December 23, 2015

Final Fantasy XIV Fan Fest 2016 Announced

Posted on December 23, 2015 by Rae Michelle Richards

Defenders of Eorzea prepare to unite your free company in the offline world with the announcement of dates for the 2016 Final Fantasy XIV Fan Fest.  The community celebration will be a global affair – with events in Europe and Japan – but the festivities kick off October 13th – 15th in Las Vegas Nevada for those of us based in North America.

Here are the official details from the Final Fantasy Lodestone:

FINAL FANTASY XIV Fan Festival in North America
Early Registration: Thursday, October 13, 2016
Show Dates: Friday, October 14, 2016 to Saturday, October 15, 2016
Location: Las Vegas, Nevada
Venue: Paris Las Vegas

FINAL FANTASY XIV Fan Festival in Japan
Date: Saturday, December 24, 2016 to Sunday, December 25, 2016
Location: Tokyo, Japan
Venue: Tokyo Big Sight West Hall 3 & 4

FINAL FANTASY XIV Fan Festival in Europe
Date: February 2017 (2-day event)
Location: Frankfurt, Germany*
Venue: Details to be announced at a later date

Previous year’s Fan Fests have included a number of panels, meet & opportunities, exclusive announcements and some really cool “offline quests” themed after FFXIV’s in-game mechanics. As soon as more information about this year’s Fan Fest is available we will make sure to bring it to you!


Fallout: NV Mod, Autumn Leaves, In The Running For Mod Of The Year

Posted on December 23, 2015 by Rae Michelle Richards

It’s undeniable that Fallout 4 is taking up lot of the communities’ time given that the game offers hundreds of hours of wasteland themed entertainment.  If you’re looking to take a break from Boston perhaps you should consider the fan made Fallout: Autumn Leaves for your next Vault Dweller survival fix.

Autumn Leaves is a fan designed modification that tasks players with exploring a centuries old library located somewhere in the Mohave.  The player will have to question several different sentient A.Is who reside in the library in order to find out what really happened there so many years ago. Autumn Leaves isn’t focused on combat but rather giving the player choice via dialogue and discovering the consequences of their choices.

With this unique take on the Fallout formula, over 2000 professionally voiced lines of dialogue and five different endings it is no surprise that Fallout: Autumn Leaves is currently in the running for ModDB’s Mod of the Year Award. Why not head on over to their ModDB page and give them Autumn Leaves a download? The latest version of Autumn Leaves was released yesterday!

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Hideo Kojima and Konami: “You Ever Dance with the Devil in the Pale Moonlight?”

Posted on December 23, 2015 by Kenny Keelan

Seems only fitting that this article be titled with an older movie reference to Tim Burton’s Batman, honestly, as it seems Hideo Kojima and Konami have had the same kind of symbiotic and rather tumultuous relationship in the past as Konami was the one company that would give Kojima a chance back in the 80’s and, now, with the post-Metal Gear Solid V dramatics, they will be the ones to finally see him go and make something of himself elsewhere. While there’s word that Kojima is under an NDA about his departure from Konami, there is plenty of speculation as to why he is not longer with the company, most of that speculation following the line of thought that Konami is the new video game company that’s easy to hate and point fingers at, somewhat relieving Electronic Arts of that position. While there’s a lot of truth to what’s being spouted among the common gaming community, I think that things are quite a bit more simpler than people give the situation credit for and I find that Kojima may have had just as much a hand in how things ended up as Konami did.

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Posted on December 23, 2015 by Fionna Schweit

Final 30 Teams are Determined for Call of Duty World League Pro Division Presented by PlayStation®4
This year over 800 teams competed for a chance to play for more than 3 million dollars in Cash prizes for playing Call of Duty: Black Ops III. After intense days of regional competitions worldwide, 30 teams from around the globe have successfully secured a coveted spot in the first ever Call of Duty™ World League (CWL) Pro Division presented by PlayStation®4. More than 800 professional Call of Duty™ eSports teams across North America, Europe and Australia/New Zealand competed last week for the chance to join the premier Call of Duty eSports circuit. These teams will spend the coming year competing for more than $3 million in cash prizes playing Call of Duty ® : Black Ops III, culminating with the Call of Duty Championship Presented by PlayStation 4 in the fall of 2016.

