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Injustice 2 Ultimate Edition Comes To Steam


Posted on November 15, 2017 by Rae Michelle Richards

Injustice 2 Launch Trailer

Nether Realm Studio’s second DC superhero brawler Injustice 2 comes to Windows PC with the release of Injustice 2: Ultimate Edition on Steam.   

Featuring a roster of 28 heroes in the base version of Injustice with new faces like Blue Beetle, Atom and Starfire joining the ranks of returning DC mainstays like Batman, Superman, the Joker and the Flash. An additional 13 characters have been released following the game’s initial May 2017 release on Xbox One and PlayStation 4 with the Teenage Mutant Ninja Turtles being the latest cross-over heroes to be announced for the Injustice franchise. 

Returning Heroes / Villains 

  • Aquaman 
  • Bane 
  • Batman 
  • Black Adam 
  • Catwoman 
  • Cyborg 
  • Flash 
  • Green Arrow 
  • Green Latern 
  • Harley Quinn 
  • Joker 
  • Superman 
  • Wonder Woman 

New Heroes / Villains (Base Game) 

  • Atom 
  • Atrocitus 
  • Black Canary 
  • Brainiac  
  • Captain Cold 
  • Cheetah 
  • Deadshot 
  • Doctor Fate 
  • Enchantress 
  • Firestorm 
  • Gorilla Grodd 
  • Poison Ivy 
  • Robin 
  • Scarecrow 
  • Supergirl 
  • Swampthing 

Additional DLC Characters 

  • Brainiac 
  • Black Mantra 
  • Darksied 
  • Raiden 
  • Red Hood 
  • Star Fire 
  • Sub-Zero 
  • Hellboy (unreleased) 
  • TMNT (unreleased) 

Injustice 2 comes in two different variants, for $49.99 CDN you’ll get the base game with all of the modes and all of the characters listed in the “base game” lists above. For $119.99 CDN you receive the base game, the seven DLC add-on characters and six Ultimate Edition exclusive skins that transform existing heroes into versions of other DC superheroes no otherwise featured in the game. Individual characters are sold at $7.99 CDN or can be bundled together in two “Fighter Packs” which are sold for $29.99 CDN a piece. 

If you want to know if your gaming rig is mighty enough to run Injustice 2, here are the minimum and recommended specs: 

MINIMUM:

    • OS: 64-bit Windows 7 / Windows 10
    • Processor: Intel Core i5-750, 2.66 GHz / AMD Phenom II X4 965, 3.4 GHz or AMD Ryzen™ 3 1200, 3.1 GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA® GeForce™ GTX 670 or NVIDIA® GeForce™ GTX 1050/ AMD® Radeon™ HD 7950 or AMD® Radeon™ RX 550
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 52 GB available space

RECOMMENDED:

    • OS: 64-bit Windows 7 / Windows 10
    • Processor: Intel Core i3-2100, 3.10 GHz / AMD FX-6300, 3.5 GHz or AMD Ryzen™ 5 1400, 3.2 GHz
    • Memory: 8 GB RAM
    • Graphics: NVIDIA® GeForce™ GTX 780 / AMD® Radeon™ R9 290 or RX 570
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 60 GB available space

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Microtransactions Outpacing Game Sales Sets a Worrying Precedent


Posted on November 9, 2017 by Rae Michelle Richards

You might have already heard the news yesterday: Ubisoft mentioned on their Investor’s Call that “Player Recurring Investments” (read: microtransactions) have outpaced the sale of full price and discounted digital copies of their games for the first time ever. In terms of raw numbers of the 343 million euros the company made from their digital businesses 175 million Euros were the result of “Player Recurrent Investments” (which include microtransactions, add-on DLCs, Rainbow Six Siege Season Passes, subscriptions and those sorts of things). The 83% rise in microtransaction purchases over the past year for Ubisoft could signal the tipping point where small recurring payments within the AAA games we play outpaces traditional complete products for the foreseeable future. 

I’m certainly not calling this the “death of the $60 game” or “the decline of games as a complete product” but there is no denying that over the past year major game studios have tried to forcefully inject smaller purchases into franchises that have not been known to use the previously mobile only lootboxes / battle crates / whatever you’d like to call them. What started with cosmetic item crates in Overwatch has quickly morphed into Warner Bros Interactive selling Legendary Orcs for real money in Shadow of War, players being able to purchase level-ups and weapon power in Fortnite‘s PVE mode and most recently random lootbox exclusive mount skins in ArenaNet’s Guild Wars 2.  

