Tag Archive

Ubisoft’s For Honor Is Free To Keep On Steam This Weekend

Posted on August 22, 2018 by Rae Michelle Richards

Did you miss out on Ubisoft’s multiplayer only fighting game For Honor when it released back in 2017? Forget to claim (or not want to claim) the game for free when it was given out on U-Play during E3? Now is your second chance to knab a gratis copy of For Honor: Starter Edition on Steam this weekend. All you have to do is navigate on over to the game’s Steam Page and click play to permanently add it to your library.

For Honor pits three different factions of warriors (Samurai, Knights and Vikings) against each other in a series of multiplayer focused battles. Combat in For Honor is a bit different than other action titles, each of the factions have 3 unique stances (Left, Right and Raised) which can be used to parry or overpower an enemies attacks – think of it like Rock, Paper, Scissors. In addition to the six existing multiplayer modes which support 3 different configurations – 1 vs. 1, 2 vs. 2 or 3 vs. 3 – For Honor (all editions) provides a co-op capable single player campaign that will teach you the ropes before jumping into the multiplayer modes.

There are a few differences between For Honor: Standard Edition and For Honor: Starter Edition, which is being given out for free – the number of heroes unlocked from the start. Standard and Deluxe players are able to use all 18 heroes right away but Starter Players are limited to 3 “Vanguard Heroes” and 3 additional heroes tied to the individual faction that you chose. The remaining 12 heroes not unlocked will have to be earned using an in-game currency called “steel”, apparently can be slow to accumulate, or purchased with individual micro-transactions.

Currently available concurrent player count numbers (from SteamSpy) put the average on Valve’s platform at a healthy 5,800+ in the last 30 days. This doesn’t include players using U-Play to take advantage of the E3 For Honor giveaway, however. It should also be noted that For Honor is also included in this month’s Xbox Games With Gold and is available on that platfrom until the end of August.

[Sources: 1, 2, 3]


Far Cry 5 Season Pass Details, Includes Far Cry 3 Classic Edition

Posted on February 5, 2018 by Joshua Rust

Ubisoft has revealed that Far Cry 3 Classic Edition will be headed to Xbox One and PS4 Far Cry 5 Season Pass holders later this summer. While pricing has not been confirmed yet for the Season Pass, you will get the following DLC’s when purchased:

  • Dead Living Zombies
  • Hours of Darkness
  • Lost On Mars
  • As well as the aforementioned Far Cry 3 Classic Edition.


The Season Pass holder will be able to download the Far Cry 3 Classic Edition four weeks earlier than when it’s released as a standalone download.

Here is the announcement trailer for Far Cry 3 Classic Edition:

Far Cry 5 will launch on Xbox One & PS4 on March 27th, 2018.


Donkey Kong coming to Mario + Rabbids Kingdom Battle

Posted on January 12, 2018 by Jason Nason

A new hero swings into action!

Donkey Kong is headed to Mario + Rabbids Kingdom Battle as a playable character, complete with an exclusive new storyline and world to explore. The DLC pack will release in spring and will be available for purchase individually, or as part of the Season Pass or Gold Edition of the game.

“When we first started working on Donkey Kong as a new character for a new story of Mario + Rabbids Kingdom Battle, we started to think about how he would impact the battle system,” says Davide Soliani, Creative Director at Ubisoft Milan. “He has big arms, so we wanted to use them extensively through the combat. And he’s a gorilla, so it makes sense for him to have more mobility options.”

But it’s not just Donkey Kong’s imposing physique that makes him an ideal new hero for Mario + Rabbids. “He’s not just a powerful character,” Soliani explains. “He can also be very goofy, and that’s why his presence in the game, along with the Rabbids, allowed us to present different kinds of humorous interactions in the storytelling.”

Those fun moments will be accompanied once again by music from Mario + Rabbids composer Grant Kirkhope, who – as you might already know – is already quite familiar with Donkey Kong and his crew. “Grant, apart from being a great composer, was also in charge for the music of Donkey Kong 64,” says Soliani. “We tried to find new sources of musical inspiration for the story while simultaneously staying true to the themes from the Donkey Kong universe that players already love.”


