October 2012

Prepare For Operation: Overdrive In Mass Effect 3 This Weekend!


Posted on October 5, 2012 by Joshua Rust

Another weekend, another Mass Effect 3 operation weekend. Announced on the Bioware blog, here are the details of Operation: Overdrive:

Based on intel recovered during Operation PATRIOT, we are anticipating a massive strike from the Reapers on multiple fronts. Our information officers and special-ops teams stationed behind enemy lines require immediate extraction.

Squad Goal: Full extraction on any map at any difficulty in 20 minutes or less. Squads can be any size.

Allied Goal: Complete 200,000 extraction waves on any difficulty. Squads can be any size. Full extraction not required.

Special Circumstance: None

Squad Goal Success: All squad members awarded a Commendation Pack

Allied Goal Success: All players awarded a Victory Pack

So will anyone be participating in this weekends operation?


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Release Date For The Unfinished Swan Is Announced


Posted on October 5, 2012 by Broken Joysticks

To refesh your memory, The Unfinished Swan was an indie game which was briefly mentioned in a few different game conferences from developers Giant Sparrow. You control a boy named Monroe in a entirely white space environment and he is chasing after a swan that escaped a painting his missing mom left him. Equipped with a paint gun, he can use it to paint the world black to reveal the geometry of the world to navigate.Read More


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Mass Effect 3 Gets A Massive Multiplayer Expansion


Posted on October 4, 2012 by Joshua Rust

Just when you thought the universe couldn’t get any bigger in Mass Effect 3, Bioware/EA comes out of nowhere and announces a new multiplayer expansion (called Mass Effect 3: Retaliation) that lands on October 9th.

But what is included in this, the biggest multiplayer expansion yet, you may ask? Well, there are 6 new maps, 16 new characters, new enemy type: The Collectors, new weapons to collect, new “challenge” feature, and each map will receive “environmental hazards” to make things a little tougher.

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For more details, continue reading on after the break!

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Nintendo Announces 3DS Digital Releases for 2012


Posted on October 4, 2012 by Jeff Wade

Nintendo fans in America might not have gotten the fancy broadcast and official Nintendo Direct that their European breathren received  but  NoA outlined their 3DS digital release for the rest of the year this afternoon.

The biggest surprise came in a sequel to the eShop’s best game Pushmo in the form of Crashmo, coming November 22. The sequel keeps the same pushing and pulling puzzle mechanics, but blocks will fall out from under others offering a twist on the first game’s mechanics. Previously announced Fluidity: Spin Cycle and NightSky will also hit the eShop this year.

Three of the four games in Level 5’s Guild o1 collection will be released as separate digital releases in America. Suda 51’s shooter Liberation Maiden, Yoot Saito’s simulation Aero Porto and RPG Crimson Shroud will band together in journeying to western shores.

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Medal of Honor Warfighter Open Beta This Weekend


Posted on October 4, 2012 by Rae Michelle Richards

Still sitting on the fence about EA’s Medal of Honor Warfighter? An open Beta for Xbox Live gold members will go live tomorrow morning and last until Sunday. For Canadians, like me, this means a Thanksgiving filled with bullets, kills and certainly swearing teenagers over Xbox Live headsets.

The beta features a territories style gameplay mode called ‘Hospot’. This mode has two opposing teams rushing to secure moving control points, similar to a king of the hill match. Only one map will be playable in the beta, ‘Sarajevo Stadium’, which takes place in Bosnia.

Will you be gearing up to join the battle? The Battlefeild 3 Beta last year was a huge deal and lasted 2 weeks. I don’t really see Warfighter drumming up the same buzz.


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Hitman: Absolution | Introducing The Kill


Posted on October 4, 2012 by Jesse Lord

IO Interactive, developers of Hitman: Absolution, have released another “INTRODUCING” video, this time showing all of us the multifarious ways in which we can dispatch our targets.  True to the assassin’s code, killing is very easy, but the rub is getting away without being found or accused.  Some people might like going in guns-blazing and leaving no one left to ask questions or make accusations, but others might like making things look like an accident.  Perhaps others would take a complete stealth approach, getting alone with the target, relieving him or her of their life and disposing of the body so no one is the wiser.  But enough from me right now – here’s the video:

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ClaDun x2 | Review


Posted on October 3, 2012 by Les Major

ClaDun x2 is a fun and portable (if you’re playing the PSP version) adventure in the latest action RPG system from NIS. Much like the PS3 release of Legasista on PSN, ClaDun x2 lets you explore random dungeons, enjoy an unfolding classic NIS storyline and get to know a complex but enjoyable system.Read More


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Cliff Bleszinski Is Saying Goodbye To Epic Games


Posted on October 3, 2012 by Seung Lee

The co-founder of Epic Games, the company behind the Gears of War and Unreal Tournament franchises, Cliff Bleszinski, is finally leaving his comfy office seat. It seems that, like Greg Zeschuk and Ray Muzyka of BioWare, Bleszinski is deciding to write a new chapter in his life story. Founder of Epic Games Tim Sweeney states, “In 20 wonderful years with Epic, Cliff Bleszinski has grown into a true design luminary, and his contributions to the Unreal and Gears series have helped shape the game industry into what it is today. Cliff leaves Epic with our gratitude for his many contributions, and our wishes for continued success in the next chapter of his life!”

