October 19, 2015

PlayStation Plus Review: PS4 October 2015

Posted on October 19, 2015 by Kenny Keelan

In a slight change of pace, Sony decided to give us PlayStation Plus users a chance to delve into some great indie titles for the PlayStation 4: Broken Age and Super Meat Boy, both games I have never given myself the chance to play. I find that, usually, the PlayStation Plus titles were merely alright – while they’re great by indie standards and stand the test of time, for some of them, they didn’t always hit home with me – and this was a welcome change.


Broken Age

Put together by Tim Schafer and the fine folks at Double Fine Productions, Broken Age is a tale of two teenagers who come from two drastically different worlds to eventually come together in a common battle to free their people from oppression. A point-and-click game reminiscent of Schafer’s old work and stuff like the old PC point-and-click adventure games from companies like Sierra, you take control of Vella and Shay in what appears, at first, to be two completely different adventures. It’s this variety and diversity of characters and motives that keeps a game like this fresh and interesting but the one part that kept me hanging on more than anything was the fact that the game’s script and direction was extremely mature without coming off as “gritty” or dark. This was one of the things I liked about games like this back in the 90s; the game respected your ability to learn and discover things about the world around you to solve its mysteries and puzzles. There was no hand-holding, there was no signs of the game doing anything but immersing you in the environment like a well-told storybook. While some of the whimsy and wonder that was present in games like those in gaming’s past is missing from Broken Age, it holds its interest in being extremely easy to relate to and intriguing without being heavy-handed or philosophical.

That being said, I thoroughly enjoyed the game. Considering I got the game for free through PlayStation Plus, this is one heck of a great deal and it’s one of those few times that I’m extremely happy I’m a member. It’s games like this that take me back and keep me in touch with my inner child.

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Super Meat Boy

Yet another one of those games that was fostered on Newgrounds and got enough of a reputation that the next logical step was to take this game to new platforms: the result it Super Meat Boy. It has all the makings and trappings of a typical flash game that succeeds on a site like Newgrounds: light on premise, huge on user-friendliness, with enough to keep you playing and keep you succeeding. In case you haven’t heard much about the game you take the role of Meat Boy, whose girlfriend is kidnapped by a mad scientist baby and your missing is to rescue said girlfriend. This mission takes you across several different courses and stages with tons of bonuses along the way. While the gameplay is simple, a good majority of the courses aren’t; the difficulty scales slowly until the game, essentially, stops holding your hand altogether and unleashes hell on you.

I ought to say that I’m not much for this kind of time-trial style platforming where there’s almost zero room for error but for all the messes that AAA developers will stuff in your face that feign to be philosophical and meaningful, it’s nice to put that down in exchange for a light-hearted romp through rampant and colorful death. I get why a lot of people like the game and while I could get myself through a good portion of the courses I know that it just isn’t the type of game I’m terribly into, I would only be able to play so much at a time before the game frustrates the hell out of me but for the low price of free, it’s definitely worth spending some time with.




Hideo Kojima Has Left Konami and Kojima Productions

Posted on October 19, 2015 by Fionna Schweit

Hideo Kojima, whom has leant his name to Kojima productions, has left Koonami, and his self named studio. This will come as no surprise to most people, after he was asked to step away from his last project (Metal Gear Solid 5: The Phantom Pain) due to time and budget concerns. A source whom spoke with the New Yorker said a ceremony took place at Kojima studios for his departure, about 100 people attended, and that there was a “rather cheerful but also emotional goodbye.” the source, who wished to remain unnamed, said that he did not see Konami’s president, Hideki Hayakawa, or its C.E.O., Sadaaki Kaneyoshi, at the party, but some of Kojima’s colleagues from other studios showed up to pay their respects, as did many of the people who worked on his most recent directorial project, Metal Gear Solid V: The Phantom Pain.  The story also reports that Kojima has signed a non-compete which expires in December, after which perhaps we will see something new out of the legendary director.


