Warmer Bros Interactive Entertainment will be bringing its’ first person VR simulation of the dark knight to Windows when Batman Arkham VR launches on HTC Vive and Oculus Touch on April 25th. Arkham VR will support the Oculus Tocuh controllers and HTC VIVE wands for motion enabled gameplay such as putting on the famous cowl or hurling baterangs. Batman Arkham VR was originally released on PlayStation VR during the Fall of 2016 and allows players to experience...
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EVE Valkyrie Wormhole Update Now Live
CCP Games has rolled out a new major update to EVE: Valkyrie on both Windows PC and PlayStation VR that introduces Wormholes to the multiplayer space dog fighting title. Wormholes are essentially weekly challenges that will introduce players to advanced encounters and gameplay types that will test their piloting ability. Each wormhole encounter will feature a different rotation of available ships, visuals that will help differentiate them from one another and special Wormhole only loot that may...
Continue reading...Shift Controller To Offer Room Scale Like Experience Without Sensors
Virtual Reality motion controllers can add to the immersion of an interactive experience but setting up various base-stations and sensors can be a daunting task for the less hardcore among us. The Shift cross-platform controller purports to offer a simpler solutions for VR physical presence with a set of motion controllers linked to a pair of sensor armbands worn on the upper arm. Produced by San Francisco based start-up Finch, the Shift is said to match the functionality...
Continue reading...GaymerX Year Four Preview: Luna
At last weekend’s GaymerX Year Four, we had the chance to play Funomena’s upcoming VR puzzler Luna. The colorful LGBTQ-focused games convention felt like a perfect fit for developer Funomena, founded by former Journey team members Robin Hunicke and Martin Middleton. Bouncing off the release of educational title Terra, Funomena is developing Luna alongside the games Woorld and Wattam, co-developed with Katamari Damacy creator Keita Takahashi. The studio is absolutely ripe with talent and I was endlessly...
Continue reading...Snakebyte Announces A New Range of Controller Solutions & Accessories
Having a reliable controller is one of the most important aspects when it comes to an immersive gaming experience. Hardware vendor Snakebyte announced a trio of products today that are aimed at bringing a new level of control to the emerging world of Virtual Reality, as well as aiding PlayStation 4 players in the endeavors and lastly facilitating communication regardless of platform of choice. First up is the VR: Controller which is designed with Virtual Reality in mind – compatible...
Continue reading...Oculus Driver V1.4 Breaks Popular Cross Platform Game Solution ‘RIVIVE’
A new update to the Oculus Home platform, driver version 1.4, breaks the community created cross-platform enabling RIVIVE modification. RIVIVE allowed owners of the HTC Vive to play Oculus home exclusive titles like EVE: Valkyrie and Lucky’s Tale without owning an Oculus device. It appears, according to CrossVR’s research as posted to Reddit, that the latest Oculus Home Update adds a new DRM check that checks whether or not the users Oculus headset is connected to their...
Continue reading...Further Oculus Rift Delays Due To Microsoft?
Today Oculus announced further delays on Rift shipments, potentially as long as two months for some customers, sparking outrage amongst VR fans. The company confirmed once again that the delay was due to a component shortage, and that they were shipping units as quickly as possible. Oculus still remains tight-lipped on what component exactly has caused the shortage, but that hasn’t stopped Reddit users from speculating. Multiple theories, ranging from issues with the camera used to track the...
Continue reading...With Commercial Release The Oculus DK1 Has Become a PaperWeight
I knew this day would come eventually but I didn’t think it would be this soon. With the release of Oculus Home and the Oculus runtime V 1.30 the original Oculus Rift Development Kit 1 (or DK1) has been left behind in favor of its more robust successors – the DK2 and the recently released consumer version, the CV1. As I packed up my trusty VR headset today in its elegant black case because these latest drivers have...
Continue reading...Oculus Rift Launch. Things Begin to Look Up
The 28th of March was the exciting big launch date of the Oculus Rift, when the premium VR headset would ship to those who had pre-ordered it. Except… It didn’t. Oculus originally generated a lot of excitement by shipping some units early, with some Kickstarter backers of the original devkit, who were promised a free consumer version, receiving their Rifts on launch day. In spite of this promising news, only a small amount of units actually went...
Continue reading...GDC Vive Review: Universe Sandbox ² VR
Valve took over a large section of the Game Developers Conference to show off the Vive and virtual reality games coming soon for the device. Universe Sandbox ²’s VR mode was one of the stars of the demos. Universe Sandbox ², by Giant Army, has previously impressed me with its gorgeous space simulations, but seeing and interacting with them in virtual reality brought the experience to a completely new level. Planets zipped by my head, I threw...
Continue reading...Oculus Shows Their Hand: Launch Title Prices
Oculus revealed the prices of their release titles at the Oculus Game Day event. The event was held in San Francisco, just outside of the popular Game Developers Convention, dozens of games intended for launch were being shown. There is a huge range of prices for the launch content, Adventure Time: Magic Man’s Head Games listed as $4.99 while there are several $49.99 and $59.00 titles. Below is a list of the launch games, their “comfort” rating,...
Continue reading...Pre-GDC Bootcamp Prepares the Next Generation of Public Figures in Games
This last Sunday, the Games Diversity Alliance hosted a bootcamp called “Amplifying New Voices” at the Moscone Center in San Francisco. The event was hosted to help prepare diverse developers that are rising in the game industry for the challenges that await them. Oculus was the main sponsor of the event and also provided a number of the mentors who worked with the small teams of developers. Other sponsors included Intel, who has been working extensively to...
Continue reading...Preview: Dead & Buried Multiplayer on Oculus Rift with Touch
A few blocks away from the ongoing Game Developers Conference, Oculus hosted an exclusive preview event for their launch titles and other games coming to the Oculus Rift shortly after launch. One of the games being shown was Dead & Buried, a gunslinger game that makes use of the Oculus’ Touch controllers. Dead & Buried is being developed internally by Oculus Studios and the noticeable intent of the game is to highlight the Touch controllers. While Oculus has...
Continue reading...Oculus Rift Priced; Internet Freaks Out
Paradigm Shift In case you missed it or you’ve been living underneath a gaming rock for the last little while, Oculus announced a price and start date for shipping for its Rift VR Headset: 599$ USD and March 28th. As one can expect, the reaction was generally the same as it is with things that have been hyped a lot: “gaming company does a thing; the internet freaks out.” I could talk about the reasoning behind such pricing,...
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