Tag Archive

Hands-On Preview: The Elder Scrolls Online – Summerset Isles Expansion


Posted on May 23, 2018 by Rae Michelle Richards

The total playable area of Tamriel grows larger with the early access release of the Summer Set Isle expansion for The Elder Scrolls Online. Bethesda provided me with a closed beta code which allowed me to venture onto the once closed island belonging to the High Elves. Join me for tales of adventuring and exploration through my first couple hours within this seemingly tranquil island paradise.

As my adventures in Summerset were taking place on a closed testing server I wasn’t able to bring my existing level 45 Nightblade over from the North American region. No access to all of my gold? I can’t use my awesome wolf mount? – these are the thoughts that raced through my mind when presented with the character creation screen but there was an unintended upside to all of this – it allowed me to see how the new player experience differs on the Summerset Isles when compared to the base game or the Morrowind Chapters. 

I quickly drew up a Templar Breton named Melissa Winterhold (haha yeah, I know – I’m REAAAL inventive taking a last name from a settlement in Skyrim. It’s not cannon but *shrug*) and I was on my way to the brand new tutorial area – trapped inside the mind of a horrifying creature! I found myself quickly and organically going from one key gameplay mechanic tutorial to the next. This hazy purple dreamscape does provide waypoint markers for new players but for the most part they are unnecessary. During the tutorial ESO guides you throw using basic spells (if you know any – or abilities in their place) and picking up several pieces of gear before slaying a couple of rooms of ethereal magic spiders. All of this culminates in a final showdown with a larger spider which acts as a sort of medium difficulty single add to test new players against. As I hear a distance voice calling out for me the screen fades to white. One strong criticism I have of the new player experience found in Summerset Isles isn’t found within its writing, mechanics or presentation but the choice of enemy. For someone with arachnophobia this tutorial would be completely unplayable and terrifying – they really could have chosen a better selection of enemies than a large number of arachnids. 

 

Once back in the ‘real world’ Oriandra from the Psijic Order (Summerset Isles brand new class) explained that she was already in the neighbourhood (relatively speaking) and once she felt a dark / powerful presence she had to investigate. Members of the Psijic order once served the rulers of Tamriel’s larger provinces before splitting off some time ago. It is also revealed that the order is several centuries – so old that they consider the well-established Mages Guild to be nothing short of a nascent upstart in comparison.  My interaction with Oriandra did not make Melissa a member of their order but it did leave one lasting impression – the Psijic Order deal in very powerful Magick and even they are not strong enough to deal with the dark power of this expansion’s big bad, K’Tora. 

Now that Melissa had most of her starting gear, a few skill points spent on both an offensive spell, a slow spell and a self heal it was time to embark on my first story quest in Summer Set – The Queens Decree. Queen Ayrenn, who some players might remember from her quest chain in Auridon, has decreed that the island of Summerset is now open to the public. It’s not just sell swords, adventurers and thrill seekers who can come partake in the majesty of the isle but also commoners like the many farmers, blacksmiths and others who populate the world of Tamriel. (Side Note: a lot of ‘high fantasy’ uses the trope of regents or nobles as an authority figure that task players with quests. In my opinion, it’s played out and tiresome. Seriously do the people of Tamriel really need to elevate royalty? There’s more commoners than royals #CommunistRevolutionInTamrielNow… seriously). Anyways, there’s a whole host of monstrous beasts that roam the isles and it’s not such a safe place. 

Next up on my quest… to heh, continue the Queen’s Decree quest was a quick meeting with Razum-Dar who some veteran players may remember from the Auridon Quest Chain among others. As an agent of the Queen’s intelligence service Raz always seems to find himself in the thick of things despite his assertions that he is a “simple Khajiit”. Raz informs me that he has seen a pearl that was able to call out to the monstrous wildlife and that rumors about its existence have made their way up the kingdom’s chain of command. Tasking me with gauging the mood of the nearby settlement of Shimmerene, Raz bids me farewell and goes about his other business. 

Ignoring the pleas of the rather determined cat, I decided to put my quest on hold and travel down the eastern shore of Summerset for the next hour or so. I wanted to get a feel for what new ravenous wildlife Zennimax Online had cooked up for players with this expansion. To my surprise and delight, it’s not more spiders or simple re-colors of existing mobs either. Scaled deer like mammals called Indrik’s charge head first into Melissa’s shield. Large crocodile-like reptiles called Welwua swim freely throughout the many eastern lakes and rivers of Summerset. Lastly the fire-breathing Salamanders with their glowing black and yellow bodies stood out to me because of the sheer challenge that they posed. Get two of them together and you’ve got yourself a barbecue… of pain. 

