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Guardian, It Is Time To Get Excited About Destiny 2

Posted on May 19, 2017 by Rae Michelle Richards

Destiny 2 had its big reveal at a media event in Los Angeles yesterday with a live streamed keynote presentation that included brand new details for the game, our first look at the game’s single player mission and a few small teases at what to expect from what will surely be one of this Falls’ most anticipated first person shooters. Media who attended the event were also able to capture raw gameplay footage from the PC build of the game, which will be released after an unspecified embargo date.

Watch The First In-Game Campaign Missions:

Known In-Game Locations:

  • European Dead Zone which is the new settlement of the Guardians after the first campaign mission ‘Welcome Home’.
  • One of the moons of Saturn, Titan will be featured in the campaign. After the collapse of earth’s colonies, this once bustling metropolis now exists among the sea of methane.
  • The robotic Vex from the first title return, now occupying Planetoid Nessus where players will encounter Cayde-6.
  • Sacred to the Warlocks is a moon of Jupiter which was one of the last places the technologically advanced traveler visited before the great collapse. Players will encounter Ikora within this location in the campaign.
  • Each of the four planets that are included in Destiny 2 won’t just be destinations to do patrols or other open world missions. All four of them will include towns, quests, NPCS and pieces of lore that will give guardians even more reasons to explore.


  • Two new weapon types: Grenade Launchers and Chainguns.
  • Kinetic, Energy and Power weapon slots replace the first title’s Primary, Secondary and Heavy weapon system.
  • There will be overlap between these different weapon types, for example, Some weapons are both Kinetic and Power weapons all in one package.

The Weapons Menu will be instantly recognizable to existing Destiny players. Here are a few examples from GameSpots coverage of the game:

Things Destiny 1 Players Should Know

  • Your gear, weapons, items and currency will not carry over to Destiny 2.
  • Race, Class and Appearance choices will carry over from the 2014 original.
  • Destiny 1 veterans will receive other in-game rewards and acknowledgment for the time spent in Bungie’s world over the years.


  • Player Vs Player (PVP) combat returns in Destiny 2 however the team sizes have been scaled down to 4 Vs 4. The original Destiny featured modes that were 3 VS 3, 6 player free for alls, 6 Vs 6 and other team compositions depending on the mode selected.
  • PVP Crucible mode will feature improvements to the HUD so that you can easily tell your teammates positions, objective position, objective status and team health.
  • One Raid has been confirmed for Destiny 2 but little is known about it at this time. Expect it to be similar to the other raids that we have had in previous iterations.
  • Single player returns with a stronger narrative focus.
  • Strikes and the more challenging Nightfalls will return for all of us who enjoy repeating the same missions over and over for experience.
  • Matchmaking is coming for Raids (in addition to the previously available matchmaking services for Strikes & Crucible) in the form of ‘Guided Games’. This new feature will work in conjunction with the new Clans system which will allow a single player to find a pre-formed party who might need an extra player or two to round out their roster.

PS4 Pro Enhanced

Exclusive Content

  • There will be an open beta for Destiny 2 that will be available to all, just like the first game. There will also be a period of exclusivity for pre-order customers who put down $5 at Gamestop or other retailers.
  • Destiny 2 will support 4K resolution but as of right now it is currently exclusive to the PC.
  • An ‘Expansion Pass’ will allow Guardians to access the first two expansions for Destiny 2 Year One. A bundle with the Destiny 2 base game and the ‘Expansion Pass’ is priced at $89.99 USD.
  • The PC version of Destiny 2 will be exclusive to the Battle.net launcher – sorry no Steam integration or Windows Store version for Destiny’s debut on PC.
  • PlayStation 4 players once again receive exclusive content for one full year over other platforms. Details on what exactly this exclusivity entails will be announced at a later time.
  • PS4 Pro features & Xbox Scorpio features are expected to be revealed at E3.

Destiny 2 will be released worldwide for PC, Xbox One, PlayStation 4, PlayStation 4 Pro and Xbox Scoprio on September 8th 2017.

We will have more Destiny 2 coverage as information, media and impressions become available. When the embargo time drops and raw gameplay footage begins to hit YouTube and other providers we will be sure to bring you a rundown.

