March 9, 2017

Circle’s Frontier Days launches today in 3DS eShop


Posted on March 9, 2017 by Jason Nason

Developed by ARC system works, Circle Entertainment is releasing Frontier Days: Founding Pioneers today in the Nintendo 3DS eShop.

The game is a simulation game where you build new cities onto undeveloped land. By chopping wood and mining stones, construct buildings with gathered resources to develop your city to become large and rich. The pioneers can gather the resources such as logs and raw meats by chopping and hunting.

You also use gathered resources to construct buildings and process the resources by building actions to obtain new resources. Various buildings can be constructed by new resources. When the end of a year comes, the harvest festival requires money and food for the buildings and pioneers, so take the balance of the cost of the resources into consideration!

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March 9th Nintendo Download


Posted on March 9, 2017 by Jason Nason

Nintendo 3DS eShop

Snipperclips – Cut it out, together! –Free Demo Version – Laugh-out-loud couch co-op, now with a free demo! In this action-puzzle game, paper pals Snip and Clip must cut each other up to overcome tricky obstacles… or just to laugh their heads off (sometimes literally). Partner up with friends or family to cut the heroes into the right shapes, interact with objects and solve a world of imaginative puzzles. Visit Nintendo eShop on your Nintendo Switch console to download a free demo of this game today! (Additional accessories may be required for multiplayer mode; sold separately.)

Blaster Master ZeroBlaster Master Zero is an 8-bit-style action-adventure game that hearkens back to the golden age of the Nintendo Entertainment System (NES). Using the original 1988 NES game Blaster Master from Sunsoft as a base, the new game introduces new areas and bosses, new gameplay elements such as extra sub-weapons, improved gameplay, a more robust scenario and expanded exploration mechanics.

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Middle Earth: Shadow of War Gets 16 Minute Gameplay Trailer


Posted on March 9, 2017 by Rae Michelle Richards

Warner Bros Interactive released a 16-minute video showcasing a vertical slice of the upcoming Middle Earth: Shadow of War. In this demonstration we get a look at the enhanced nemesis system, the use of spies, rideable mounts and so much more. Usually the gameplay reveals for major AAA titles leave something to be desired but this small section of Shadow of War’s campaign, several hours in, gives viewers a lot to chew on.

Combat appears to be virtually identical to the previous entry in the franchise, Shadow of Mordor, with players assuming the role of Talion once again. New to his arsenal is the ability for wraith inside of him to make use of a ring of power to eviscerate or convert fallen commanders to Talion’s side. Button prompts on the screen also indicate that Shadow of War will once again make use of the bow and two button melee system that was made popular by another Warner Bros property, the Arkham series.

The nemesis system returns but this time it’s not just your opponents who will remember their time with Talion. Friendly units will have statistics, an origin and that initial interaction with Talion can very well forge just how useful recruits are on the battlefield. During the 16-minute gameplay demo we see Talion’s army overtake a fortress and fold its former leader into the ranks against Mordor. As the demo progresses this same former leader rides in on a giant beast to disrupt the big bad commander of this region, even if only for a few seconds – giving our hero the opening to land the finishing blow.

Here’s hoping that the final product can live up to the expectations set forth in the gameplay reveal. Warner bros has set the bar high, here’s hoping that using Drakes against the forces of Mordo doesn’t get old or under utilized.

Mordor: Shadow of War will be made available for Windows PC, PlayStation 4, Microsoft’s unrevealed Xbox Scorpio, Xbox One and PlayStation 4 on August 25th 2017.

 


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EA Details Mass Effect Andromeda Recommended Specs For PC


Posted on March 9, 2017 by Rae Michelle Richards

Electronic Arts has released the official minimum and recommended specs for Bioware’s upcoming space epic Mass Effect Andromeda on their support website. It might seem that this information is hidden but it didn’t take the internet long to unearth what kind of rig we will need to experience Andromeda at 30FPS at 1080p.

Here is Andromeda’s minimum requirements:

Minimum Requirements

Predicted performance
30 FPS at 1280×720 on Low Settings

Operating System
64-bit Windows 7, Windows 8.1 or Windows 10

Processor
Intel Core i5 3570 or AMD FX-6350

Memory (RAM)
8 GB

Graphics Card
GTX 660 2 GB

and here are the recommended specs:

Recommended

Predicted performance
30 FPS at 1920×1080 on High Settings

Operating System
64-bit Windows 10

Processor
Intel Core i7-4790 or AMD FX-8350

Memory (RAM)
16 GB

Graphics Card
GTX 1060 3 GB / RX 480 4 GB

So how are these specs? Well on the surface they do appear a bit on the higher end considering that these are targeting 30 FPS and not the 60 FPS that many dedicated PC gamers feel provide the superior experience. Also worth noting is the fact that these minimum / recommended specs do not mention 4K resolution at all, even though we know that Mass Effect: Andromeda will support the burgeoning resolution.

My personal gaming rig falls just above the recommended specs, so when it comes time to write up my impressions of Mass Effect: Andromeda – please don’t expect 4K Ultra screenshots, as that is probably not going to happen. As PC Gamer points out – both Andromeda and Battlefield 1 share the same Frostbite 3.0 engine and BF1 was fully playabale @ 1080 60FPS on Ultra settings. Perhaps the ‘high quality’ recommended settings are a typo on Electronic Arts part.

Mass Effect Andromeda will release in just 12 days – On March 21st for PC , Xbox One and PlayStation 4.


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