Telltale’s The Walking Dead has been going for 6 years now, you’d think that it’d been ported to every platform imaginable but there’s still at least one that hasn’t caught the undead plague – the Nintendo Switch. Potential survivors will be able to play Telltale’s inaugural season when the whole thing drops onto the E-Shop next Tueday – August 28th. Purchases of The Walking Dead: Season One on Switch will also include the previously DLC only add-on 400 days and upgraded visual performance.
Season One isn’t the only chapter in this long running series to get the Switch treatment. The Walking Dead: Season 2 and The Walking Dead: A New Frontier will both be ported to Switch by the end of 2018 with further details being released in the future. Earlier this month The Walking Dead: The Final Chapter episode 1 was released on all major consoles including the Switch!
There is one issue I find with the episodic format for games, and that is also the same problem I have with television episodes as well; sometimes you get episodes that are just bridges to bigger idea or moment instead of entertaining moments in and of themselves and leave you feeling a little less than fulfilled, yet still wanting more because of the implications of what’s to come. As the penultimate episode of The Walking Dead: A New Frontier comes and goes, I can’t help but feel a little hungry for more, and not in the best of ways.
Walking Dead: A New Frontier episode four opens with a family moment from before the Walkers became a problem. We join Javier and David hitting baseballs at the batting cages with the choice of either showing off and upsetting David or being humble. Either way, David proposes you look after his family when he joins the military. This moment highlights the major difference between New Frontier and past Walking Dead seasons. We are reminded that our protagonists are not a found family as in previous seasons, but a family that is already established and even has biological attachments. While we had characters in the past that were already a family (such as Kenny, Katjaa and Kenny Jr.) they were never focused on. Looking back on the past of this family in moments like this helps build a connection not just to the individual characters, but to the family as a whole. One may hate David, but there is a complexity to the story that makes you feel for the family and wants them to be rejoined regardless of past sins. That of course, does not change your ability to choose others over blood relations such as David. You get to truly decide if blood is “thicker than water” or not. Me personally, I got quite frustrated with David and often made choices that were not in his best interest regardless of how torn I felt doing it.
These conflicted, strong feelings are what Telltale thrives in, and you get quite a few of these moments in episode four, but unfortunately they happen mainly at the end of the episode. Most of the episode is escaping your current stuck situation and getting out of Richmond with ideally the whole family, both blood and found. You make various choices based on who you want to be loyal to and what you feel the best plan of escape is. Aside from actually implementing the plan and making your attempt, the episode doesn’t offer much until the end when some big plot points and choices happen and a beautifully bittersweet flashback involving Clem, that only further emphasized what a nurturing and caring girl she has grown to be. At times, I had a hard time staying invested in most of the episode because it just felt like a long series of steps to take to get to the real story and when the story finally picked up, it was the end. Overall, while the episode offered some strong, small moments and a fantastic bang of an end, the majority of the episode seems to be a means to an end. If this was part of a single long video game or a movie, it would be a small, low key, quiet part and wouldn’t feel nearly as unsatisfying. As an episode of a once per month story, I couldn’t help but feel slightly disappointed. I can only hope the grand finale will be worth the wait and if the ending is any indication, I look forward to seeing what The Walking Dead has in story for its audience.
Telltale Games has come out with the newest episode in their Walking Dead series. While the two part opener was good, it needed to really develop our new protagonist in order to live up to the love that the games built up for Clementine or even Lee. Javier is certainly not unlikable, but can Telltale continue its line up of strong protagonists? Can they build up Javier without neglecting Clementine? How will the story of Javier’s group progress and what will be learned about this New Frontier? This mid season episode has a lot of answers and story to unbox. This episode has a lot of story points and character development to look at, and less gameplay aspects to talk about, so minor spoilers are to follow, but nothing that ruins the episode. I recommend if you have played the episodes up to this point, definitely continue despite the lacking gameplay
The episode opens up by diving into Javier’s past and how he began to lead the family after his brother David’s absence. We see thatKate is hesitant to take action against the walkers and the kids are hesitant to leave without their father, but you must make the hard choice of either staying and risking the walkers becoming too numerous and overwhelming or leave and hope that David finds the group later down the road. His conversations with Kate and the kids when deciding how to handle their uncertain future offer quieter, but essential moments that help enrich the characters and offers some insight into how they ended up in their present situation and why they might feel the way they do. Getting this insight and character development really shows how much Telltale cares about their protagonists for the Walking Dead and puts at ease concerns that may have risen about switching protagonists for this season. We see how hard it is for Javier to take the leadership role, how hard it is for Kate to protect her loved ones while seeing such gruesome sights and how hard it is for the children, especially Gabe, to leave their father behind.