There is so much content to be found within The Elder Scrolls Online: Summerset Isles that I couldn’t possibly convey in a single post. Expansions often bring injections of new content, refreshes of older content and a brand new storyline and from what I’ve played so far Summerset Isles ticks off all of these boxes with ease.

Now that Early Access has begun on the retail servers there are so many things to explore – Joining the Psijic Order and completing that quest-line, explore the 7 public Delves, trying to find all of the Abyssal Geysers (which replace the previous Dolmans in this expansion) and of course – learning the new crafting style. 

With so much to do, expect further blog-style diary entries in the near future. 

Bethesda Public Relations provided a preview / review copy of The Elder Scrolls Online: Summerset Isles for editorial purposes. It is valued at $39.99 USD. 


0

Free Elder Scrolls Online Trial Returns This Weekend


Posted on April 28, 2018 by Rae Michelle Richards

Players in the online iteration of Tamriel have been able to enjoy free access to all of the bonuses of the usually subscription only Elder Scrolls Online plus service. For existing subscribers this means free “Crown Crates” which provide an RNG chance at highly sought after loot box only mounts. We’ve written in the past how paid for RNG chests can be addicting and recently were ruled analogous to gambling in the European Union.

Benefits of the ESO+ trial that runs from now until Monday the 30th of April includes:

  • 10% increase to all experience earned.
  • An unlimited storage crafting bag.
  • Double the placement space for furnishings and collectibles in housing / private rooms.
  • Doubling of your character’s personal inventory and bank space.

ESO plus also includes access to the following DLC packs while a subscription is active:

  • Imperial City
  • Orsinium
  • Thieves Guild
  • Dark Brotherhood
  • Shadow of the Hist
  • Horns of the Reach
  • Clockwork City
  • Dragon Bones

To activate the ESO+ trial simply head on over to the in-game crown store once logged in and claim the ESO+ trial item to begin.

I personally always look forward to these free trial periods as I let my subscription lapse around November of last year and have found little reason to re-up. Whenever the trial comes around I’ll run as many dungeons and Cyrodil Alliance Wars as I can over the weekend to stuff as many resources into the crafting bag as I can. For someone who plays a merchant ad likes to collect gold to buy new housing items – the ESO+ trial is a good time sink.

[Source]

 


0

Elder Scrolls Online: Summerset Isles Expansion Announced For May Release


Posted on March 22, 2018 by Rae Michelle Richards

Bethesda and Zenimax Online Studios have taken the wraps off of the 2018 full expansion coming to The Elder Scrolls Online later this summer. Players will be heading to the home of the high elves, the Summerset Isles – Releasing on PC and Mac on May 21st and on Xbox One / PlayStation 4 on June 5th.

Lore wise Summerset Isles has Queen Ayreen opening up travel to the titular isles in order for them to help uncover a conspiracy that could spell doom for the entirety of Tamriel.

Prologue Quest

Like other add-on DLCs and full expansion releases The Elder Scrolls Online: Summerset Isles has a prologue quest that will prepare players for adventures in the new zones on launch day. Grab the “Mage’s Message Stone” for free from the Crown Store to begin the prologue quest which is called “Through a Veil Darkly” and tasks players with traveling to each of the Mage’s Guilds in all of the capital cities around Tamriel.

Known Zones / Cities In The Summerset Isles

The following cities, areas of interest and dungeons have been revealed to be included in The Elder Scrolls Online: Summerset Isles. Each area also has a small one paragraph blurb over on the expansion’s official website:

  • Alinor
  • Cloudresr
  • Crystal Tower
  • Lillandril
  • Rellenthel

New Skill Line: The Psijic Order

Summerset Isles comes complete with a brand new skill line for players to explore which takes place on the isle of Araeum. There players will learn about the 350 year old Psijic Order and begin harnessing new passive and active abilities as well as a very powerful ultimate ability.

Here are three known abilities from the Psijic skill line and their official descriptions:

Time Stop – Freeze the passage of time at a specific location. Should you catch your enemies within this ability, they’ll be slowed and eventually frozen in place, giving you the opportunity to make your move!

Meditate –  Focus your mind and body into a deep meditative state. While active, you will restore Health, Stamina, and Magicka over time. Perfect for those who want to reflect upon and recover from a tough fight.

Undo – Become a true master of time and step backwards into the past to instantly reset your Health, Magicka, and Stamina to what they were only four seconds ago. If the battle isn’t going your way, reset the board!

Physical Edition and Pre-Order Bonuses

Elder Scrolls Online: Summerset Isles will come in 4 different configuration depending on what ESO products players own and what content they want to experience.

Here’s a quick breakdown of all of the different configurations:

The Elder Scrolls Online Collection (All Platforms) –  For new players, includes ESO Gold Base Game, 5 DLC-Addons, Morrowind Expansion, Summerset Isles Expansion.

