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Deep Silver and Sega Team Up To Publish Valkyria Revolution In The West

Posted on December 14, 2016 by Rae Michelle Richards

SEGA and Deep Silver are joining forces to spearhead the revolution on Western shores, no the two publishers aren’t overthrowing the capitalist system but rather bringing the latest title in the Valkyria series to both North America, Europe and Australia in the second quarter of 2017. Not only is the news of the game’s western release a surprise but both companies will be bringing out physical versions for Xbox One & PS4 as well as a digital only release for the PlayStation Vita.

Valyria Revolution is a bit of a rebirth for the longtime strategy RPG / action hybrid series. Set in the same alternate timeline as the original Valkyria Chronicles titles, Revolution is set against the background of the much earlier Victorian era technological revolution that brought locomotives and telecommunications into the world.  The battle system in Valkyria Revolution does away with the strategy RPG emphasis for a more action orientated affair that mixes in strategy through the management of multiple fronts during the single-player campaign. Players will be able to charge into battle alongside other units and rack-up highly devastating combos using this brand new combat syste.


Story wise Valkyria Revolution focuses on a group of five friends whose lifelong bonds are tested as their thirst for revenge plunges the entire continent into war. Using their limited influence and political connections this “Circle of Five” must build an army and manage multiple fronts to rise up against the oppressive enemy that currently occupies their country. While the narrative certainly draws on the themes of comradery and an underdog military against the oppressor that was present in the original Valkyria Chronicles, it also seems to introduce conflicting shades of grey – are “Circle of Five” true revolutionaries fighting for the freedom of their nation or are they simply using influence to fuel a personal vendetta?


Set to be released as Aoki Kakumei no Varukyuria (lit. Valkyria of the Blue Revolution), SEGA has changed the name for the west since they found the literal translation to be difficult to work with from a translation and graphic design perspective. The game is currently under development at Media Vision and is scheduled for an earlier January 2017 release in Japan for PS4 & PS Vita. A special demo version of Valkyria of the Blue Revolution was released this past October for Japanese PS4 owners and carries special unlocks forward into the full game.



Hands on with Agents of Mayhem | E3 2016

Posted on June 19, 2016 by Fionna Schweit

One of the things I absolutely could not miss this E3 was the new game from Volition and Deep Silver. makers of the Saints Row franchise. which I absolutely love. This new game is called Agents of Mayhem. Featuring a three character team – each with unique abilities from a team created to oppose the evil masterminds of the world. During the short presentation, we were given prior to the demo we were told to think of the playable hero’s more as rogues, your Han Solo or Dexter Morgan than a true good superhero. This really comes through in the game, as we started out by having a developer telling us that if we used out special ability it would “detonate” any pedestrians that we walked past. Ped-splosion it was called by him. He was not kidding, I activated the ability and purple lightning started emanating from me started a 3 second counter over anyone I walked near. When that timer reached 0, BOOM, no more pedestrians. They literally exploded into tiny little bits of meat all over the place. That single bit of gameplay from the demo would color my entire experience. The whole demo was just fun. Its really hard to describe fun, but imagine basically feeling like a superhero (a stated objective of the game) but one who doesn’t worry about damage to the local area of pedestrians.


that floating thing is dual pistol girls special move, its controlled by the AI and does MASSIVE damage


To get into the actual game itself, you play as a team of three “agents” which you can choose from a stable of 12. I chose three of the most basic, a large man with a shotgun and a harpoon (really? a harpoon, I swear it worked just fine) a tiny girl who had two fast shooting pistols that worked on a cooldown system, and a Hollywood reality star who fast-talked through his lines spent as much time talking as shooting. Each of these team members had a unique weapon and a unique ability called their agent ability. My favorite of these abilities I can only call crotch rocket, which was on the Hollywood reality star character. He sort of stops does a pelvic thrust and it just shoots out a missile in front of you. This is basically the whole game. It is all like this and it is amazing.


The shotgun guy is large.

Mechanics wise, each hero has a main weapon that is their primary damage, for Hollywood this was a rifle, for the smaller girl two pistols, and the the large man a shotgun, each also has a powerful melee attack which is great when things get in real trouble. The vast majority of the time I didn’t feel like I was in trouble, but there were a couple of moments when my shield did get low, and a large group of enemies was nearby so I resorted to the meele, and I must admit it felt a bit more powerful than it probably should have.

The game is going to rely heavily on building combos, and using different heroes- each with their own different roles.  Each hero has a main weapon, an ability, a sort of super move, and a meele, and it mostly feels balanced. I didn’t feel like any one  of the three I played were more powerful, more like each had its own set of abilities and strengths, some were good at AOE, some had a strong main attack weapon, and some were more balance. Each level will be generated in a  procedural manner, so you will be able to play the man levels of the open game world again and again and again while never really getting bored.