In the North American LAN qualifier, sixteen competed live for eight spots in the CWL Pro Division. The teams were seeded into four groups, with the top two performing teams from each group qualifying into the CWL Pro Division. Team EnVyUs was the only team worldwide to sweep every match, finishing with a perfect 6-0 record to lock in its Pro Division spot. Other North American CWL Pro Division qualifying teams include: OpTic Gaming, Apotheon Esports, Rise Nation, Team eLevate, Team Kaliber, FaZe Clan and compLexity Gaming. Once the LAN qualifiers were complete, players from all over North America fought it out online in a week long tournament that included more than 460 teams. After hard fought matches, Counter Logic Gaming, Luminosity Gaming, Dream Team and Question Mark all secured their spots as part of the first stage of the inaugural season. Of the eight European CWL Pro Division teams that competed in the regional finals, the team that finished with the best record hailed from the UK and Ireland, Millenium, who closed with an impressive 6-1 series overall event. Other European Call of Duty World League Pro Division qualifying teams include: Epsilon eSports (UK), Team Infused (UK) and Splyce (UK). In European online competition more than 350 teams across 19 countries battled for the six open spots in the CWL Pro Division. Three French teams, Team Vitality, Team Spartan and PuLse Gaming, UK teams of excel and NGZB and Giants Gaming from Spain each played at least six matches against top European teams to secure their spots in the CWL Pro Division.  The action continued in Sydney as teams from the Australia/New Zealand region faced off on LAN. Fan favourites were bested in some early drama in the Australia/New Zealand CWL Pro Division. Newcomer Skyfire topped perennial Call of Duty Championship top placer Mindfreak in an early 3-2 victory with both teams eventually qualifying based on final standings. Other Australia/New Zealand CWL Pro Division qualifying teams include: Tainted Minds and Team Immunity. Four spots were still available in the ANZ online qualifier. Fighting through four rounds of matches, Nv, Fast as boii, OrbitGG and newcomer Pure N3gs all qualified to move on and go for a share of the Stage 1 prize pool.

With incredible Call of Duty: Black Ops III action taking centre stage during the qualifying events and online qualifiers, it is creating a great foundation leading into the CWL Pro Division which will be begin on 5th January.



Posted on December 23, 2015 by Fionna Schweit

New Standalone Entry in Acclaimed “Trails” RPG Franchise Features Vast Improvements on Series’ Formula, Cross-Save Compatibility Between PS3 and “PSVita” System Versions; Makes Western Debut with Limited “Lionheart Edition”

 XSEED Games, the independent-minded console publishing brand of Marvelous USA, Inc., today announced that the rich, standalone entry in developer Nihon Falcom’s acclaimed Trails series of roleplaying games, The Legend of Heroes: Trails of Cold Steel, is now available in North America for the PlayStation®3 computer entertainment system and PlayStation®Vita handheld entertainment system. Taking place on the same continent as the fan-favorite Trails in the Sky, Trails of Cold Steel delivers a bounty of new features and series firsts as well as an expertly told storyline that both newcomers and longtime Trails veterans alike will equally enjoy.


Alongside the standard edition, the limited “Lionheart Edition” is also available in stores, containing an art book comprised of 140 pages of art from both this game and its upcoming 2016 sequel, The Legend of Heroes: Trails of Cold Steel II, plus a 1.5” emblem pin representing the Erebonian Empire, all packaged in a custom collectible box designed to house both titles.

Known in Japan as Eiyuu Densetsu: Sen no Kiseki, The Legend of Heroes: Trails of Cold Steel builds on the beloved Trails franchise by improving on the series’ formula while delivering the same sort of well-crafted narrative that series fans have come to expect. Assuming the roles of specially-elected elite military students, players will unravel the enigma that is the Erebonian Empire’s inner political quagmire as they delve deep into the expansive lore that has become synonymous with the series. Best of all, players can enjoy the game’s masterfully told tale on both the “PSVita” and PS3™ systems simultaneously with Cross-Save functionality, allowing for play at home or on the go should a player own both versions.

