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Division Patch 1.2 Met With Mixed Reaction After Flurry of Glitches

Posted on May 25, 2016 by Rae Michelle Richards

The Division

Ubisoft and developer Massive rolled out The Division‘s latest major patch – Version 1.2 – a few days ago and with users finally settling in and logging on, it seems that there are more than a few problems with this latest update. Some bugs appear to be minor and can be fixed with a simple log out/log in while others have made entire characters inaccessible.

One of the most pressing glitches for players who are at the forefront of new content is the inability to sometimes complete matching making for the new incursion (The Division’s version of raids). Players will successfully join together but as soon as the matchmaking process finishes and players begin to spawn others appear to vanish as soon as they enter the mission area.


Here is how AdrianwithaW described this particular glitch on Reddit:

Problem/Bug beginning Clear Sky? from thedivision

Another problem that one poster has come across is the inability to use skills after using them a number of times during the same encounter. This is actually a problem that has existed in the game since launch and some players have had success mitigating it by cycling through their weapons a couple of times but there is confirmed 100% solution to this particular bug.

Here is a recent description of the inability to use skills bug:

Skills Glitched from thedivision

Fan reaction to this latest patch hasn’t been entirely negative. Some fans have praised Massive for the S&D and HVT missions, which allow high level agents to enter areas that they explored during the opening levels of their playing career. The high level Dark Zone areas – DZ25 & 26 –  have also received praise from high level players stating that they feel the Dark Zone is finally full of tension and reward, rather than hackers. 

Here are magicalmethods in-depth impressions of the latest patch: 

This update is a home run! Thank you Massive! from thedivision

The Division Update 1.2 adds a brand new incursion called Clear Sky that is aimed at players who are at least level 30 and is balanced towards a team of 4 people. The hard mode version of Clear Sky was released yesterday, but you’d be hardpressed to know that with all the bug reports floating around the community. This latest update also adds four new gear sets for high level players – Final Measures, Hunter’s Faith, Lone Star and Predator’s Mask. A new category of missions is also added for players who have reached max level and completed all encounters and side missions in a given area – Search & Destroy missions. You can read the exhaustive changes than The Division 1.2 introduces in the lengthy official patch notes. 

What do you think about 1.2 and some of the problems agents are facing? Let us know in the comments section. 


User gets connected to two separate League of Legends games at once

Posted on March 28, 2016 by Fionna Schweit

Reddit user /u/popingheads has posted a video to the League of Legends subreddit showing his champion getting placed in to two separate matches at the same time. Its as odd as you might think. Both of the matches seem to feature the same 10 players. While Popingheads team plays in one game, the other team seems to be playing in the other. So which on is the right one? Only Riot knows, and I doubt they will be telling anyone any time soon.

The user also provided this end of game screenshot as additional proof that there were two games, and provides this anecdote about how the games ended

” after the enemy rushed down our Nexus both matches closed for me. One of my other friends was still stuck finishing the other match which was a 2v1 however.” What an intresting and potentially game breaking bug. Have you ever seen anything similar to this when playing league? Tell us on Facebook or Twitter

lol end of game


Kenny’s Fallout 4 Log – Day 7

Posted on November 18, 2015 by Kenny Keelan


How I Learned to Stop Worrying and Love the Bomb

November 18th, 2015

So, here we are: I’ve had this game for a full week and even the acquisition of NHL 16 hasn’t slowed progress any… that’s saying a lot because I’m a humongous hockey fan. It’s been a long time and the path through the Commonwealth has been fraught with small victories and huge losses and while Fallout 4‘s improvements made themselves apparent right away, a lot of the franchise staples have made themselves apparent as I, finally, start to embrace the main quest line that the game has set out in front of me.

Read More


Kenny’s Fallout 4 Log – Day 3

Posted on November 14, 2015 by Kenny Keelan


How Seth Got His Groove Back

November 13th on PlayStation 4

Yeah, so, my character’s name is Seth: there’s a bit of a story behind that name and there’s about four I try to inject into just about every self-injection game lead I can but that’s a different story for a different time. I’ll tell you now, memory has not served me well and it did not do my skills with the game justice as I was expecting things to kind of go a certain way and they most certainly don’t.Read More


Tony Hawk’s Pro Skater 5 Looks Like a Hot Mess

Posted on September 29, 2015 by Rae Michelle Richards

Skinned knees, sore joints and maybe the occasional broken bone are all expected hazards when learning to skateboard but how about glitching through the walls and stuttering back and forth? From early first hand reports the retail version of Activision’s Tony Hawk’s Pro Skater 5 is absolute mess.  What happened, Bird Man?

Activision’s revival of the long dormant Tony Hawk’s Pro Skater franchise shipped to retail this morning and it sounds like the game turned out to be a complete bail. With reports (and YouTube videos) of skaters glitching back and forth on the rails, to riders clipping through the environment it looks like the developers may have let more than a few minor bugs slip through the certification process.

As of the time of writing there are more than few threads over on the Tony Hawk’s Pro Skater Reddit warning potential buyers that they should “know what you’re signing up for” before putting down $60 for the game. Reports have varied from the aforementioned bugs to a large 7 gigabyte patch that’s nearly double the initial install size of the game being available out of the box.

It is no wonder Activision hasn’t supplied us or many other press outlets with review codes for Tony Hawk’s Pro Skater 5. We’ve sent multiple requests for a review code and will update this article if we hear anything back from the publisher.

Perhaps you should do a 180 if you approach this game at your local GameStop? If you’re having issues with THPS5 we’d love to hear from you!

Check out some of the glitch videos below.

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