The game is very colorfull

Squad choice is going to be important, but the developers also told us that each player will be able to play to their style, even if maybe it’s not the best strategy. What stood out the most about the demo was how much it felt like a game that was designed to be fun. Every little piece just seemed to be about having a good time. The Saints row style of dialog, the lack of respect for basically everything on the screen, it just feels good. The demo had a very arcadey carefree feel that took me back to the end of Saints Row 4 when you had max everything powers wise, or perhaps even Crackdown where you could just bounce around and destroy anything you wanted to.  It’s clear that story will be important, each of the Heroes has their own unique stories and they will all fight against the evil organization that is legion (no not the 4chan people that’s what the enemy organization is called). I am looking forward to seeing what sort of unique power-ups and upgrades each hero can get. Sadly during our short play-through there was not enough time to see the whole upgrade tree, but we did get to see a little bit and I can confirm that there are a lot of upgrades that can upgrade damage, health, shields, and other things.

Even though I only had about 20 minutes with the game, I feel like its going to be one of those games that I get lost in for days at a time just like the other games that take place in the same Saints Row universe.


Dead Island Retro Revenge Is a 16-bit Zombie Killing Side Scroller

Posted on May 9, 2016 by Rae Michelle Richards

Deep Silver has revealed a brand new incentive for potential owners of the Dead Island Definitive Collection – a 16-bit side-scrolling entry in the franchise titled Dead Island Retro Revenge! This newest title is of course inspired by 90s beat’em up staples like Streets of Rage and Final Fight and its’ debut trailer is voiced Jack Black.

In Retro Revenge players take on the role of Max who must slaughter his way through army soldiers, criminals and the undead in order to save his pet cat. Alright, so the plot is a little thin, but that is to be expected given the inspiration for Retro Revenge, what it lacks in narrative it hopefully makes up for with melee focused combat where players are rewarded with power-ups for achieving a high combo multiplier.

It is clear that Deep Silver is clearly targeting an older male demographic with Retro Revenge given the 16-bit art-style and the narration by Jack Black. It doesn’t quite look like something I’d sink a lot of time into but I’m sure some of our older readers might enjoy this retro inspired throwback.

Dead Island: Retro Revenge will be available as part of the Dead Island Definitive Collection which includes remastered versions of the 2011 original Dead Island its expansion-like sequel Dead Island: Riptide. The collection launches May 31st 2016 on Xbox One, PlayStation 4 and PC. I’m not sure who asked for a remastered Dead Island Collection but this is apparently a thing we will be getting at the end of the month.

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February’s Games with Gold Titles Announced

Posted on February 1, 2014 by Joshua Rust

With the end of each month, comes the newest announcement of the next two games that Microsoft will make free for Xbox Live Gold subscribers. Last month, gamers had the chance to pick up Sleeping Dogs for the first half of January and for the second half the Xbox Live arcade title Lara Croft and the Guardian of Light. It seems that Microsoft is starting to turn the tide and are starting to release pretty decent titles for their “Games with Gold” program. February is no exception, but what two games will Xbox Live members get for free this month? Continue reading to find out…Read More


Saint’s Row IV Million Dollar Wad Wad Edition Announced

Posted on August 11, 2013 by Rae Michelle Richards

Multiple special editions of new games are nothing new but can we interest you in a one-off collector’s edition that will cost one million dollars? What first seemed like a joke, Saint’s Row IV: The Super Dangerous Wad Wad Edition appears on UK retailer GAME’s official website.

For a cold million dollars The Super Dangerous Wad Wad Edition gives you the rock star treatment in a number of different areas. In addition to the commander & chief edition of Saint’s Row IV , a replica dubstep gun, highlights of this one-off package include plastic surgery of the buyer’s choice, a Lamborghini Gallardo rental good for one year, a stay in Burj-al-arab and a trip to freaking space courtesy of Virgin Galactic

I’m sure someone will shell out the $1,000,000 for this package considering there are people out there who admit to paying upwards of $500 a month on mobile micro transactions. Even if this off the wall edition doesn’t sell it’s a great PR move and certainly please fans.Read More


Saints Row IV Lets You Battle Aliens As The President

Posted on May 10, 2013 by Les Major

It’s no surprise with this quirky series that takes itself less and less seriously with each sequel, but yes, this time you are the president (seemingly still in your Saints Row custom character lead) fighting an alien race known as the Zin. The game isn’t that far off either, set to be released on August 20th for PS3, Xbox 360 and PC!

Check out the newly released, “Meet The President,” trailer after the break. This will be the first Saints Row release after Deep Silver picked up the series as it’s new publisher in the unfortunate auctioning off of THQ’s franchises. Volition is still at the helm however, so fans who love the series progression have no reason to fear.Read More


Sacred Citadel Launches Next Week For PSN, XBLA, & Steam

Posted on April 11, 2013 by Joshua Rust

Deep Silver and SouthEnd Interactive are set to release Sacred Citadel next week, Wed. April 17th, for XBLA, PSN, & Steam. Sacred Citadel is part side-scrolling brawler, a bit RPG, and a game you will want to have some co-op buddies around for. It does support both online and offline 3 player co-op, so go find your co-op friends and get them ready for it.