PVP Action Screenshots

A Look At The Hunter Gear:

A Look At The Titan Gear:

A Look At The Warlock Gear:

Strike Screenshots:

Gameplay Reveal Cinematic Trailer

[Source 1, Source 2, Source 3: Activision PR materials]


New Destiny 2 Screenshots Released Ahead of Livestream

Posted on May 18, 2017 by Rae Michelle Richards

Activision has released several HD screenshots promoting the Destiny 2 Livestream which takes place tomorrow at 9AM EST over at http://www.destinythegame.com.

This will mark the first time that the public will get a look at gameplay from Bungie’s long awaited MMOFPS sequel.  The exact specifics as to what will be revealed is not known but perhaps we will learn the identities and classes for the three main Guardians that have been featured so prominently in the promotional materials.

Destiny 2 has a release date of September 8th 2017 for Windows PC, PS4, PS4 Pro and Xbox One. Players of the original Destiny will be able to move their character over from the first game but armor and weapons from the original and its’ three expansions will not carry over.

A special Keynote will be streamed on their official website tomorrow morning followed by private gameplay sessions for several prominent Youtube and Media personalities with no capture restrictions. Expect to see a lot of raw Destiny 2 gameplay footage hit the web when the embargo drops from the media event. BrokenJoysticks was not invited to the GamePlay reveal by Activision.

Click on the screenshots below for higher resolution versions.


Destiny 2 Leaks Point To A Likely PC Release

Posted on March 24, 2017 by Rae Michelle Richards

It is no secret that Bungie & Activision are hard at work on a sequel to 2014’s Destiny, the loot-based shooter that launched 3 additional content heavy expansions that when combined with the base game have kept guardians busy for years. A set of new leaks, one comprised of promotional materials from an Italian retailer, and another from a shop listed from a German retailer point to Destiny 2 coming to Windows PC for the first time.

Originally appearing on the Italian website Leganetwork.it, the now removed poster showcases three helmet humanoid guardians – each brandishing a different type of weapon.  Featured prominently on the poster in that familiar Destiny typeface is “Destiny 2 – September 8th“, adding further credence to speculation that the Destiny sequel will launch in the early Fall.

Via PCGamer here is a look at the Italian Destiny 2 Poster:

Yesterday according to this Reddit post on r/PCGaming Destiny 2 briefly appeared on GameStop Germany’s public facing website listed for Windows PC. The listing has since been taken down and clicking the provided GameStop.de will simply redirect you to the store’s homepage. The thread is still an interesting read, not for new information on the unannounced sequel, but rather to see just how polarizing a game like Destiny can be. Some in the thread enjoyed the original despite its’ lack of story content, some see the potential of an MMOFPS but feel Destiny 1.0’s approach got it all wrong and others deridde the genre hybrid all together.  

None of this information is exactly new as industry veteran reporter Jason Schreier reported almost six months ago that Destiny 2 would indeed appear on PC. In his initial report, he stated that Bungie had decided that they wanted to shift the games’ multi-platform strategy to include PC in the full sequel even if that meant leaving behind all of the characters & content created for the first title.

In part his report said:

“Earlier this year, I’d also heard from a person familiar with Bungie’s plans that Destiny 2, which is currently slated for a late 2017 release, will be on PC…. Bungie’s leadership wants Destiny 2 to feel like a proper sequel, even if that means leaving old planets, characters, and activities behind. “

At the end of the day while we don’t have a lot of concrete details on the Destiny sequel these latest retail promotional material & listing leaks could point to an imminent reveal. Huge publishers do have a habit of sending promotional materials to specialty stores like GameStop ahead of product reveals, but these reveals are usually only days or at most a week separated from the shipment of said posters & promotional items. Remember how badly Ubisoft got burned a couple of years back when they shipped Assassin’s Creed IV: Black Flag posters early? 



Leaked Mega Bloks Set Reveals Potential Destiny Tower Battle

Posted on February 10, 2017 by Les Major

Destiny Cabal Rumors

There’s nothing set in stone about toy sets. Manufacturers aren’t bound to make products that follow series canon perfectly. So gamers shouldn’t look too far into this latest announcement about leaked Mega Bloks Destiny sets, however one interesting detail has emerged. One set focuses on a battle that occurs against the Cabal in the Tower on Earth.

