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BAFL – Brakes Are For Losers races onto Nintendo Switch April 19th


Posted on April 14, 2018 by Jason Nason

Playdius and Oudidon have announced BAFL – Brakes Are For Losers will launch worldwide on Nintendo Switch on April 19th. Already available for pre-order on the Nintendo eshop for $4.99 and is also already out now for PC on Steam.

According to the game’s release announcement, BAFL – Brakes Are For Losers is all about pure racing fun. The game is Inspired by classic top-down multiplayer arcade games with insane tracks.

The developers have stated that the game will offer a challenging solo experience with championships against fierce AI competition — and special modes, such as Time Attack or Perfect Race. There will be unique tracks inspired by the pop culture of the ’80s and ’90s along with funny details and surprising events. Race tracks range from a tropical Caribbean island all the way to the Moon.

  • BAFL – Brakes Are For Losers unique features include:
  • Extra cars and tracks, exclusive for Nintendo Switch
  • Up to 8-player madness on the same screen
  • A Hardcore brakeless driving style
  • Solo and local multiplayer in challenging championships
  • Time Attack and Perfect Race also without brakes
  • Badass Soundtrack


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Football Manager Comes to Nintendo Switch


Posted on April 14, 2018 by Jason Nason

Sports Interactive and SEGA are announced today that the latest game in the Football Manager series, Football Manager Touch 2018, is now available on Nintendo Switch as a digital download from the Nintendo eShop.

Football Manager is an in-depth and immersive football management simulation game. Putting you in the hot seat of any club in more than 50 countries across the world, Football Manager allows you to take on the role of a real-life gaffer: you decide who plays and who sits on the bench, and you’re in total control of tactics, team talks, substitutions and pitch-side instructions.

FM Touch has been optimised for the Nintendo Switch with a bespoke user interface and a customised control system that takes full advantage of the system’s various controller input options, including support for both the touchscreen and Joy-Con™ controllers. This gives fans a unique Football Manager experience that can be played on the move or docked at home and enjoyed on the big screen.

In addition, FM Touch on Switch will offer a fully-fledged single-player experience including the series’ acclaimed 3D Match Engine – the first time that the 3D engine has been playable on a home console.

“This is a milestone release for Football Manager,” says Sports Interactive’s Studio Director, Miles Jacobson. “This is our first console release in a number of years but it is also our most innovative release of Football Manager Touch to date thanks to the various control methods we’ve included that gives everyone a way of playing Football Manager that suits them.”

Football Manager Touch 2018 for Switch has been co-developed by Sports Interactive and sister game development studio Hardlight (the team behind Sonic Dash and Sonic Jump).

“It’s been a huge technical achievement to bring Football Manager to the Switch but, as a studio, we’ve embraced the unique design opportunities that the console offers,” adds Jacobson. “Thanks to the support we’ve had from Hardlight throughout the development process we’ve been able to create a Football Manager experience that is just as immersive and enjoyable whether you’re managing on the move during your commute or playing it on your TV.”

FM Touch on Switch includes the same feature set as the tablet version of the game. Some of the highlights include:

  • MANY WAYS TO PLAY – Start your managerial career at one of the world’s top teams, create your own club or tackle one of several management scenarios in Challenge Mode.
  • 3D MATCH ENGINE – Football Manager’s acclaimed match engine and modernised match presentation help to bring your fixtures to life.
  • REAL WORLD SCOUTING – Play the transfer market like never before with a realistic and immersive approach to scouting.
  • TACTICAL INNOVATION – Developing your footballing philosophy is easy with tactical analysis steering you towards your strengths by highlighting your weaknesses.
  • BARGAINING POWER – A wealth of clauses and transfer options arm you with more ways than ever to finalise that blockbuster deal.

Football Manager Touch 2018 for Nintendo Switch is published by SEGA and is available as a digital download from the Nintendo Switch eShop.


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MY HERO ONE’S JUSTICE coming in 2018


Posted on April 14, 2018 by Jason Nason

BANDAI NAMCO Entertainment America Inc. today announced MY HERO ONE’S JUSTICE, a new 3D arena-based fighting game based on the popular manga and anime franchise from Weekly Shonen Jump. This new title will be coming to North America for the PlayStation 4, Xbox One, PCs via STEAM, and Nintendo Switch in 2018.

