Tag Archive

Overwatch won’t return until February


Posted on January 22, 2016 by Fionna Schweit

If you caught the Overwatch bug and have been hoping to get your overwatch fix on in the new year, you’ll have to wait a little longer. The world heaved a collective sigh when Overwatch  took a break in December, but Blizzard promised us it wouldn’t be forever. Now, game director Jeff Kaplan has put that any speculation to rest, writing in a new blog post that it won’t return until next month.

Widowmaker_Overwatch_005

BUT! Do not despair there is a good reason. In the blog post Kaplan says “While progress has been great and the team has been working super hard to get everything implemented on time, we’re not quite ready to bring the Closed Beta back online just yet, We’ve been pretty open about the fact that we could slip into February from the beginning, but a big reason for this delay is that we really wanted to add one more big feature to the next beta patch.”

Rejoice! A new game mode! (at least that’s what we think that big new feature is) Having another game mode along side payload and capture will bring some much needed change to the line up on the game, and while its not as good as a new hero, its still pretty good.

When asked about the delay Kaplan said “By [delaying the beta], we can make sure we can include the new game mode along with the new maps. This will also allow us to do some additional polish to the game’s progression and reward system. Though all these features will still technically be a work-in-progress during the beta, we’d like them to be at a certain quality bar before releasing them for testing.”

Players will be able to return in Feburary for the second part of the beta and the game proper will go on sale in June of 2016.


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The Overwatch beta is coming to an end


Posted on December 4, 2015 by Fionna Schweit

Overwatch is game that everyone wants to play, but very few have access to. It seems Blizzard has decided that even those few are too many to play its FPS-MOBA hybrid, and they will be shutting off their (currently up) beta servers next week. The beta servers have been up for about a month and a half and included one (semi)open weekend of play for many players, but the rest of the time were restricted to a small group of beta testers who were given access. You can read all about Overwatch oonn our site here but the long and short of it is that we liked what we saw, and cant wait for another chance to play it! The Beta is scheduled to end at 9AMPST on Decemver 10th, one week from today, the forums will stay open until December 18. There will be no new waves of players added untill the 10th, and players that are already in will not be kicked out. Blizzard also plans to add more players after it relaunches, but this is a blizzard game so most of what we know is vague and eventaully type of information.

Tracer_Overwatch_010

Blizzards  said in the announcement. “Since the start of the Overwatch beta in late October, aspiring heroes from around the world have battled it out in more than 900,000 matches. In this same period of time, we’ve also gathered invaluable information about our servers, core systems like matchmaking, and overall map and hero balance—thanks not only to the raw data we’ve collected from the game, but also to the numerous bug reports, suggestions, critiques, and experiences you’ve shared,” “This phase of development has been key, but now it’s time to analyze the data we have, dig into your feedback even further, and put that knowledge to use as best we can.”

PC game did a great video on why overwatch is not free to play which I really liked, it featured several developers and explained in detail why the game simply would not work as a free to play game you can watch it here


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Heroes of the Storm: Towers of Doom Overview


Posted on November 25, 2015 by Fionna Schweit

Blizzard showed us at blizzcon their next map for Heroes of the Storm: Towers of Doom. Now they have released the official overview of the map. Its startling different from any of Blizzards other maps for HoTS though it still features a traditional lane play, players will not be able to damage the core, instead using a series of shrines on the map to activate their towers and oh it gets very complicated after that. I suggest you just watch the video.


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Huge Black Friday Sale Hits Heroes of the Storm


Posted on November 24, 2015 by Rae Michelle Richards

If you’re staying in this holiday weekend perhaps you might want to look into playing a few rounds of Blizzard’s addicting MOBA Heroes of the Storm. This weekend all of the mounts, skins and heroes in the Nexus are reduced by 50% (off of their cash purchase price, in game gold prices remain unaffected).

Blizzard has also released a limited time Second Chance bundle which allows you to gain access to some of the timed exclusive mounts from the game’s past. These mounts include the Lunar Tiger, Red Carpet mount and the Reindeer mount!

If you’re a really dedicated player within the Nexus then this is your only chance to grab the 365 day stim pack which grants you additional gold & experience for an entire year. Normally the stim packs are sold in 7 and 30 day allotments for $3.99 and $9.99 respectively. The 365 day stim pack is currently priced at $59.99 USD and will not be available after this weekend’s sale.

Personally I picked up the Ranger-General Sylvanas Skin for $3.99 – I just couldn’t resist the idea of having a living elf Sylvanas now that I’ve got her to a high level!