As the central characters bond with fellow initiates and enjoy life at Thors Military Academy, they earn new abilities in battle via the game’s tactical turn-based Combat Link System, netting benefits such as healing and guarding bonuses. In between skirmishes, players can upgrade their party members with the newly-developed “ARCUS” system – a streamlined version of the classic “Orbment” magic system from previous titles – allowing for greater access to abilities and quicker customization.

Published by XSEED Games in North America, The Legend of Heroes: Trails of Cold Steel is now available in North America for PS3™ and “PSVita” systems. The limited “Lionheart Edition” has a suggested retail price of $49.99, and the standard edition of the game is available in stores for $39.99, as well as digitally via the PlayStation®Store. The Legend of Heroes: Trails of Cold Steel has been rated “T for Teen” by the ESRB. NIS America is publishing the PAL region version of the game.

For more information on The Legend of Heroes: Trails of Cold Steel, please visit the official website at .


Carmegeddon reincarnation Updated

Posted on December 23, 2015 by Fionna Schweit

Happy Holidays! It’s Carmageddon: Reincarnation UPDATE TIME again, plus all the Carmageddons are HALF PRICE in the STEAM WINTER SALE!

Update 3 is released for Carmageddon: Reincarnation today to enhance your festive mood. And what’s Santa bringing you in his bulging Update sack? The first TRACKED vehicle to the game! Heinz Faust is back in the “Blitzkrieger”, a new version of his killer ride. It features a terrifying set of tank tracks more than capable of crushing everything in its path! And that’s not the only new vehicle you can roar down the streets of Bleak City in… Also introduced is a sleek piece of classic continental metal for you to play with, in the shape of “Shredlight”. It’s an open top racy number that sports Ped-mangling teeth set into its front wings and vicious tyre-shredding wheel spinners!

ALL the Carmageddons are 50% OFF in the STEAM WINTER SALE! Get a real HO-HO HOLIDAY Bargain with all titles on sale at HALF PRICE!


Blood Gulch comes to CS:GO

Posted on December 23, 2015 by Fionna Schweit

In a move most people would find confusing at least, and odd and frustrating at most, modder Itszu has created a CS: GO custom map modelled after the iconic halo level Blood Gulch.  Painstakingly reproduced the map has only a few changes here and there to still be playable in CS:GO, like bomb sites and buy zones. Other than that the Halo: CE fan favorite is completely recreated. Itszu tells us on his steam works page

“All level geometry is hand-done, including brushwork and displacements. Textures have been modified as needed to support Source’s unique texture parameters. All scenery (rocks, trees) ported with Wall Worm Model Tools from Gearbox’s level assets for Halo: Custom Edition, with hand-done custom collisions to conform to Source’s convex requirements. Some textures are heavily modified from the original, and others are entirely new due to differences in texture tech between halo’s Blam engine and Source 2013.”

If you want to pick up the mod go check out the Steam works page, its playable in custom games of CS:GO.


Bungie bounty is back tonight only in Sparrow racing

Posted on December 23, 2015 by Fionna Schweit

Destiny’s “Bungie Bounty” event, during which you can earn special prizes by beating the developer at its own game, returns tonight, December 22. Starting at 4 PM PST / 7 PM EST, Bungie developers will hop into Sparrow Racing League matches on Xbox One–beat them and you’ll get a special emblem.






“If you can match against us, you’ll be racing against some of the very same developers who created the Sparrow Racing League,” Bungie said in an announcement. “This is your chance to beat us at our own game. If you can place in the top three, we’ll deliver [the emblem above] to your Postmaster. Every race has a trophy.”

The event runs for a period of two hours, ending at 6 PM PST / 9 PM EST. Be on the lookout for Bungie community managers “DeeJ” and “Cozmo” on Xbox Live, as you’ll need to match up with them for a shot to win. However, it may not be them actually behind the controller.


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