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Death Stranding’s New Trailer Is All Sorts of What The $@#!

Posted on December 8, 2017 by Rae Michelle Richards

Hideo Kojima continues his reputation for mystery and sheer WTF-ery with a brand-new trailer for Death Stranding debuted during The Game Awards. Unlike the debut E3 2016 glimpse at the game or the 2016 Game Awards trailer, this latest trailer gives us quite a few clues about possible gameplay mechanics and a few small strands of the storyline. 

We now know that Norman Reedus’ character is named Sam and that his character will witness a horrific near future sci-fi disaster. Sam and his fellow team members are assaulted by an invisible enemy that can make their victims dissolve into nothingness almost instantly.  During the attack, Sam tells his teammates to stop breathing, presumably because the invisible enemies’ human dissolution powers are airborne. It wouldn’t be a Death Stranding without an appearance from those mysterious babies. This time around we see two things of relevance: 1) That the guy who is about to meet his doom begins to stab his stomach instead of say, going for the throat. 2) Just as Sam is about to meet his maker, the baby attached to his machine becomes fused with his body (just like we saw in the initial E3 2016 trailer). 

There is a lot more to dissect from this lengthy Death Stranding trailer which will keep Kojima fans guessing until its eventual release. Just like with the Metal Gear Solid V trailers, it is completely possible that Death Stranding‘s marketing is full of fake-outs, misdirection and not enough information for us to know for sure. Is Sam even the real protagonist? What is the text written on his power armor? What is up with the babies? 

Start pausing the trailer, squinting and guessing for months or possibly years. 


New Death Stranding Trailer Paints a Grim Picture

Posted on December 3, 2016 by Rae Michelle Richards

Hideo Kojima surprised the entire internet with a 5 minute trailer for his yet-undated third person action titled Death Stranding last night. In usual Kojima style the trailer contains absolutely no plot or character information, yet this cinematic trailer contains enough interesting moments that we will speculating for months until the release of the next cryptic morsel.

In the opening of the trailer we see a European city under-siege from an army of zombie skeleton soldiers and planes as the camera establishes it self on an unnamed character presumably played by project collaborator Guillermo Del Toro. We see a pair of neon handcuffs around Del Toro’s wrists and in his opposite hand a mechanical womb-like device that contains a fetus. As the the skeleton troops march across the bridge above Del Toro he affixes a tube from the mechanical womb to himself. The camera then zooms down a large drain pipe to reveal more zombie soldiers and a character played by Hannibal actor Mads Mikkelsen.

Alongside the trailer Kojima Productions also released two cinematic style posters:


The world of Death Stranding seems to be an intriguing mixture of World War II era military technology, dystonia undertones, science fiction devices, characters played by well known Hollywood actors and several mysterious babies.

Any other details regarding the game-play, plot or other Death Stranding related topics are merely conjecture. Some folks have speculated that the babies are used as healing items in a future society where the aged literally siphon the essence of youth from the next generation. Others have drawn parallels to the 2006 post-apocalyptic sci-fi film where humans have lost the ability to naturally conceive.

Death Stranding has no release date but more information might be released during Kojima’s panel at the PlayStation Experience today at 1pm PST.


David Hayter Returns As Solid Snake… For A Car Commercial

Posted on April 8, 2016 by Rae Michelle Richards

Solid Snake MGS2

Eager fans wishing to see original Solid Snake voice actor David Hayter return to his most famous role have had their wishes fulfilled in the oddest of ways. Car manufacturer Ford not only commissioned Hayter to return as Solid Snake but they also secured Paul Eiding, the voice of Colonel Roy Campbell, for a single Metal Gear machinima spot posted on their official YouTube Channel.

This whole thing might seem a little surreal, given the fact that Metal Gear Solid creator Hideo Kojima parted ways with Hayter back in 2013, instead giving the role of Solid Snake to Hollywood actor Kiefer Sutherland. But with Kojima and Konami’s public split now behind them, perhaps Konami is looking for ways to show goodwill to long time fans, while at the same time making a little cash? Or perhaps the whole idea was spawned from Ford’s advertising agency? I mean, this is the company that hired the original English Dragon Ball Z voice actors for a (Ford) fusion dance spot.