Kojimas name has become synonymous with the cinematic story telling of the Metal Gear franchise which he created and has been at the head of development since its first installment. For those unfamiliar with Metal Gear, it spans several games, over a period of more than 50 in game years, and has an expansive world and cast whom appear in each game. The latest installment featured an open world map, player created bases, and hundreds of in game item variations. Kojima’s importance to both Konami and the gaming world can not be understated, his name stands with the likes of Miyamoto in the pantheon of great creators.

Unfortunately for those who follow this sort of thing, this move will come as no surprise. Kojima was asked to step away from the latest metal gear installment after production ran long and expensive. Konami wanted the game released, Kojima wanted the game to be feature complete, and it set the studio head and his company at odds.  I for one hope he goes out on his own, perhaps runs a crowd funding initive and builds what he wants to build rather than being confined to studios budgets and time schedule.


Star Wars the Force Unleashed Trailer Three is HERE!!!!!!

Posted on October 19, 2015 by Fionna Schweit

Ok Star Wars Fans! The final Trailer for the next installment of our beloved franchise is finally out!

The trailer features all your favorite new characters, and seems to explain how our two main characters will meet, as well as giving us a little BB-8 action. The non-stop action is overlayed by the amazing orchestral music of John Williams. It feels like home. This is the Star Wars we have been waiting for.  Check out the trailer below.

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Turn-Based Wild West Shooting Game Hard West Releasing November 4th

Posted on October 19, 2015 by Broken Joysticks

Developed by CreativeForge Games, a new studio that has made exactly one game before this which I hadn’t heard of before googling them, Hard West is a strange beast. With a gameplay style shown in trailers that is reminiscent of the highly underrated Shadowrun Returns and a rather unique setting for a tactical game, this has been one I’ve been keeping an eye on for a while. And now it’s finally coming out November 4th! Read More


I’m Playing Halo 5: Guardians TONIGHT On Twitch

Posted on October 19, 2015 by Les Major

Hey BroJo fans! It’s been a long time! I’ve definitely have a treat for you though!The fantastic people at Microsoft have given me advanced access to Halo 5! That’s right, and tonight you’ll get to see three exciting early missions, and one later battle. Don’t worry, we’ll be keeping spoilers to a minimum. The game itself doesn’t release until October 27th, so this is quite the early release! Naturally our review is on the way as well, but we’re still under embargo to maintain our excitement.

We will be live at 9pm EST over on DegiGames Twitch channel playing the highly anticipated release by 343 Industries!

This is not a joke! This is not a drill! Halo 5: Guardians will be live tonight on our Twitch stream! Don’t miss out!


Jotun is a fun, beautiful, romp for all 5 senses

Posted on October 19, 2015 by Fionna Schweit

Do you like Beautiful hand drawn art and simple but challenging combat with massive bosses? Then Jotun is the game for you. The game’s hand drawn art is so beautiful you’ll wonder if you’re playing a videogame or a story book.  Jotun is an exploration game created by William Dubé, originally launched on kickstarter, and now released on steam for $14.99. You play as Thora, a Viking warrior who died an inglorious death (falling off her ship and drowning) and must face the challenges of purgatory to escape and be allowed to enter Valhalla. Along the way she will have to face the Jotun, massive monsters from Norse lore, and explore a wide open set of 6 unique worlds. She fights with the aid of the same gods who denied her entrance to Valhalla barrowing their powers to aid her. Her kit for this massive task, a simple iron axe, with a light and a heavy attack, her wits, and a dodge roll, but that’s all she will need to impress the gods and kill the Jotun.

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Lightning Returns: Final Fantasy XIII PC Release Date Moved To December

Posted on October 19, 2015 by Broken Joysticks

Although tentatively set for an Autumn release date, Square Enix has been mostly silent about the PC port of Lightning Returns. This morning however, producer Kitase Yoshinori has announced through twitter that the game port will be delayed and will instead be coming out around December.Read More


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