Digital Collector’s Edition – (New players and existing players) ESO base game for new players, Psijic Scrying Talismin (in-game item), Exclusive emotes, Fledgling Griffin Pet, Bloodshadow Wraith Steed Mount, Divine Prosecution Costume Set

Standard Edition – Available digitally only the Standard Edition includes access to the ESO base game for new players. Existing players get access to the Summerset Isles expansion upon release, access to the Morrowind Expansion right away, the Queen’s Bounty Pack and the Nightmare Senche Mount.

A special physical edition of The Elder Scrolls Online: Summerset Isles will be made available in limited quantities. Not only does it include the base game, Morrowind expansion, all of the items mentioned above for the Digital Collector’s edition as well as a number of physical only goodies.

Here’s the official breakdown of the physical goodies that come with ESO: Summerset Isles from Zenimax’s official site:

  • Mephala Statue: A monument to the Daedric Prince Mephala, this 12″-tall replica was unearthed from a cultist shrine.
  • Razum-dar’s Journal: A spy’s report to Queen Ayrenn chronicling the knowledge collected during Razum-dar’s investigation of Summerset.
  • Map of Summerset: The home of the High Elves is open to foreign visitors for the first time in history. Let this map be your guide through previously uncharted lands.
  • Exclusive Steelbook Case: A limited edition metallic case, perfect for any collector’s shelf.

[Source]

 


0

ESO Plus Free For All This Weekend, Extra Bonuses For Subscribers


Posted on January 11, 2018 by Rae Michelle Richards

Zenimax Online’s subscription service ESO Plus for The Elder Scrolls Online is free until next Monday for everyone. Non-subscribed players can once again enjoy access to all of the existing DLC (minus Morrowind but it does include the recently released Clockwork City) for free for the next 72+ hours. As well as double the bank space and a global 10% experience bonus for all characters. 

Existing subscribers get a bonus goodies during the events – one free Flame Atronach Crown Crate for each day that they login from the 9th until the event ends on the 15th. Each individual “day” resets at 9:59AM each morning and players have to log-out completely – all the way to the main menu, not just to the character select screen – to qualify for the free crates. 

Here’s a breakdown of all of the benefits of the ESO Plus trial weekend: 

  • Access to Clockwork City DLC 
  • Access to Dark Brotherhood DLC 
  • Access to Imperial City DLC 
  • Access to Thieves Guild DLC 
  • Unlimited “crafting bag” storage that persists after the trial ends (just new items can’t be deposited into it) 
  • Double personal inventory space 
  • Double bank space 
  • Access to dye stations 
  • 10% global EXP bonus 

Personally, I use these ESO+ free weekends to load up as many crafting items as I can to sell in my Trade Guilds. I used to subscribe to ESO+ until I had enough Crowns to buy all of the existing DLC (BTW Clockwork is excellent). Last time a free trial weekend rolled around I had enough crafting items stored to fuel my sales for almost an entire month! 

 [Images and info via Bethesda]


0

The Elder Scrolls Online Will Get New Expansion and 3 DLC Add-Ons In 2018


Posted on December 23, 2017 by Rae Michelle Richards

Great news for the thousands of residents of the online-only version of Tamriel – your world is about to get a lot bigger with the announcement of 5 new pieces of add-on content coming next year.

Over on the official Elder Scrolls Online website, game director Matt Firor posted his yearly letter to the community. Most of the letter is a retrospective of major content drops that took place in 2017 – The Horns of Reach DLC, Clockwork City DLC and of course the Morrowind Expansion as well as mentions of the New Life Celebration, Mid-Year Mayhem and Witches Festival events.

What is probably the most interesting to veteran players like myself is the last section of the letter, “Looking Forward to 2018”.Mr.Firor surprises us with a tantalizing look at what is to come in the next 12 months: 3 add-on DLCs and a fully new “chapter” (read: expansion). In early 2018 Zenimax will lift the veil of secrecy surrounding “Dragon Bones”, a Nord themed dungeon DLC add-on pack. Along with the two new dungeons, we’re also due for several quality of life updates including “one often requested feature”.

Dragon Bones as they appeared in The Elder Scrolls V: Skyrim [Source: Nexus Mods]

Here’s the full quote about what is to come:

I’m very happy to say that you can expect three more DLCs and a full new Chapter for ESO in 2018. We’re not slowing down, at all. There’s so much to do and explore in Tamriel, and we are very excited to take you to some highly-requested areas next year.

We’ll officially announce the first DLC of 2018 just after the first of the year, but here’s a small preview: It’s a dungeon-based DLC called The Elder Scrolls Online: Dragon Bones. As the name implies, it is Nord-based in theme, with each of the two dungeons expanding upon the lore of that region.