  • All Heroes, Mounts, and Skins will be on sale at a 50% real money discount
  • A new 360 Day Stimpack will be available at a deeply discounted price.
    • Please note: The 360 Day Stimpack is a limited-time item that will ONLY be available during the Black Friday Sale. 
  • A new Second Chance Bundle will be available with the following items:
    • Winter Veil Jaina Skin
    • Greatfather Winter Rehgar Skin
    • Reigndeer Mount
    • Nazeebra Mount
    • Lunar Tiger Mount
    • Magic Carpet Mount

[Source]


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World of Warcraft: Legion – Game Systems Panel


Posted on November 7, 2015 by Tamsin Heineman

Article By: Tamsin Skye Heineman

Blizzard revealed some bombshell news today for World of Warcraft: Legion during their panel at Blizzcon. Changes include items, classes, professions, and a full cosmetic unlock system. They’re even adding an option to hide your shoulder slot item. Mainly of note is the ability to unlock an items appearance into a collection simply by owning it.

They revealed that they will go back and unlock the appearance of every quest reward you ever got in the past. This vastly expands the customization options available and will add a large variance of player appearances in game. Tabards, shirts, and weapon enchants were also listed among the cosmetic unlocks as well as the ability to save outfits that change with specialization. Blizzard went above and beyond and made all these unlocks account wide.

Check out the rest of the (huge!) changes and panel slides after the bump!Read More


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World of Warcraft: Upcoming Changes [Blizzcon 2015]


Posted on November 6, 2015 by Tamsin Heineman

Article By: Tamsin Skye Heineman

Today at Blizzcon, Blizzard revealed some upcoming changes for World of Warcraft based around player feedback. There are some very nice changes coming that I think will make a lot of players very pleased.

Here it is in text form from Blizzard themselves. The images from the panel are included at the bottom of this post.

Classes

  • The goal of the class changes was to keep classes fun, stop the PvP CC madness, make numbers easier to understand and slow down the pace of healing a little bit.
  • Removing abilities will make the game more fun.
  • Fantasy, visuals, cool effects, powerful, interactive, and abilities with a clear purpose are fun.
  • Redundant abilities are not fun (Frostfire bolt / Frostbolt for Fire and Arcane)
  • Abilities with inconsistent fantasy are not fun.
  • Situational abilities are not fun (Nourish)
  • Abilities that have been balanced to mediocrity are not fun (Mortal Strike)
  • Abilities with no feedback are not fun (Blood Strike – No real animation, visual, or fantasy)
  • Abilities that are unreliable are not fun (Feral druid positional requirements)
  • Complicated abilities are not fun (Symbiosis)
  • Returning players had more and more trouble figuring out how their class worked as more abilities were added. You shouldn’t have to go to another website just to figure out how to play your character.
  • The old talent system was scrapped to help combat this problem, but it didn’t solve it.

Healing

  • Players didn’t enjoy healing because of health bar whiplash, players were always almost constantly dying, healing consisted of spamming heals constantly.
  • Smart heals were too smart, the game was playing itself for you, you didn’t have to do any targeting. You ended up with a healing rotation and not paying attention to who was injured.
  • Mana was scaling poorly, lower item level characters had not enough mana, higher item level characters had excessive amounts of mana.
  • In Warlords, players have double the effective health, giving you longer to think and target your heals.
  • In Warlords, smart heals aren’t as smart. They just heal anyone who is injured rather than the most injured.
  • In Warlords, healers will have enough mana even at lower item levels.
  • In Warlords, Spirit is now on less slots, so you can’t trivialize mana anymore.
  • Healing will be more tactical and allow players to make decisions while healing in Warlords.
  • Players will have sufficient mana but not excessive mana in Warlords.

Items

  • Once a tier token dropped, you had to go to a vendor, find the right item, figure out what gems and reforges you need, upgrade the item, and then you were finally ready to use it. Once you were ready to use it, you may have to change gems and reforges on your other items as well.
  • Kill a boss, loot an item, equip the item.
  • Tier tokens will convert to an item just like the Timeless Isle tokens, this removes one of the steps.
  • Hit and expertise are removed from the game, meaning you don’t need to reforge and regem all the things with every new item you got.
  • Item upgrades are also gone, removing another step.
  • Enchants and sockets are on fewer slots now, helping remove another thing to do.
  • Caps and breakpoints are gone, making stat customization easier.
  • In Mists of Pandaria, loot can drop that no one in the raid can use, which didn’t feel good. Set bonuses and stats that switch on your main armor slots help with this problem. Spirit not being on most slots also helps.
  • Dodge and Parry are now bonus armor.
  • There are now more sources of loot, especially during questing and leveling in Draenor.
  • Versatility, Multistrike, Tertiary stats, gem sockets, and randomly upgraded quest items also help to add variety.