Many are speculating this is a nod to Destiny 2. Other leaked information has suggested that the Cabal would be a major part of the sequel’s story. Considering they took a back seat so far in all of the raids from the original game, that assumption doesn’t seem far fetched. What I would like to see, and what I really hope is happening here, is that this is the epic conclusion to Destiny 1.

Think about it for a minute. Speculation has been that the Tower wouldn’t be the social area of Destiny 2. The sequel is seemingly about moving on and exploring new areas. What better way for the original game to wrap up would there be than to have the Tower fall? Let alone it sounds like you can’t bring your character along into the new game, or at least equipment doesn’t carry over. Again, all speculation since we do not have official word on any of this yet. If that is true however, the Tower falling could be an epic set piece to go out on. Your previous hero(s) could potentially have given their lives to save the city below in an all out battle against the Cabal. Destiny 2 could be about taking up arms against the Cabal and fighting back after this confrontation.

Whatever is going on, I’m putting in my two cents and betting on that. Just because I think that would be an epic wrap up to the game we’ve all come to know and love these past two years. So let’s see where this goes! For more details on the other leaked Destiny Mega Bloks sets check out VG247’s post.


Destiny: Rise Of Iron | REVIEW

Posted on September 29, 2016 by Les Major

New Fallen Splicers

Considering it sounds like Bungie was hoping to have Destiny 2 out by now and Rise of Iron wasn’t originally in the cards, you’d be hard pressed to know it. In this expansion you venture into the plaguelands, a patrol area that overlaps some of the sections of classic Earth patrol with a new snowy theme. Along with the change in the weather comes signs of a vicious battle as well as strands of red vines called Siva, a nanite weapon that is growing out of control.

By this point with Rise of Iron being the fourth Destiny expansion, you pretty much know what you’re in for, but for gamers who haven’t taken the plunge there is quite a bit of content now. The first two expansions gave players quite a bit of running around to do through shorter stories in previous areas. Meanwhile The Taken King was quite a massive third expansion which added a large new play area, an alien ship to explore over Saturn.

Many of these expansions, including Rise of Iron, included strikes and raids. Strikes are missions you complete with a team of three which leads up to a boss battle and tends to have good rewards. Raids can include up to six players and include both puzzles and battles to keep everyone busy. So what really keeps people playing Destiny? We’ve all heard the complaints that it’s a grind and not much content is really added story wise in each expansion.

The snowy intro mission

The experience itself is great! My friend and I finally buckled down and accepted that we’d have to place an awkward personal ad of sorts to find ourselves a group to play with. The raids don’t matchmake for you, nor does some other in game content. So we went online and begged random strangers to come to our rescue so we could run some of the earlier raids we’d missed. In less than twenty four hours we had a group.

It’s really spending time with these guys and running content to get new gear that keeps us playing. We socialize, have a good time, and enjoy the solid gameplay. It’s not exactly the same but in a way Destiny even brings back memories of StarSiege Tribes. You have these amazing double jumps instead of a jetpack and lots of great fire fights. The whole experience is fun and that’s what keeps us coming back and trying to get new gear and goodies to drop from replaying raids or other multiplayer sections.

Really I’m hoping the sequel will grab the MMO style of Destiny and expand it deeply. What I’d really like to see is constant character improvement. Typically when you go back into older areas in Destiny, your character gets scaled down a bit. You’ll still be a beast, but you can’t expect to one shot any old foes. If Borderlands and Destiny had a baby that kept the rewards and leveling coming, it would be a completely addictive experience. More so than what Destiny already is.

Giants Husk shipyard area in the plaguelands

All that aside, the fact remains that what we do have is fun. If you’ve enjoyed Destiny in the past and have people to play with, you’re going to enjoy going through this latest batch of content. Story content does need to be detailed out more and I still dislike that collecting gear unlocks cards to read online. I want everything in my game itself. Give me a reason to visit the Speaker, the leader of the Guardians you play as. Let me filter through a list of his unlocked knowledge and read the text of those cards in game. Or better yet, when the card is about an exotic weapon, let me use my Ghost robot friend to scan the weapon and learn that data from them in my own inventory.

