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Monster Hunter Generations Ultimate for Switch coming to North America on August 28th

Posted on May 13, 2018 by Jason Nason

Nintendo announced today via social media that the hit Capcom game Monster Hunter Generations Ultimate, known at Monster Hunter XX in Japan, is finally coming to North America.

The game will be released for the Nintendo Switch in North America on August 28th.

For the first time, gamers have the flexibility to play both local wireless and online multiplayer with up to three other hunters – whether playing at home on the big screen or on the go in handheld or tabletop mode.

Hunters can face off against the series’ largest roster of unique monsters in this nostalgic look back at the series’ beginnings and evolutions. Take on the role of a brave hunter on an adrenaline-fueled adventure challenging larger-than-life beasts. Completing quests will yield valuable resources for crafting countless distinct weapons and equipment fashioned after players’ defeated foes. Along their journey, hunters must defend each of the game’s four villages from major threats known as the Fated Four, plus an even more dangerous new Elder Dragon.

Monster Hunter Generations Ultimate features a blend of classic gameplay and unique new twists, brand new explorable areas and monsters, plus returning fan-favorites like the lightning fast Zinogre and the stealthy long-tailed Nargacuga. This release introduces a new quest level called “G” rank that features even more formidable versions of familiar foes, truly testing experienced hunters’ battle tactics now with different moves and abilities never before seen in the wild!

For newcomers to the series, the gameplay features tons of powerful super moves called Hunter Arts that can be executed with a quick tap on the touch screen. Players can experiment and choose from six different Hunting Styles including two new ones called Brave Style, which rewards players with new moves for landing successive attacks; and Alchemy Style, a support style that grants the ability to create useful items on the fly during combat. Hunters are encouraged to explore and customize the experience between quests to discover their preferred, highly personalized playstyle.

Players of the original Monster Hunter Generations can transfer save data from the previous title to continue their journey in Monster Hunter Generations Ultimate.


War Pike Added To Online Monster Slaying Title Dauntless

Posted on November 22, 2017 by Rae Michelle Richards

Dauntless is an early access online monster slaying, title not unlike Capcom’s own Monster Hunter, series that offers players the chance to take down larger than life enemies using a variety of different weapons.  

The War Pike is a brand-new weapon type coming to the game with this December’s Sharpen Your Skills update. As a polearm the War Pike brings a bit of a difference in terms of gameplay mechanics for seasoned hunters out there who might be sued to the other four weapon classes. Instead of memorizing specific sets of inputs to maximize damage the War Pike allows players to chain basic and heavy attacks together for seamless interwoven combat. As slayers successfully land successive hits their special meter will fill, allowing them to pull off devastating finishing moves. Once a finishing move has been earned it can be stored as a “charge” for use later on, this is especially useful when playing as a party and coordinating strategy together. 

Over on the official Dauntless blog you can read all about how the War Pike works, its role in group content and how it differs from the other four weapon types on offer. 

Dauntless is currently in a paid closed beta available through random key give away or through a $39.99 USD “Founder’s Pack”. It is expected to enter open beta, and eventually fully supported free to play launch, sometime in 2018. 


Monster Hunter Stories | Review

Posted on October 5, 2017 by Meghan Kass

“When a monster strikes, the fearful hide, but the brave? They ride” So goes what should be the motto of all Hunters, young and old. Long time fans of the beloved Capcom franchise, Monster Hunter, might have been fearful at the idea  of the spin-off “Monster Hunter Stories” when first discovered it would be a fairly large departure from the typical Monster Hunter game they have all come to know and love, but what of those who were brave and gave this Monster a ride? Was “Monster Hunter Stories” a pleasant addition? Or was this a bad egg? A closer look at the game will help you judge if this game is a ride worth taking.

“Monster Hunter Stories” has a completely different gameplay from previous titles. Instead of the real time combat usually associated with Monster Hunter games, Stories offers turn based combat instead. When the players comes against a monster or adversary, you pick from a selection of attacks. You can pick from power, speed or technical attacks and if you are successful in head to head combats with the enemy via a rock, paper, scissors type game you will raise your kinship points and be able to ride your monster and perform a special attack. If you chose to ride without performing a special attack immediately, you can further raise your kinship points and perform an even stronger special attack. Occasionally during battle there is also QTE type events where you must win at butting heads against your opponent by repeatedly tapping the A button. Another event is the air showdown where you press L and R to win and finally we have breath blast that require you to rotate the circle pad quickly. Doing this gains you extra damage and points for your Kinship meter. This may be a compete departure from past Monster Hunter combat but it is a unique, fun and easy going experience.


