Over the past week I’ve been playing 2016’s DOOM on the Nintendo Switch and this game… just wow, what black magic did Bethesda use to make a game as visually striking and visceral work on Nintendo’s hybrid tablet? Players new to this iteration of the classic FPS franchise will find themselves in the boots of the Doom Slayer, an unnamed marine who loves nothing more than ripping the limbs off of demons and splattering their guts across the floor. DOOM exists for two...
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DOOM Rips & Tears Its Way On To Nintendo Switch Today
Have you wanted to take id Software’s 2016 FPS masterpiece DOOM on the road with you? Now you can, complete with the game’s competitive multiplayer mode intact. Today’s release is part of Bethesda’s support of Nintendo’s unique hybrid console. Which includes not only today’s release of DOOM but also the upcoming release of The Elder Scrolls V: Skyrim on November 17th and Wolfenstien II sometime in early 2018. DOOM was one of last year’s most noticeable releases for several reasons. First and foremost...
Continue reading...An Extended Look At The Cancelled Doom 4
Last year’s Doom reboot was both a critical and commercial success that build upon the gruesome nature of the franchise’s past while introducing new mechanics like weapons with secondary modes and dismemberment. Before the “back to basics” reboot of “Doom” there was a numbered sequel in development at id that would see multiple iterations and reboots in the midst of a buyout by Zenimax (owners of Bethesda). Detailed in an excellent piece by Kotaku’s Jason Schreir in...
Continue reading...Zenimax Buys Doom Co-Developer Escalation Studios
Zenimax, the parent company of publisher Bethesda Softworks, announced recently that they have acquired Dallas-based developers Escalation Studios. If you haven’t heard of the folks at Escalation Studios before I wouldn’t blame you but they have worked on a number of smaller titles as well as collaborated with other studios on AAA titles. Most recently they worked alongside id software on the 2016 DOOM Reboot and prior to that their website states that they’ve collaborated on the...
Continue reading...Hiring A Monetization Expert Won’t Save DOOM But It Could Improve Quake Champions
Id Software, developers of this year’s breakout shooter DOOM and the upcoming Quake Champions, are looking to bring aboard an expert on in-game monetization according to a recent job posting found online. While it is highly improbable that this will have any impact on DOOM’s existing player base it could have ramifications for the mostly still under wraps Quake project that is supposed to have a larger presence / possible release next year. The responsibilities of the...
Continue reading...DOOM Single Player Review: (Chain)Saw Me Up Inside
After following id Software’s DOOM revival for more than two years I finally got the chance to chew through the lengthy campaign for this reimagining of the 1990s FPS classic. While the reception of the game’s multiplayer component have been met mostly with jeers the single player surprised critics and fans alike. Now that the game is available at hefty discounts should you reenlist with the United Aerospace Corporation or sit this one out? Unlike the over decade’s...
Continue reading...DOOM’s First Paid DLC – Unto The Evil – Arrives
Bethesda has released the first downloadable content for id Software’s DOOM on PlayStation 4, Xbox One and Windows PC. The $15 USD DLC pack is called “Unto The Evil” and it adds 3 new maps to the multiplayer, one new weapon, a playable demon and new color sets for player armor. Unto The Evil won’t be entirely gated behind a paywall – thanks to Bethesda’s “PartyPlay” system the host of a multiplayer loby is able to share...
Continue reading...DOOM Developers Rollout Vulkan Graphics Options, Boosts Performance On Older Hardware
ID Software has released a major patch for this past May’s DOOM which enables support for the Vulkan graphics API. To the casual observer, this may be unexciting news as games typically support a number of graphic options ranging from DirectX 12, Open GL to Open CL. Vulkan isn’t just a new alternative for developers but may also provide large benefits for players on older hardware. Vulkan will allow players on newer graphics cards, like the Radeon...
Continue reading...Doom’s Multiplayer to get revamp
Most people (including Rae) who played the single player campaign of DOOM said “wow this is good” but then found the multiplayer to be lackluster, generic, and boring. Some of the complaints were legitimate and the internet was full of players trying to get their money’s worth out of a crappy game with little online content, while also having to contend with cheaters and a lack of standard features like custom games. Speaking to Eurogamer, executive producer Marty...
Continue reading...Early DOOM Campaign Impressions: “Absolutely Brutal”
I’ve been following id Software’s revival of the granddaddy of First Person Shooters, DOOM, since it was announced over two years ago. After the rather bland looking E3 campaign demos from last year, there was relative silence about the single player content right up until a few weeks before the game’s release. After spending 3 hours with the single-player mode into the wee hours of the morning I’ve got some initial impressions to share.
Continue reading...WHOA! The New DOOM Looks Incredible!
Over the past few weeks we’ve heard lots of complaints about the new DOOM, of course based on multiplayer. Fans have felt let down that it didn’t seem like DOOM. News got worse when it turned out review copies wouldn’t be released until launch day. What we didn’t expect was the campaign to look like a huge SMASH HIT! The recent launch trailer was a nice touch and gave rise to gamer curiosity. What were we missing...
Continue reading...DOOM Launch Trailer Asks Us To Fight Like Hell
We didn’t really have a good idea about what DOOM’s single player would be like, outside of the DOOM single player demos from last year’s E3. That all changed with the recent 2 hour live-stream hosted by Bethesda where we learned new details like the fact that sometimes, especially on custom Snap-map game types enemies will fight amongst themselves before getting to you. Some fans have described the gameplay as “fairly large open sections with enemies sprinkled...
Continue reading...The Many Boothes, Game Stations & Custom Stuff From PAX East
The Penny Arcade Expo floor is absolutely massive and it’d almost be impossible for one person to see every game, exhibit and custom piece of kit being shown off. Over the course of the last three days I’ve checked out everything from hardware manufacturers, to Square Enix’s latest offerings to the Indie Mega Booth in search of some of the coolest stuff to be found on the show floor. Fionna shot an excellent 7 minute floor walkthrough...
Continue reading...Doom open beta extended
If you aren’t our own Rae Michelle, you are probably enjoying the DOOM beta this weekend. Its blend of rockets, fast movement, cosmetics and unlocks seems to have made someone happy as its overlords, Bethesda softworks (yes the skyrim people) have decided to extend it to 11:59pm ET. on April 18. Personally I havent been able to get in to it at all, as this weekend saw the Overwatch beta as well as a bunch of other...
Continue reading...Doom open beta to kick off this weekend
Doom’s closed beta was just a couple of weeks ago, but already developer Bethesda are opening up their new game to the masses. An open beta will begin later this week (April 15th) and its going to last two days. Fragging will be plentiful as all players will be welcomed in, with nothing but an age gate to prevent you from seeing the new masterpiece from the creators of Skyrim. We even have a new trailer just...
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