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Tom Clancy’s The Division 1.6 Patch Notes Released Ahead of New Expansion

Posted on January 21, 2017 by Rae Michelle Richards

The streets of the desolated New York City in Tom Clancy’s The Division seemed barren for months until this falls 1.4 patch which saw thousands of agents descend into the chaos filled streets once more thanks to a number of positive changes to the game by Ubisoft & Massive Entertainment. Now the devs hope to not only retain players but provide lapsed agents with even more of a reason to come back to the game as they drop the next paid expansion – Last Stand.

Manhattan’s Dark Zone was supposed to be a bit of a WildWest with the possibility of rogue agents killing you and enhanced NPCs that safeguard some of the games’ most coveted loot. Unfortunately the experience never quite lived up to this promise – thanks in part of a number of folks using auto-aim and other hacks on PC and players trepidation in fighting each other, many simply felt that grouping up together would provide a better experience than facing off versus one another.

With 1.6 Dark Zone areas 7 through 9 will finally be available for agents who are the appropriate level / gear level. These brand new modes will function like the existing Dark Zones 1 –6 with new groups of roaming enemies, new landmarks and a challenging progression that increases in difficulty the further north your agent wanders in DZ 7 thru 9. Massive Entertainment will also finally allow us to fast travel between Dark Zone entry locations – rather than traveling to the closest safe house.

Here’s an interesting little quote from the official dev blog about how extraction has changed in the new Dark Zone areas:

The new Landmarks can have multiple waves of enemies spawning after you’ve killed the initial NPC enemies. Clearing Landmarks will now award you with additional loot placed directly into your inventory, bypassing the need to extract it.

Alongside these new Dark Zone areas are brand new contaminated areas where your built-in filter will not be able to completely protect you. Players will have to manage their health as well as their ammunition stocks if they’re going to be able to take out the unique Elite Cleaner NPCs that will spawn in the new contained zones before their health runs out. Elite Cleaners will be a world spawn that will occur in the new Dark Zones approximately every hour or so.

A new difficulty is also coming for those players who feel that they might have mastered all of the challenges and activities that the base game has to offer. The legendary difficulty is designed to be the hardest challenge on offer within Tom Clancy’s The Division and will challenge even those who have completed the Heroic Incursions. Legendary difficulty will be available on three specific missions initially: WarrenGate Power Plant, Napalm Production Site and Times Square.

Here is how Ubisoft described the new Heroic content which has been re-worked from the ground up to provide a challenging experience:

You won’t be fighting the same enemies you usually fight in those missions, though. All the previous content has been taken out and replaced with new, powerful and much smarter LMB enemies that use more advanced tactics against you and your team.

Head on to the Ubisoft Blog over for exhaustive details about Tom Clancy’s The Division V1.6 including more details about the Dark Zone enhancements, difficulty levels and Gear Set changes that will affect all characters regardless of level or expansion pass. The devs also went through a lot of detail surrounding the upcoming changes to skill power and how that will affect the healing meta currently used by the community, if you are a serious player it is certainly worth the read.


The Division Update 1.3 & Underground DLC Now Available

Posted on June 29, 2016 by Rae Michelle Richards

The Division

The first of three expansions for Tom Clancy’s The Division – Underground – is now available on the Xbox One, PlayStation and Windows PC. Massive Entertainment’s first paid add-on for the game adds a number of new additions that will hopefully please high-level players who have worked their way up to level 30 and conquered even the most challenging Incursions.

Agents who deploy into the Underground will be tasked to investigate a secret war that is happening below the streets of Manhattan. With our to three friends players can take on randomly generated missions filled with new hazards and traps. A new level 30 incursion is also available in Hell’s Kitchen regarding a weapon that the Cleaners faction might be able to use to shift the balance of power in the Big Apple. Four new gear sets and one new weapon is also added in Underground for high-level agents.

The Underground expansion ships alongside game update 1.3 which is available for free to all players on all platforms. Below are the official notes and trailer for Tony Clancy’s: The Division Underground.



Please note that you must own the Underground DLC to gain access to this content. This is available on June 28 for Xbox One and PC, and August 2 for PlayStation 4.