MY HERO ONE’S JUSTICE takes place in a world where most of the population has superpowers known as Quirks, and where heroes and villains are commonplace. One day, Izuku Midoriya, a bullied middle school student without a Quirk attempts to save his childhood bully Katsuki from a villain. In recognition of his good deed, the world’s greatest superhero, All Might, bestows upon Izuku his own Quirk known as “One For All”.

Pick your side and choose between hero or villain in the fight for justice. With fan favorite characters, players will be able to choose up to two sidekicks to create the ultimate team. The two sidekick characters will provide crucial combo opportunities with their specialized moves, providing dynamic fights full of hard-hitting action. The explosive powers each character wields will wreak havoc on their opponents and the environment around them. The best players will use the environment to help defeat the opposition.

“MY HERO ONE’S JUSTICE is an electric combination of stellar graphics, intense gameplay, and a collection of popular characters,” said Randy Le, Associate Brand Manager at BANDAI NAMCO Entertainment America Inc. “All based around the hottest new anime and manga franchise coming out of Japan that fans have been craving.”

MY HERO ONE’S JUSTICE will be available in the Americas on PlayStation 4, Xbox One, PCs via STEAM, and Nintendo Switch in 2018.


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Arc System Works unveils BlazBlue: Cross Tag Battle Collector’s Edition


Posted on April 14, 2018 by Jason Nason

Arc System Works unveiled new details about the release of the collector’s edition of the team anime fighting game, BlazBlue: Cross Tag Battle for the Playstation 4, Nintendo Switch, and PC (Steam). The game and collector’s edition will hit stores on June 5th, 2018.

The collector’s edition can only be pre-ordered as a limited edition on the official Arc System Works Gear store (which is currently under development) starting on May 4th.

The BlazBlue: Cross Tag Battle Collector’s Edition will include the BlazBlue: Cross Tag Battle game (PS4 or Switch), a full color, 52 page art book, 15 song soundtrack, and will be in a special BlazBlue: Cross Tag Battle steel game case. It will also include 4 acrylic figures featuring BlazBlue‘s Ragna, Persona‘s Yu, Under Night In-Birth‘s Hyde, and RWBY‘s Ruby.

The Collector’s Edition will retail for $99.99 USD.

If you pre-order the standard edition at retailers such as Amazon, Best Buy, and GameStop, you’ll also receive a special mini soundtrack featuring 7 select tracks from BlazBlue: Cross Tag Battle.

Finally Arc System Works also unveilled a brand new English language character trailer. Check that out below.

http://darkainartsgamers.tumblr.com/post/172878106130/more-at-httpgamersdarkainartscom


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Shelter Generations arrives on the Nintendo Switch tomorrow


Posted on April 11, 2018 by Broken Joysticks

Shelter Generations arrives on the Nintendo Switch eShop on April 12th.

Being released by Circle Entertainment, this console-exclusive collection includes Shelter 2 + Mountains DLC, Paws: A Shelter 2 Game, soundtracks for both games, and two ‘living books’.

Shelter Generations will arrive in the Nintendo eShop for $17.99 USD in week one and then $19.99 USD after that.


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DragoDinos show up on Nintendo Switch and Xbox One June 27th


Posted on April 11, 2018 by Jason Nason

A few months after its release on Steam, DragoDino is nearing a release for the Nintendo Switch and Xbox One. Developed by TealRocks Studio, the game will be released digitally on April 27th.

In the game you will help Bob to find the lost egg by fighting the guardians of the Forest’s Kingdom. This new 2D platformer features colorful and randomly generated levels.

DragoDino is a roguelike game with an original gameplay based on a simple goal: climb up. The player plays an intelligent reptile with super powers to jump higher and higher, create platforms and shoot energy balls. He must learn to master those abilities to successfully reach the top of every levels and beat the hostile creatures who will try to stop it.

Through its progression, the player will have to adapt itself to a more and more hostile environment randomly generated.

DragoDino is playable in both solo or co-op mode.


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Just Marvelous: XSeed bringing SENRAN KAGURA Reflexions to Switch


Posted on April 11, 2018 by Jason Nason

XSeed and Marvellous Games announced today that the new title SENRAN KAGURA Reflexions will be coming to the Nintendo Switch eShop in the summer.

After brutal melees, rhythmic cooking contests, and shockingly serious water gun fights, the SENRAN KAGURA series is ready to take on the world of interactive storytelling for the first time and give players a chance to get to know the shinobi heroine Asuka in surprising new ways.

