Team Bondi returns with first glimpse of new game


Posted on August 30, 2012 by Jeff Wade

L.A Noire devolpers Team Bondi have left a helpful clue on what we can expect from their next game, though you hardly need to be a detective to find it.

The team updated their website recently with a few new details of their next project, currently targeting release on next generation systems as well as PC.. Set in Shanghai in 1936, the locale should be familiar territory that rivals L.A Noire’s Los Angeles in the seedy vice category, always something to consider when moving to a new area or deciding where to set your game.Read More


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McPixel explodes onto iOS, $1.99 Today Only


Posted on August 27, 2012 by Jeff Wade

The World Ends With You is not the only port of a cult game with countdowns that hit iPhones today. Also available on Android, the port of the PC oddity McPixel contains dozens of absurd scenarios in short fits of lunacy inspired by Saturday Night Live’s McGrubber skits and Nintendo’s Wario Ware games.

In any given moment you’ll defuse bombs in ways ranging from making copies to creating a makeshift Batsignal, with all solutions fitting with the most hilarious of adventure game logic. And you only have 20 seconds to figure it out.

Fitting with the game’s requirement for rapid fire decision making, the game is on sale for $1.99 today only. The solution should be obvious.


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The Walking Dead Episode 3 Ready Soon, Potentially Next Week


Posted on August 23, 2012 by Jeff Wade

The Long Road Ahead for the episodic The Walking Dead series by Telltale Games continues, as the game is set for release as soon as it passes console certification process, an event that could happen as soon as next week.

A Telltale rep confirmed with IGN that the third in the five part zombie drama has finished development, and is now waiting for final approval.

“The team has finished play-testing and tuning, and we’re nearing final submission to our partners for certification on digital platforms,” they said.Read More


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Max Payne 3 Gets Noir Filter, Modifiers, New Map in Free DLC Next Week


Posted on August 21, 2012 by Jeff Wade

More DLC for Max Payne 3 is rolling out, like a bad habit that you can’t quit and that won’t cost any of the equally flawed pennies that keep showing up.

There’s no price better than free for the Disorganized Crime DLC pack, that packs in a host of modifiers for the game’s arcade mode like sardines that couldn’t be packed tighter if they were a 90s slang term for cool. Exploding Rounds, aggresive Lone Wolf A.I. and Headshot only modifiers will make a three legged pony show that changes the arcade mode experiance and a brand new noir filter will let you play through the game in a classic black and white filter that matches the game’s noir influences (and this belabored blog post). And there’s just enough room in the tango for the Hoboken Rooftops.

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Resident Evil 6 Goes Gold, Resident Evil Net Profiled


Posted on August 21, 2012 by Jeff Wade

Resident Evil 6 has gone gold, meaning that Capcom’s latest mainline entry in the long running survival horror series has been officially completed and is set for it’s moved up October 2 release date.

Capcom also revealed some new details about it’s ResidentEvil.net platform announced at last week’s Gamescom. The service will arrive day and date with the game and offer stat tracking and challenges, allow players to swap stats and scores with the game’s official iOS and Android apps. Additionally, the service will offer in game costume unlocks and perks.

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GTA 5 Screens Have Planes and Automobiles, Trains Maybe Later


Posted on August 20, 2012 by Jeff Wade

Slowly but surely, Rockstar seems to be pulling back the curtain on Grand Theft Auto 5, offering pictorial proof that, yes it is a thing and that it is very likely to have numerous vehicles, presumably for you to steal.

Mind you what’s there is not incredibly much, but in a blog post entitled “Transportation,” these three screenshots offer a hint to what we can expect from the anticipated sequel.

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Guilty Gear XX Accent Core Gets Console Release Date


Posted on August 20, 2012 by Jeff Wade

Fighting game devolpers Arc System Works are winning over a lot of new fans with their take on the Midnight Channel in Persona 4 Arena but a console release for the return of The Midnight Carnival for Guilty Gear X2 Accent Core Plus is set for October, according to Andriasang.

Originally announced for a summer release, the game’s console homecoming on PSN and XBLA sees the return of Arc System Works’ first fighting game franchise, complete with all the bells and whistles of online play and HD graphics that one expects. But that isn’t all that’s being packed into this package.

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Castlevania: Lords of Shadow 2 Getting PC Release


Posted on August 16, 2012 by Jeff Wade

Castlevania Lords of Shadow 2 is getting a PC release to coincide with it’s console brethren in 2013, according to a recent press release first spotted by German games site JPGames.

The port is being done in house at developers MercurySteam, and dark lords willing, could go a long way in fixing the technical issues and slowdown present in the first Lords of Shadows. MercurySteam states that this will be the last Castlevania game that they work on, creating a trilogy along with the recently delayed 3DS title Castlevania: Lords of Shadow: Mirror of Fate.


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Metal Gear Rising Revengeance Adopts Dog and Release Date


Posted on August 15, 2012 by Jeff Wade

Metal Gear Rising

Early this morning, Konami premiered a trailer for the latest title in the Metal Gear saga. Metal Gear Rising Revengeance finaily has a concrete release date after years of lingering in devolpment limbo, with the previously mentioned 2013 release date now seeing Raiden slicing into stores February 19.

In a mostly repurposed trailer from E3, Konami showed the more emotional side of the upcoming action extravaganza by showing the bond between a cyborg and his mechanical mutt.

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Dead Space 3 Scares Up Release Date and Trailer


Posted on August 14, 2012 by Jeff Wade

Gamescom brings a brand new trailer for the upcoming Dead Space 3 that looks to assuage fears that there won’t be any scares in the game with plenty of quick cuts to hulking monsters. This notes the first time that fears have been calmed by giant dismembered beasts swaying toward you in a predatory fashion.

Dead Space 3 will hit the PC, PS3 and 360 on February 5 in the North America and February 8 in Europe. Addationally, it was announced that Dead Space 3 comes with the now requisite first run copy bonus with a limited edition that includes exclusive weapons and armor.

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