There are four different character/classes that you can control (see videos of each after the jump). There is the Safiri Warrior, Khukuri Shaman, Ancarian Ranger, & the Seraphim Mage. It’s pretty obvious where three of the four characters skill will lie, but the Khukuri Shaman is basically your cleric. So there is pretty much a character for every style, be it fighter, archer, mage, or healer.Read More


Metro: Last Light Gives Insight On How To Survive

Posted on April 9, 2013 by Joshua Rust

Deep Silver, publishing giant known for the fantastic Dead Island game, has just release a new video to promote their newly acquired IP Metro. This video gives players an idea about survival in Metro: The Last Light and is the first video in three part series. The Metro IP was formerly owned by THQ, but due to it going bankrupt Deep Silver jumped in a bid for the franchise rights. The first game sort of flew under the radar due to poor advertising, but it was a fantastic game.

It looks like Deep Silver is fully behind it’s new IP and rightly so, hopefully this game will be as warmly received as the first one was (or even more so). I highly suggest seeking out Metro 2033 if you haven’t played it because it’s a great experience and it gets you caught up before the sequel releases.Read More


Metro: Last Light Offers Salvation

Posted on March 19, 2013 by Joshua Rust

I can’t stress enough how highly underrated Metro 2033 was – probably due to lack of top tier marketing and an overabundance of high profile shooters that made it pale in comparison to some. Well, it only scored a 77/100 on Metacritic, but it’s by far one of my top new IP’s of this generation of consoles (behind Borderlands lol). The sequel, titled Metro: Last Light, which was recently acquired by Deep Silver after THQ’s downfall is set to release May 14th, 2013.

Thankfully it looks like Deep Silver is fully behind this game as they are starting to hype the heck out of it, which the game fully deserves.Read More


New Dead Island: Riptide Info!

Posted on November 5, 2012 by Jesse Lord

Just got an email a bit ago from our friends at Deep Silver, chock full of new information about Dead Island: Riptide.  First of all, that handsome fellow in the featured image at the top there?  That’s John Morgan.  He’s your fifth playable character, and he ain’t one of those “play this one level designed for this character” additions to the DI franchise.  No, he’s one with whom you can play the whole campaign.  A hand-to-hand combat expert who is a Marines drop-out and has been making a living as a cook on a ship, he joins the other four protagonists in the fight of/for their lives.  One cool tidbit – this character was inspired by a fan-made hand-to-hand combat mod that was created for the PC version of Dead Island.  Just another shining example of why PC developers should embrace fan-made content and modifications of their games.  Those suckers know what they’re doing, by and large.

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Dead Island: Riptide Collector’s Edition?

Posted on October 16, 2012 by Jesse Lord

In a fit of genius, our friends at Deep Silver have created a survey to find out what you, their loyal fans, want most in a potential Dead Island: Riptide Collector’s Edition!  Keep in mind that right now this is just a fact-finding mission for them, and it in no way guarantees that 1) you’ll get the items you want the most from the survey and 2) there will even be a collector’s edition released!

If you want to have your opinion known, go ahead and make with the clicking right about…… HERE.

I’m personally quite excited about Dead Island: Riptide and can’t wait to get back into the shoes of my favorite zombie slaying protagonists!


First Dead Island: Riptide Details Emerge

Posted on August 31, 2012 by Jesse Lord

Hot off the press from my fabulous Deep Silver contact, we have the first bit of information on the storyline and gameplay elements of Dead Island: Riptide.  Our same four familiar faces play the main roles, with a fifth character, complete with a new skillset different than the others, joining the fray as well.  The storyline is somewhat perfect for the horror-genre that this game comfortably rests within, in that the ending of the last game, where the characters start to finally feel safe, is just the beginning of an all-new nightmare.  Continue after the jump for the full-on text detailing everything we know so far!

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Dead Island: Riptide, Sacred 3 To Debut At PAX Prime

Posted on August 24, 2012 by Jesse Lord

Just got some great news from a super-fantastic PR friend of mine from Deep Silver.  Word on the street is, both Dead Island: Riptide and Sacred 3 will be shown at PAX Prime!  That’s right, if you’ve got the ability to head to PAX Prime this year, you’ll have the ability to see the public debut of two of Deep Silver’s knock-out franchises.  Along with that tid-bit of information, my PR contact was nice enough to send out a blurb about each game, which I’ve included below, after the jump.

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Dead Island GOTY Edition Announced

Posted on May 22, 2012 by Daniel Shannon

Deep Silver has just announced a Game of the Year edition for Dead Island, Techland’s immersive “jumping on zombie heads with friends” simulator. The GOTY edition comes with all of Dead Island’s DLC: Ryder White, Bloodbath arena, and “The Ripper” weapon blueprint. People residing in North America will be able to pick this up on June 26th. Everyone else will have to wait until the sixth of July. The Game of the Year edition will come out for PC, Xbox 360, and PS3.


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