  • There is a secret war going on in the uncharted and claustrophobic depths of Manhattan. Root out the threat and earn unique rewards.
  • Explore the Underground of New York in solo play or up to four player co-op.
  • Operations: Experience randomly generated levels with all new environmental hazards and traps.
  • Directives: Add a unique twist to your gameplay experience by changing the rules of engagement for both your enemies and your own team and combine more Directives to unlock better rewards.
  • Underground Rank: Earn Underground experience and climb in Rank to unlock new Directives, Operation types, and exclusive Vanity Items.

New Incursion: Dragon’s Nest

  • Travel to Hell’s Kitchen and investigate rumors of a new Cleaner weapon that can wreak havoc throughout Manhattan.
  • You must be level 30 and have completed the mission “General Assembly” to access the incursion.
  • The encounter is balanced for a team of four players outfitted with high-level gear.
  • Heroic Mode will be available one week after release.

New Gear Sets and Weapons

  • Added four new Gear Sets:
    • B.L.I.N.D. – Control the battlefield with an improved Pulse skill and flashbangs with this hybrid gear set.
    • DeadEYE – Dictate long-range engagements with powerful critical strikes or accurate headshots.
    • FireCrest – Set your enemies ablaze with this offensive gear set.
    • Reclaimer – Boost your entire group with the ultimate support set.
  • Added one new Weapon:

    • B.L.I.N.D. System MDR Rifle: Please note that while it will be implemented in the game, you will not be able to acquire it until a future update.


The Division Has The Potential To Get Quite Repetitive

Posted on March 9, 2016 by Rae Michelle Richards

The Division

Yesterday saw the launch of one of the most anticipated new gaming IPs in some time, Tom Clancy’s The Division. Like many other eager players I set aside time in my schedule to try out the full version of the game after putting several hours into the two betas that Ubisoft held earlier in the year and I was psyched to see what the full version had to offer. I woke up yesterday morning at 4 AM and after a few false starts I’ve logged just over 4 hours in the game as of the writing of this post.Read More


The Division’s Graffiti Enters The Real World For A Limited Time

Posted on March 8, 2016 by Rae Michelle Richards

The Division

Monorex, the team who designed all of the in-game graffiti that is on display throughout the streets of an infected New York City, have brought some of their designs into the real world for a limited time. The Shoreditch Art Wall in London England will play host to real world versions of several art assets from the game for the next five days to celebrate the launch of Tom Clancy’s The Division on Xbox One, PlayStation 4 and Windows PC.

To help further connect this art display with the game the crew at Monorex will be adding a layer of bank notes onto the Shoreditch Art Wall to draw parallels to the fictional plague spread through $1 USD banknotes  that wreaks havoc on Black Friday in The Division’s campaign.  Passersby who pluck banknotes from the Art Wall will have the chance to win copies of Tom Clancy’s The Division or even Xbox One consoles.

Regarding the artwork Project Lead on the Shoreditch Art Wall promotion, Holly Cooper, had this to say:

“First and foremost, we wanted this to be a piece of art. New York is such a familiar place; it’s this huge, shining example of a city at the height of civilisation.  That’s what makes the setting of the game in a mid-crisis Manhattan so compelling and believable”

Alongside the announcement of the Shoreditch Art Wall promotion in London Ubisoft’s YouTube Channel also posted a brief video so that all of us can see the excellent artwork on display.

[youtube id=”66zm-RjF6ls”]

Source: Ubisoft Press Release


The Division Day One Patch – V 1.01 – Details

Posted on March 7, 2016 by Rae Michelle Richards

Ubisoft’s upcoming MMO/third person shooter, Tom Clancy’s The Division doesn’t even go live on consoles or PC for another 17 hours but the development team has already detailed the game’s day one patch.

No file size for the mandatory patch has been given but we do have a complete list of all the changes and upgrades it brings. After the patch has been applied agents will be able to set custom “outfits” – allowing them the swap between pre-defined sets of equipment. A new help system allows players to see which interactive tooltips they’ve viewed and also allows them to be reviewed. Subtitles were added to the audio logs hidden throughout the game. Also several issues with the game’s lighting system have been addressed including the fact that traffic lights did not cast lights correctly.

