Tag Archive

Irrational Games Closing, Ken Levine To Focus On Digital Games

Posted on February 20, 2014 by Rae Michelle Richards

In a surprise move that sent shockwaves throughout the gaming community earlier this week, Irrational Games founder Ken Lavine has announced that the studio will be downsizing from its current format as an AAA studio to one with just fifteen members. Considering the critical and financial success both the original Bioshock and last year’s Bioshock Infinite have enjoyed this move might seem out of left field, but Mr.Lavine has attempted to explain the rationale behind this decision in a rather lengthy blog post.

Developers affected by the closure will be offered financial and logistical support according to Levine to help them find new homes in the development community. Other publishers and developers will be visiting the irrational offices to recruit those who didn’t make the cut.

The as of yet unnamed new  studio that will focus on digital titles that are ‘highly re-playable’, the first of which is expected to be published under Irrational’s previous publisher 2K games.

Looking back, In his blog post Levine reflected on the founding of irrational and how he feels they will tackle the road ahead.Read More


Bioshock: Infinite Launch Trailer

Posted on March 25, 2013 by Joshua Rust

Who’s ready for Bioshock: Infinite? Well, the wait isn’t too much longer (for me…about 6 more hours since I’m headed to the midnight launch!) as it hits retail stores tomorrow! If you are on the fence about this game I highly recommend you jump off that fence and get to your local game store tomorrow as Bioshock: Infinite has been well received by the critics thus far. The PC version, via Metacritic, has over 38 critics reviews thus far and is averaging in at 95/100. That’s pretty impressive so far.

The launch trailer for Bioshock: Infinite has been released today from 2K games & Irrational Games to get you more pumped up for it’s release.Read More


Bioshock: Infinite Reveals A “False Shepard”

Posted on March 14, 2013 by Joshua Rust

This last month has been nothing short of amazing for the gamers out there. This trend is looking to continue until at least April with Star Trek and Dead Island: Riptide launching. But, the one gem that you’re definitely need to keep your eyes on is Bioshock: Infinite. With less than two weeks until the launch of Infinite, Irrational Games is keeping the hype up with a new trailer which shows off just how impressive looking this game really is. We can only hope that the story is every bit as intriguing as the original Bioshock game.Read More


BioShock Vita Hasn’t Entered Active Development

Posted on February 26, 2013 by Rae Michelle Richards

Remember the PlayStation Vita version of Bioshock? Well it won’t be happening until funding has been secured, according to series creative force Kevin Levine.

Originally reported by IGN, in a series of short rapid fire questions centered around various topics, Levine stated that the project is currently on hold. He also elaborated on why the PlayStation Move matters and gave his opinion on the recently revealed PlayStation 4.

Murmurs of Bioshock Vita began to circle at E3 2011 after the reveal of Sony’s latest handheld. Now that we know the game hasn’t even entered production perhaps it will face the same fate as the PSP iteration of The Elder Scrolls Oblivion, desired by fans but never fully realized.

We’ve got the quote from the IGN article after the jump!Read More


Bioshock: Infinite Receives The ‘Season Pass’ Treatment

Posted on February 21, 2013 by Joshua Rust

Irrational Games has announced today that Bioshock: Infinite will have a Season Pass.  The three separate downloads will weigh in at 1600 MSP ($20) and will  add “hours of additional gameplay and continue the player’s journey in the sky-city of Columbia with new stories, characters, abilities and weapons,” according to Irrational Games.

In addition, those who purchaseBioshock: Infinite’sSeason Pass will receive a free Early Bird Special Pack which includes: four pieces of “exclusive gear,” a Machine Gun Damage Upgrade, a Pistol Damage Upgrade, a gold skin for both weapons and “five Infusion bottles that allow players to increase their health, their shield durability or their ability to use Vigors by increasing the quantity of Salts they can carry.”

If you don’t want to buy the Season Pass, then each download will cost you 800 MSP ($30) – so it’s definitely a great deal if you’re planning on buying them regardless.

Bioshock: Infinite is set to launch March 26th, 2013. Who’s ready?