Coming with Dragon Bones is an update full of quality-of-life improvements and additions, including at least one long-awaited feature that everyone who cares about their characters’ appearance will love and the Homestead storage items I talked about earlier. We’ll give you more details on this update when it launches on the PTS early (very early) next year.

It’s not always about new content, of course—we’ll be spending some time adding more improvements and fixing any outstanding issues and bugs. Stay tuned for the PTS patch notes for updates on those and, obviously, keep your comments coming on the forums and elsewhere. We value your feedback and take it very seriously.“

Where do you think 2018 will take our adventuring characters across Tamriel? Could we possibly revisit Cyrodil from TES IV? Perhaps Western Skyrim will be added to the game finally, joining the existing Earmarch province. Considering that we got both Eastern and Western Skyrim Scout outfits this past year and the new add-on DLC is called “Dragon Bones”… Hmmmmm….

That last part is pure speculation on my part, we won’t know anything official until Zennimax Online announces more details sometime in 2018. Leave your comments below, I’d love to hear other player’s speculation about where the game is going next.

[Source]


0

Elder Scrolls Online: Clockwork City Developer Interview


Posted on November 3, 2017 by Rae Michelle Richards

The Elder Scrolls Online’s latest DLC, Clockwork City, went live a little over a week and a half ago. Denizens of Tamriel have had a while to battle the imperfect, experience the storyline of the Tarnished and the Clockwork Apostles but very few have probably played alongside Creative Director Rich Lambert and Zone Lead Greg Roth. Both of them joined me on a development version of Clockwork City just prior to launch to answer my questions about what awaited players in Clockwork City, what inspired the absolutely amazing art style and answer a few questions about the technical challenges that the team had to overcome to bring The Clockwork City to life. 

Broken Joysticks: What specific content can players expect from Clockwork City DLC? 

ESO Devs: A quick overview of what Update 16/ Clockwork City is: For players, it’s the Clockwork City release (obviously!). Clockwork City is about the same size as the Thieves Guild or Dark Brotherhood. There is solo content in here [Clockwork City], there’s group content in this with the new trial we’re putting in. There is also a new game mode for the PVPers called “Crazy King” and we have some base game updates in here as well. We also have a bunch of major performance enhancements to reduce load times and increase frame-rates. 

Broken JoysticksCan you explain some of the system changes that will be introduced with Update 16 and the release of the Clockwork City DLC? 

ESO Devs: We have what I’ll call “re-traiting”, which is how [this new feature] started. What the transmute system allows you to do is change the trait on your weapons and armor to any trait that you have already researched. It’s tied into crafting and you have to have already researched the trait, but it allows you to shorten the time for you to get that perfect piece of gear. That is certainly something we have heard from players – that it can be painful to get that perfect weapon or armor piece. 

Discovering The Brass Fortress For The First Time

Broken Joysticks: How about the performance enhancements that you alluded to earlier? 

ESO DevsOn the performance side of things there were two major things that the engineers specifically worked on: One was how we handle our animation memory and how we manage that and the other was how we render things in the world. More specifically how the “scene graph” works in the game world. The scene graph is a list of objects that have to be rendered and the order in which they are rendered in. Both of these put together resulted in significant reductions in load times and increase in framerates. 

Broken Joysticks: I noticed during my play session I accidentally warped to one of the trials “Asylum Sanatorium” while exploring the map. What’s going on with this new trial? 

ESO Devs: With the new trial it is a little bit different than what we have normally done. We built it in such a way that it’s kind of like a “Choose Your Own Adventure” or “choose your own difficulty”. You can choose the order in which you kill the bosses and this changes the difficulty of the fight and the order in which things play out. You can kill the mini-bosses first, and then it would be fairly easy or you can kill one of the bosses and then the final boss or rush to the final boss. [if you don’t kill the mini bosses] they work together in tandem to aid the final boss of the trial. 

Broken Joysticks: Does the loot from Asylum Sanatorium change depending on the path that you chose with these bosses? 

ESO Devs: It does! So, we have both a normal and veteran difficulty mode just like all of our dungeons. In normal you can get “imperfect gear” and on veteran, you can get “perfect gear”. If you do it “the hardest of the hard” you can get a polymorph that has been placed in a rune box that allows you to turn into a Factotum.  

An NPC Admires One of The Steel Plated Books

Broken Joysticks: I love the overall aesthetic of the Clockwork City DLC that has been shown so far. It’s a lot different than anything else you’d find in Tamriel.  

ESO DevsAbsolutely, it was so great to work on with our art team. We ran things past Bethesda and getting the aesthetic down was challenging, but I think we pulled it off really well.  

