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Walking Dead: A New Frontier- Episode 4 “Thicker Than Water” | Review

Posted on May 17, 2017 by Meghan Kass

There is one issue I find with the episodic format for games, and that is also the same problem I have with television episodes as well; sometimes you get episodes that are just bridges to bigger idea or moment instead of entertaining moments in and of themselves and leave you feeling a little less than fulfilled, yet still wanting more because of the implications of what’s to come. As the penultimate episode of The Walking Dead: A New Frontier comes and goes, I can’t help but feel a little hungry for more, and not in the best of ways.


Walking Dead: A New Frontier episode four opens with a family moment from before the Walkers became a problem. We join Javier and David hitting baseballs at the batting cages with the choice of either showing off and upsetting David or being humble. Either way, David proposes you look after his family when he joins the military. This moment highlights the major difference between New Frontier and past Walking Dead seasons. We are reminded that our protagonists are not a found family as in previous seasons, but a family that is already established and even has biological attachments. While we had characters in the past that were already a family (such as Kenny, Katjaa and Kenny Jr.) they were never focused on. Looking back on the past of this family in moments like this helps build a connection not just to the individual characters, but to the family as a whole. One may hate David, but there is a complexity to the story that makes you feel for the family and wants them to be rejoined regardless of past sins. That of course, does not change your ability to choose others over blood relations such as David. You get to truly decide if blood is “thicker than water” or not. Me personally, I got quite frustrated with David and often made choices that were not in his best interest regardless of how torn I felt doing it.



These conflicted, strong feelings are what Telltale thrives in, and you get quite a few of these moments in episode four, but unfortunately they happen mainly at the end of the episode. Most of the episode is escaping your current stuck situation and getting out of Richmond with ideally the whole family, both blood and found. You make various choices based on who you want to be loyal to and what you feel the best plan of escape is. Aside from actually implementing the plan and making your attempt, the episode doesn’t offer much until the end when some big plot points and choices happen and a beautifully bittersweet flashback involving Clem, that only further emphasized what a nurturing and caring girl she has grown to be. At times, I had a hard time staying invested in most of the episode because it just felt like a long series of steps to take to get to the real story and when the story finally picked up, it was the end.
Overall, while the episode offered some strong, small moments and a fantastic bang of an end, the majority of the episode seems to be a means to an end. If this was part of a single long video game or a movie, it would be a small, low key, quiet part and wouldn’t feel nearly as unsatisfying. As an episode of a once per month story, I couldn’t help but feel slightly disappointed. I can only hope the grand finale will be worth the wait and if the ending is any indication, I look forward to seeing what The Walking Dead has in story for its audience.



Batman: The Telltale Series- Episode 4: Guardian of Gotham | REVIEW

Posted on December 11, 2016 by Meghan Kass

Batman continues its adventure with episode 4, titled Guardian of Gotham. Telltale has made some impressive and creative choices with their interpretation of Batman and its iconic characters and while this episode may not have the twists and turns of previous episodes, it still continues to intrigue and engage despite some technical setbacks. With a new game mechanic, new character added to the mix and the story being brought closer to its conclusion, can this episode lead up to a promising end for this story? Can this episode deliver another chilling chapter for the Batman? Let’s take a closer look.

After a startling conclusion, we begin this episode with Bruce in the infamous Arkham Asylum and he is proving to be the worse for wear. As it turns out, the facility is not exactly Disneyland and its orderlies and employees are not the most caring, understanding people.After some abuse from the employees and then being beaten two colorful patients, who comes to Bruce’s rescue but the clown prince himself, the Joker. While he is not “The Joker” in this episode, and simply John Doe, he still has his iconic green hair, white skin and wide grin. You have to chose to trust The Joker or not as he attempts to help you get out of your predicament and you can choose to take his help or get out on your own terms. This could mean causing a scene and making yourself look worse than you already do or putting others in danger to help yourself. Luckily Alfred is there to get you out of the hell you got yourself into and you can be on your way into getting your life back together. Unfortunately, there are a few hiccups.

An interesting addition to the game this episode were the effects Lady Arkham’s drugs have on you. During moments where the drugs are acting up, you may be given the choice to make a reasonable reply to a character during a dialogue, but what actually comes out of your mouth is uncharacteristically violent or angry. You have no control over what you say during these moments and it adds an element of tension in the game. I found myself verbally shouting  “That’s not what I meant at all!” when trying to talk to someone while the drugs were controlling me. Hopefully these responses won’t cause any long term effects on Bruce’s relationship with any of the characters. During all of this, you still need to investigate and figure out how Lady Arkham is transporting her drugs, what she plans on doing with them and how to stop her. You also need to try and control Harvey who is not on the best of terms with you and make sure the police are informed and make the best decisions. There is a lot on Batman’s plate and your choices could help or hinder him in his goal to get his life back from Cobblepot and Lady Arkham.


The only problem I had with this episode in particular were some technical issues. It was frustrating to see things like lag issues during certain points and even more frustrating when I experienced sound issues during a fight scene where there were no sound effects as tables were being hit and people were being thrown. If Telltale could have polished out these few issues, this episode would have been far more immersive. I will add, an element of the gameplay they added that I particularly enjoyed was a new small puzzle game where you had to match a chemical to your DNA to figure out a potential antidote for the drug,

Overall, this is a strong episode and has the potential to lead into a brilliant conclusion. If Telltale works on some of their technical setbacks, this could easily be one of their best stories to date. Only time will tell if this will end strong or end with a whimper.



Telltales Game of Thrones Continues Today!

Posted on May 26, 2015 by Les Major

Sons Of Winter was released today kicking off the second half of Telltale games season of Game of Thrones! For those of you who haven’t been playing, it’s definitely worth getting into! Game of Thrones is the best Telltale title to date in my opinion and I love how it’s playing out. Being able to craft the story as you go is enjoyable and the quick time events don’t feel as intrusive in this title.

I don’t want to spoil any of the episode for myself so I’ll just say, it’s out! We’ll be back with more updates soon I’m sure but be sure to check it out.

We’ve been playing through two different save games of Game of Thrones so far and it’s been fun to play the polar opposite on a separate file. Seeing how things work out differently is fun, though some events you just can’t change. In the style of Game of Thrones, the store is kept exciting by the fact that no one is truly ever safe. You could be standing next to a friend and seemingly key character one moment, and he may be dead the next. It makes the story completely engrossing.

So if you haven’t already, dive in! Whatcha waiting for? Winter?


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