So what do you get in this pack? As mentioned above the plaguelands are an overlapping section outside the wall of the Cosmodrome on Earth. You can wander back into familiar areas and see what they’re like all battle scarred and Siva covered, but the new content holds up as well. From a destroyed shipyard with a massive tanker that seems split in two like the wall of a collapsed apartment building baring it’s rooms to the outside world, to more factory like complexes to wander through while having fire fights with upgraded Fallen warriors. The new enemy type are called Splicers which are basically cybernetically enhanced Fallen. They come with a new Shank as well, a flying robot enemy, which is electrically charged to explode when it gets too close. This comes as a disadvantage to them however since they can be destroyed to take out nearby regular Shanks as well.

More Splicer action

The main story mission is fun as well, even though it’s sadly only two hours long. There is still more content on top of that though. Like quests to find new guns which do include spoken dialogue and story bits along the way, so saying the story really ends after two hours isn’t entirely true. Plus there is the strike, the new raid, and patrolling that new plagueland area. There’s also a new social area in the cold mountains where you’ll find the temple of the Iron Lords.

In short, it’s more Destiny. Somehow Rise of Iron jumps that hurdle of feeling like the same old thing and creates a familiar nostalgia that becomes an enjoyable experience. Fighting familiar enemies isn’t a rehash anymore, it’s your part of the war against the darkness. Exploring old content with new visuals isn’t a slog through reused assets, it’s a fun experience with new collectibles to find. If you’re still playing Destiny, you’re getting more of what you enjoy already. You’ve got your friends online to enjoy it with, and you want to take an evening off and go find more gear with those people.

The new social area

Plus who knows what new events will be waiting for us! Will Sparrow League Racing make a return? What will the new Iron Banner be like when that relaunches? So is Rise of Iron worth the admission price? Well I’ve already spent more time on it than I probably should have, so I think that speaks to it’s value right there. It’s more of what you enjoy with new stuff to discover.


Activision Combines Every Destiny Expansion Including Rise of Iron In New Collection

Posted on August 16, 2016 by Rae Michelle Richards

Bungie’s Destiny is about to celebrate its second birthday in just a little under a month and with the Rise of Iron expansion pack coming out shortly after publisher Activision has decided to bundle everything together in one nice tidy collection.

Destiny: The Collection will include the 2014 base title as well as the first year expansions: The Dark Below and House of Wolves. The collection also includes last year’s revamp The Taken King and a pre-order for the upcoming Rise of Iron expansion.


Players of Rise of Iron on PlayStation 4 will get exclusive access to a multiplayer map called Icarus and an exclusive quest called “Show of Strength” according to the PlayStation Blog. Here is how they described the 6 Vs 6 Map:

“This Golden Age solar farm on Mercury has remained untouched by the Vex for reasons unknown. The Vanguard has denied petitions from various weapon foundries to research it until the Warlock orders have finished their surveys first. An exemption has been granted to Lord Shaxx and his Crucible: the Guardians are free to utilize Icarus as a live-fire training zone.”

Here is the official PS4 pack-shot courtesy of Activision:


Destiny: The Collection will carry a recommended MSRP of $59.99 USD. What do you think of this new collection aimed at players who might not have picked up Destiny? Let us know in the comments section!


Bungie bounty is back tonight only in Sparrow racing

Posted on December 23, 2015 by Fionna Schweit

Destiny’s “Bungie Bounty” event, during which you can earn special prizes by beating the developer at its own game, returns tonight, December 22. Starting at 4 PM PST / 7 PM EST, Bungie developers will hop into Sparrow Racing League matches on Xbox One–beat them and you’ll get a special emblem.






“If you can match against us, you’ll be racing against some of the very same developers who created the Sparrow Racing League,” Bungie said in an announcement. “This is your chance to beat us at our own game. If you can place in the top three, we’ll deliver [the emblem above] to your Postmaster. Every race has a trophy.”