Either way the whole thing might seem like a psychomantis fueled psychosis but I assure you it is very real. Check out the spot below:

[youtube id=”GPnTa1UJPEI”]



Hideo Kojima and Konami: “You Ever Dance with the Devil in the Pale Moonlight?”

Posted on December 23, 2015 by Kenny Keelan

Seems only fitting that this article be titled with an older movie reference to Tim Burton’s Batman, honestly, as it seems Hideo Kojima and Konami have had the same kind of symbiotic and rather tumultuous relationship in the past as Konami was the one company that would give Kojima a chance back in the 80’s and, now, with the post-Metal Gear Solid V dramatics, they will be the ones to finally see him go and make something of himself elsewhere. While there’s word that Kojima is under an NDA about his departure from Konami, there is plenty of speculation as to why he is not longer with the company, most of that speculation following the line of thought that Konami is the new video game company that’s easy to hate and point fingers at, somewhat relieving Electronic Arts of that position. While there’s a lot of truth to what’s being spouted among the common gaming community, I think that things are quite a bit more simpler than people give the situation credit for and I find that Kojima may have had just as much a hand in how things ended up as Konami did.

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New Logo Kojima Productions Revealed

Posted on December 16, 2015 by Broken Joysticks

Kojima Productions, the new studio founded by industry legend Hideo Kojima, has released their new logo. Many have already pointed out the logo bears a striking resemblance to the “soldiers without borders” logo Big Boss adopts after he goes solo, which is fitting considering the original logo Kojima worked under Konami was the same Big Boss used when he was still a part of Fox unit. Kojima Production is now working with Sony on a Playstation exclusive title. Check out the new logo below.


Is Konami holding Hideo Kojima hostage?

Posted on December 4, 2015 by Fionna Schweit

Last night at the game awards Geoff Keighley leveled some fairly heavy accusations at Konami who reportedly did not “allow” Hideo Kojima to come to Los Angelos to accept the award that his game Metal Gear Solid V: The Phantom Pain won. Geoff did not mince words, calling out Konami for not allowing Kojima to come to the Game Awards in LA.

““Mr. Kojima had every intention of being with us tonight,” Keighley said during the proceedings, via Gematsu. “But unfortunately, he was informed by a lawyer representing Konami just recently that he would not be allowed to travel to tonight’s awards ceremony to accept any awards. “He’s still under an employment contract, it’s disappointing, and it’s inconceivable to me that an artist like Hideo would not be allowed to come here and celebrate with his peers and his fellow teammates.”

This adds to the ever growing pile of drama between Hideo and his former (or current?) studio Konami. Earlier this year and directly after the the release of MGS:V Kojima was reportly “dismissed” and a small party was held in honor of his departure. Konami later denied that this had ever happened, but it seemed like the horse was already out of the barn. While convincing evidence emerged in October that Kojima had left the company shortly after the release of The Phantom Pain, Konami denied the reports.


Kojima is much beloved for his Metal Gear franchise and has been publishing in the game industry since the early 90’s. His departure from Konami would be to say the least a major shake up.




Metal Gear Solid V: The Phantom Pain Review

Posted on October 4, 2015 by Kenny Keelan

Writer’s Note: There’s a lot of sensitive content here. There’s going to be spoilers, though I will warn in advance. I’m not really going to be holding anything back here. This game has a lot of mature content and it needs to be discussed so this is what I’m doing. Last but not least, I reviewed this using a Day One Edition PlayStation 4 copy of the game.