Q&A

  • Gladiator’s Resolve was a small enough change that it didn’t need another spec.
  • In case you missed it, the legendary item in Warlords is a ring.
  • Legendary weapons can be added when they fit the story / current state of the game.
  • Discipline priests couldn’t be nerfed earlier because so many guilds relied on them. Making guilds unable to defeat an encounter they could defeat yesterday is not fun. Doing so would have required retuning many of the Siege of Orgrimmar fights.
  • Seeing the bonus on tier tokens before they are used is something the developers are looking at. The wrong person getting the bonus won’t have a large impact on the raid (but it will to the person getting the loot).
  • There is still significant complexity, challenge, and depth in the game even after the Warlords changes. Specs are assessable as possible, but there is still depth in the class gameplay and encounters.
  • Tanks are better at soloing and the game isn’t really balanced around it.
  • Everyone will be able to solo old content at some point, some classes may just take more gear or time than others.
  • Druid travel forms being separate buttons is something that will be added with glyphs.
  • Shadow priests getting new / updated visuals is something that might be addressed in the future.
  • Mana gems didn’t add anything interesting to the gameplay, so it was removed.
  • Destro DPS is fine at level 100.
  • Raid cooldowns aren’t as important anymore, so there should be significant diversity in classes brought to raids.
  • Rogues needing to be behind the boss is part of overall awareness needed to play the class and how the encounters are balanced.
  • Professions making things that no one would ever use didn’t make sense, so going forward you can craft actually useful things while leveling. The dust from DEing things should still be sufficient. The amount of dust required to make things is tuned around the amount of dust available.
  • Adding more filtering and options to the dungeon finder would just increase queue times, especially for DPS. The Group Finder should help players that want to make groups for non standard runs.
  • The combo point UI could be improved, but a solution hasn’t been found yet. The team will look at what solutions players come up with for displaying combo points.

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BLIZZCON SPECIAL REPORT: Opening ceremonies recap.


Posted on November 6, 2015 by Fionna Schweit

The stage is set, the lights are up, and its time for Blizzcon, blizzards nexus for news and e-sports tournaments. It all starts with the opening ceremonies.

We open this year with a video about Starcraft, lots of talk from developers about how much they love the series, and how it spawned a e-sport around it. This is really a love story to Legacy of the Void, showing us that the community and the devs made the game it is today. The video wraps up in a neat presentation all about how much everyone loves the Blizzcon and how it all comes here, to this convention. It’s the nexus of all of Blizzards E-sports and all of their news and game dev and its all coming to this stage.

Mike Morhaime (president and a co-founder of BlizzardEntertainment) comes up on stage, and he’s here to talk about how much Blizzard also loves Blizzcon. People attend from everywhere, around the world, and millions buy the stream pass to watch this live. Blizzard is 25 this year, even scarier 20 years since WarCraft II tides of darkness (my first blizzard title I feel old). We get a cute bit about how people have met their spouses here, how people love blizzard, how much it is great company and how much they love the fans.

The first big annoucnment is Brightpaw, a manna kitty, this years charity pet! Its a cute pink cat, who if you purchase your money will go to charity.

brightpaw

Next we got a new trailer for the end of our Star Craft journey. Jim Reynors voice tells us “we just gotta finish what we begun” This trailer gave me literal goosebumps, I couldn’t believe it. it’s a cinematic love story to the SC world, we see the Protoss fighting Aemon, and hear a bit about  how the Protoss will be fighting in this the last Star Craft expansion.  This is a much expanded trailer from what we have seen so far, but its not really giving us much story.  Unfortunately this seems to have been an internal video and I cant find it anywhere that’s shareable.

Our next announcements are Archon Mode, and Co-op missions. They will be non 1v1 modes that are co-operative, and will cater to more casual players, who may not want to ladder.

Read More


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Overwatch’s newest character is a Star Craft II Pro


Posted on October 31, 2015 by Fionna Schweit

The newest addition to the line up for Blizzards huge MOBA overwatch has been annoucned. Her name is D.VA (pronounced DIVA). She appeared briefly on Blizzards official over watch twitter with a link to the  StarCraft 2 WCS site. In game  Hana “D.Va” Song is, in game lore, a real StarCraft 2 pro. She’s the best in the world, in fact, but she’s taking a break from the game so she can serve her homeland.