Ubisoft Giving Away World In Conflict + Expansion and Assassin’s Creed IV: Black Flag For Free For The Holidays

Posted on December 5, 2017 by Rae Michelle Richards

Looking for something to play over the holidays but don’t have a huge budget? Thanks to Ubisoft’s yearly free games giveaway you won’t have to wait for Boxing Day sales or the Steam Holiday Sale to snag a few games. For $0 Ubi will be giving away 2007’s World In Conflict and the Soviet Assault expansion between now and December 11th. Miss out on the critically acclaimed Assassin’s Creed IV: Black Flag? It’ll be free on U-Play between 11th and the 18th. All you have to do to claim these free games is visit Ubisoft’s official Holiday Play Days web site or sign into the U-Play launcher on PC. 

World In Conflict was originally released in September 2007 and recently celebrated its 10th anniversary. The Soviet Assault expansion followed two years later in 2009. Both were developed by Ubisoft owned Massive Entertainment, whose most notable achievement recently was the 2016 release of Tom Clancy’s The Division Multiplayer for World In Conflict and Soviet Assault was discontinued in 2015 but was revived by passionate fans earlier this year.

Assassin’s Creed IV: Black Flag is the pirate-themed sixth console entry in Ubisoft’s 10-year-old stabby stabby series, originally released in 2013 on PS3, Xbox 360, Xbox One, PS4 and Windows PC. 

Development duties for Black Flag were split between Ubisoft Montreal and Ubisoft Singapore. It also received a stand-alone add-on titled Assassin’s Creed: Freedom Cry, which is not included in the base game. 

Here are the minimum specs for Assassin’s Creed IV: Black Flag.

Minimum System Requirements

  • Operating System: Windows Vista SP or Windows 7 SP1 or Windows 8 (both 32/64bit versions)
  • Processor: Intel Core2Quad Q8400 @ 2.6 GHz or AMD Athlon II X4 620 @ 2.6 GHz
  • RAM: 2GB for Windows Vista, Windows 7, Windows 8
  • Video card: NVIDIA GeForce GTX 260 or AMD Radeon HD 4870 (512MB VRAM with Shader Model 4.0 or higher)
  • DirectX: DirectX June 2010 Redistributable
  • Disk Space: 30 Gb
  • Sound: DirectX Compatible Sound Card with latest drivers
  • Peripherals: Windows-compatible keyboard and mouse required, optional controller

Recommended System Requirements

  • Operating System: Windows Vista SP2 or Windows 7 SP1 or Windows 8 (both 32/64bit versions)
  • Processor: Intel Core i5 2400S @ 2.5 GHz or AMD Phenom II x4 940 @ 3.0 GHz or better
  • RAM: 4GB or more
  • Video card: NVIDIA GeForce GTX 470 or AMD Radeon HD 5850 (1024MB VRAM with Shader Model 5.0) or better

As well, here are the minimum specs for the decade’s old World In Conflict.

Minimum Requirements
Supported OS: Windows Vista / Windows XP (only)
Processor: Single-core 2.0 GHz or faster (2.2 GHz for Windows Vista) / Dual-core Intel or AMD
RAM: 512 MB (1 GB for Windows Vista)
Video Card: 128 MB video RAM, DirectX 9.0c-compatible (NVIDIA GeForce 4 MX, ATI Radeon 8500, 9200 not supported)
Sound Card: DirectX 9.0c-compliant sound card
DirectX Version: DirectX 9.0c (included on disc)
Hard Drive Space: 8 GB
Peripherals Supported: Windows-compliant keyboard and mouse
Multiplayer: Broadband connection with 128 kbps upstream or faster