Broken Joysticks: What inspired the direction that you ultimately went with for Clockwork City and what are some of the artistic features that players will notice the first time they visit? 

ESO DevsWhen we originally drew up the concept art for [Clockwork City] we had a lot of challenges trying to figure out how we’d make a world that is synthetic but not so alien that it was unrecognizable not just to The Elder Scrolls fans but fans of fantasy in general.  You’ll notice that the areas are fairly straightforward – there’s some rocks, trees, as you’d expect. As you get closer to objects you begin to realize that everything is made of stone and metal. This might look like a tree but the leaves are made out of metal foil and the bark is fiber metal material. Everything you see in The Clockwork City is a fabricated version of something you would see in the rest of Tamriel.  

[Page 1 | Page 2 | Page  3]


Pages: 1 2 3

0

The Witches Festival Spooks Up Some Fun In ESO For The Next Week


Posted on October 23, 2017 by Rae Michelle Richards

Denizens of the online version of Tamriel can spend the next week collecting time limited epic loot to celebrate All Hallow’s Eve with The Witches Festival in-game event. After picking up a free “Crows Caller” memento item from the Crown Store players can begin a special holiday quest. Completing the quest will reward players with a Witchemother’s Whistle and Witchemother’s Cauldron Memento items. While players can keep these items, their XP granting powers will only work until the event ends. 

Defeating World Bosses and Delves bosses will award players with a “Plundered Skull” which is a time-limited item that will provide with special Witches Festival recipes, housing items, and even armor motifs!

Here is the full rundown of items available from the Plundered Skulls: 

  • Hallow Jack Crafting Motifs 
  • Sweet Sanguine Apples (Recipe) 
  • Crunchy Spider Skewers (Recipe) 
  • Pumpkin Snack Skewer (Recipe) 
  • Ghastly Eye Bowl (Recipe) 
  • Frosted Brains (Recipe) 
  • Witchmother’s Potent Brew (Recipe) 
  • Witchmother’s Party Punch (Recipe) 
  • Double Bloody Mara (Recipe) 
  • Pumpkin Mask (Runebox) 
  • Scarecrow Specter Mask (Runebox) 
  • Spooky Housing Items (Housing – Various) 

Bethesda and Zenimax Online Studios have also included seven different achievements for The Witches Festival. Unlike other achievements completing them won’t give you access to exclusive dyes but if you manage to complete all seven you’ll be granted the unique title: “Sun Dusk’s Reaper”. 

I spent the majority of my evening farming delve and world bosses to get my hands on some of the Plundered Skulls. In combination with the several Plundered Skulls that I collected this evening and the gold I had on my main character I was able to afford the Hallow Jack style pages for my feet, chest, and gloves. I’m only missing shield, sword, shoulders, and helm and I’ll have the complete set. World bosses seem pretty generous when it comes to the Amber needed to craft any of the Hallow Jack styles that you may learn.  

Stock up on these items now because in a week they’ll be gone. More information on The Witches Festival is available at the source link below. 

[Source]


0

The Elder Scrolls Online: Clockwork City Expansion Now Has A Release Date & Price


Posted on October 11, 2017 by Rae Michelle Richards

Adventurers should be prepared to enter the world of mechanical gears and golden wonders as Bethesda & Zenimax Online Studios have announced that the Clockwork City DLC for The Elder Scrolls Online will be available on PC & Mac on October 23rd.  Xbox One and PlayStation 4 players will receive the add-on two weeks later, on November 7th. 

Players looking to experience the brand new single player content that ESO: Clockwork City has to offer will have a few different options to access the content. Clockwork City can be purchased as a standalone add-on pack through the Crown Store for 2000 crowns (closest IAP 3000 crowns for $39.99 CDN) – this adds the new zone to a players game forever without subscription. Those looking for a more premium package can opt for the Clockwork City Collector’s Bundle which includes the base DLC as well as “Clockwork Skeevaton pet, the Kagouti Fabricant mount, and Five Crown Experience Scrolls” additional items (closest IAP in the Crown Store being 5500 crowns for $49.99 CDN). Clockwork City will also be included as part of an Elder Scrolls Online Plus subscription which retails for $14.99 per month, although subscribers lose access to any unpurchased DLC should they end their subscription. 

A prologue quest leading up to the beginning of Clockwork City – titled “of knives and long shadows” can now be accessed at your local Mage’s Guild.

Here is the official description on how to begin that quest:

“Prominent diviners, scholars, and planar archaeologists are being killed by their own shadows, and it’s up to you to investigate these deadly assaults. To get started, travel to any local Mages Guild headquarters in Tamriel and find the note on a nearby table titled “Order of the Eye Dispatch”. Read the note to receive the quest “Of Knives and Long Shadows” and begin your new adventure.” 