The event runs for a period of two hours, ending at 6 PM PST / 9 PM EST. Be on the lookout for Bungie community managers “DeeJ” and “Cozmo” on Xbox Live, as you’ll need to match up with them for a shot to win. However, it may not be them actually behind the controller.


Sparrow Racing League Goes Live Today In Destiny: The Taken King

Posted on December 7, 2015 by Rae Michelle Richards

Starting today guardians who visit the universe of Bungie’s Destiny can participate in a six-person death race on a brand new Sparrow. The next major patch – which goes live today – Destiny 2.1 – will add two new NPCs to the tower. By speaking to Tess Everis Guardians will have the option to purchase new in-game emotes, similar to the one’s that were made available during the Halloween event. By speaking to the second NPC, Amanda Holliday, players will be able to earn their Sparrow Racing League License and complete bounty for new gear.

The Sparrow Racing League will go live on all platforms starting today and will run until December 29th. Fans got their first chance to check out this brand new, time limited mode, at the PlayStation Experience this past weekend in San Francisco.

According to Bungie here’s everything you do when speaking to Amanda Holliday:

  • Obtain your SRL Licence Quest and SRL Bounties
  • Earn a new Sparrow as part of the SRL Quest
  • Upgrade your reputation by completing SRL Bounties
  • Each Race is a chance to earn SRL gear and Shaders
  • The higher your reputation, the better the post-game drops
  • Helmets and Class Items can drop with up to 320 Light
  • Helmets and Class Items with Light can be used for Infusion
  • All other SRL gear has no Light, but features racing perks

Here’s everything Tess has to offer:

  • New emotes to celebrate the thrill of speed and competition
  • ToolKits that include stylish (but equally fast) Sparrows
  • ToolKits that include Horns to let you signal your approach
  • A new Record Book to provide more challenge and reward

It’s important to note that a copy of The Taken King is required to participate in The Sparrow League.

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Destinys new Oryx Raid Gets a Hard Mode

Posted on October 23, 2015 by Fionna Schweit

Destiny’s raids have always been hard. The first one took an expert team of 4 players over a week to figure out and complete. So it comes as no suprise that even harder, longer, and tougher raids are a major attraction to the destiny community. Today the hardest yet becomes available at 10AM. This challenge is no joke, Destiny’s lead designer recommends that players taking on the raid have at least a light level of 300. Gavin Irby, lead designer said

“This time, we followed a subtractive approach by building the mechanics early on. For a long time, we play-tested internally in Hard Mode, treating it as the default experience. Once we were satisfied, we removed them to arrive at the Raid you have already played,” he said.

“For the mechanics themselves, we shied away from simply increasing sandbox difficulty (not that it won’t be harder). You’ve had time to hone your strategies and develop a rhythm,” Irby added. “Some of you might even be able to do it backwards, blindfolded, or upside-down. Hard Mode is going to upset that rhythm. We’re going to give you one more plate to spin, and make you think on your feet.”

Many Destiny players hope that this raid will bring another level of difficulty after its normal mode was toppled in just a few hours. The raid has will become officially conquered as soon as players exit to orbit, at which time players will get their rewards.


Destiny’s The Taken King Comes Out Tomorrow, Let’s Take A Look

Posted on September 14, 2015 by Rae Michelle Richards

Bungie’s Destiny turned a year old this past week and with the near simultaneous release of the Destiny 2.0 patch and its latest expansion The Taken King the game looks a lot different now than when we originally reviewed it a year ago. Whether you are a returning Guardian already at the existing level cap ready to grind out some new gear or exploring the solar system for the first time we’re going to try and get you up to speed before the game launches tonight at midnight.Read More


The Next Destiny Expansion Is ‘The Taken King’

Posted on June 9, 2015 by Rae Michelle Richards

Destiny players looking for details on the next downloadable expansion for Bungie’s latest shooter don’t have to wait any longer as the marketing materials for this Fall’s The Taken King have leaked. I am fully expecting this new expansion to be demoed on stage at Sony’s press conference next week at E3.

According to Kotaku The Taken King will be priced at $40 and will include new sub-classes for each of the existing three classes, a brand new raid pitting parties of guardians against a new foe called Oryx, new PVP arenas, new story missions and a brand new public event.