Recommended Requirements
Supported OS: Windows Vista / Windows XP (only)
Processor: 2.5 GHz or faster
RAM: 1 GB (2 GB for Windows Vista)
Video Card: 256 MB video RAM, DirectX 9.0c-compatible
Sound Card: DirectX 9.0c-compliant sound card
DirectX Version: DirectX 9.0c (included on disc)
Hard Drive Space: 8 GB
Peripherals Supported: Windows-compliant keyboard and mouse
Multiplayer: Broadband connection with 128 kbps upstream or faster

Header Image: File Photo From Gamescom 2012


Mario + Rabbids Kingdom Battle | Review

Posted on September 19, 2017 by Meghan Kass

When Ubisoft and Nintendo decided they wanted to join forces to create a mashup of two great franchises, both had some great characters to chose from. The most obvious choice of franchise from Ubisoft would have to be the Rayman franchise and Nintendo could never go wrong using Mario to contribute to a game. One might think Ubisoft would use Rayman himself to team up with Mario and the Mushroom Kingdom crew and also his colorful friends such as Globox, Betilla the Fairy and maybe even an Annetta Fish, but then Ubisoft surprised everyone by using one of the most polarized groups of characters ever created, the Rabbids. Some find them charming, some find them insufferably annoying, but it was certain they would get attention, scrutinous or otherwise. As the gaming community raised an eyebrow at this bizarre concept, many questioned if Ubisoft had made a terrible mistake; only the final product of Mario + Rabbids Kingdom Battle would tell us if it was.

One surprise was the backstory of this mashup. In a complicated scene, we find that a young inventor who is a big fan of Mario has created a device that can combine two items into a single entity. This device is called the “SupaMerge helmet”. As fate would have it, the Rabbids enter the scene, causing mayhem like they usually do, and end up combining themselves with some beloved Mario characters and then creating a vortex that takes them to the Mushroom Kingdom. This disrupts the Kingdom immensely and now the Mario crew and the nice Rabbids must put it all right by defeating enemies, both Rabbid and Mushroom Kingdom.

The game is a turn based tactical game, much like X-Com. You move your characters in a grid formation based on how you want to attack the enemies, hide from the enemies or defend your fellow party members and proceed with your turn and fulfil whatever winning criteria is given to you. This could mean defeating all enemies, defeating a particular number of enemies or reaching the other end of the map. You have special abilities for your characters are level up and special secondary weapons that are available to you. I was personally a huge fan of Luigi’s sentries and vacuums as well as Rabbid Peach’s Sentries which follow an enemy and do a large attack by blowing up a certain area, causing damage. It is especially useful if you need to keep your distance from certain enemies that get extra moves like the smashers. If you are afraid that this game might be watered down from other turn-based strategy games or not challenging enough, you will be pleasantly surprised by Mario + Rabbids. There is a fair amount of challenge in this game without being overwhelming or terribly frustrated and if you are not familiar with this style of game or are in a tough situation, you can trigger an easy mode to get you through to the next level. Alternatively, if you find the game too easy, you can play on a higher difficulty. This game caters to all types of gamer preferences. I personally stayed on normal mode and found it enjoyable. There are also some interesting puzzles along the way to solve in between each level. They aren’t particularly hard but do keep the momentum going.


Where the game loses me is the concept itself. The idea of combining Rabbids and Mario is very jarring and it never really immersed me. I feel you could have replaced both of these and still had the same game. If this was a purely Mario turned based tactic game, it might have seemed to make more sense, or if it was even just a Rabbid/Rayman game it would have been better, but the combination just doesn’t work together. I found the individual characters fun and amusing and Ubisoft redeemed the Rabbids for me with the Peach Rabbid in particular, but the whole finished project just never hit home for me. Over all, this fun and worth playing and a great addition to the turn-based tactical genre, even if all elements don’t completely work. If you are looking for a well made turn-based game, you should pick this up for the Switch.