Below are the full patch notes as per The Division’s launcher on Windows PC


  • Now displays as a grid making it much easier to browse items
  • “Outfit Sets” option added to quickly equip all the items in a set
  • “Inspect” feature added


  • Fixed several lights that did not cast global illumination
  • Fixed missing volumetric lights on traffic lights
  • Illuminated signs now cast actual light
  • Improved atmospheric haze in several time and weather combinations
  • Improved night time lighting and contrast
  • Adjusted exaggerated rim light shader on characters
  • Improved car window reflections
  • Improved Screen Space Ambient Occlusion to be more pronounced


  • New “Mission Overview” has been added to the Mega Map
  • Contaminated zones will now display the required filter level on the Mega Map
  • Field data with audio will automatically play when you pick them up
  • If you start listening to Field Data audio from the menu, you can keep listening outside the menu
  • Subtitles added for all Field Data that plays audio
  • Mission entrance menu usability has been improved
  • Significantly increased the number of crafting materials obtained from loot crates
  • The icon for landmarks in the Dark Zone has been changed and now indicates if non-player enemies are present or not


  • New “Help” menu is now available in the Settings menu. It stores all the loading screen and context sensitive tips
  • New tutorials added for certain gameplay features and mechanics (these can be switched off in the Options menu)
  • Added information to the in-game loot pickup UI that displays why an item can’t be picked up
  • The deployable turret no longer targets non-rogue players and doesn’t damage neutral players caught in the line of fire
  • Skill modifiers have been added directly to gear (previously only available on gear mods)


  • Fixed glitches that could be exploited by players to gain an unfair advantage in the game (such as invisibility, shooting through walls, etc)
  • Extended server-side checks to detect any illegal actions from the game client, limit their impact in the game and track down the perpetrators
  • Fixed an issue on character select screen that resulted in getting stuck with a specific combination of inputs
  • Fixed a progression blocking issue caused by accepting a group invite at a specific moment during the Base of Operations unlock sequence
  • Players will no longer return all the way back to start screen after creating or logging in to their Ubisoft Club account
  • Fixed remaining bugs that prevented log-in attempts when non-essential services were offline
  • Overall stability increased
  • Further backend improvements and optimizations
  • Localization adjustments and bug fixes
  • Additional minor bug fixes and polish

Source: U-Play Launcher


The Division’s Post Launch Content Revealed

Posted on March 3, 2016 by Rae Michelle Richards

Ubisoft has announced that three paid expansions will be coming to Tom Clancy’s The Division after the game launches. The first titled “underground” will hit the June followed by “survival” which is due out in the summer and finally “Last Stand” will come out before the end of the year on all platforms. Each of these expansions, at least based upon the descriptions provided, will differ greatly. Survival seems to have players defending themselves against waves of enemies while underground will have agents exploring the New York City subways.

Here is how Ubisoft’s press release described each add-on:

Expansion I: Underground
Available in June, this first major expansion lets players explore the uncharted underworld of New York City. Players will chase deadly enemies with up to three other Agents through an endless maze of tunnels and subways.

Expansion II: Survival
Available this summer, this expansion will challenge players to survive as long as possible by gathering essential supplies in a very hostile environment.

Expansion III: Last Stand
Next winter, a new threat rises as players and their squad must prepare to defend against a relentless foe.

Not all of the post release content will be paid, however. Ubisoft will also release at least 2 major updates to the game that will add end-game content, new features to the Dark Zone and a brand new item trading system.

Here is a more in-depth description of the Incursion and Conflict free updates:

Incursions: In April, the first free update will introduce the first incursion, a new challenging end-game activity developed specifically for squad play. Teams will be able to test their skills as they face seemingly unstoppable enemies to gain high-level weapons and equipment. This update will also add one of the community’s most-wanted feature, loot trading; allowing players in the same group to trade loot collected during a co-op game session.

Conflict: In May, the second free update will add new features to the Dark Zone and add a new incursion in the iconic Columbus Circle.

Tom Clancy’s The Division will be out next Tuesday, March 8th, for Xbox One, Windows PC and PlayStation 4.

[youtube id=”xbpjzGXNPFA”]


The Division’s Highly Detailed 60 FPS PC Trailer

Posted on February 27, 2016 by Rae Michelle Richards

Get ready for some high-octane action scenes ripped right from the Windows PC version of Tom Clancy’s The Division. If you’re playing on PC and have the hardware this game look absolutely breathtaking and this new trailer proves it! Load up the embedded video below and see with your own eyes what a contaminated post-order New York City looks like in 1080p.