Another element of gameplay that is new to Monster Hunter is the element of collecting and hatching eggs. Throughout your adventures as a monster rider, you will locate monster nests. These nests contain an assortment of eggs for you to chose from. These eggs can contain herbivore or carnivore monsters and if you collect them, you can hatch them and build up your monster team. Some sub-quests also require particular types of eggs. As with many RPGs, there is a multitude of sidequests you can go on and jobs you can undertake. From collecting the dropped loot from certain monsters, to types of eggs, to specific crafting material there is always something that needs to be done in between main story quests.

The story is cute, even if it is fairly standard for a JRPG. You are a green horn rider and of course, you are now ready to leave your village and see the world. You get caught up in major world changing events and conflict happens within your social circle. It is clear that story was less of a priority than world building and gameplay, but it works for this game. This game aims for easy going fun and it hits the mark. The only minor issue was for non New3DS users, players might have some performance issues, but nothing game breaking as far as my understanding goes. Draw distance has also been a bit of an issue, as even I had the occasional NPC or enemy seemingly sneak up on me as I get closer.

Overall, if you are a fan of cute JRPGs or the Monster Hunter world, this game should be given a chance. It has charm, fun and a sweetness to it that is executed wonderfully. This game could have been a disaster if put into hands that clearly didn’t have a love for the world of Monster Hunter, but luckily the creators of this game showed care and respect for Monster Hunter while putting their own spin on it for a new ride that need not be feared.



Monster Hunter Stories | IMPRESSIONS

Posted on August 14, 2017 by Jason Nason

When I write these ‘Impressions’ posts about upcoming games they’re almost always based on a pre-release demo edition of a game. They’re meant to be somewhat of a preview of the game as usually demos give you a taste of the gameplay and mechanics so you’ll know what to expect going into a game. More than just watching some gameplay online it’s a way to get a hands on with the game.

Rarely am I as impressed with a game based on a demo as I am with Monster Hunter Stories. This game is beatutiful.

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Monster Hunter Stories coming September 8th; demo out next week

Posted on July 31, 2017 by Jason Nason

Nintendo announced today that upcoming adventure game Monster Hunter Stories for Nintendo 3DS family of systems launches on September 8th. And while there is no official word the accompanying amiibo will also likely be released at the same time.

The game features turn-based battles, a departure for the series. Here’s the synopsis for the game:

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Monster Hunter Generations demo coming June 30th

Posted on June 15, 2016 by Jason Nason

Today Capcom announced a few new tidbits for the upcoming action RPG Monster Hunter Generations. First and foremost a demo will be making its way to 3DS systems prior to the July 15th launch date.

Two weeks earlier a downloadable demo of Monster Hunter Generations, which features three monsters of varying difficulty levels for both new and experienced players, will be released. The demo will come with options for local and online multiplayer (1-4 players).

Players are encouraged to join up with others and start with the newly introduced Great Maccao, then attempt to face the beguiling new owl-like monster Malfestio, all before truly testing their mettle against the fan-favorite Nargacuga. The demo will be available for all gamers to download on the Nintendo eShop on June 30th.

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The Monster Hunter Generations hunt begins July 15th

Posted on May 12, 2016 by Jason Nason

Capcom announced that Monster Hunter Generations will launch in North America on July 15th for the Nintendo 3DS. A NEW Nintendo 3DS XL Monster Hunter Generations Edition also launches on the same day.

The New Nintendo 3DS XL Monster Hunter Generations Edition comes in a beautiful blue hue and features artwork of the game’s Fated Four, an elite group of powerful new monsters. Players can get straight into the action with enhanced graphics, fluid camera control options with the C-stick functionality, and mappable ZL and ZR buttons for Hunter Arts offered on New Nintendo 3DS systems.

The new hardware isn’t a bundle however, so the game doesn’t come pre-installed in the hardware. The game will need to be purchased separately from the new hardware.

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Monster Hunter 3 Ultimate Will Live Up To Its Name

Posted on October 2, 2012 by Seung Lee

While Capcom’s Monster Hunter games have always been praised more for their gameplay, rather than their graphics, it seems as though that’ll change for the upcoming Monster Hunter 3 Ultimate. MH3U will apparently be running in 1080p and supporting 5.1 channel sound, which is actually revolutionary for the series.

Monster Hunter 3 Ultimate is set to release on the Wii U and 3DS, sometime in March next year. The Wii U version will include online play via Nintendo Network servers, but the 3DS won’t. Check out Tale Tale Source for the source, if you can read Japanese.


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