Tag Archive

Revelation Online Reveals Character Classes in new videos

Posted on July 24, 2016 by Fionna Schweit

Revelation Online is  game I have had my eyes on for quite a while. Another story driven eastern MMO thats on its way to the states. It features an action combat system, a deep character creator, and of course flying. Its been just a few weeks since we first heard that my.com and netease would be bringing this game across from Asia, but already news is pouring in about it. I wont try to convince you that this is some new WOW killer (it isint) or that you will be stopping your current obsession with Blade and Soul in favor of this game, but you may want to at least give it a try.

Revelation Online is a takes place in the land of Nuanor. Explore a vibrant world of ancient mystery, and use the power of flight to experience absolute freedom. Spread your wings or master one of the many aerial mounts to soar through the sky. Dive into the waters or climb to the top of the world. The game features the ability to basically go anywhere you can see. Videos of play on the Asian Servers also feature a large amount of flying with wings that are unique to each character.

So about those classes:


  • Blademaster: As secondary tanks and close combat specialists, they combine their twin blade damage with escape skills, allowing them to cut through wave after wave of enemies. Their heavy reliance on melee attacks leaves them open to ranged assaults.
  • Vanguard: These steel walls rely on melee combat. Their chief strength is surviving battles of attrition, rather than dealing burst damage.
  • Swordmage: While wielding a falchion, they are focused on powerful magic damage, specializing in areas of effect spells. They invest all of their energy in sharpened elemental magic, leaving them relatively vulnerable to focused attacks.
  • Occultist: They deliver a wide variety of dark offensive spells, from damage-over-time, to area-of-effect attacks, to those that deal damage while siphoning enemy health. Occultists can directly heal allies as well.
  • Spiritshaper: As summoners and healers, they are relatively easy to play and have great survival skills. They are highly sought after on teams for their support and deceitfully high damage output.
  • Gunslinger: With high precise damage, they hunt down individual targets from afar or use advanced weaponry for mid-range deterrence. Gunslingers have few control skills and are less effective in close combat.

Players can pick their own play style by distributing points to their character attributes, such as strength and dexterity past level 40. All classes have diverse skill sets, with over 20 unique skills, which can be further upgraded past level 49 to match the chosen play style. Players are in full control over their class progression.


Look for some video content from Brokenjoysticks on this game when it finally arrives on US shores


PC gaming passes mobile gaming as most profitable sector of gaming industry

Posted on January 27, 2016 by Fionna Schweit

Superdata a market research firm, are reporting this week that the digital games market in 2015 was worth $61 billion across all platforms. This is over 8% more than last years numbers. Despite the largest jump (34%) being in digital sales on consoles, League of Legends leads the pack for most money made by a game in 2015. League reigns supreme but just after League is mobile titan Clash of Clans. Which pulled in a very impressive $1.3 billion over the year. The remainder of the top 5 games are all on PC, with Smilegate’s Crossfire, at $1.1 billion, Dungeon Fighter Online from Neople at $1.05 billion, and World of Warcraft, which in its 11th year of existence earned $814 million dollars.


Perhaps most encouraging to PC gamers is the reports assertion that the top ten PC games actually pull in more money than the top ten mobile games, with $6.3 billion earned on PC compared to $6.1 billion on mobile. This is a good sign, it means that PC gaming is healthy that players are buying games, and that E-sports is big business with Riot leading the way.

The report goes on to says “PC-based gaming—consisting of free-to-play MMOs, subscription-based games like World of Warcraft, social games and PC downloadable games—earns over $32 billion annually, well above the $25.1 billion generated by mobile games, Three of the year’s top five digital PC games (Grand Theft Auto V, Fallout 4 and The Witcher 3) were released in 2015, indicating that PC gamers have made significant progress transitioning to purchasing games digitally.”

The full list of top-grossing PC games in 2015, in millions:

  1. League of Legends (Tencent/Riot Games): $1,628
  2. CrossFire (SmileGate): $1,110
  3. Dungeon Fighter Online (Neople): $1,052
  4. World of Warcraft (Activision Blizzard): $814
  5. World of Tanks (Wargaming.net): $446
  6. Lineage 1 (NCsoft): $339
  7. Maplestory (Nexon): $253
  8. DOTA 2 (Valve): $238
  9. Counter-Strike: Global Offensive (Valve): $221
  10. Grand Theft Auto V (Take-Two Interactive): $205

this is a pretty interesting list, League I excepted to to see but CrossFire, and Dungeon Fighter Online, I had never even heard of! Turns out both are free to play Asian market releases. In each case both were/are being ported to the States as well, but its intresting that the top 5 contain two games that are not even available in  the west.