We also get some insight into what has happened to Clementine and her time with The New Frontier. We see how she got her tattoo, how she became a loner again after finding some stability and what choices she had to make to save her only remaining ties to family. A major discovery happens concerning AJ and we see that Telltale has not given up on Clementine or her story regardless of the change of protagonists. Clem is still as interesting and even heartbreaking a story as ever. We learn more about the connection between Javier, Clem and the New Frontier and the title “Above the Law” becomes very clear as we go deeper into how The New Frontier works. As the trailer for the episode showed, David reunites with his family, creating some hard choices for the family. Do they accept David back? Do they side with the New Frontier now that they learn David is involved? You need to make your own decisions and judgments after some investigation and conversations. There are some interesting developments, but it soon becomes a bit convoluted and frustrating when dealing with some dubious characters. There were times I even went against how I normally would respond in order to take a more aggressive action as opposed to a diplomatic response because of my frustration. The plus side is that this lead to some interesting responses from those around me.
Overall, this episode was wonderful for the character development and bonding with our new protagonists, but somewhat lacking in the rest of the departments that would have knocked it out of the park. There is certainly no reason to give up on this season or The Walking Dead now, so play for yourselves and discover why some are “Above The Law”.
Telltale Games revealed the first ever trailer for Marvel’s Guardians of the Galaxy: The Telltale Series, which is set to premiere the first of five episodes on April 18th for $4.99 USD. The game will be released on PlayStation 4, Xbox One, Windows PC, and Mac, as well as available for download on the App Store and Google Play.
The series will also be available as a special ‘Season Pass Disc’ on May 2nd at retailers across North America for an MSRP of $29.99 USD, and on May 5th at retailers in the rest of the world.
The special ‘Season Pass Disc’ will include Episode One: Tangled Up in Blue, and will grant access to download the subsequent four episodes via online updates as they are released in the coming months of 2017.
Additional platforms for release are yet to be announced.
Marvel’s Guardians of the Galaxy: The Telltale Series is a brand new story of the universe’s unlikeliest heroes: Star-Lord, Gamora, Drax, Rocket, and Groot. In the wake of an epic battle, the Guardians discover an artifact of unspeakable power. Each of them has a reason to desire this relic, as does a ruthless enemy who is the last of her kind, and who will stop at nothing to tear it from their hands.
From Earth to the Milano to Knowhere and beyond, and set to the beat of awesome music, you wear the rocket-powered boots of Star-Lord in an original Guardians adventure, where your decisions and actions drive the story you experience.
The series will feature a star-studded cast of voice talent, including Scott Porter (Friday Night Lights, The Walking Dead: The Telltale Series) as Star-Lord, Emily O’Brien (The Young and the Restless, Middle Earth: Shadow of Mordor) as Gamora, Nolan North (the Uncharted series, Pretty Little Liars) as Rocket, Brandon Paul Eells (Watch Dogs) as Drax, and Adam Harrington (The Wolf Among Us, League of Legends) as Groot.