Well, holy shit guys, I’ve finally done it. I’ve completed the story content and a majority of the side content of The Phantom Pain. I knew this game was going to be one for the history books and it most certainly is. There’s not a quick way to explain this game. You could try but no matter how, you’d fall short every time. There is no easy way to classify this game, whether you like it or not: in spite of the things that may have fallen short or risen high about this game, in spite of what you would say about it, you have to admit one thing… it made you feel something. Games don’t often do that. And it’s more than petty things, too: it’s not the kind of stuff fanboys argue about or the casuals complain about. It’s the kind of stuff you keep around with you forever. This is one of those games that will earmark this generation of gaming, guaranteed. This is one of those things that I felt was missing, almost entirely, from the last generation: a game or series of games that changed your life as a gamer. Things had been changing for a while now and we got one last swan song from a company that had been drowning in its own misdeeds for years, now.
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Kiefer Sutherland Joins Metal Gear Solid V: The Phantom Pain

Posted on June 9, 2013 by Rae Michelle Richards

Snake is back in Metal Gear Solid V: The Phantom Pain, and this time things are going to be shaken up just a little bit. During their pre-E3 live stream Konami featured a brand new four minute segment on the latest entry in the series with series creator Hideo Kojima, not only did he share a little bit about his new vision, but also revealed the new voice actor for Snake (a.k.a Big Boss), Kiefer Southerland.Read More


Kojima Talks PS4: Excited About Interaction

Posted on February 28, 2013 by Jason Bassett

Hideo Kojima is more excited about interaction than hardware it seems. In a recent interview with IGN, Kojima states that he is more excited in the social and long ranged feature sets of the Playstation 4 saying:

I can say that with every new generation of hardware the capabilities of the hardware increases. But up to this point it’s always been very much of a vertical evolution – of course, you expect things like visual fidelity, audio, frame rate. New features such as 3D capability, etc, etc. These things are a given. They come with the new hardware.”

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Kojima: Metal Gear Rising Originally Starred Grey Fox

Posted on January 21, 2013 by Rae Michelle Richards

Metal Gear Rising Revengeance once was set to star the original cyborg ninja, Grey Fox (Aka. Frank Jager), according to series creator Hideo Kojima. Speaking with IGN he states the original idea was shot down in favor of newly augmented bad ass Raiden after considering feedback given to him by staff at Kojima Studios. He felt that passing on some of the responsibility regarding the direction of the series to younger designers was key to its continued success.

“It was my staff in Kojima Productions that insisted on Raiden, and I respected their idea … In my personal opinion, I wanted to go for Frank Jaegar or Gray Fox. But if we had gone with that, I would have had to write the script and then be really committed to creating the game.”

Konami is set to launch Metal Gear Rising Revengeance on the PlayStation 3 and Xbox 360 on Feb 19th in North America.

Source: IGN Via Joystiq


Zone of the Enders HD | Review

Posted on December 11, 2012 by Jason Bassett

Version Tested: Xbox 360 (Also available on PlayStation 3). 

In March of 2001, Konami unleashed a new type of game on the world with Zone of the Enders. It was a completely different take on the Mech action genre and hailed as one of the very best the industry had seen. Zone of the Enders was developed by an in-house team at Konami, led by legendary game designer Hideo Kojima. In this version of the game, Zone of the Enders HD features both entries of the original Playstation 2 hits: Zone of the Enders and Zone of the Enders: 2nd Runner. Each of these games contain frantic action and great story telling.

But, is Zone of the Enders HD worth your pickup?Read More


Metal Gear Solid: Ground Zeroes Announced

Posted on August 30, 2012 by Jason Bassett

During the Metal Gear Solid 25th anniversary announcement today, Hideo Kojima announced Metal Gear Solid: Ground Zeroes (yes, that’s ‘Zeroes’).

According to Japanese gaming magazine, Famitsu (translated by Andriasang), the game will be taking place an in open world setting using Kojima Productions brand new Fox Engine and will be available on the Playstation 3 and Xbox 360. There has been no time table for release. Additionally, there was also no mention on when this game will take place in the Metal Gear Solid timeline.

It was also revealed that a movie project was also announced during this event. The movie will be spearheaded by producer Avi Arad  and will be released by Columbia Pictures.

Here is a piece of artwork that was also released with the news. This may give a clue on when the game will take place:


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