SENRAN KAGURA Reflexions uses the unique properties of the Joy-Con to employ the art of reflexology and massage. Melt away Asuka’s worries and stresses by hand or through a variety of useful tools and explore deeper relationships than have ever been possible in the series before.

The advanced HD rumble technology provides a more realistic sense of interaction and feeling with Asuka, helping guide players to react to her signals and deliver some much-needed relaxation. Interacting with her in different ways will lead players across branching paths toward one of seven different story scenes and six unique endings—and that’s just for Asuka. Additional DLC characters including fan-favorites Yumi, Murasaki, and Ryona will be released after launch.

Developed by Honey∞Parade Games, Inc. and slated for digital release on Nintendo Switch, SENRAN KAGURA Reflexions will launch this summer. This title has not been rated by the ESRB.


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GDC 18: Hands On With Little Dragon Cafe


Posted on April 11, 2018 by Broken Joysticks

Written By: Victoria Rose

Last month at the Game Developers’ Conference, we at Broken Joysticks got the opportunity to play an in-development demo of Little Dragon Café, the new game headed up by Harvest Moon creator Yasuhiro Wada and his new studio, Toybox. The game borrows the relaxing Life Simulation gameplay of its creator’s previous works, but adds several modern twists to the formula to keep things fresh. 

One of the things that sets Life Simulator games apart from other contemporaries in the Simulation or RPG genres is the pacing and tension of the core gameplay loop. Instead of the complex resource management of the former or tense combat systems of the latter, Life Sims tend to gravitate towards a more meditative process of repetition of simple tasks to reach long-term goals. The player is given less to worry about on an immediate basis compared to a full-on Strategy game. Little Dragon Café looks to be leaning more towards this pure Simulation genre than its Harvest Moon predecessors by giving players many more factors to manage, but intends to keep the core mechanics of its Life Simulator roots. 

Swapping out the farming gameplay of Harvest Moon for finance, gathering, and cooking mechanics, Little Dragon Café puts the focus more on managing a business than gardening. Players are expected to keep kitchens stocked, dishes made and on hand, and employees in line to succeed. This leads to a more fluid gameplay loop wherein players will have to make more careful decisions about how they spend each in-game day. Going on expeditions for ingredients with your titular dragon buddy is obligatory, but managing inventory during them brings to mind contemporary game Slime Rancher more than other Harvest Moon games. Players must act quickly and conservatively to maximize output during expeditions, adding that aforementioned tension to the mix. 

Prototype Plush Dragon From The Games’ Special Edition

Of course, this is all in service of the café itself, where the business management aspects come into play. Players must cook all dishes served in the restaurant, look after customers, make sure employees are happy, and be the caretaker for your dragon. Cooking is done by a simple and short rhythm mini-game, and customer interaction is handled in a similar manner as NPC interaction in Harvest Moon. The greater amount of tasks to do in Little Dragon Café adds to the hectic nature, and pushes the game more towards a pure Simulation experience. 

Little Dragon Café has loads of potential and a striking, colored pencil shader aesthetic. Even in its early state, it is clear to see how this game can potentially find its niche between its two source genres while providing something truly different from its predecessors. This is one to keep an eye on. 


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“Stretch to the Limit” Party Crash this weekend


Posted on April 11, 2018 by Jason Nason

The next Party Crash has been announced and it’s scheduled for this weekend. The “Ramen Bomber” Min Min will square up against The “Man of Mystery” Helix in the next Party Crash.

The event starts this Friday, April 13th at 5:00 a.m. ET and wraps up on Monday, April 16th at 5:00 a.m. ET.

Party Crash is a limited-time Party Match event with special rules. By playing these matches you can increase your Lab Level, which then grants you in-game currency and special badges. You can also get bonus multipliers by using featured characters and weapons.


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New Ys VIII gameplay footage straight from the Nintendo Switch


Posted on April 11, 2018 by Jason Nason

NIS America has released some new gameplay footate for their upcoming Nintendo Switch edition of Ys VIII: Lacrimosa of DANA. The gameplay is still a development build of the game, but should be pretty close to what we can expect from the game when it is released in June.

The graphics and textures in Ys VIII: Lacrimosa of DANA look very smooth and the game appears to run smoothly on the Nintendo Switch.