It is not a secret that I have a great fondness for Telltale and their games. As much as I love their games, I feel none compare to what they have done with The Walking Dead. While others may differ in opinion, I personally feel not only has Telltale done an impressive job with the series, I feel they may have even surpassed the TV show at this point. I have followed Clementine and her many companions and stories since season one of the Telltale series and not only have they made one of the most charming children characters to date, but they managed to get us emotionally invested in her and all the characters involved in this series for the entire 20+ hours of the games. Each episode has made me beg for more and many have made me hold my breath, cringe at their pain and even cry. With part one and two of season three out and ready to play, can the series keep up the momentum, or is Telltale beginning to lose steam?
It is hard to judge the first two episodes individually, so I chose to view them as one long episode. This time we are not following Clementine as a main character, but instead are playing a new character named Javier “Javi” Garcia and following his life and story beginning from before the zombie apocalypse leaves the world in shambles and disorder. Javier is the prodigal son of the Garcia family. Resented by his older brother, David and beloved by the rest of his family, Javier has made some mistakes with his life, but wants to pull his life together after a family tragedy and begin to truly grow up. Once the “muertos” begin to take over, Javier puts those words and intentions into action and soon he is raising his niece and nephew with his sister-in-law on the road, trying to keep ahead of the hoards of dead and make sure they have what they need to survive day by day while keeping the children’s best interest at heart (and maybe sneaking some adult fun at times). Along the way there are choices to be made and people who you must decide to trust or maybe even hurt. Will you decide to open fire or negotiate? Will you murder or show mercy? Will you take a stranger’s word on faith and hope they won’t turn on you? Will you stay at what seems like a safe location or keep moving? Even more important, how will you interact and treat Clementine? Has growing up in such a chaotic world so quickly turned her into your enemy? Or will she become a strong ally and even friend of your family and still show her good heart? What has happened to Clementine between season 2 and 3? All are wonderfully emotional moments and make for a wonderful story.
What I love is the uncertainty of this game that you feel along with the characters. Telltale keeps you on the edge of your seat through much of the first two parts of this season. While a couple of instances telegraphed some events and once even made me roll my eyes because I just knew what was going to happen, most of the time, I couldn’t tell what would happen next. I genuinely cared about Javi and his family and love the diversity the family brings to the world. Telltale does a good job as always with representation of many cultures, races and creeds. The cinematography and editing of the cut scenes felt very real to me and sometimes reminded me of a live action show and not just a video game, even with the stylized design. The gameplay was fun, and I only wish there were more zombie shooting moments as I had the most fun picking them off like ducks in a shooting gallery.
The only complaint overall I had was a couple of predictable, telegraphed moments among the uncertain atmosphere that somewhat throw off the experience and some stiff character movements. Overall, this is looking to be just as good as season one and two and has the potential to be one of the best in Telltales library. I recommend this wholeheartedly along with the rest of the series and can’t wait for more.
So, here it is, the finale to Telltales adaptation of Batman. This first attempt by Telltale at telling Batman’s story has come to an end and the question now becomes “did it end with a bang or was it a dud?”. While this may not have been Telltale’s strongest project, there was a lot of enjoyable moments that Telltale brought and interesting ideas that gave a unique look at the characters we all know and love. The final episode, while it may have its flaws, does tie up many loose ends and leaves great anticipation for a second season.
This episode starts with you having to either fight Harvey Dent or Cobblepot’s drones depending on the choices you made in the previous episode. I find it interesting, that based on your choices from previous episodes, Harvey will remain unscathed physically and not have the literal two face we have all become accustomed to or he will indeed, be the two face we all think of when we think of the character. I enjoy the fact that they focus on Harvey’s mental health and treat him as more of a three dimensional, almost tragic character than a simple “bad guy” who simply went over the edge from being disfigured by a mob boss. Harvey is sick and has been for a while, resisting treatment and has been hurt by someone he thought was a friend and his mental health is affecting his ability to deal with his hurt. Telltale took an interesting turn with Dent that I am glad was constant through the episodes..
