February 26, 2017

Pillars of Eternity II: Deadfire Raises 400% of Original Crowdfunding Goal

Posted on February 26, 2017 by Rae Michelle Richards

Obsidian Entertainment’s crowdfunding campaign for Pillars of Eternity II: Deadfire has ended with the developer reaching over 400% of their original goal. Over 33,000 backers pledged $4,407,598 towards the development of the RPG sequel.

Obsidian updated the campaign to let backers know that the $4.25M stretch goal had been reached – meaning that players will be able to use a “sound board weapon” upon the game’s completion. Just how long will it take before that weapon becomes absolutely annoying?

As the final hours of the campaign came to a close Obsidian let fans know that additional stretch goals have been added. As well Pillars of Eternity II: Deadfire is now the highest crowdfunded RPG title of all time. In their own words:

“The final hours of the campaign are here! We are now the most funded crowdfunded RPG of all time! Thank you! As a gift, we have one more fun stretch goal for you – Sea Monsters and Fishing. We also have a message from Adam Brennecke with a fun video that shows off in development work from the team.”

If interested players missed the chance to contribute to the Pillars of Eternity: Deadfire crowdfunding campaign Obsidian is now offering a “slacker backer” where those who are late to the party can back the game via Paypal. The slacker backer campaign isn’t using Fig, as that has campaign has come to an end but rather one that Obsidian has set up themselves.

Here is how Obsidian describes the slacker backer funding drive:

“PAYPAL IS NOW LIVE! eternity.obsidian.net/backer -If you aren’t able to back through Fig and still want to become a backer of Pillars of Eternity II: Deadfire, you now have the option to pledge via Paypal! Head on over and create an account, or log in using your existing forum credentials. We’ve exceeded the $4.0 million mark, unlocking a set of new, uncharted islands, as well as new ship types! And we hit the $4.25 million stretch that adds an Intelligent Weapon to the game! The next stretch goal is Ship Crew at $4.5 million!”

Pillars of Eternity II: Deadfire is expected to be released in the first Quarter of 2018.


Riptide GP: Renegade Roars Onto Windows 10 and Xbox One

Posted on February 26, 2017 by Rae Michelle Richards

North Californian developers Vector Unit has unleashed their latest fast-paced watercraft racing title Riptide GP: Renegade onto Windows 10 and Xbox One as an Xbox Play Anywhere title, allowing owners of the game to play the title on either Xbox One or Windows and take their save with them.

Featuring futuristic environments, improved water physics over other enhanced versions of the original Riptide GP, 12 courses, 3 modes and 7 vehicles – Riptide GP: Renegade might just fill the gap left behind with fans as other watercraft based franchises lack modern entries, like Nintendo’s neglected Wave Race series or Midway’s defunct Hydro Thunder series.

Speaking about the jump to Windows 10, co-founder of Vector Unit, Matt Small said:

“We really wanted to wait until we could take advantage of the Xbox Play Anywhere program and have the game be available across Microsoft platforms all at once. It’s been a labor of love getting Riptide GP: Renegade out on all these different platforms and we’re excited to see the Xbox One and Windows 10 communities join the party.”

The Xbox One version of Riptide GP supports local multiplayer with up to 4 players at once, 2 – 4 player online multiplayer races and of course achievements. Riptide GP is also available on Steam, PlayStation 4, Android and Apple’s iOS platforms.


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