February 22, 2016

6.4 Million Players Took Part In The Division’s Open Beta

Posted on February 22, 2016 by Rae Michelle Richards

Ubisoft’s open beta for Tom Clancy’s The Division appears to have been a success with over 6.4 million sleeper agents being activated across all three platforms – Xbox One, PlayStation 4 and Windows PC.  According to Ubi The Division’s open beta was the largest for a new intellectual property.

The amount of players logging into the open beta wasn’t the only statistic that the publisher released as the open beta drew to a close last night. On average testers spent 4 hours and 52 minutes in the game with more than 1/3rd of all play time spent in the PVP Dark Zone regions. That is quite the feat considering that the open beta only contained a limited map and progression system up until level 6.

hashtags data by hashtagify.me

According to twitter trends tracking website hasgtagify.me #TheDivision reached its most popular period over the weekend in the last two months thanks to the open beta.

How many agents do you think will log-in when the full version launches March 8th? Our staff will have coverage of the game starting on day one!



Plants Vs. Zombies: Garden Warfare 2 | Review

Posted on February 22, 2016 by Rae Michelle Richards

Plants Vs Zombie Garden Warfare 2

Popcap’s long-running feud between photosynthesizing plants and armies of the undead returns to the 8th generation of consoles in Plants Vs. Zombies: Garden Warfare 2 for Windows PC, Xbox One and Windows PC. With a little under two years between backyard brawls should players revive their interest in this team-based shooter based upon a mobile game? After playing the Xbox One version for several hours I’m ready to rate Electronic Art’s latest title.Read More


Steamworld Heist DLC on the Way

Posted on February 22, 2016 by Jason Nason

The folks at Image & Form posted a new Q&A on Friday, in which they answered questions from fans about a number of things, but primarily SteamWorld Heist.

One of the questions involved ports of the title, which was made for the Nintendo 3DS eShop last fall. There are plans to port the game to just about every platform, including PC, PS4, PS Vita, Xbox One, Wii U, and iOS. The developers haven’t decided on which platform will see the first port.

More languages will be supported in the near future, including French, Spanish, German, Russian, and Italian, which will be released in a free update to the 3DS game. They also alluded to a lot of “very cool stuff” on the way for the game, but didn’t make any announcements just yet. Some of what they have planned stems from feedback from gamers and reviews. Read More


Microsoft promises that HoloLens wont be another Kinect

Posted on February 22, 2016 by Fionna Schweit

Some may remember the much hyped original Kinect video and how much diffrent actual Kinect games were from what we saw in this trailer. I mean you couldn’t even play the thing sitting down at all, and remember how you had to have a big room?  Never mind that the levels of precision shown in the video simply did not exist in the real world. HoloLense (yes the L is capitalized) now has its own video of such caliber, and even another one  showing someone actually using it to play a “game” which is more than we ever got for the Kinect.


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Twilight Princess HD: GameCube Vs. Remake Trailer

Posted on February 22, 2016 by Rae Michelle Richards

How does a game originally designed for hardware released nearly fifteen years ago fair against an updated version built for modern hardware? This is the question that the latest trailer for Twilight Princess HD asks as the Wii U and GameCube go head to head.

Nintendo’s 2006 GameCube swansong / Wii launch title The Legend of Zelda: Twilight Princess is about to make the jump to the 8th generation of consoles with the release of The Legend of Zelda: Twilight Princess HD for Wii U on March 2nd.

The GameCube version has a soft spot in heart, mostly because it kept the dungeon layouts in tact as they were intended and also maintained Link’s preference to wield a sword in his left hand. At the time the Wii version was really neat thanks to its sword motion controlled but it has been surpassed thanks to the nearly 1:1 accuracy of Skyward sword. Although some of the vibrancy of the GameCube version appears to have been lost in the HD update – it will be nice to play this game again with cleaned up textures and the original layouts!

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New Plants Vs Zombies: Garden Warfare 2 Direct Feed Footage

Posted on February 22, 2016 by Rae Michelle Richards

Plants Vs Zombie Garden Warfare 2

Electronic Arts is set to release their sequel to 2014’s Plants Vs Zombies: Garden Warfare tomorrow and I’m currently playing the game for review. While I won’t spoil most of the alterations, additions and returning content that Plants Vs. Zombies: Garden Warfare  has I thought it’d be a good idea to share some footage from the Xbox One version of the game.

The three videos below will give you a taste of the multiplayer battles from each side – Plans & Zombies – and footage taken from the single player’s first escort mission.

Look out for our final verdict on the game tomorrow morning when it hits retail!

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