Kojima Talks PS4: Excited About Interaction


Posted on February 28, 2013 by Jason Bassett

Hideo Kojima is more excited about interaction than hardware it seems. In a recent interview with IGN, Kojima states that he is more excited in the social and long ranged feature sets of the Playstation 4 saying:

I can say that with every new generation of hardware the capabilities of the hardware increases. But up to this point it’s always been very much of a vertical evolution – of course, you expect things like visual fidelity, audio, frame rate. New features such as 3D capability, etc, etc. These things are a given. They come with the new hardware.”

Read More


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New Deus Ex in the Works?


Posted on February 27, 2013 by Jason Bassett

Dues Ex: Human Revolution released in 2011 with great fanfare. Not only was the game revered for it’s great stealth gameplay, but excellent narrative. Since then, people have been clamoring for something new for Adam Jensen and Deus Ex…do we have what we’re looking for?

Well if you head over to NeoGAF, you’ll find that Square Enix has just trademarked the name “Deus Ex: Human Defiance”. Currently, the thread at NeoGAF suggests a few things. One of which, it could be a direct sequel to Human Revolution. Defiance could also be an HD remake of the original name. Putting the first two letters of the sub-name together, you will get HD.

Of course this is all wild speculation at the moment. Stay tuned as we hear more on this game in the future.


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Metal Gear Solid: Peace Walker Now Available for PS Vita


Posted on February 26, 2013 by Jason Bassett

On the week after the release of Metal Gear Rising: Revengance, Big Boss wants to sneak out once again. But, now he will get a new chance to shine on the Playstation Vita. Players can now download Metal Gear Solid: Peace Walker for the Playstation Vita starting today Playstation Blog revealed today.

Metal Gear Solid: Peace Walker takes place several years after the events of Portable Ops and stars Naked Snake aka. Big Boss. Peace Walker has released on not only the original Playstation Portable, but has also released on the Playstation 3. Peace Walker has been one of the more requested Metal Gear games to appear on the Vita since Metal Gear Solid: HD Collections for the device did not come with Peace Walker.

In Peace Walker, you take the role of Big Boss who is now the commander of Militaires Sans Frontières, a “military without borders”. In the game you have a whole new way to recruit people just like in Portable Ops and you can even build your own Metal Gear!

 


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Cliff Bleszinski talks State of the Industry


Posted on February 26, 2013 by Jason Bassett

According to Cliff Bleszinski, it seems as though the time is not right to be a console developer. That’s what Bleszinki recently said during an interview with GameIndustry.biz. In his interview Bleszinski states that:

“This business has not been in a state of transition like it is right now since the video game crash of the ’80s”. He goes on to say: “”I really think we’re in a massive state of turmoil. I think Nintendo could possibly be faced with the situation of becoming a company that only makes software moving forward. I think Sony and Microsoft are about to come to major blows. But at the same time, people love playing games on their iPad. The PC is going through a wonderful renaissance right now. I think we’re ready to do digital download games all the time…I just want to see what happens. In regards to the industry, it’s like the Super Smash Bros. of business right now, and I want to see if Peach or Mario wins.”Read More


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Metal Gear Rising: Revengeance | Review


Posted on February 26, 2013 by Jason Bassett

Version tested: Xbox 360

Fast is a good adjective to describe Raiden. Lightning-quick is another good one. Metal Gear Rising: Revengeance is a very fast and highly violent video game–very violent. It’s possible that one could become nauseous at the violence in this game. That’s on the surface of Metal Gear Rising: Revengeance. Deep within the core of Rising lies a very awesome and very challenging video game that will give you a deeper understanding of how Platinum Games and Kojima Productions have taken a project that was once almost dead and buried and turned it into one of the must have titles this year.Read More


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Square Enix Announces Star Galaxy


Posted on December 11, 2012 by Jason Bassett

Square Enix officially announced Star Galaxy. A brand new social game that will work in-tune with your browser of choice. The entire page is mostly in Japanese and it’s was pretty hard to gauge at first read. The trailer that they provided didn’t help matters either with all the Japanese text. But, on the very bottom of the page, it says that the system of choice is Windows 7, Vista and 8. It also works with Chrome, Internet Explorer and Firefox.

