Category Archive

Technology

Square Enix Ends Its Business With Hitman Developer IO Interactive


Posted on May 12, 2017 by Rae Michelle Richards

Square Enix included a statement in its’ recent year-end financial report that the publisher will be seeking to end its’ business relationship with Hitman creators IO Interactive. In their brief statement that accompanied their financial report Square says that they have made this decision to “maximize player satisfaction” and their “market potential”. Interestingly this decision took effect on March 31st of this year but now nearly two months later we are hearing about Square Enix to part ways with IO only now. Here is part of their statement: “To maximize player satisfaction as well as market potential going forward, we

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Twitch Prime Members Get a SWTOR Premium Expansion & Exclusive Mount


Posted on May 6, 2017 by Rae Michelle Richards

Do you have a Sith Warrior, Bounty Hunter or Jedi Knight that you’ve left unplayed in a galaxy far far away? Twitch.TV and Electronic Arts are giving lapsed SWTOR players who also happen to be Twitch Prime members a great reason to jump back into the game – a free AC-PT mount, a free level 65 character boost and access to the entire episode release of Knights of the Eternal Throne (the latestt expansion released just four months ago). If you are new to the world of The Old Republic and find the whole multiple expansion thing confusing, here is

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LiquidSky 2.0 Is More of a SpaceX Crash Than a Launch


Posted on April 5, 2017 by Rae Michelle Richards

At CES 2017 cloud streaming service LiquidSky promised that when their company launched their public beta later this year they would offer “the world’s first free gaming PC” by providing free game time to users in exchange for the ability to serve advertisements to free tier users. After months of anticipation LiquidSky 2.0 was set to roll out globally on March 14th – now that we are 3 weeks removed from the launch date it is clear that LS 2.0 is nothing short of an absolute dumpster fire. The Promise Back in January LiquidSky unveiled a series of different packages

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Batman Arkham VR Coming To PC On April 25th


Posted on April 3, 2017 by Rae Michelle Richards

Warmer Bros Interactive Entertainment will be bringing its’ first person VR simulation of the dark knight to Windows when Batman Arkham VR launches on HTC Vive and Oculus Touch on April 25th. Arkham VR will support the Oculus Tocuh controllers and HTC VIVE wands for motion enabled gameplay such as putting on the famous cowl or hurling baterangs. Batman Arkham VR was originally released on PlayStation VR during the Fall of 2016 and allows players to experience life as both the Bat and Bruce Wayne. On PlayStation it was priced at $29.99 USD, no word yet on what pricing may

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Steam’s Anime Weekend Sale Slashes Prices On Games & Shows


Posted on March 31, 2017 by Rae Michelle Richards

Steam has launched a brand new weekend sale that might prove to be more popular with Anime fans than discount Ramen and a Crunchyroll subscription combined. For the following 72 hours users of Valve’s digital distribution service can save lots of yen (or whatever the local currency of your country may be) on a number of popular anime inspired games and series. Here is a small sampling of what is on offer from publishers like Namco Bandai, Koei Tecmo, Nippon Ichi Software and Idea Factory International: Games: Hyperdimension Neptunia U: Action Unleashed (70% off) Danganronpa 2 (40% off) Dragonball Xenoverse

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Rocket League Receiving New Dropshot Mode In Next Free Update


Posted on March 13, 2017 by Rae Michelle Richards

Psyonix is bringing a brand new mode to Rocket League on March 22nd that does away with goalposts all together. Instead of scoring a goal on a traditional soccer net, the two teams of cars must dribble an electrified ball across the field to open up a hole on their opponents side of the arena. Once a goal is scored on the opponents’ side of things the floor closes back up and everything starts anew.  Oh, and just to make things even more interesting the ball isn’t only electrified but also the ball will continue to build up strength as

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GDC17: GameMaker Studios 2.0 Takes On Industry Titans


Posted on March 12, 2017 by Broken Joysticks

Article By: Tori Dominowski Long since a staple of the ready-made game engine marketplace, YoYo Games’ GameMaker has reinvented itself in recent years after coming under its new ownership. Their recent GameMaker Studio suite got attention by overhauling nearly every piece of the software, turning it from a designer’s prototype plaything into a game engine that could stand on its own. Now, after building up its community and figuring out its development strategy going forward, YoYo Games has announced the second iteration of the remade Studio. We at Broken Joysticks had the chance to sit down with some representatives from

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Pillars of Eternity II: Deadfire Raises 400% of Original Crowdfunding Goal