[youtube id=”UtynOSw446o”]


Will your rig run The Division? Here are the recommended specs for high settings as per Ubisoft:

Recommended Requirements

  • Supported OS: Windows® 7, Windows 8.1, Windows 10 (64-bit versions only)
  • Processor: Intel Core i7-3770 | AMD FX-8350, or better.
  • RAM: 8GB
  • Video Card: NVIDIA GeForce GTX 970 | AMD Radeon R9 290, or better.
  • Notebook support: Laptop models of these desktop cards may work as long as they are on-par in terms of performance with at least the minimum configuration.
  • DirectX: Version 11
  • Hard Drive Space: 40 GB available space.
  • Optical Drive: DVD-ROM Dual Layer.
  • Peripherals Supported: Windows-compatible keyboard, mouse, headset, optional controller.
  • Multiplayer: Broadband connection with 512 kbps upstream, or faster.



6.4 Million Players Took Part In The Division’s Open Beta

Posted on February 22, 2016 by Rae Michelle Richards

Ubisoft’s open beta for Tom Clancy’s The Division appears to have been a success with over 6.4 million sleeper agents being activated across all three platforms – Xbox One, PlayStation 4 and Windows PC.  According to Ubi The Division’s open beta was the largest for a new intellectual property.

The amount of players logging into the open beta wasn’t the only statistic that the publisher released as the open beta drew to a close last night. On average testers spent 4 hours and 52 minutes in the game with more than 1/3rd of all play time spent in the PVP Dark Zone regions. That is quite the feat considering that the open beta only contained a limited map and progression system up until level 6.

hashtags data by hashtagify.me

According to twitter trends tracking website hasgtagify.me #TheDivision reached its most popular period over the weekend in the last two months thanks to the open beta.

How many agents do you think will log-in when the full version launches March 8th? Our staff will have coverage of the game starting on day one!



Ubisoft Announced Open Beta For The Division

Posted on February 9, 2016 by Rae Michelle Richards

We’ve got one last chance to try out Tom Clancy’s The Division before the game’s official launch on March 8. The open beta will be available to all PlayStation Network and Xbox Live. In the past Ubisoft has said that some game modes will be locked out for agents who do not subscribe to PlayStation Plus or Xbox Live.

All of the content from the closed beta – which included the Madison Square Gardens Field Hospital single player mission and the Dark Zone multiplayer component up to level six. Agents will also get to try out a second single player mission in the open beta that hasn’t been included in any previous closed test.

Here are the dates for the Open Beta:

Xbox One – Feb 18th

PS4 / PC – Feb 19th

All servers will close at the end of February 21st

For more information make sure to check out the official Division website.



Check Out 15 Minutes of Gameplay From The Division’s Singleplayer Campaign

Posted on February 8, 2016 by Rae Michelle Richards

The closed beta for Tom Clancy’s The Division was so enjoyable that I thought it was more polished and better constructed than the first year of Destiny. Although the beta might be a week behind us we haven’t forgotten what a great experience it was.

I captured over 90 minutes of footage while playing and due to some intermittent internet issues wasn’t able to upload them until today. Below you’ll find 15 minutes of gameplay from the closed beta’s only story mission – the rescue of a very important doctor from the Madison Garden field hospital.

Look forward to more Tom Clancy’s The Division coverage as the game’s March release date draws near.  For those wondering this footage was captured at 720P with high settings and a 30 FPS lock on the final video for consistency’s sake.

[youtube id=”PT9WoMwvH10″]


The Division Does A Lot of Things Right That Destiny Year One Got Wrong

Posted on February 4, 2016 by Rae Michelle Richards

The Division

Over the weekend, I got a chance to take part in Tom Clancy’s The Division closed beta on PC with some staff members. The three of us were lucky enough to get into to Ubisoft’s massive stress test and I’m happy to report that not only was Ubisoft’s test apparently a success but my brief few hours with The Division showed that the game has a lot of promise in areas that recent releases like Bungie’s Destiny failed to deliver upon.Read More


Reminder: The Division Beta Pre-load Is Now Available

Posted on January 26, 2016 by Rae Michelle Richards

The Division

Just a gentle reminder that if you have guaranteed access to the Tom Clancy’s The Division beta that runs this weekend that your pre-load is probably available. Redemption varies between platforms and if you didn’t get guaranteed access through pre-ordering the game and you are on the “wait list” then these might not apply to you just yet. For those on the wait list, keep checking your email inbox.