Paragon gameplay video revels new heroes

Posted on January 21, 2016 by Fionna Schweit

Moba’s are really hot right now, the massive commercial sucess of League, Dota, and to a lesser extent their dozens of clones and imitators have spawned a wave of indie and AAA moba type games. I myself am a huge fan of Overwatch, Blizzards shooty moba, and Paladins, a similar game from Hi-Rez studios. So it comes as no real suprise when I see that the Epic games backed Paragon  is actaully a MOBA and not an epic sci-fi shooter.

Now a new trailer is showing us what we can expect from its MOBA aspects. The new trailer, as Epic explained, features “Gadget and Feng Mao pushing down mid-lane, while Rampage rushes to defend, setting up a gank from the Assassin Kallari.” So it seems that Epic have decided to market the game as 100% MOBA, isntead of its more previous more mysterious tacit.

Most of the rest of Paragon remains a mystery, keep it tuned here for all your Paragon related new and a first look some time next week, and hit the jump for the new trailer

[youtube id=Q49CQwAmPIk]


Blade and Soul is now out of Beta

Posted on January 19, 2016 by Fionna Schweit

NCSOFT West’s highly anticipated  MMORPG, Blade & Soul, is now available in Europe and North America to play for free. Set in a world inspired by Asian fantasy, Blade & Soul invites players to jump headfirst into the game’s breathtaking personal story line of vengeance and betrayal, featuring an innovative combat system and rich gameplay experience.

John Burns, Senior Vice President at NCSOFT West said in a press release “The launch of Blade & Soul is a significant moment and represents one of the most important online launches for players in 2016 fans finally have the chance to experience the amazing gameplay, distinctive action and dynamic combat that sets this game apart from others on the market”.

The game features an engaging story and vibrant world for players to explore as they seek revenge for the death of their slaughtered Master by the wicked Jinsoyun. Featuring martial arts inspired gameplay and mystical movement abilities, like wall running, dashing over water, and gliding through the air  game’s fast-paced and fluid action-combat system combines perfect timing, defensive skills and combo moves for players to develop their fighting abilities.

First launced in Korea Blade & Soul is now fully localized into English, German and French, and includes seven classes and an up-to-date feature set from the Korean version of the game. Check out the brand new trailer below to celebrate the launch!



Star Citizen Exits Closed Alpha

Posted on October 16, 2015 by Fionna Schweit

Star Citizen

Cloud Imperium Games announced today that their much hyped space game Star-Citizen has essentially exited its closed alpha access. The news comes in Chris Roberts’ most recent Letter From the Chairman update, in which he also announced that Star Citizen has surpassed one million backers.

“Anyone who has pledged for a Star Citizen Package can now play today without worrying they won’t have access to some portion of the ‘Verse in the future. No Star Marine pass, no Alpha 2.0 pass… no additional payment needed for any module in the works, pre-release,” Roberts wrote. “Going forward, should we need to put out some sort of limited release it will be done through the PTU test server. All backers will have access to any live release, the moment it publishes.” 2771431-9053075413-25493

Backers with Alpha access are also being given 10,000 UEC [United Earth Credits, Star Citizen’s in-game currency], with the UEC cap raised to accommodate the boost. Roberts went on to mention that players who have purchased an Arena Commander pass would get 5000 UEC, but that was later clarified by community manager Jared Huckaby in a a forum post where he said that instead it would but 5$ in in store credit for the games store.

Star Citizen has been in closed backed only alpha, for over a year, as modules are added and development continues, this new general release to all of its Kickstarter backers marks a major milestone in its development.



Siege of Orgrimmar Coming Soon To WoW

Posted on August 27, 2013 by Les Major

As many of you know, I was a huge fan of the Jaina Proudmoore: Tides of War novel by Christie Golden. Unsurprisingly the events in that book and seemingly the following title Vol’jin Shadows of the Horde (I haven’t read it yet but it does seem to fit the current WoW story) fit into actual World of Warcraft lore.

Odds are if you’re reading this, you’re already a big WoW fan anyway, but if you’ve been out of the game for awhile the info below may contain spoilers. Or if nothing else, a good glipse at the future of Azeroth.Read More


Editorial: Multi-Game Guilds, Good or Bad?