A previous Destiny roadmap that leaked in January outlined The Taken King (previously known under the codename ‘Comet’) as including 12 story missions, 1 raid, 3 strikes and a new “base level” of 30.

It is unknown if any of the planned content from the Comet leak have been tweaked in the past six months. Hopefully we will all get our first look at The Taken King in just a few short days.


Major Changes Coming To Destiny’s PVP Loot System

Posted on April 29, 2015 by Rae Michelle Richards

Bungie will be making some substantial changes in how loot drops work for crucible players with the release of House of Wolves this May.

As reported by IGN today:

  • Completed matches in crucible will now be worth 6 marks instead of the current 3, allowing players to earn mid-tier gear a lot faster.
  • Bungie will also be increasing the number of rare drops available to Crucible players – we should be seeing a lot more blue and even some purple drops from PVP!
  • Players will receive one etheric light (used to upgrade exotics) after hitting levels 3 or 5 in the Iron Banner Challenge.
  • Xur the notorious vender who appears during the weekend will no longer be used to upgrade exotic gear. Instead all upgrades will be handled via etheric light drops.
  • Players who place first in PVP matches will be more likely to receive decent drops.

The source article also has some pretty cool quotes from members of the development team as well!


Destiny Expansion II “House of Wolves” Prologue Trailer Released

Posted on April 16, 2015 by Rae Michelle Richards

The wait for new content for Activision’s Destiny is almost over with the announcement of a May 19th release date on PS4, Xbox One, PS3 and Xbox 360 for the next expansion The House of Wolves. Alongside the release date news the publisher also released a two minute long prologue trailer to get us all hyped up to defend the galaxy once again.

The wait for new content for Activision’s Destiny is almost over with the announcement of a May 19th release date on PS4, Xbox One, PS3 and Xbox 360 for the next expansion The House of Wolves. Alongside the release date news the publisher also released a two minute long prologue trailer to get us all hyped up to defend the galaxy once again.

Data-miners have already begun combing the latest patches to Destiny to try and find out what content will be available to those who purchase House of Wolves. Expected content includes at least three new story missions, one new strike “The Shadow Thief” and three new crucible maps “The Time Keeper”, “Thieves Den” and “Widow’s Court”.

This trailer was released the same day (Monday) as news broke that House of Wolves will not feature a third high level raid. Bungie issued the following statement via their website:

House of Wolves will not have a Raid activity. We didn’t make this decision lightly. Our team has been humbled by the reception of Raids in Destiny and we are creating a new Raid for a release later this year. House of Wolves will have a new cooperative end game activity focused on variety, replayability, and skill – a new battle Arena called The Prison of Elders.

[youtube id=”fPg3jWn6Nn0″]


Destiny Gamers Can Now Explore The Dark Below

Posted on December 11, 2014 by Les Major

Ranging between Earth’s Cosmodrome and The Hellmouth pit on the Moon, Destiny gamers can now purchase Bungie’s first expansion. Don’t be fooled into thinking there’s just a new raid here. Be sure to stop by the Tower after picking up the The Dark Below expansion and talk to newcomer Eris. She’ll have some bounties for you that will unlock new missions.

If you’ve played Destiny on Earth or the Moon recently, you’ve seen increased activity from The Hive foes. This DLC continues that storyline leading into the darkness deep within the moon where the latest raid takes place. What else is in store and what other goodies do you get? Read on for the press release from Activision!Read More


Prologue For Destiny’s 1st Expansion “The Dark Below” Released

Posted on November 21, 2014 by Rae Michelle Richards

Activision has released the epilogue trailer for Destiny’s upcoming first expansion, The Dark Below. This expansion is set to be released on Xbox One, Xbox 360, PS4 and PS3 on December 9 for $19.99 or as part of the Destiny Season Pass.

In terms of content TDB includes three main story missions: The Veil Lifted,  The Seeding and The Wakening. It also includes two new Strikes – Will of Crota and The Undying Mind (Which is PlayStaion exclusive) as well as three new crucible maps.  When TDB drops on the 9th all players will gain access to new weapons, armor and bounties regardless of whether or not they’ve purchased The Dark Below.

Check out the prologue in the embedded player below.
Read More


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