If you head over to the Twitter page, you’ll notice a lot of comments being aimed directly at Star Ocean; and it’s not pretty. Many people seem to be pretty pissed and/or disappointed over the result.

You can view the site here.

Original Story

Are you ready for a new Square Enix game announcement? Well, if you’re not, then you better be. Because Square Enix is about to lift the curtains on a…spacey game. If you head over to the countdown page, you’ll be treated to a new huge picture of space with a bunch of words on the right side. Not to mention the big clock and a Twitter feed running down at the bottom of the clock.

But what will the game be? Given the premise of the space shot, I would bet a lot of money on the game being a new Star Ocean. While the Star Ocean: The Last Hope received average reviews, we question on why they have gone back to the game when only 720,000 people bought the game. Regardless, Square Enix seems to be heading in that direction. We will have details as the announcement happens later in the day. So watch this space!

UPDATE

We’ll be updating this page when the game is announced. So stay right here!

10:09PM  – Ahhh…yeah…we’re still waiting for the big announcement. Twitter is ripping Square to bits… uh oh!


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Zone of the Enders HD | Review


Posted on December 11, 2012 by Jason Bassett

Version Tested: Xbox 360 (Also available on PlayStation 3). 

In March of 2001, Konami unleashed a new type of game on the world with Zone of the Enders. It was a completely different take on the Mech action genre and hailed as one of the very best the industry had seen. Zone of the Enders was developed by an in-house team at Konami, led by legendary game designer Hideo Kojima. In this version of the game, Zone of the Enders HD features both entries of the original Playstation 2 hits: Zone of the Enders and Zone of the Enders: 2nd Runner. Each of these games contain frantic action and great story telling.

But, is Zone of the Enders HD worth your pickup?Read More


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The Walking Dead is Your Game of the Year


Posted on December 7, 2012 by Jason Bassett

Tonight at the Video Game Awards, we were finally told what this year’s Game of the Year award is and that game is The Walking Dead. The Walking Dead is an episodic downloadable title from TellTale Games and has been the topic of much conversation in the gaming world.

The Walking Dead managed to beat out other games like Journey which also been hyped to win the game of the year after Journey’s video game music composer Austin Wintory was nominated for a Grammy this week. Among the other nominees that were beaten were Mass Effect 3, Dishonored and Assassin’s Creed III.

The Walking Dead also won for Best Downloadable Game.


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Dead or Alive 5 Plus Announced for Vita


Posted on December 3, 2012 by Jason Bassett

If you wanted to get more and more of those beautiful women that will kick you into next wednesday, well, we have your fix. Dead or Alive 5 PLUS has been officially announced for the Playstation Vita. The announcement was made on Youtube by the head of Team Ninja: Yosuke Hayashi.

While Hayashi didn’t give away too much, he did mention that players will be able to play on the go and that there will be more to look forward to. A tentative release date has been set for “an early stage next year”, so while there is nothing concrete other than the fact that Dead or Alive 5 is coming to the Vita, it’s still pretty promising.

You can check out the video after the break.Read More


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Ubisoft’s U-Play App Now Available on Nintendo E-Shop


Posted on December 2, 2012 by Jason Bassett

Yesterday, Ubisoft officially released the U-Play app and is now available through the Nintendo Wii-U’s EShop. When the user downloads and installs the application, the user will need to enter a username and password to access special features upon using the application.

Some of the features the user has access to are information of games that Ubisoft releases, rewards, achievements and other content. Some of the content, however is still locked like U-Play TV, friends, and even more interestingly enough the the U-Play shop. When checking the Ubisoft website, these features are listed as Coming Soon.

Some of the games having already been released that work with the new app are Assassin’s Creed III, Raving Rabbids, and ZombiU.

Source: Polygon.