Lady Arkham was also a drastically different character than we thought she would turn out to be and turned out to be much tougher than previously assumed. She also continues to be more fleshed out in City of Light as we learn a lot more of how she grew into the revenge seeking, tough woman leading the Children of Arkham and her motives for attacking the Wayne empire. The writers certainly were creative with their decisions for this character”. Her and Harvey certainly have their reasons for their behavior and are handled wonderfully throughout the series, although Cobblepot and The Joker seem much more insignificant.
The problem with City of Light from a story perspective is the sheer amount of characters shoved into the story. While Harvey and Lady Arkham get fleshed out and even sympathetic at times, Cobblepot and “John Doe”/The Joker seem in comparison. Yes, we learn about Cobblepot’s motivations, but not much else but some simple exposition. I felt no connection to him and he seemed to be more of a nuisance than a character. The Joker also seemed very rushed into the story as his purpose to was to possibly help Bruce in one section of episode 4 and then make another appearance in City of Light that just seemed unnecessary. I feel Telltale could have held off introducing his character until a theoretical season two so he didn’t seem so obligatory. I feel if Telltale only included the two villains, it could have led to a stronger ending. The result feels muddy and at times rushed, and yet, still entertaining.
For what flaws this final episode brings, how they concluded Lady Arkham and Harvey/s stories left me satisfied with the episode and wanting more from their rendition of Batman. They were overall creative with Bruce’s story and how he fought for his family’s name and honor and the story ended a lot of arcs in a satisfying way. If you have played the other episodes, there is no reason not to finish the story and if you have not played Batman at all yet, it is definitely worth a look.
Previously, on Batman: A Telltale Series: we have seen the beginning of the fall of the Wayne empire and the rise of the Children of Arkham; we have seen Bruce love and lose (depending on your choices that is) and we have seen Batman kick around some criminals and investigate the mystery surrounding his and his family’s past. As this exciting story continues, what does Telltale have in store this episode? Will it continue to excite and intrigue? Let’s find out!
Picking up where the last episode left off, Harvey is in the hospital, and his physical and mental state are taking a toll. Telltale addresses Harvey’s mental illness competently to explain his duality and compulsion to flip coins in search of a true fair result that is left up to fate. The game addresses how mental illness can affect friends and loved ones by seeing Bruce and Selina’s reactions to Harvey’s episodes, which include pleas for him to see his therapist and continue his medication. The game also allows you to chose how to interact with Harvey and help him cope with his illness. While the accuracy of his disorder may be questionable, the emotions captured by those involved were well done and add complexity to the story and make your choices harder to make, Should you take sympathy on your friend who is ill, but has hurt you? Do you chose love over friendship? These are all addressed in the game.
This episode is full of intense decisions that need to be made and more twists and turns than ever. There is a definite feeling of helplessness as the story progresses and it appears Bruce’s world is crumbling beneath him. Thankfully, there are still some major players on his side that assist him in continuing his work as Batman. You must choose how much you reveal to the public about Cobblepot, how you react in the face of adversity of Wayne Industries asking for a new CEO and who you hurt or help along the way to restoring your reputation.
The gameplay has some improvements; there are more fast fights and investigations to be had and Lucius Fox makes an entrance and adds some new tech, which include sticky bombs that leave explosive results in a particular fight. He also brings some levity to a disastrous situation with witty Banter while also giving us a touching moment with Bruce, showing us more insight into Bruce’s life that we don’t always get from a Batman story.
While the PS4 version of the game has some hiccups, such as slight issues with lips syncing with the voices and minor frame-rate drops, it is easy to look past due to its stylized, comic book design and strong plot. The fights are exciting, quick and reflexive and can get the blood pumping and the adrenaline rushing which is definitely a positive for an exciting comic book based game like this. While the action has had its improvements, it is still the story, dialogue and choices you will be coming back for more of than the fights and punches.
Overall, Telltale has done it again, with this episode being the best so far. The stakes are at it’s highest, the fights are exciting, the characters intriguing and it ends with a bang. If you have played the first two episodes, there is no reason not to continue. If you have not picked up the game and are looking to see if it would interest you, it is a strong addition to the Batman mythos for any fan. I am excited to see where Telltale leads the player next and what they have in store.