Posted on February 26, 2017 by Rae Michelle Richards

Obsidian Entertainment’s crowdfunding campaign for Pillars of Eternity II: Deadfire has ended with the developer reaching over 400% of their original goal. Over 33,000 backers pledged $4,407,598 towards the development of the RPG sequel. Obsidian updated the campaign to let backers know that the $4.25M stretch goal had been reached – meaning that players will be able to use a “sound board weapon” upon the game’s completion. Just how long will it take before that weapon becomes absolutely annoying? As the final hours of the campaign came to a close Obsidian let fans know that additional stretch goals have been

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World of Darkness Returns With a Pair of Interactive Novels


Posted on February 18, 2017 by Rae Michelle Richards

World of Darkness creators White Wolf have returned to the realm of video games with a pair of interactive stories available on Steam, iOS and Android devices. Modeled after the old “choose your own adventure” stories from the 80s & 90s either Vampire The Masquerade:  We Eat Blood and Mage The Awakening: Refuge provide players with a certain degree of autonomy with regards to how each tale unfolds. White Wolf CEO Tobias Sjogren had this to say about these latest digital titles: “We know we can create great entertainment as well as serve the responsibility any content creators have helping

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Counter Strike Global Offensive Takes On Gambling & Dust Remake In New Interview


Posted on February 14, 2017 by Rae Michelle Richards

Counter Strike Global Offensive
Valve News Network got the chance to sit down with members of the Counter Strike Global Offensive development team during their recent trip to Valve’s offices.  During the over 20 minute interview VNN got the chance to talk to dev team members about their opinion on the gambling economy that have sprung up around tournaments and skin. Also brought up is the remake of the map Dust which Valve briefly teased. The interviewer brought up Valve’s role in providing third parties such as gambling sites with access to Steam’s login platform through Open ID. As members of the development team point

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Atelier Sophie Synthesized For Steam Release


Posted on February 8, 2017 by Rae Michelle Richards

Atelier Sophie
The latest alchemically magical release in the long-running Atelier series has finally been concocted for Steam thanks to the wizards at Koei Tecmo. Atelier Sophie: The Alchemist of the Mysterious Book is now available on Steam for $32.99 CDN or as a bundle with another recent Koei Tecmo release on windows, Nights of Azure for $52.78 CDN – both games were developed by Japanese devs GUST. For this 17th entry in the Atelier franchise players are put into the boots of young alchemist Sophie Neuenmuller as she learns that she has come into the possession of a magical book that

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A Tabletop Focused PAX Event Is Coming To Philadelphia, PAX Unplugged!


Posted on January 29, 2017 by Rae Michelle Richards

PAX Unplugged
Do you enjoy table top gaming? How about vividly imagining you are a stealthy rogue or a super strong barbarian? Then you are going to love attending the brand new PAX spin-off event that was recently announced. PAX Unplugged. Taking place between November 17th and 19th this new convention focuses exclusively on tabletop roleplaying games and other offline entertainment activities.  All of this sword wielding, arrow slinging and backstabbing action will take place at the Pennsylvania Convention Center! Unlike the gaming focused PAX East, PAX West (formally PAX Prime), PAX Australia and PAX South events PAX Unplugged focuses primarily on tabletop roleplaying, collectable

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Pillars of Eternity Sequel Reaches Funding Raising Goals Within 24 Hours


Posted on January 27, 2017 by Rae Michelle Richards

Pillars of Eternity II: Deadfire has reached its funding goals on Fig in less than 24 hours, raising over $1.1 million USD with the help of 9, 741 fans, Obsidian Entertainment announced this morning. Deadfire seers players return to the world of Eora, where players will explore the titular area – this time traversing a series of islands by sea and air in order to complete their quest to stop a resurrected Eothas. The god was thought dead at the end of the first game but in reality he lied waiting underneath the player’s keep, encased in a stone golem. With their stronghold

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What does the possible elimination of the NEA mean to video games?


Posted on January 27, 2017 by Meghan Kass

In the United States, there is a federal agency that goes by the name the National Endowment of the Arts. According to their website, they are “an independent federal agency that funds, promotes, and strengthens the creative capacity of our communities by providing all Americans with diverse opportunities for arts participation.”. On January 19th, a report from The Hill, and an unnamed source reported that the NEA was on the chopping block for budget cuts under the reasoning that taxpayers should not have to pay for such things such as plays, paintings, scholarly journals or other such works and that it

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Razer Announces Successor To The Popular Black Widow Chroma Keyboard


Posted on January 25, 2017 by Rae Michelle Richards

Peripheral manufacturer Razer has announced the successor to their very success BlackWidow Chroma keyboard with the introduction of the aptly named BlackWidow Chroma V2, which will replace the original at retail. This improved keyboard brings with it some smaller improvements that may entice existing owners to upgrade as well as one larger one – a brand new line of switches underneath the keys! In addition to the orange and green switches which were part of the original BlackWidow Chroma razer has added the brand new yellow switch option which are targeted specifically at MOBA and First Person Shooter players with their

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