A slide outlining the “digital revenue split” between Digital Distribution and Player Recurring Investments.

Tempting players with the chance of highly coveted items, exclusive skins and other valuables for only a small amount of cash does sound an awful lot like gambling. Yes, there is no chance of getting “nothing” when you purchase an Overwatch loot box but the disappoint that comes when you open a box that contains nothing but duplicates, sprays and the occasional voice lines became such a meme within the community that the Overwatch team found it necessary to fiddle with the odds found within loot boxes so that duplicates are less prevalent. 

While I’m on the topic of odds – popular public contests like Mcdonald’s Monopoly, Casino tables and slot machines in British Columbia and other games of chance have to clearly outline the odds that a player faces before they make their decision.  The gaming industry has not faced threats of regulation when it comes to disclosing odds to players in North America yet but the Chinese government is well ahead of us and passed a law requiring game makers to disclose the odds of “random drops” within their titles. In the Chinese version of Overwatch you have the probability of one “legendary item” (the highest rarity) for every 13.5 loot boxes. If you try to roughly convert that to $USD or time spent depending on the calculations used you’re either spending $7.99 USD (for 14 lootboxes) or roughly 20 hours of gameplay time FOR THE CHANCE of unlocking a legendary item, not necessarily the one you want. 

Are we at a turning point? Only time will tell but here’s hoping that the discussions around microtransactions, gacha style loot boxes and random chances for real world money within gaming face some kind of regulations in the near future. I know personally I’ve spent a good chunk of spare change on loot boxes and microtransactions over the past year and I don’t feel any happier or better off since I did. It would have been nice to know that to get that Soldier 76 Grillmaster Skins during the first summer games would have cost me 20 hours of my life just for the chance… 

Pictured in the header: Overwatch’s loot boxes, Fortnite’s Llamas, Shadow of War’s crates, Tess’ Eververse in Destiny 2, Heroes of the Storm’s loot boxes and Guild Wars 2’s Mount Adoption Certificate. Embedded in this post is an amazing video by Jim “Fucking” Sterling, Son!

 


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Middle Earth: Shadow of War Gets 16 Minute Gameplay Trailer


Posted on March 9, 2017 by Rae Michelle Richards

Warner Bros Interactive released a 16-minute video showcasing a vertical slice of the upcoming Middle Earth: Shadow of War. In this demonstration we get a look at the enhanced nemesis system, the use of spies, rideable mounts and so much more. Usually the gameplay reveals for major AAA titles leave something to be desired but this small section of Shadow of War’s campaign, several hours in, gives viewers a lot to chew on.

Combat appears to be virtually identical to the previous entry in the franchise, Shadow of Mordor, with players assuming the role of Talion once again. New to his arsenal is the ability for wraith inside of him to make use of a ring of power to eviscerate or convert fallen commanders to Talion’s side. Button prompts on the screen also indicate that Shadow of War will once again make use of the bow and two button melee system that was made popular by another Warner Bros property, the Arkham series.

The nemesis system returns but this time it’s not just your opponents who will remember their time with Talion. Friendly units will have statistics, an origin and that initial interaction with Talion can very well forge just how useful recruits are on the battlefield. During the 16-minute gameplay demo we see Talion’s army overtake a fortress and fold its former leader into the ranks against Mordor. As the demo progresses this same former leader rides in on a giant beast to disrupt the big bad commander of this region, even if only for a few seconds – giving our hero the opening to land the finishing blow.

Here’s hoping that the final product can live up to the expectations set forth in the gameplay reveal. Warner bros has set the bar high, here’s hoping that using Drakes against the forces of Mordo doesn’t get old or under utilized.

Mordor: Shadow of War will be made available for Windows PC, PlayStation 4, Microsoft’s unrevealed Xbox Scorpio, Xbox One and PlayStation 4 on August 25th 2017.

 


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Lego City Undercover Spies On Nintendo Switch, Xbox One, PS4 and PC This Spring


Posted on January 12, 2017 by Rae Michelle Richards

Warner Bros Interactive is assigning their veteran LEGO cop Chase McCain to another adventure through LEGO City with the current generation re-release of 2013’s previously Wii U exclusive LEGO City Undercover.