“At the age of 16, D.Va became the #1 ranked player in the world and proceeded to go undefeated for the next three years in all competitions,” her official StarCraft 2 player biography states. “D.Va is an international star, beloved by her fans at home and abroad, and has toured in exhibitions around the world. Recently, she has taken a step back from competition to focus on her commitment to protect the safety of her homeland.”

Capture

Intrestingly she is not yet listed on the Blizzard official Overwatch site, so we have no idea what she can do. Personally id love to see her pilot a mech, as many forum posts and websites have guessed.  She is also described as “MEKA’s newest recruit” on Twitter, lending that theroy even more credence.

We will wait official word from Blizzard then update the story!


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Don’t Be Fooled By Overwatch Beta Scams


Posted on October 27, 2015 by Rae Michelle Richards

Today marks the beginning of the closed Overwatch beta which was revealed via live stream a few weeks back. Blizzard has gone to great lengths to ensure that player’s chances of being scammed out of their precious battle.net accounts have been reduced by doing away with beta CD-Keys. Instead those selected for the very limited beta test of Blizzard’s upcoming First Person Shooter will have their account flagged automatically and an email sent to their account.

If you get an email from “Blizzard” asking for your login information or containing a “beta key” there’s a 100% that this is someone trying to phish your account.

Sadly none of us on staff got into the Overwatch Beta as of the publication of this article but on Twitch.TV there are several dozen people streaming their experience with the open beta along with over 134,000 people watching the game alongside them.

So just how you get into the closed Overwatch beta?

Q. How are Closed Beta participants selected?
A. Beta testers are chosen based on many factors, including your Battle.net region, when you signed up, your computer hardware specifications, and an element of luck. We are also inviting select journalists and community contributors from around the world on a case-by-case basis.

In regards to how they notify selected players Blizzard said:

If you are selected to participate in the Closed Beta, you will receive an invite via email. Invites will always be sent to the email address associated with your Battle.net account.

To help avoid phishing attempts, if you believe you’ve received an invite, it’s best to refrain from clicking on any links in the email(s) you receive. Instead, you can verify that your account has been granted a Closed Beta license in Battle.net Account Management.

If you’ve been selected for the Overwatch Beta and need to download the game you can follow these instructions, which Blizzard supplied:

Step 1: Download the Battle.net desktop app, if you haven’t already, and launch it.

Step 2: Log in using the Battle.net account that was flagged for Closed Beta access.

Step 3: Click the Overwatch icon, located in the left-hand nav bar of the Battle.net desktop app.

Step 4: Select your region from the drop-down menu, and click Install to begin the installation process.

Step 5: Once installed, click Play to begin!

[Source]


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Blizzard MOBA Heroes Of The Storm To Get Balance Update


Posted on October 16, 2015 by Fionna Schweit

We here are Brokenjoysticks love Heros Of The Storm, so every time there is a set of patch notes or a major announcement we tend to get a bit excited.  So when Blizzard community manager Trikslyr lays out upcoming changes on the forum we listen. In their most recent post in response to a thread about MMR Trikslyr  said Blizzard is working on “a couple of bug fixes to help the matchmaker identify players that are closer in skill.” This should result in more evenly balanced matches.” Many players will be unhappy to hear that trisklyer also mentioned that this would increase wait times UP TO 10 MINUTS. No specifics were mentioned in the post, the however exact post says simple “system improvements” Additionally Trisklys announced that Blizzard has a set of priorities moving forward for HoTs which were laid out as

 

  • Improving matches at high skill levels
  • Improve the New User experience
  • Adjustments to make sure players in matches are close in experience, not just MMR

none of these are particularly new or exciting, but I for one am excited at the idea of not either rolling over my enemy or getting stomped every game. Now if blizzard could just stop crazy team comps in casual. Three healers anyone?

Read the full forum post here .

 


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Overwatch Beta Details Emerge


Posted on October 14, 2015 by Rae Michelle Richards

Blizzard’s team based First Person Shooter Overwatch will have its first beta go live for select players on October IGN has reported. Like most of Blizzards initial beta tests this version of Overwatch is subject to change – including major system overhauls and is not open to the general public.

In terms of features the initial offerings will include seven different maps and 18 different heroes for players to mess around with. Other major features include the inclusion of voice chat, spectator mode and custom games. It sounds like Blizzard is getting ready for Overwatch to explode onto the e-sports scene in a major way just like Heroes of the Storm did earlier this year.

For those of us who aren’t selected via the Overwatch website Blizzard hopes to hold some larger stress test weekends throughout the remainder of the year. Here’s hoping that they are open to all or at the very least open to a much larger pool of potential players.

Don’t forget that tomorrow Blizzard will be introducing the Overwatch beta to players around the globe via Twitch.tv!


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