[Source]


0

Clockwork City DLC Now Available On Elder Scrolls Online Public Test Realm


Posted on September 19, 2017 by Rae Michelle Richards

A world of interlocking gears, steam power, golden metal, and robots might sound like a steampunk paradise envisioned by the wildest visionaries of the Victorian age of sci-fi but I’m actually describing the broad aesthetics of The Elder Scrolls Online‘s next major expansion known as The Clockwork City. Owners of The Elder Scrolls Online willing to install the near 80GB Public Test Region’s in-development client can accept the quest to explore the weirdly wonderful world of the Clockwork God,  Sotha Sil. 

Here is Bethesda’s brief description of this new DLC zone and how players can accept the introductory quest:

Clockwork City.
Venture to the bizarre realm of Sotha Sil, the Clockwork God and the third member of the Dunmer Tribunal! The machine world is rife with frightening and alien dangers lurking beneath its metallic deserts and artificial trees, where only tiny pockets of citizens are able to carve out a quasi-religious society that values enlightenment and experimentation in emulation of its detached benefactor. A dark conspiracy threatens the integrity of the Clockwork City and signs of a powerful Daedric relic manifesting within that realm draw all interested eyes toward Sotha Sil’s domain.

  • To visit the Clockwork City, you can acquire the quest to take you there by accepting it from the Collectibles/Stories interface, or by visiting the Mages Guild in Mournhold.
  • Additionally, the supplied Character Template will bring you directly to the questline to begin your Clockwork City journey

Clockwork City brings brand new World Bosses and explorable Delves for all adventurers to test their mettle. Sotha Sil’s work on The Imperfect God, a terrifying mechanized weapon of death that is always improving is never ending but players will be able to take it on. Players can choose to venture either into the inner-gears and workings of the Clockwork City in The Shadow Cleft delve or explore an artificial environment that has broken down for an unknown reason in the Halls of Regulation Delve. 

Here are Zenimax Online’s official descriptions:  

The Clockwork City is a treacherous place with dangers both native and invasive.

  • World Bosses
    • The Sanctuary of Verification: Sotha Sil is a distant ruler, and his experiments are often left for hundreds of years at a time until a new idea occurs to him. In the case of the frightening war machine known as the Imperfect, the Clockwork God has set the storage facility itself to continually tweak and make improvements to the dangerous construct. For what purpose was it built, and even more chilling to ask, how many of them are there?
    • The Exarchs’ Egress: An unknown Daedric force creeps through the shadows of the Clockwork City, bringing with it a new type of Daedric monster – the Wraith-of-Crows. Through a mysterious, remote gate, you can travel to the Daedric realm that houses these malignant monsters and battle a triumvirate of these creatures.
  • Delves
    • The Halls of Regulation: As an artificial environment, the Clockwork City requires breathable air, potable water, and the processing of waste. The Halls of Regulation do all of this, crewed by enigmatic automated machine-people known as Factotums located in the eastern half of Clockwork City. Unfortunately, the facility has broken down for reasons unknown. Have the Factotums malfunctioned, or is this a case of sabotage?
    • The Shadow Cleft: Another dark artery winding its way into Clockwork City can be found in the Shadow Cleft toward the western half of the zone. Nightmare creatures and things that go bump in the night all lurk in this strange place, where several enterprising Clockwork Apostles disappeared attempting to discern its true masters.
  • Repeatable Bounties: The Clockwork Facilitator and Novice Holli, both residing in the eastern portion of the Brass Fortress, each offer daily bounties to investigate and overcome dangers at these locations.

Within the heart of The Clockwork City sits a place known as The Brass Fortress. In this center of power priests and zealous inventors dedicate themselves to Sotha Sil and aim to replace the flesh & blood parts of their bodies with machine replacement parts. The Brass Fortress is also home to those not loyal to the whims of Sotha Sil, these outcasts have become known as The Tarnished. 

The Brass FortressGoing to the Clockwork City will eventually lead you to the Brass Fortress, the center of the city itself and the one place that the Clockwork Apostles, dedicated priests, and inventors, work to improve their bodies and minds – sometimes with dubious “replacement” parts! Here, you can find the usual services and commodities. 

The Tarnished: Not everyone in the Clockwork City pledges themselves to Sotha Sil. He is a benevolent god, in his own way, and allows them to remain regardless of their lack of devotion. This sub-society of outcasts, transients, and vagabonds are known collectively as the Tarnished, and have made themselves a valuable part of the city even if the Apostles themselves do not always appreciate it. Razgurug, the “mayor” of these downtrodden folk, offers what recompense he can in exchange for assistance to support the society that the distant Apostles will not. 