NIS America has also updated the official website to reflect the re-localized version of the game. You can find everything from character profiles to gameplay information about Ys VIII. The developers have also uploaded some alternate Nintendo Switch cover sheets for the game. These designs did not win in the recent reverse cover contest for the title, but fans can download them nonetheless on the official website.


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Physical version of Mercenaries Saga Chronicles coming to Switch this summer


Posted on April 10, 2018 by Jason Nason

PM Studios and acttil announced today that tactical turn-based strategy RPG Mercenaries Saga Chronicles will put out a physical release for Nintendo Switch this summer!.

Mercenaries Saga Chronicles was initially released on Nintendo eShop by Circle Entertainment in February of this year. The entry is composed of the three entries in the Mercenaries Saga series which originally released on the Nintendo 3DS. These three titles join together to offer a massive tactical turnbased strategy RPG experience, either on the go or at home – perfect for any tactically minded Nintendo Switch fans out there!

The Mercenaries Saga series offers hours of tactical RPG gaming to Nintendo Switch owners. Your decisions and mid-battle strategic choices will determine the fate of your squad of warriors. Your job is to cleverly move your squad across the play grid, attacking opponents as they come within range. Your effectiveness in battle is determined by character classes and equipment, which is under your complete control before heading into battle. With each victory you’ll gain experience and skill points, which you can use to level up your characters and boost their stats in preparation for the next fierce battle. Your choices both in and out of battle will determine how the story progresses and, ultimately, how it all ends!


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Puzzle Game Kenshō to come to Nintendo Switch this Spring


Posted on April 10, 2018 by Jason Nason

Although it was first released in 2017, Kenshō is making its way to the Nintendo Switch this spring.

The name of the game refers to two terms from the Japanese philosophical concept, Zen: “Ken,” which means “seeing,” and “shō,” which means “nature.” It is shō, nature — its pricelessness, beauty and fragility—that is at the heart of the game, which takes place in a surreal room.

Doors inside that room lead to different worlds and breathtaking environments, including lush jungles and stormy seas. The game of Kenshō tells its story through ingame cutscenes and emoji-style conversations that are fun to watch.

Here are a few of the highlighted Kenshō features.

  • Rich visual experience
  • Unique color-matching puzzle gameplay
  • Physical environment and weather conditions
  • Emoji-style fascinating storyline
  • 11 original songs created by Oscar Rydelius to build a unique Kenshō atmosphere


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Yo-kai Watch 4 announced for Switch


Posted on April 10, 2018 by Jason Nason

According to a post at Gematsu, Yo-kai Watch 4 is in development for the Nintendo Switch and will launch in Japan in 2018.

Touma Tsukinami, Natsume Amano, Keesuke Amano, and Akinori Arihoshi from the Yo-kai Watch Shadowside anime are said to appear in the game.

The Post goes on to quote Level-5 president and CEO Akihiro Hinobin saying that “the game content will be super extremely enhanced” and there will be “mechanics that surprise everyone.”

The first two Yo-Kai Watch titles were published by Nintendo for the 3DS in the west, but the third title has yet to he released in North America. It’s more than likely we’ll see Yo-Kai Watch 3 in North America for the holidays this year, and a Switch iteration next year.


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Masters of Anima is available today


Posted on April 10, 2018 by Jason Nason

The new indie game Masters of Anima from Passtech Games, the makers of Space Run, is available today on PlayStation 4, Xbox One, Nintendo Switch and PC.

Follow Otto in his quest against the forces of evil in strategic, action-packed battles, where your ability to make tactical decisions quickly is vital. Summon and control large armies of up to 100 Guardians, who obey your commands with intuitive and innovative gameplay made from the ground up for controller play, as well as keyboard and mouse!

You play as Otto, an apprentice of Anima, able to wield incredible powers that are the source of all life in the world of Spark. You covet the rank of Master so you can finally marry your fiancée Ana – who is now a captive of the terrible Zahr and his fearsome Golems!

Use the powers of Anima to summon an army of magical Guardians in your quest to defeat Zahr’s dreaded Golems. Learn to control new types of Guardians on your adventure, each with their own unique talents and abilities useful to explore the vast world of Spark and reveal its secrets, as well as to take down the formidable bosses that stand in your way. As your victories rack up, acquire new powers and abilities for both yourself and your Guardians, ultimately becoming a true Master of Anima.


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