Posted on July 2, 2013 by Trish Bennon

Com·mu·ni·ty: a unified body of individuals as a group of people with a common interest gaming together within a larger society <a guild>

For many gamers, one of the most alluring aspects of online gaming is the opportunity to bond with other people.  Whether their interest lies in player-vs.-player fighting, roleplaying or end game raid content, being able to share those interests with other like-minded players is what keeps them engaged and interested.Read More


Neverwinter Astral Diamond Exchange Down

Posted on May 20, 2013 by Les Major

UPDATE: It has been announced that there will be a roll back. Progress made between 5:20 AM and 12:20 PM Pacific Time will be lost to all players. The Neverwinter team does apologize for this and plans to send players a gift for this issue.

In unfortunate news today, Neverwinter has hit it’s first big snag. Due to an exploit it seems the astral diamond exchange and the auction house were taken offline. Currently the ‘shard’ servers for the game are all offline.

This is a big problem to the legitimacy of the game since astral diamonds, one of the games currencies, can not only be used to buy items in the auction house, but also can be exchanged for “Zen”. Zen is the games currency players can purchase for real money. So not only would an exploit allow for purchasing of all auction house goodies, but all zen based purchases as well.Read More


First Defiance DLC Detailed

Posted on May 14, 2013 by Joshua Rust

Trion Worlds, creator of Defiance, have announced the first details on DLC for their epic MMO Sci-fi shooter. For the Season Pass holders, you should know the deal by now, you will get 5 DLCs at a reduced price. But the question always remains: Is that content going to be good enough to warrant my purchase of the Season Pass?

Well, I know this is just the first DLC but it looks like Trion Worlds will be doing everyone justice. Not only for the Season Pass holders, but there will also be free DLC so that it won’t isolate friends from playing with each other regardless of what content each other have. Which is a good thing seeing how Defiance has now surpassed over 1 million registered users and I’m quite sure that many of them are waiting it out to see what kind of DLC we will get from the Season Pass.Read More


Explore The Lore Of Neverwinter In These Videos

Posted on April 20, 2013 by Les Major

I really wish I’d gotten on the Neverwinter wagon sooner with the wealth of content out there now. It’s been awhile since I’ve been this eager for a title to be released and it just keeps getting better. On the games official YouTube channel, there are several videos that highlight the games various zones or areas. The latest, Rothé Valley, focuses on a town taken over by Drow and even seems to carry over into the Underdark! Read onfor the video and check out their official youtube channel for much more!Read More


Foundry Perspective On Neverwinter

Posted on April 14, 2013 by Les Major

This being the fourth Beta weekend for Neverwinter right now I’ve been eager to get back into the game. I enjoyed the third beta weekend. During the week I did some homework getting to know Cryptic’s Star Trek Online so I could relate between the two games. The two do have their similarities but they are their own games as well. If you haven’t tried out Star Trek yet and you are a fan of the franchise I do recommend it. Even just to see the sights, it’s a fun trip.

One thing I didn’t get to try in Neverwinter was the Foundry. It turns out Star Trek Online even had a Foundry for gamers to create their own adventures. I’ve tried a couple Star Trek missions recently and I played some Neverwinter quests and both games have been quite enjoyable. Unfortunately I haven’t gotten in to the creation tool myself yet so the magic hasn’t been spoiled for me, but the system does seem to allow for quite a bit of story telling.Read More


Neverwinter Looking Like A Great Adventure

Posted on April 9, 2013 by Les Major

The new free to play Neverwinter MMO let beta testers give the game a whirl a few weekends back and I was lucky enough to get to be a part of the action. Unfortunately, I haven’t tried their Star Trek MMO, but after enjoying my time in the Forgotten Realms I do plan to see what the game based on Paramount’s franchise is like as well.Read More


Star Wars: The Old Republic Adds Free Accounts Nov. 15th

Posted on November 9, 2012 by Les Major

Like many MMO’s lately, Star Wars: The Old Republic is adding a limited free account to the subscription based game. Some content is restricted or closed off entirely, but if you’re eager to see what The Old Republic is all about, this is a great way to give in a whirl.

Many see this as a step back but I think it’s a fantastic idea. I liked the look of SW:TOR when my MMO gaming friend got into it, but I just couldn’t justify the cost. This way you can personally get in there and see what the game has to offer and if it’s right for you. Are these the droids your looking for? Find out November 15th! Less than one week away.


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