The next episode of Telltale’s Batman adventure game series, titled New World Order, will launch on October 25th the developer / publisher has announced. Batman: The Telltale Series– Episode 3 will be released on the Xbox One, PlayStation 4 and Windows PC.
A special preview of some of the content that awaits the Caped Crusader is featured as part of an upcoming episode of BATMAN: Unmasked featuring the voice talents of Travis Willingham who brings the character of Harvey Dent alive in Telltale’s series.
New World Order will allow players to delve deeper into the mysteries of the Children of Arkham. The relationship between Bruce Wayne and the sly Selina Kyle will also continue to develop as she reveals her criminal alter ego to Bruce. Lots of suspense, drama and excitement appear to be packed within this upcoming episode.
For more coverage of Batman: The Telltale Series make sure to check out our in-depth reviews for both Episode 1 and 2. Following the release of New World Order we will post our impressions!
Telltale is at it again with their newest episodic adaptation of Batman. Batman: The Telltale series episode 1- Realm of Shadows puts the decisions, detective work and adventures of the caped crusader and puts it in the hands of the player using their signature mix of point and click gameplay and quick time events. Being a long term fan of the development team and publisher, could I be impressed yet again by their newest series, or would this be a miss in a long line of home runs?
Anyone who is familiar with a Telltale series, such as: Walking Dead, Game of Thrones, Wolf Among Us or even Minecraft: Story Mode, will find themselves at home with the gameplay and style of Realm of Shadows. The game doesn’t waste any time starting the game with a series of quick time events that put us as Batman stopping the snarky, quick witted Catwoman from committing larceny. Throughout the episode, the gameplay involves the player alternating between Bruce Wayne’s life as the playboy philanthropist and “The World’s Greatest Detective”. You need to interact with other characters in Bruce’s life and make decisions that determine how characters feel about you, how the media feels about you and who is your ally and involved in your life. You also interact with your environment and investigate crime scenes, make connections between pieces of evidence to determine what has happened and even get into a quick time fight or two while wearing the iconic suit all while your trusty friend and butler, Alfred, guides and chides you about finding balance in your life.
There are no shortages of well-known Batman characters in this game. You interact with the likes of Vicki Vale, Harvey Dent, Catwoman and even Oswald Cobblepot. While some of their backstories are taken creative liberties with, their personalities shine through and will put a smile on any Batman fan’s face. I know I had a huge grin on my face whenever I met and had conversations with a different Batman character I have loved since my childhood watching the animated series and reading the comics. It helps that the look is very much stylized and resembling that of a comic book.
The only point in the gameplay I did not enjoy was the use of the “batputer” codex system. I see how it would be useful for someone who is not familiar with the universe or characters of Batman, but other than that, I felt it was mostly unnecessary. This feature did not ruin or take me out of the experience, though. I used the codex when prompted and moved on as quickly as the game allowed to get me to the next part of the story.
The story is where Telltale has always and continues the shine. Because the story is the most important part of the game, I won’t explain too much about the story, but it had me biting my nails and shouting by the end because I just wanted more. Without spoiling the story, you are Bruce Wayne and you must balance your life as Batman and Bruce as best you can while making discoveries about the past and deciding how you will effect other’s futures. Will you be a good friend to Harvey Dent? Will you reunite with your old school friend? Will you trust Vicki Vale? Will you disappoint Alfred? All of these plot points and more are in store for your play through of Realm of Shadows and more.
Overall, this is a strong entry in Telltale’s resume. I was deeply immersed in the story and enjoyed the gameplay and style enough to want more. While this is not as strong as The Walking Dead: Season One, it is still a must play for loyal Telltale and Batman fans alike.
Telltale Games and developer Mojang announced today that Minecraft: Story Mode – A Telltale Games Series will be coming to the Nintendo Wii U on Thursday, January 21st with the first episode, ‘The Order of the Stone.’ The title will launch in the Nintendo eShop on Wii U in North America and Europe for $4.99. Telltale will also be bringing additional episodes to the Wii U in the coming weeks, with a Season Pass option for $19.99 that will allow access to episodes 2 through 5 as they become available for download.