On PC:  Log into U-Play, select “Games”, then select “The Division Beta”
On Xbox One: Check your download histories if your email for instructions on redeem instructions
On PlayStation 4: After redeeming your beta code on the official website it should show up in your download history / PS4 library after today’s PSN Update

We’re already pre-loading the beta on Windows PC so we can bring you coverage this weekend. On PC the beta clocks in at 26.3GB, so you should probably start your downloads soon!

Tom Clancy’s The Division beta will allow players to access early content set in Manhattan in this new persistent world always online RPG set after a massive virus sends the United State’s economy into ruin. As a member of “The Division” it is your job to help remain order and re-estblish democracy.


Ubisoft Launches Viral Ad Campaign “Cash Contagion” For The Division

Posted on January 11, 2016 by Rae Michelle Richards

The Division

First spotted on the Ubisoft YouTube channel, the publisher has launched what appears to be an attempt at a viral marketing campaign for the upcoming Tom Clancy’s The Division.

If you live in Europe you can take a photograph of a British Pound of EURO bank note and input the serial number into the Cash Contagion website to supposedly see how far the bill has traveled around the world and the amount of bacteria present in the banknote.

In Tom Clancy’s The Division a contagion has spread throughout the United States of America that has caused the collapse of all vital services within the span of 5 days. As part of the Strategic Homeland Division (or the division) players must help stop the effects of the contagion and maintain order within society.

What do you think of this attempt at an (almost literal) viral marketing campaign? Currently the site only supports European currencies so we couldn’t try it out for ourselves.

[youtube id=”_NV2bysS5Jk”]


Humble Tom Clancy Bundle 2 Sneaks Into View

Posted on January 7, 2016 by Rae Michelle Richards

The Division

Humble Bundle’s latest tiered selection of games once again selects titles from series bearing the name of late author Tom Clancy. Whether you are going to be planning missions for Team Rainbow or sneaking down corridors as Sam Fisher  there are a number of games available at a few price points.

Interestingly the “beta the average” tier also includes beta access to Tom Clancy’s Division on PC later this year.

Here’s the full list of available of titles:

$1 or more

  • Tom Clancy’s Rainbow Six (1998)
  • Tom Clancy’s Rainbow Six 3 (2003)
  • Tom Clancy’s Rainbow Six Vegas (2006)
  • Tom Clancy’s Splinter Cell: Chaos Theory (2005)
  • Tom Clancy’s Ghost Recon (2001)

Beat The Average

  • Tom Clancy’s Rainbow Six Vegas 2 (2008)
  • Tom Clancy’s The Division beta access (Unreleased)
  • Tom Clancy’s Splinter Cell: Conviction (2010)
  • Tom Clancy’s Splinter Cell (2002)

$10 Or More

  • Tom Clancy’s Splinter Cell: Black List (2013)
  • Tom Clancy’s Ghost Recon: Future Solder (2012)

Quite a lot of entertainment to be had for $10 if you don’t mind the slightly right wing militaristic agenda that Clancy’s novels, and so some extent games drove home. Personally I was a huge fan of the first Rainbow Six – on release it was quite innovative with its planning phases and A.I.

It should be noted that all of these games require U-Play.


15 Titles Coming To The Xbox One In The Future

Posted on November 25, 2013 by Joshua Rust

The Xbox One launched in 13 markets with 22 games available at launch, 10 of those being exclusive titles. But what does the future hold for the Xbox One? Microsoft has released a new trailer showing off what it has in store for gamers in the months to come. Titles like Titanfall, Kingdom Hearts 3, and Fable Legends to name a few.

[youtube id=”mhDo7igDbSc” width=”600″ height=”350″]

A few of these will be exclusive and some will have exclusive content first on Xbox One. Which of these titles are you most excited about?


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