Ubisoft’s Skull & Bones Takes PvP Action To The High Seas

Posted on June 12, 2017 by Rae Michelle Richards

Ubisoft announced a brand new IP at their E3 press conference this afternoon, the swashbuckling multiplayer title Skull & Bones. Players try to work their way up the pirate food chain to amass riches across multiple trade routes on the Indian Ocean as a freelance pirate captian. Taking place in an online open world that is persistent – the obstacles players have to face are ever changing – whether those are raging storms, rough seas or other pirates looking to sink their ship.

Players will create their own custom pirate avatar through a character creator and can play by themselves, solo, or group up with up to three friends for some high seas adventures. Like last year’s Division, Skull & Bones will offer both Player Vs Player combat and Player Vs Environment activities to enjoy. PVP is not turned on by default (like in The Division) there is a specific area of the map, called Disputed Waters, where it is permissible to sink another captain’s vessel. Ships will come in three sizes according to Ubisoft – Frigate, Brigantine and Sloop-of-War. Each type of ship has its’ own drawbacks and advantages so captains will have to build their armada will some strategy in mind.

Skull & Bones is being developed by multi Ubisoft affiliated studios including Ubisoft Singapore as the lead studio, Ubisoft Chngdu in China and Blue Byte in Mainz, Germany.  It is due out on PlayStation 4, Xbox One and Windows PC. It will have support for PlayStation Pro and Xbox One X enhancements. Interested freelance pirates can sign-up at the official website to be put in the queue for an upcoming technical test.


PVP In-Engine Gameplay

Cinematic Trailer


Ubisoft bring Mario+Rabbids tactic game to Switch

Posted on June 12, 2017 by Jason Nason

Ubisoft announced on Monday during their media presentation that they are teaming up with Nintendo to bring a new game to the Switch. The game has been a work in progress for about three years and was finally unveiled today.

The world of Mario + Rabbids Kingdom Battle is full of zany characters, luscious environments, and crazy worlds to explore. Today, we’ll be giving you a glimpse of the Ancient Gardens world.

Ancient Gardens is the first world that you’ll encounter on your journey through Mario + Rabbids Kingdom Battle. As its name implies, it is a mystical place full of foliage, creatures, gorgeous water and well….since the Rabbids came to town, a few funky structures, amongst other oddities.

The Garden itself used to be a peaceful, tranquil place, where Goombas would roam the lands in grumpy bliss. Now though, the pesky Rabbids have stormed the place and painted the area in their specific brand of chaos, and of course, it’s up to you and your squad to take the power back!

Read More


Assassin’s Creed Origins Coming October 27th

Posted on June 11, 2017 by Rae Michelle Richards

Rumors about the Assassin’s Creed franchise making the trip to ancient Egypt with a pair of Assassin’s Creed: Origins videos unveiled at Microsoft’s E3 press conference this morning.  Players will witness the birth of the order of Assassins featuring the first person to ever don the hood of the order who oppose the Templars. The game’s protagonist is an “Egyptian Sheriff” of sorts according to the game’s Creative Director.

It will be out on October 27th, check out both the cinematic trailer and five-minute gameplay demo below.


Join The Division For Free With New Trial

Posted on March 6, 2017 by Rae Michelle Richards

The Division

Ubisoft’s year old open world third person shooter set in a post-federal government Manhatten, Tom Clancy’s The Division now has a free trial available on Xbox One, PlayStation 4 and Windows PC via Uplay. After downloading the client brand new agents are able to play for free until level 8 or after eight hours have elapsed. In terms of the character level cap this is the exact same level cap that was used during the games’ alpha & beta tests.

Players on Xbox One have had access to the trial since the end of last week while those on Sony’s console will have to wait a few more days from now, as The Division’s trial will not go live on the PlayStation Network until March 9th.

If you haven’t checked out last year’s mega-hit (and subsequent abandoned ghost town) The Division then now might be the perfect time. When Ubisoft released patch 1.6 in January they did a lot to address player criticism when it came to The Dark Zone, which has been a massive haven for hackers & cheaters.

If you are intended to play on PC, make sure your rig meets the recommended specs below. Regardless of what your platform of choice is you are in for a massive download.