More information about other changes that will be introduced in patch 3.2.0 including new collectibles, new item sets, new furniture, new crafting motifs and updates to the base game & ESO: Morrowind are available in the PTR patch notes. We don’t have a solid release date or price point for Clockwork City just yet but given the fact that Zenimax Online is ready for players to test it, it can’t be more than a few weeks out. 


0

Imperial City 2nd Anniversary Event Announced For Elder Scrolls Online


Posted on September 9, 2017 by Rae Michelle Richards

ZeniMax Online Studios has announced an in-game event celebrating the 2nd anniversary of the release of the Imperial City DLC. Running from now until September 18th champions who venture into the overrun city in the heart of Cyrodil can earn double the amount of rare drops. This is a great opportunity if you own the Imperial City DLC to get some of the unique armor/weapon pieces that the DLC brought to ESO. 

Here are the specific items and currencies that have a double drop rate:

  • Double the amount of Tel Var Stones dropped from all monsters
  • Double the chance of picking up the Stonefire Scamp pet and Soul-Shriven Skin
  • Double the amount of Key Fragments
  • Double the amount of sacks dropped by the Tel Var Scamp and Treasure Scamps

Imperial City adds the following to The Elder Scrolls Online: 

  • A brand new PVE / PVP quest line. 
  • Six major wards that comprise the large open city environment. 
  • One public PVE dungeon – The Imperial Sewers. 
  • Two four person private dungeons available via Activity Finder – The White Tower and Imperial City Prison. 
  • A DLC Unique Crafting Style.
  • New collectibles. 

Imperial City is available as part of an ESO Plus monthly subscription or as a separate purchase for 25 000 Crowns in the Crowns Store. 


0

Elder Scrolls Online: Horns of Reach DLC Add-On Released Alongside New Update


Posted on August 14, 2017 by Rae Michelle Richards

Two brand new dungeons for The Elder Scrolls Online – Bloodroot Forge and Falkreath Hold are now available through the Crown Shop on PC & Mac and will be coming to both PlayStation 4 & Xbox One on August 29th. These two optional challenging dungeons have been released alongside a brand new battleground for owners of The Elder Scrolls Online: Morrowind as well as a free update that provides a number of bug fixes for all players. 

Here is the description of Bloodroot Forge from the official announcement: 

“Burning with hatred and thirsty for vengeance, the Reachmen have discovered the location of a dreadful secret: the Bloodroot Forge. This altar to all things primal and untamed grants a terrible power to those who would wield it. Venture into the Bloodroot Forge to stop the Reachmen and their Minotaur allies – before it’s too late.” 

If you’re wondering, yes Falkreath also has a summary: 

“Falkreath’s defenses are breached. The Minotaur and their Reachmen allies are relentless, pouring through the hold’s broken walls. Soon, Falkreath Hold will fall. Gather your most trusted companions and set forth. You are the last line of defense.” 

Players can get a pair of brand new instances for 1500 Crowns (aprox $20 CDN) or access the two trials as part of an Elder Scrolls Online subscription. 

Adventurers in the world of Tamriel looking for a new mount can purchase the Horns of Reach Dungeon unlock combined with the Okami-esque Karthwolf Charger mount and Karthwolf Shepherd pet for 3,500 crowns. To be honest I am really digging the Karthwolf Charger Mount and might pick it up when my next month’s Crown allotment comes in. 

New options for Giuildmasters, adjustments to combat, the addition of colorblind ability procs a Writ Merchant Inventory and a Champion Points boost from 330 to 360 round out the improvements available to all players in Update 15. 

Here is a summary from the official site: 

  • Various fixes and updates to combat, gameplay, Alliance War, crafting, dungeons, balance, questing, and more 
  • Improvement to Guild functionality including Guild Invite History and a new “View Guild Bank Gold” rank permission 
  • Improvements to Crafting functionality including research cancelling and more 
  • Customizable Combat Cues from the Settings menu 
  • Improvements to itemization, including Guild Store furniture previews 
  • Updates to the master Writ Merchant’s inventory 
  • New Furnishings and a new home Hakkvild’s High Hall. 
  • Champion Point increase from 630 – 660 
  • Three new Crafting Motifs: Hlaalu, Redoran, and Telvanni (ESO: Morrowind owners only) 
  • And more! 

Zenimax Online was kind enough to provide me access to The Horns of Reach for editorial coverage. Look forward to video capture from both Bloodroot Forge and Falkreath, as well as written impressions in the coming days. 

