December 7, 2012

The Walking Dead is Your Game of the Year

Posted on December 7, 2012 by Jason Bassett

Tonight at the Video Game Awards, we were finally told what this year’s Game of the Year award is and that game is The Walking Dead. The Walking Dead is an episodic downloadable title from TellTale Games and has been the topic of much conversation in the gaming world.

The Walking Dead managed to beat out other games like Journey which also been hyped to win the game of the year after Journey’s video game music composer Austin Wintory was nominated for a Grammy this week. Among the other nominees that were beaten were Mass Effect 3, Dishonored and Assassin’s Creed III.

The Walking Dead also won for Best Downloadable Game.


Half Life 2 Voted “Game of the Decade”

Posted on December 7, 2012 by Rae Michelle Richards

Valve’s Half Life 2 has been impressing us for the past eight years. It is hard to believe that such a ground breaking, and arguably still impressive, game was released almost a decade ago. Well, Spike TV and Entertainment Weekly voted Valve’s Magnum Opus the best game of the decade.

Do you agree with their choice for game of the decade? I bought Half Life 2 on launch day and It’s amazing to think I am still using the same Steam account to this day. Gordon Freeman’s last non episodic adventure helped bring gravity based weaponry and rag doll physics to the genre. Even eight years on we are feeling its impact.


AC3 Returns With “The Tyranny of King Washington”

Posted on December 7, 2012 by Rae Michelle Richards

We all knew that Ubisoft wasn’t done with the Assassin’s Creed III era of their popular Templars vs assassins franchise. The next DLC adventure  in the series was unveiled at the Spike Video Game Awards 10. Titled AC III: The Tyranny of King Washington, this add-on focuses on an alternate time line where George Washington wasn’t a revered hero but an iron fisted monarch.

No platforms were announced in the reveal trailer but presumably it will be released on Xbox 360, PS3, PC just like this fall’s ACIII.

What do you think of Ubisoft taking the series into an alternate time-line using prominent American folk heroes? Sure figures like da vinci and Benjamin Franklin have appeared in previous games but the events of Tyranny of King Washington look to take history a lot less literally.

We will add a video to this article as soon as it becomes available!


Metal Gear Rising: Revengeance Achievements Revealed

Posted on December 7, 2012 by Rae Michelle Richards

Metal Gear Rising

Metal Gear Rising: Revengeance got a whole slew of updates over the last 24 hours. Konami released the full achievement list for the game over at Xbox 360 achievements. If you’re going to be slicing and dicing along Raiden then you’ll want to know when you hear that sweet “unlock sound effect” right?

There is your fair share of achievements that everyone who plays through the game will unlock, like an achievement for beating each chapter (called files). The harder achievements like beating each of the game’s files with an S rank on the hardest difficulty will of course be reserved for the hardest of the hard core among us. I’m also going to be aiming for the “listen to all codec conversations” achievements because those range from interesting (see snakes’ interactions with Octacon), to moan worthy (I’m looking at you MGS2’s Raiden and Rose) or just plain W.T.F (the finale of MGS2).

For the full list click here!


Eurocom Enters Administration, Lays Off Staff

Posted on December 7, 2012 by Rae Michelle Richards

This past fall’s 007 Legends wasn’t particularly well received by critics, including us. It looks like the developers behind the game, Eurocom have closed their doors for good as they enter “administration”, as reported by Eurogamer. A company in the U.K entering administration is similar to one filing for chapter 11 bankruptcy here in North America, they have effectively laid-off their entire 150 person workforce.

Prior to working on 007 Legends Eurocom released the well received James Bond title, GoldenEye Reloaded, on the Nintendo Wii and then Ps3/Xbox 360 one year later. Other notable projects over their 25 year history include Deadspace Extraction on the Wii and the really under rated Buffy The Vampire Slayer: Chaos Bleeds on the PlayStation 2. The remainder of their catalog consists of various ports and licensed titles dating back to the early 90s.

Our hearts and thoughts go out to everyone who lost their jobs yesterday. It is always sad to see a company go under, especially around the holidays.


Ruffian Reveals Streets of Rage Reboot Concept

Posted on December 7, 2012 by Broken Joysticks

As we play video games in the current age of reboots, revisions and remasters, developers are always looking to revive vintage franchises that may have been lost in the annals of time for both hardened fans who can wax poetic of the classics, and the new generation of potential fans.

Now, one such franchise that has been silent for quite some time is the brilliant beat ‘em up known to many as Streets of Rage. Made famous for providing an exclusive arcade-style action game for the Sega Genesis/Mega Drive with some of the best VG soundtracks created by famed music director Yuzo Koshiro, it would be a series of games that served as a vantage point for Sega in the console wars of the early ‘90s. Sadly, the last Streets of Rage game that was released was Streets of Rage 3 which was more than eighteen years ago, and that’s not counting the debacle that became Fighting Force. However, one developer did not forget and wanted to revive this bare knuckle brawler.

Enter Ruffian Games, best known for their sequel to the skill-for-killing Crackdown 2, and their ultimate pitch: Revive Streets of Rage. Over the course of six to eight weeks with a small group to pitch their efforts, Ruffian produced a 3D prototype of what could’ve been a digitial distributed rendition of the SoR remake. The video below reveals the initial concept for all its worth:
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