First Impressions

Overwatch’s ‘Junkenstein Revenge’ Fills A Much Needed Gap

Blizzard released the first major Overwatch update since August’s summer games and not only does Junkenstein’s Revenge bring some pretty epic Halloween collectables to the game but it also shows that the game could use more story-driven PVE content, something the initial release of the game completely lacked. After putting in two complete evenings into the mode and securing several of the new loot boxes, I’d like to share some of my thoughts on Blizzard’s take on the popular...

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Pokken Tournament’s Tutorial Is Tediously Long

Today I finally had the chance to sit down and try out Pokken Tournament on my Wii-U, I thought I was going to be in for a lighthearted fighting game but what I found instead was tutorial, after tutorial, after tutorial just to learn the basics.  After about the fifth tutorial I swear my eyes were starting to glaze over, it was 8 A.M university lectures all over again – I could probably only give you the gist...

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The Division Has The Potential To Get Quite Repetitive

The Division

Yesterday saw the launch of one of the most anticipated new gaming IPs in some time, Tom Clancy’s The Division. Like many other eager players I set aside time in my schedule to try out the full version of the game after putting several hours into the two betas that Ubisoft held earlier in the year and I was psyched to see what the full version had to offer. I woke up yesterday morning at 4 AM...

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What It’s Like Entering The World of Virtual Reality With A Vision Impairment

R2D2 Google Cardboard

With the Oculus Rift finally available for pre-order it’s easy to argue that the conversation surrounding virtual reality has never really been hotter. With all of the immersive enhancements that products like PlayStation VR, Oculus Rift, HTC Vive and Open VR are providing to players – stereoscopic 3D, head tracking etc. I’ve noticed very little discussion about what VR could mean to individuals with disabilities.  I’m near blind in one eye and after having an interest in...

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Impressions: My First Six Hours With Metal Gear Solid V

Version Played: Windows PC Metal Gear Solid V has been probably one of the games revealed in the past three years that I have been salivating over and words can hardly express how excited I was leading up to the games early September release.  Now that I’ve spent six hours with what could be Hideo Kojima’s last Metal Gear Solid title I’d like to share some impressions with all of our readers. A full review is probably...

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Metal Gear Solid HD Collection PS Vita Impressions

Konami’s most famous mercenary for hire, Solid Snake, has infiltrated the Playstation Vita with the release of the Metal Gear Solid Collection. In a Broken Joysticks first two different editors will be reviewing the game sometime next week. EIC Rae Michelle Langdon will be handling the port of Metal Gear Solid 2 and Executive Editor for Community Jason Basset is playing through Metal Gear Solid 3. After completing both the Tanker section and Virtuous Missions  they’ve decided...

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