First Five Minutes Of Bioshock: Infinite

Posted on December 19, 2012 by Joshua Rust

Irrational Games has released the first five minutes of their upcoming Bioshock: Infinite game. So before you scroll down to watch it, you have been warned that this will (obviously) spoil the first part of the game. I, personally, love the Bioshock franchise and I can’t wait to get my hands on this game! This one looks so much better than Bioshock 2. If only Irrational Games can craft the type of storyline that the first game had…then this will be a masterpiece!

[youtube id=”60zmVrtIBzw” width=”600″ height=”350″]

For those of you unaware, this game was pushed back by a month to March 26th in order to polish the game up to make sure it’s top notch when it hits retails stores. This is a great move by Irrational Games to make sure the game is the best it can be when it ships. So props to them even if we have to suffer for one more month!


Bioshock Infinite Facing Further Delays, Out March 26th

Posted on December 8, 2012 by Rae Michelle Richards

The wait for irrational games’ follow up to 2007’s Bioshock, Bioshock Infinite, gets even harder with the announcement that the game is being delayed by a few weeks to make room for minor improvements and bug fixes.

According to Ken Levine, creator of the Bioshock Franchise, the game will drop on March 26th. The team needed time to fix some minor annoyances and that recent addition, Rod Ferguson, convinced him that the entire team would benefit from additional development time. He admits that the press might beat up on 2K and Irrational for this decision but they believe it was the right choice.

Check out his full comments after the jump. Bioshock Infinite was originally scheduled for release in the fall of 2012 before being moved to February and now to its current March 26th date. It will go up against other March 2013 heavy weights like God of War Accession and Tomb Raider.

Source: Kotaku

Read More


No Multiplayer for Bioshock Infinite

Posted on November 26, 2012 by Jason Bassett

Bioshock Infinite comes out in February of next year and we have been waiting for a long time for the latest game in the Bioshock series. Unfortunately, for most fans of the series, there will be NO multiplayer in Bioshock Infinite.

The news came from the head honcho over at Irrational Games: Ken Levine. A fan asked Ken over twitter if there was going to be a mutliplayer component, and this was his response:

RT @tha_don_101@IGLevine can you clear up whether or not Bioshock Infinite will have multiplayer modes? —Nope.

He was then followed up with another question to clarify the response:

RT @wolverine11111@IGLevine Does that mean nope it won’t or nope you can’t clear that issue up? –No multi.

As you can see, it seems like Bioshock Infinite will be only a single player experience. While it is disappointing that there may not be any co-operative play, it seems that Irrational is sticking with its roots here. Bioshock Infinite releases on February 26th, 2013.


Bioshock Infinite Shows Off America

Posted on October 21, 2012 by Jason Bassett

BioShock Infinite looks like it’s going to be another beautiful game. With the newest incarnation of the franchise leaving the aqua-metropolis known as Rapture and know going into a completely different direction: an American sky city known as Columbia. The city is known for it’s vast amount of color and it’s one of the most beautiful cities that we have seen in a video game this year. With that said, take a look at a new trailer that recently surfaced. Showing more of the air-city and some of the newer techniques that protagonist Booker DeWitt will be using in the game.

[youtube id=”bLHW78X1XeE” width=”600″ height=”350″]


Bioshock: Infinite Gets Premium & Ultimate Songbird Editions

Posted on October 18, 2012 by Joshua Rust

Announced today are two new editions of Bioshock: Infinite that are now up for preorder at your local gaming store! The “Premium Edition” goes for $79.99 while the “Ultimate Songbird Edition” goes for $149.99.

Here are the contents of the “Ultimate Songbird Edition”:

  • 9.5 inch Songbird statue
  • A 3-inch baby version keychain of the sold-out Murder of Crows vigor bottle replica.
  • A 5 x 7-inch lithograph by Jorge Lacera.
  • A 25 millimeter, resin-cast Handyman miniature from the upcoming BioShock Infinite board game by Plaid Hat Games, makers of Summoner Wars.
  • A mini art book, full of BioShock Infinite concept art and commentary, with a hand-distressed cover.
  • Various digital goodies: exclusive in-game gear, a digital soundtrack, and platform specific downloadable content (Avatar costumes for Xbox 360, and Themes for PC and PlayStation 3).

The Premium version includes all of the above except for that magnificent statue. Bioshock: Infinite is launching February 26th, 2013. Now, would you kindly tell me which one you are pre-ordering?



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