LEGO City Undercover is an open world city exploration titles that allows players to guide McCain through 20 unique districts filled with both minor crimes, collectables and story missions to keep the detective busy.  Over 100 different vehicles roam the streets of LEGO City with a number of different categories including motorcycles, helicopters, sports cars, trucks and some truly exotic rides.  LEGO City Undercover wouldn’t do the franchise justice without dozens of movie references and allusions to pop culture that allow the LEGO games to be enjoyed by gamers of all ages.

We reviewed the original Wii U version back in 2013, Here is a sample of what Les Major had to say about that version:

It’s hard to find faults with this game. I loved it! For long time gamers or youth, there is content to be enjoyed here. From movie parodies, to just the comedy in general, the writing is fun, clever, and keeps you interested throughout the game. 

Make sure to check out the embedded trailer below for the cross platform version:


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Dying Light Gets Hard Mode


Posted on March 10, 2015 by Rae Michelle Richards

Techland has announced that the hard mode patch for their open world zombie survival horror title Dying Light is now available on PC, Xbox One and PlayStation in North and South America. The rest of the world will be receiving the patch tomorrow – March 11th.

The new difficulty level isn’t the only additions in this latest patch, the developers have also added dozens of new weapons including the Bone Splitter and Rune Hammer.  There are also several new outfits for you to find in the game world, who wouldn’t need a new pair of pants after surving a zombie apocalypse?

This update is provided to all players for free! Techland released a small set of patch notes as well as a video rundown giving us a visual guide to the latest additions. Check them out after the jump.Read More


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I’ve Dreamed Of Lego Jurassic Park… And Now It’s Real!


Posted on January 29, 2015 by Les Major

Set to be released this June along with the upcoming Jurassic World movie, Warner Bros. and TT Games have revealed the game is in the works. There aren’t many more details at this time, but really, this news is just awesome! The Lego games franchise has been a fantastic experience. In this release, we’ll get all three original Jurassic Park movies, and the new movie Jurassic World as well! Alan Grant minifig action! Jeff Goldblum in Lego form!

I love the movies, all three! Of course I’m looking forward to Jurassic World as well and this game will be fantastic package to really celebrate the franchise.


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A Couple Nights With Dying Light


Posted on January 28, 2015 by Les Major

Just released yesterday, the zombie infested city parkour adventure Dying Light is quite an unique title. The game vaguely feels like a free roam version of Mirror’s Edge with some Dead Rising mixed in. This creates some amazing experiences that can relate to the games quite unbelievable, however accurate, gameplay trailer. There’s nothing quite like running down an alleyway on your way to a mission, then stopping dead when you come to a street full of shambling zombies. What do you do? Take to the roof tops? Climb the nearest bus to avoid their attacks? Or just run head long and dodge your way through the horde? It’s the encouragement of those sorts of instant decisions that make Dying Light so interesting.Read More


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Shadows of Mordor | Review


Posted on November 27, 2014 by Les Major

The moment I heard about Middle Earth: Shadows of Mordor, I was completely excited to play this title. It also made me quite nervous since it’s seemingly original content created in the world of J. R. R. Tolkien. Quickly as I’d read the announcement I scrolled down to the comments to see how fans would feel, and I’ve been exploring that ever since. It’s been relieving to see a positive response to this new venture. Shadows of Mordor does something wonderful in bringing more of Middle Earth to us and it’s great to see fans seem to appreciate it as a respectful addition.

At first it may seem like a wild fanfiction story, but it works surprisingly well when you get into the game. A ranger who is given wraith powers sets off to exact revenge on the Orcs and Uruks of Mordor. The game is essentially what would happen if the Batman Arkham series and Assassins Creed had a baby. That’s a very good thing! On top of that Monolith Productions added in what is known as the nemesis system. This could have been a basic element to the game, but instead it makes the ability to free roam into a huge personal war you can wage against all of Mordor!Read More


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Take A Trip To Gotham In This New Arkham Knight Gameplay Vid


Posted on November 25, 2014 by Rae Michelle Richards

Out of the shadows comes a brand new gameplay video for Batman: Arkham Knight from Warner Bros Interactive. This video gives you a great look at the game’s combat as well as how the Batmobile will be useable during missions! In part one of this three part walkthrough series Batman has to enter Ace chemicals and take down the Arkham Knight’s henchmen as well as rescue Ace workers who are being held hostage.