[Source]


0

Elder Scrolls Online Gets 5 Day Login Campaign With Bonuses For All


Posted on July 4, 2017 by Rae Michelle Richards

Zenimax Online Studios will launch a log-in campaign for The Elder Scrolls Online that includes bonuses for both existing subscribers and users who chose to play without a recurring monthly free. Starting tomorrow at 7 AM PST non-subscribers can gain access to a 5-day trial that will give them all of the benefits of the ESO + subscription. Current ESO+ subscribers will be given 1 free Dwarven loot box (valued at approximately $5 USD per) for each of the five days of the promotion, provided that they sign into the game. ESO’s log-in campaign will come to a close on July 10th at 7 AM PST.

Here is a rundown of the benefits of ESO+, which is available for a number of different price points depending on the # of months purchased in advance:

  • Full access to all DLC game packs, including Imperial City, Orsinium, Thieves Guild, Dark Brotherhood, and Shadows of the Hist – that’s a bunch of new zones, hours and hours of new quests, additional dungeons, and more!
  • 1,500 Crowns per month to spend on the in-game store (paid members only – the Free Trial will not reward 1,500 Crowns)
  • Unlimited storage for crafting materials
  • Double bank space for your account
  • A 10% increase to Experience and Gold acquisition, Crafting Inspiration, and Trait Research
  • Double Furnishings and Collectibles space in player housing
  • Exclusive ability to dye costumes

Dwarven Crown Crates contain a number of exclusive items such as themed costumes, bonus experience scrolls, riding training scrolls, crafting boost and of course the ever coveted epically rare mounts. ESO’s Crates are much more expensive than other buy to play (B2P) games – CS GO’s crates are given out as rare round rewards for free put require keys that sell for as little as $2.50 USD on the community market. Overwatch also charges for additional loot boxes starting at $0.99 USD per or earned for free by playing the game and earning levels.

As an avid player of The Elder Scrolls Online I think the ESO+ log-in campaign is an excellent idea. ESO’s base game contains access to 10 provinces, multiple guilds and almost 1,500 fully voiced quests that could keep players entertained for hundreds of hours – there is a lot of content to be had. That being said ESO+ provides access to the add-on DLC that adds Elder Scrolls staples like the thieves guild, the Imperial City and a fully PVE focused questing zone. ESO is perhaps one of the best deals around in terms of dollars per hour of content – check out my full review if you’d like to hear more of my thoughts on the base game.


0

The Elder Scrolls Online Headed To Xbox One & PS4


Posted on June 12, 2013 by Joshua Rust

Proof that developers and publisher still believe that MMO’s can work on consoles. Defiance has started off on a pretty good note, it lacks a little depth after putting in about 100+ hours but it’s still proof that they can work on a console.

So, nothing makes me happier to confirm that Bethesda is bringing The Elder Scrolls Online to both the Xbox One & Playstation 4 – targeted at a 2014 release date. Straying from the traditional single player formula, TESO looks like it could be the next World Of Warcraft. Question remains, can they keep the integrity of what makes the TES games so great and transfer that into an MMO? I say yes.

Released at E3 was a gameplay trailer, which you can view after the jump!Read More


0

The Elder Scrolls Online Gameplay Video Released


Posted on November 9, 2012 by Les Major

Many fans were concerned when the first images of The Elder Scrolls Online were released. It looked and sort of felt more like Warcraft than The Elder Scrolls. I havn’t kept up much on the project since then and the gameplay video recently released really stands out as looking much more like the art style we’ve come to expect from the series.

It really is surprising considering at times it feels more like you’re watching Skyrim third person action rather than the MMO fans were unsure about. This is really something to check out and there are quite a few details released in this developers diary video below. Just for the basics it looks like all of Tamriel is accessable however Cyrodiil (the area from Oblivion) is contested and the location of the games PVP combat.


0

THE ELDER SCROLLS ONLINE Announced


Posted on May 3, 2012 by Daniel Shannon

Perhaps, it was inevitable…. Bethesda has just announced The Elder Scrolls Online. There wasn’t much information about the game in their press releases (the June issue of Game Informer will reveal more). So far all we know is that ZeniMax Online Studios is developing it for PC and Mac. Also, the game director has some ambitious plans for the game.

“We have been working hard to create an online world in which players will be able to experience the epic Elder Scrolls universe with their friends, something fans have long said they wanted,” said Matt Firor, game director of The Elder Scrolls Online. “It will be extremely rewarding finally to unveil what we have been developing the last several years. The entire team is committed to creating the best MMO ever made – and one that is worthy of The Elder Scrolls franchise.”

Seems like Mr. Firor plans to shoot for the moon. Will he wind up like Icarus, plunging from the heavens as a result of his hubris? Or, will he be responsible for the best MMO ever made? What are your thoughts?


0

Get the latest articles and news from BrokenJoysticks and a selection of excellent articles from other sources.

Simply fill out the form below and you’ll be on your way to getting our upcoming newsletter.