The game will feature off-TV play and mirroring, so players can continue the story on the Wii U GamePad controller, as well as seamlessly integrated touch-control options that allow players to use the joysticks and buttons or simply tap and guide the story directly on the screen at any time.
Sons Of Winter was released today kicking off the second half of Telltale games season of Game of Thrones! For those of you who haven’t been playing, it’s definitely worth getting into! Game of Thrones is the best Telltale title to date in my opinion and I love how it’s playing out. Being able to craft the story as you go is enjoyable and the quick time events don’t feel as intrusive in this title.
I don’t want to spoil any of the episode for myself so I’ll just say, it’s out! We’ll be back with more updates soon I’m sure but be sure to check it out.
We’ve been playing through two different save games of Game of Thrones so far and it’s been fun to play the polar opposite on a separate file. Seeing how things work out differently is fun, though some events you just can’t change. In the style of Game of Thrones, the store is kept exciting by the fact that no one is truly ever safe. You could be standing next to a friend and seemingly key character one moment, and he may be dead the next. It makes the story completely engrossing.
So if you haven’t already, dive in! Whatcha waiting for? Winter?
Telltale Games and Gearbox Software have superhero teamed up to bring you what could be a very interesting twist on the Borderlands franchise. Tales from the Borderlands was announced last night at SpikeTV’s VGX Award show and will be released in 2014. For those unfamiliar, but really how could you be, Telltale Games is responsible for the incredible The Walking Dead game (and no, not that other one you’re probably thinking of). Telltale Games will be developing the game, while Gearbox Software will be providing support to keep the continuity in check, among other things.
For those of you in Australia, New Zealand, and Brazil – you should be happy to know that The Walking Dead: Season 1 from Telltale Games is now available to you all despite all the rating setbacks. So that’s really good news as this is one of the best point-and-click games that I’ve ever played. Even more so, it’s one of the best told storylines in recent years as well.
Confirmed by GameInformer, it appears that Telltale Games has been hard at work on the next set of episodes (Season 2) for Fall of 2013 – yes this Fall!!! It was stated by Eurogamer that the Season 2 of The Walking Dead would launch Fall of 2014, but that information was wrong.
So we only have a few more months before we can get our hands on the next round of episodes for the ever popular Walking Dead game. It’s been said that the choices made in the first five episodes will be expanded upon further in the next season. Personally, I’d really like to see what happens to Clementine after the events of the last episode…
What are some of your favorite moments from The Walking Dead game?
Tonight at the Video Game Awards, we were finally told what this year’s Game of the Year award is and that game is The Walking Dead. The Walking Dead is an episodic downloadable title from TellTale Games and has been the topic of much conversation in the gaming world.
The Walking Dead managed to beat out other games like Journey which also been hyped to win the game of the year after Journey’s video game music composer Austin Wintory was nominated for a Grammy this week. Among the other nominees that were beaten were Mass Effect 3, Dishonored and Assassin’s Creed III.
The Walking Dead also won for Best Downloadable Game.
Telltale has announced today that the finale of it’s five part episodic game will hit marketplaces next week! Subtitled “No Time Left”, it will be available November 20 on the PlayStation Network in North America. As well as November 21 in the EU alongside Xbox, PC, Mac, and iOS versions.
Oddly enough, no mention of the Xbox 360 version for North America was detailed. But one would have to assume that it will come out November 20th as well. Again: assume.
I’ve played the first three episodes so far and I have loved every one of them even more that the last one that was released. I’ve been waiting for Episode 5 to release so I can just go through it all without the suspense of waiting. Telltale has also hinted around about there being a “Season 2” to this as well. I hope so, these games are amazing (especially for a point-n-click).
Anyone planning on picking this up next week? If so, what have you thought of the series so far?