If I am not mistaken… Batman may have killed a dude at the 1:07 mark, I mean shoving someone’s head into a panel full of live electrical wires doesn’t exactly sound survivable.

Regardless, part two will be released on the Arkham Knight facebook page with the final video premiering during the PlayStation Experience Keynote on December 6th.

Batman Arkham Knight will be released on the PlayStation 4 and Xbox One on June 2nd 2015. Check out the full video after the jump.

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Techland Sends Xbox 360 / PS3 Versions of Dying Light To The Grave


Posted on October 28, 2014 by Rae Michelle Richards

Dying Light developer Techland has announced that they have ceased production on the last generation versions of their upcoming undead slaying action game.  They cited the fact that the PS3 and Xbox 360 couldn’t quite handle advanced features like physics based lighting technologies or displaying up to 200,000 objects on screen at one time as one of the contributing factors for cancelling both versions.

Sad news for those who haven’t jumped into the eight generation of consoles, yours truly included. Dying Light will now ship on Xbox One, PlayStation 4 and PC  on January 27th 2015 and will be published by Warner Bros Interactive. There have been no plans for a Wii-U version of the game either, so if you picked up Nintendo’s latest console and where hoping for some more zombie killing action you’re out of luck.

Check out Techland’s full statement after the jump.Read More


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Mortal Kombat X Officially Announced


Posted on June 2, 2014 by Rae Michelle Richards

The next entry in the Mortal Kombat franchise has just been announced for the Xbox One, PlayStation 4, PlayStation 3, Xbox 360 and Windows PC. Set for release in 2015 this cross-generation entry in the long running fighting franchise has a lot to live up to after the huge success of 2011’s Mortal Kombat.

A brief two minute debut trailer was released alongside the announcement of the game. Rival ninjas Scorpion and Sub-Zero battle it out in this two minute all out brawl, which of course finishes off with a brutal decapitation. Some mechanics from the 2011 game return including the  brutal X-Ray attacks. In one of the absolute standout moments we see Sub-Zero use the environment to his advantage by swinging from a tree branch, delivering a swift kick to the face. Perhaps environments will play a larger role in Mortal Kombat X?

Check out the debut trailer after the jump, we’ll have more on the game as it become available.Read More


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LEGO The Hobbit Is Available Today!


Posted on April 8, 2014 by Les Major

Over the years, the LEGO games have found an endearing charm that many gamers have found hard to resist. With light hearted takes on some of our favourite movies, Travellers Tales has created some grand adventures. Today gamers can go there and almost back again in LEGO The Hobbit which includes adaptation of Peter Jackson’s first two movies based on the J. R. R. Tolkien classic. Rumour has it that the third instalment’s game content will be released as DLC closer to the movies release. Want to see the trailer? Travel along further into this article forRead More


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The LEGO Movie Videogame | Review


Posted on March 28, 2014 by Les Major

Based on the fantastic LEGO Movie, it’s easy to fall in love with the video game adaption. While it doesn’t have as large free roam areas when you’re not in levels like more recent LEGO games have, what is included is fun to explore. The LEGO Movie Videogame is an great companion to the movie with many wonderful moments and some new gimmicks to the gameplay you’re used to.Read More


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New Trailer For Dying Light Shows Off New Lighting System


Posted on November 19, 2013 by Rae Michelle Richards

It has been a while since we’ve covered Techland & Warner Bro’s upcoming zombie action title Dying Light. Yesterday the publisher released a brand new trailer showcasing a reworked lighting engine, based upon Techland’s Chrome Engine 6 this brief trailer shows off some really realistic lighting conditions in a highly detailed city-scape. According to Warner Bros this brand new engine harnesses the power of the PlayStation 4 and Xbox One.

An open world action gameDying Light tasks players with fighting off the undead while trying to survive as they collect pieces of scrap & debris to fashion make-shift weapons. The game also utilizes a pretty impressive parkour style free-roaming mechanic.

We don’t know the exact release date for Dying Light outside of a wide 2014 window. It will be available for Xbox One, PS4, PS3 and Xbox 360.

Read More


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