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No Multiplayer for Bioshock Infinite


Posted on November 26, 2012 by Jason Bassett

Bioshock Infinite comes out in February of next year and we have been waiting for a long time for the latest game in the Bioshock series. Unfortunately, for most fans of the series, there will be NO multiplayer in Bioshock Infinite.

The news came from the head honcho over at Irrational Games: Ken Levine. A fan asked Ken over twitter if there was going to be a mutliplayer component, and this was his response:

RT @tha_don_101@IGLevine can you clear up whether or not Bioshock Infinite will have multiplayer modes? —Nope.

He was then followed up with another question to clarify the response:

RT @wolverine11111@IGLevine Does that mean nope it won’t or nope you can’t clear that issue up? –No multi.

As you can see, it seems like Bioshock Infinite will be only a single player experience. While it is disappointing that there may not be any co-operative play, it seems that Irrational is sticking with its roots here. Bioshock Infinite releases on February 26th, 2013.


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Wii U: Assassin’s Creed III


Posted on November 24, 2012 by Jason Bassett

Being a fan of the franchise of Assassin’s Creed III, it was so hard to wait for the Wii U version. I finally got the time to play the game and beat it within a short time. It’s been a while (see: year) since we have seen what the Assassins were up to since Ezio’s stories ended. Well, after Juno took over Desmond and showed him the end of Ezio’s storyline, we have been waiting to see what the new guy, Connor, will be like.

It should be noted that this isn’t a review. It is merely feedback of Assassin’s Creed III on the Wii U. I will be discussing how the game plays using the Wii U GamePad and the Pro Controller. On that note, let’s talk about the Wii U version.Read More


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Wii U: The Next Generation is Here! Part One


Posted on November 23, 2012 by Jason Bassett

It’s finally here.

Nintendo finally launched its brand new console and I have spent a week drooling and playing on it for the last week now. It’s only been five days, but other than my day job, I have done nothing but use every bit of the console since its release on November 18, 2012. From the consumers lining up at Gamestops across the US to the heart aching 5GB update, users all over the US are now falling in love with the system. The Wii U is unique with its gamepad controller that acts as a tablet and it has brought some interesting ways to play games like Assassin’s Creed III, but the real games to try are ZombiU and Nintendo Land. From here on out, I will be speaking about my experiences with both the Wii U GamePad and the Pro Controller, along with the aforementioned video games above. Read More


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Wii U Does Not Support Achievements


Posted on November 15, 2012 by Jason Bassett

Thinking of signing up and start raking up achievements? Not so fast there. Nintendo does not currently support a universe achievement feature in the Wii U. Jeremiah Slaczka, the creative director and co-founder of the studio 5TH Cell posted on the popular video game forum NeoGAF earlier this week. In the post, he makes mention that the Nintendo Wii U will not be supporting a universal achievement system on the Wii U saying:

Scribblenauts Unlimited loosely has them in the form of ‘Global Starite Shards’ which is like a giant checklist of global things to spawn and do in the game that aren’t area specific.

What does this mean for the achievements on the Wii U? Basically, if a developer wants to have achievements in their game, they would have to code the achievements in the game itself and not via the Wii U. Some games already do this type of system like Ubisoft’s U Play where players can rake up achievements and even unlock cool stuff inside of each game that Ubisoft makes.

Will there by an achievement system soon? That’s hard to tell. Nintendo could always add the feature in later like Sony did with it’s User Trophy system. Don’t forget, however, Nintendo does reward players that do buy software for their systems with the Nintendo Club Rewards program.

Be on the lookout tomorrow for an exclusive hands-on with the Wii U and on Sunday morning, I will be unboxing the system when I get mine.


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007 Legends | Review


Posted on November 14, 2012 by Jason Bassett

I have been a big fan of the 007 franchise since the days of Goldeneye (both the movie and the game). I haven’t missed one in theaters since Die Another Day and I have loved the countless old-time 007 movies to this day; The Man with the Golden Gun is my favorite. When Activision announced that they were going to be making a game out of some of the old favorites and Die Another Day, I was really excited to see where they would take this game and its routes. Apparently, Activision and Eurocom seemed to forget what James Bond was all about.Read More


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