It’s a shame to see another established figure in the gaming industry leave, but hopefully we’ll get some news on just what, exactly, Bleszinski plans on doing in the future. For the full scoop, check out Epic Games’ official announcement here.


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Monster Hunter 3 Ultimate Will Live Up To Its Name


Posted on October 2, 2012 by Seung Lee

While Capcom’s Monster Hunter games have always been praised more for their gameplay, rather than their graphics, it seems as though that’ll change for the upcoming Monster Hunter 3 Ultimate. MH3U will apparently be running in 1080p and supporting 5.1 channel sound, which is actually revolutionary for the series.

Monster Hunter 3 Ultimate is set to release on the Wii U and 3DS, sometime in March next year. The Wii U version will include online play via Nintendo Network servers, but the 3DS won’t. Check out Tale Tale Source for the source, if you can read Japanese.


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Details On The Upcoming Mass Effect 3 Patch


Posted on October 2, 2012 by Joshua Rust

I haven’t seen a list this long of patches since Obsidian Ent. patched up Fallout: New Vegas. While there is no official release date on this, Bioware has stated that its tentative date is this Thursday. So I guess we will know when we pop in Mass Effect 3 and see the update huh?

The list, as I stated before, is very long. So check after the jump for the list.

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Trailer For Episode 4 of The Walking Dead Stumbles In


Posted on October 2, 2012 by Joshua Rust

While Telltale announced a short while ago that all five of The Walking Dead episodes would be hitting retail, for those of you who can’t wait for that…episode four is coming soon. To tide you over until it releases, here is the new trailer for The Walking Dead: Episode 4.

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For even more information on the next episode, continue reading after the break to see what Gary Whitta, former editor-in-chief of PC Gamer magazine/writer of The Book of Eli, had to say about it on the Playstation Blog.

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Tomb Raider | FINAL HOURS EPISODE 2: Origins of a Story


Posted on October 2, 2012 by Jesse Lord

Square Enix and Crystal Dynamics have released the second FINAL HOURS Episode, titled Origins of a Story, today.  This video series focuses on Tomb Raider and it gives a behind-the-curtain look at the different game development processes and procedures as they get closer and closer to retail release.  This episode specifically focuses on character design and creation.  It features never-before-seen footage from the game, it is hosted at San Diego Comic-Con’s Nerd HQ by none other than the nerd-cred-certified Zachary Levi.  It features lead writer Rhianna Pratchett, narrative designer John Stafford, and creative director Noah Hughes.  They all speak about the heavy pressures that come from taking an already-iconic and fan-favorite character like Lara Croft and giving her a new look, feel and story.  There’s much more to be found in the video, but I will leave you all to it.

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The worst thing about this is the fact that I’m not already playing this game.  What say you, internets?


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Dead or Alive 5 | Review


Posted on October 1, 2012 by Jason Fayta

Version tested:  PlayStation 3

Dead or Alive 5 (hereafter DOA5) is now available on consoles, almost seven years after the previous installment, and it doubles as the series’ debut on PlayStation 3. You have to go all the way back to the year 2000 when Dead or Alive 2: Hardcore graced the PlayStation 2 for the last entry on Sony’s hardware. But before I get too far into the review, I want to talk a little about the father of Dead or Alive, Tomonobu Itagaki.

Tomonobu Itagaki, creator and former lead of Team Ninja, unceremoniously resigned from Tecmo (now Tecmo Koei) several years ago. An outspoken developer and studio lead, his games were known for their uncompromising difficulty, impeccable gameplay, voluptuous ladies, and badass ninja. It’s difficult to go wrong with such an excellent mix. Since his departure, the quality of Team Ninja’s output has been questionable at best, with its strongest effort being the Ninja Gaiden 2 remix, Ninja Gaiden Sigma 2.  Read More


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We Will See a Vita Price Drop Next Year


Posted on October 1, 2012 by Rae Michelle Richards

I think almost everyone can tell that the PlayStation Vita needs a bit of a boost in terms of recognition and sales performance. When your previous handheld outsells its’ successor months after launch, there is clearly a problem. Sony is aware of the marketing problems plaguing their handheld and they promise to address them, next year.

Speaking to Eurogamer, Sony VP, Fergal Gara, essentially confirmed that the device will see a reduction sometime next year. Sony seems committed to the current Vita initiatives such as the recently released Little Big Planet, next month’s Playstation Battle Royal and the upcoming Assassin’s Creed Liberation bundle.  This means that after the holiday rush we will see Sony add “additional value” (read: price cuts) to the Vita.

In part, thanks to IGN, here is what he said:

“So the question is not so much if, but when. We won’t have an across the board price down this Christmas. But what you will see us doing is work very hard with our retail partners to add value to the product to make it more compelling.”


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Star Wars: First Assault Heading To XBLA?


Posted on October 1, 2012 by Joshua Rust

While not officially announced, the evidence is clear that there is indeed a game called Star Wars: First Assault and that it may be heading to Xbox Live Arcade.

The above image has leaked its way onto the internet, but LucasArts still has nothing to say about it. IGN reached out to LucasArts and they all but denied it, stating “It is an exciting time at our company right now, however we don’t have any announcements at this time.”

If that’s not enough proof, it was also trademarked.

So what Star Wars: First Assault actually is, we have no idea. But it’s Star Wars and it’s a video game…so that’s enough to catch our attention! What do you all think it is? A spiritual successor to Battlefront…? We can only hope.


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