Recommended PC System Requirements:

  • OS: Windows 7, Windows 8.1, Windows 10 (64-bit versions only)
  • Processor: Intel Core i7-3770, AMD FX-8350, or better.
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 970, AMD Radeon R9 290, or better
  • DirectX: Version 11
  • Storage: 40 GB available space



Ubisoft’s Steep coming to Nintendo Switch

Posted on January 14, 2017 by Jason Nason

While it wasn’t a part of the Nintendo Switch presentation, Ubisoft is bringing it’s recently released extreme sports title Steep to the Nintendo Switch. The exact release date is TBD, but the game was released last month on Xbox One, PlayStation 4, and Steam.

Experience the thrill of adrenaline-fueled action sports in Steep’s massive mountain playground! Create your own way to get down the mountain, dominating the terrain on ski and snowboard or owning the air in wingsuit and paraglide.

Go solo and explore the open world on your own, or tackle with other players the many challenges that the mountain has to offer. Relive and share unforgettable moments with video replay, or take your best trail and turn it into a challenge for your friends and find out who’s the best!

Read More


The Division Update 1.3 & Underground DLC Now Available

Posted on June 29, 2016 by Rae Michelle Richards

The Division

The first of three expansions for Tom Clancy’s The Division – Underground – is now available on the Xbox One, PlayStation and Windows PC. Massive Entertainment’s first paid add-on for the game adds a number of new additions that will hopefully please high-level players who have worked their way up to level 30 and conquered even the most challenging Incursions.

Agents who deploy into the Underground will be tasked to investigate a secret war that is happening below the streets of Manhattan. With our to three friends players can take on randomly generated missions filled with new hazards and traps. A new level 30 incursion is also available in Hell’s Kitchen regarding a weapon that the Cleaners faction might be able to use to shift the balance of power in the Big Apple. Four new gear sets and one new weapon is also added in Underground for high-level agents.

The Underground expansion ships alongside game update 1.3 which is available for free to all players on all platforms. Below are the official notes and trailer for Tony Clancy’s: The Division Underground.



Please note that you must own the Underground DLC to gain access to this content. This is available on June 28 for Xbox One and PC, and August 2 for PlayStation 4.


  • There is a secret war going on in the uncharted and claustrophobic depths of Manhattan. Root out the threat and earn unique rewards.
  • Explore the Underground of New York in solo play or up to four player co-op.
  • Operations: Experience randomly generated levels with all new environmental hazards and traps.
  • Directives: Add a unique twist to your gameplay experience by changing the rules of engagement for both your enemies and your own team and combine more Directives to unlock better rewards.
  • Underground Rank: Earn Underground experience and climb in Rank to unlock new Directives, Operation types, and exclusive Vanity Items.

New Incursion: Dragon’s Nest

  • Travel to Hell’s Kitchen and investigate rumors of a new Cleaner weapon that can wreak havoc throughout Manhattan.
  • You must be level 30 and have completed the mission “General Assembly” to access the incursion.
  • The encounter is balanced for a team of four players outfitted with high-level gear.
  • Heroic Mode will be available one week after release.

New Gear Sets and Weapons

  • Added four new Gear Sets:
    • B.L.I.N.D. – Control the battlefield with an improved Pulse skill and flashbangs with this hybrid gear set.
    • DeadEYE – Dictate long-range engagements with powerful critical strikes or accurate headshots.
    • FireCrest – Set your enemies ablaze with this offensive gear set.
    • Reclaimer – Boost your entire group with the ultimate support set.
  • Added one new Weapon:

    • B.L.I.N.D. System MDR Rifle: Please note that while it will be implemented in the game, you will not be able to acquire it until a future update.


