November 19, 2013

Rune Factory 4 | REVIEW


Posted on November 19, 2013 by Jason Nason

XSEED Games’ popular Harvenst Moon spinoff series Rune Factory 4 is a wonderful blend of action RPG, dungeon adventuring and farming elements that is very immersive and is a blast to play.

For the first time in the series, the player can select to play as a male or female hero, and potential suitors of either gender are also available in order to pursue love, marriage, and possibly a child. As the newly-appointed prince or princess, you can fulfill your royal duties of protecting the town from invaders, or take a more rural approach to governing by raising your own fruits and vegetables and helping townsfolk. Should some dungeon adventuring be on the day’s itinerary, you can select from the castle’s vast armament of swords, spears, and staffs along with magic for battle against dangerous foes, or even bring along a companion or friendly monster to aid you during your travels.

Fair skies above the clouds come crashing down on a dragon in the form of a resilient hero, whose origins and intentions are unknown due to the unfortunate consequence of having lost all memories on impact. Noticing a unique ability to bring soil to life and connect with monsters, Ventuswill, the Divine Wind Dragon, issues you a proclamation: stay in this castle as royalty, and bring prosperity to the town of Selphia!

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Dead Rising 3’s Launch Trailer


Posted on November 19, 2013 by Joshua Rust

What better way to kick on the Xbox One system release than to get a look at one the launch trailers for the exclusive Dead Rising 3?  For continuum junkies, this game takes place almost 12 years after the events in Dead Rising 2. New added features is a “simpler” mode that won’t rush people into completing missions within a certain time frame (but don’t worry, there is a Nightmare mode for hardcore gamers that is just like the previous two sequels).

Other features include a complete open world where the are no loading times, if a user is implementing a second screen experience (through SmartGlass) they will find new interactive features throughout the game – for example, a government phone that can call in an airstrike, and though Kinect 2.0 you will be able to order your posse to attack the zombie hordes.

But, enough of that, if you want to see the launch trailer…continue after the jump!

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New Trailer For Dying Light Shows Off New Lighting System


Posted on November 19, 2013 by Rae Michelle Richards

It has been a while since we’ve covered Techland & Warner Bro’s upcoming zombie action title Dying Light. Yesterday the publisher released a brand new trailer showcasing a reworked lighting engine, based upon Techland’s Chrome Engine 6 this brief trailer shows off some really realistic lighting conditions in a highly detailed city-scape. According to Warner Bros this brand new engine harnesses the power of the PlayStation 4 and Xbox One.

An open world action gameDying Light tasks players with fighting off the undead while trying to survive as they collect pieces of scrap & debris to fashion make-shift weapons. The game also utilizes a pretty impressive parkour style free-roaming mechanic.

We don’t know the exact release date for Dying Light outside of a wide 2014 window. It will be available for Xbox One, PS4, PS3 and Xbox 360.

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