The Division Now Bans Cheaters Permanently on the First Offense

Posted on June 10, 2016 by Fionna Schweit

The Division

Many bad things have recently been said about The Division, which it would seem to many people has lost its way. Ubisoft has certainty not done a great job up till now dealing with cheaters, providing new content, and fixing broken exploitative content at all. Well now it seems they have head the cries of their fans and will at least attempt to remedy some of the worst cheaters in the game.

anyone still playing the division will tell you happily that the game is broken, that PvP is unusable, and that they still love the game, god only knows why. The dark zone in particular has been literally unusable due to cheaters and exploiters. Since the best of the game’s loot is contained in that zone, and you have to do an extraction that globally notifies everyone on the map you are extracting in order to be able to get good gear.

In a blog post today, Ubisoft talks about how it took action last month against more than 30,000 accounts for cheating, banning 3,800 accounts permanently in the process. “This led to a significantly improved experience, particularly in the Dark Zone,” it says. But if reports on the main Subreddit of the game are any indication this was not nearly enough.  The post goes on to clarify “Following this campaign of suspensions and bans, it also became clear that while huge progress has been made in terms of cheat detection, our 14 day suspension on first offense policy has not been dissuasion enough,” its post continues. “Judging from your feedback, and based on what we witnessed when cheaters came back to the game, we have now decided to push our policy one step further: we will now start applying permanent bans on first offense when players are caught using cheat engines and we will communicate clearly when new ban waves are taking place.”

So there it is, right from god the words of UbiSoft themselves. 14 day bans are out for players who cheat (exploiters are not named as cheaters in this instance) and in their place are much longer life time account bans. Despite the dozens of posts that have been made and Ubisoft saying “take all steps necessary to track down cheaters and make sure they cannot spoil your enjoyment of the game.” its honestly still not enough for me. the game sever lack of content basically still means that even with out cheaters, those who were able to exploit the game to get top level gear will always have a huge advantage, and fixing that is no easy task at all. Cheating has been present in this game since the Beta, and I have no faith in Ubisoft being able to stop or control it this late in the game.


Rainbow Six Siege Gets A Limited Time $20 Starter Edition

Posted on June 2, 2016 by Rae Michelle Richards

Rainbow Six Siege

Ubisoft today announced a $20 CDN feature limited version of the multiplayer focused Rainbow Six Siege that will be available from now until June 19th.

Players who purchase Rainbow Six Siege starter edition will receive access to all of the maps that were released at launch as well as the free content drops that appear frequently. Starter Edition players will also have access to all available game modes, weapons, attachments can go through the entire progression system. Full version owners & Starter Edition  owners also play on the same servers and Starter Edition players can also play in the competitive scene.

How things differ is how player characters, called “operators” unlock in the Starter Edition. In the regular game players can unlock all of the operators for free with about 2 hours of in-game playtime per character or by purchasing a Season’s Pass. The starter edition will unlock two operators from a randomized pool and then provide players with 600 RB coins which can be used to purchase 2 additional operators. Additional characters will take about 15 hours in-game time to earn and there is a one-week lockout from newly announced operators for non-Season Pass holders.

Rainbow Six: Siege

In their FAQ Ubisoft explains that Starter Edition players have multiple ways to earn more renown through daily / weekly missions if they want to try out new characters”

How can I unlock the operators faster when playing the Starter Edition?
– Play the Daily and Weekly Challenges to unlock extra Renown
– Purchase Renown Boosters.
– Wait for the weekly Operators discounts (Renown and R6 Credits).
– Purchase the 35$/€ R6 Credits pack to unlock all the 16 original Operators (attacker and defender bundle).

Rainbow Six Siege Starter Edition is available on both Steam and Uplay for a limited time. Here is the game recommended specs:

  • OS: Windows 7 SP1, Windows 8.1, Windows 10 (64bit versions required)
  • Processor: Intel Core i5-2500K @ 3.3 GHz or better or AMD FX-8120 @ 3.1 Ghz or better
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 670 (or GTX 760 / GTX 960) or AMD Radeon HD 7970 (or R9 280x [2GB VRAM] / R9 380 / Fury X)
  • Network: Broadband Internet connection
  • Storage: 47 GB available space
  • Sound Card: DirectX® 9.0c compatible sound card 5.1 with latest drivers
  • Additional Notes: SUPPORTED VIDEO CARDS AT TIME OF RELEASE: GeForce GTX 460 or better, GTX 560 or better, GTX 650 or better, GTX 750 or better, or any card from the GT900 and Titan Series, Radeon HD5870 or better, HD6870 or better, HD7770 or better, R7 260X or better, or any card from the R-300 series and Fury X. Laptop models of these cards may work but are not supported. These chipsets are the only ones that will run this game. Additional chipsets may be supported after release. For an up-to-date list of supported chipsets, please visit the FAQ for this game on our support website:http://support.ubi.com


Division Patch 1.2 Met With Mixed Reaction After Flurry of Glitches

Posted on May 25, 2016 by Rae Michelle Richards

The Division

Ubisoft and developer Massive rolled out The Division‘s latest major patch – Version 1.2 – a few days ago and with users finally settling in and logging on, it seems that there are more than a few problems with this latest update. Some bugs appear to be minor and can be fixed with a simple log out/log in while others have made entire characters inaccessible.

One of the most pressing glitches for players who are at the forefront of new content is the inability to sometimes complete matching making for the new incursion (The Division’s version of raids). Players will successfully join together but as soon as the matchmaking process finishes and players begin to spawn others appear to vanish as soon as they enter the mission area.


Here is how AdrianwithaW described this particular glitch on Reddit:

Problem/Bug beginning Clear Sky? from thedivision

Another problem that one poster has come across is the inability to use skills after using them a number of times during the same encounter. This is actually a problem that has existed in the game since launch and some players have had success mitigating it by cycling through their weapons a couple of times but there is confirmed 100% solution to this particular bug.

Here is a recent description of the inability to use skills bug:

Skills Glitched from thedivision

Fan reaction to this latest patch hasn’t been entirely negative. Some fans have praised Massive for the S&D and HVT missions, which allow high level agents to enter areas that they explored during the opening levels of their playing career. The high level Dark Zone areas – DZ25 & 26 –  have also received praise from high level players stating that they feel the Dark Zone is finally full of tension and reward, rather than hackers. 

Here are magicalmethods in-depth impressions of the latest patch: 

This update is a home run! Thank you Massive! from thedivision

The Division Update 1.2 adds a brand new incursion called Clear Sky that is aimed at players who are at least level 30 and is balanced towards a team of 4 people. The hard mode version of Clear Sky was released yesterday, but you’d be hardpressed to know that with all the bug reports floating around the community. This latest update also adds four new gear sets for high level players – Final Measures, Hunter’s Faith, Lone Star and Predator’s Mask. A new category of missions is also added for players who have reached max level and completed all encounters and side missions in a given area – Search & Destroy missions. You can read the exhaustive changes than The Division 1.2 introduces in the lengthy official patch notes. 

What do you think about 1.2 and some of the problems agents are facing? Let us know in the comments section. 


Humble Ubisoft Encore Bundle Now Live

Posted on May 24, 2016 by Rae Michelle Richards

French publisher Ubisoft has joined with the Humble Bundle to bring charitable donations and discount games to PC gamers for the next two weeks. The $1 tier features an older first person shooter, an indie darling from last year and a platformer that is considered a modern classic.  The BTA price takes players on an adventure on a tropical island, tests their stealth abilities and whisks them away to ancient China.

Featuring titles from the Far Cry series, Tom Clancy’s Splinter Cell, Assassin’s Creed and the top tier including The Division + an exclusive Tee there is a lot of variety to be had.

splintercell blacklist

Below is the complete list, the bundle will be around until Monday June 6th with more titles being added next week.

$1 Tier

Call of Juarez: Gunslinger
Grow Home
Rayman Origins

BTA Tier

Far Cry 3
Splintercell Black List
Assassin’s Creed Chronicles: China

$15 Tier
Assassin’s Creed Rogue

$75 Tier
The Division Digital
Exclusive tee


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