April 11, 2018

Shelter Generations arrives on the Nintendo Switch tomorrow

Posted on April 11, 2018 by Broken Joysticks

Shelter Generations arrives on the Nintendo Switch eShop on April 12th.

Being released by Circle Entertainment, this console-exclusive collection includes Shelter 2 + Mountains DLC, Paws: A Shelter 2 Game, soundtracks for both games, and two ‘living books’.

Shelter Generations will arrive in the Nintendo eShop for $17.99 USD in week one and then $19.99 USD after that.


DragoDinos show up on Nintendo Switch and Xbox One June 27th

Posted on April 11, 2018 by Jason Nason

A few months after its release on Steam, DragoDino is nearing a release for the Nintendo Switch and Xbox One. Developed by TealRocks Studio, the game will be released digitally on April 27th.

In the game you will help Bob to find the lost egg by fighting the guardians of the Forest’s Kingdom. This new 2D platformer features colorful and randomly generated levels.

DragoDino is a roguelike game with an original gameplay based on a simple goal: climb up. The player plays an intelligent reptile with super powers to jump higher and higher, create platforms and shoot energy balls. He must learn to master those abilities to successfully reach the top of every levels and beat the hostile creatures who will try to stop it.

Through its progression, the player will have to adapt itself to a more and more hostile environment randomly generated.

DragoDino is playable in both solo or co-op mode.


Just Marvelous: XSeed bringing SENRAN KAGURA Reflexions to Switch

Posted on April 11, 2018 by Jason Nason

XSeed and Marvellous Games announced today that the new title SENRAN KAGURA Reflexions will be coming to the Nintendo Switch eShop in the summer.

After brutal melees, rhythmic cooking contests, and shockingly serious water gun fights, the SENRAN KAGURA series is ready to take on the world of interactive storytelling for the first time and give players a chance to get to know the shinobi heroine Asuka in surprising new ways.

SENRAN KAGURA Reflexions uses the unique properties of the Joy-Con to employ the art of reflexology and massage. Melt away Asuka’s worries and stresses by hand or through a variety of useful tools and explore deeper relationships than have ever been possible in the series before.

The advanced HD rumble technology provides a more realistic sense of interaction and feeling with Asuka, helping guide players to react to her signals and deliver some much-needed relaxation. Interacting with her in different ways will lead players across branching paths toward one of seven different story scenes and six unique endings—and that’s just for Asuka. Additional DLC characters including fan-favorites Yumi, Murasaki, and Ryona will be released after launch.

Developed by Honey∞Parade Games, Inc. and slated for digital release on Nintendo Switch, SENRAN KAGURA Reflexions will launch this summer. This title has not been rated by the ESRB.


GDC 18: Hands On With Little Dragon Cafe

Posted on April 11, 2018 by Broken Joysticks

Written By: Victoria Rose

Last month at the Game Developers’ Conference, we at Broken Joysticks got the opportunity to play an in-development demo of Little Dragon Café, the new game headed up by Harvest Moon creator Yasuhiro Wada and his new studio, Toybox. The game borrows the relaxing Life Simulation gameplay of its creator’s previous works, but adds several modern twists to the formula to keep things fresh. 

One of the things that sets Life Simulator games apart from other contemporaries in the Simulation or RPG genres is the pacing and tension of the core gameplay loop. Instead of the complex resource management of the former or tense combat systems of the latter, Life Sims tend to gravitate towards a more meditative process of repetition of simple tasks to reach long-term goals. The player is given less to worry about on an immediate basis compared to a full-on Strategy game. Little Dragon Café looks to be leaning more towards this pure Simulation genre than its Harvest Moon predecessors by giving players many more factors to manage, but intends to keep the core mechanics of its Life Simulator roots. 

Swapping out the farming gameplay of Harvest Moon for finance, gathering, and cooking mechanics, Little Dragon Café puts the focus more on managing a business than gardening. Players are expected to keep kitchens stocked, dishes made and on hand, and employees in line to succeed. This leads to a more fluid gameplay loop wherein players will have to make more careful decisions about how they spend each in-game day. Going on expeditions for ingredients with your titular dragon buddy is obligatory, but managing inventory during them brings to mind contemporary game Slime Rancher more than other Harvest Moon games. Players must act quickly and conservatively to maximize output during expeditions, adding that aforementioned tension to the mix. 

Prototype Plush Dragon From The Games’ Special Edition

Of course, this is all in service of the café itself, where the business management aspects come into play. Players must cook all dishes served in the restaurant, look after customers, make sure employees are happy, and be the caretaker for your dragon. Cooking is done by a simple and short rhythm mini-game, and customer interaction is handled in a similar manner as NPC interaction in Harvest Moon. The greater amount of tasks to do in Little Dragon Café adds to the hectic nature, and pushes the game more towards a pure Simulation experience. 

Little Dragon Café has loads of potential and a striking, colored pencil shader aesthetic. Even in its early state, it is clear to see how this game can potentially find its niche between its two source genres while providing something truly different from its predecessors. This is one to keep an eye on. 


“Stretch to the Limit” Party Crash this weekend

Posted on April 11, 2018 by Jason Nason

The next Party Crash has been announced and it’s scheduled for this weekend. The “Ramen Bomber” Min Min will square up against The “Man of Mystery” Helix in the next Party Crash.

The event starts this Friday, April 13th at 5:00 a.m. ET and wraps up on Monday, April 16th at 5:00 a.m. ET.

Party Crash is a limited-time Party Match event with special rules. By playing these matches you can increase your Lab Level, which then grants you in-game currency and special badges. You can also get bonus multipliers by using featured characters and weapons.


New Ys VIII gameplay footage straight from the Nintendo Switch

Posted on April 11, 2018 by Jason Nason

NIS America has released some new gameplay footate for their upcoming Nintendo Switch edition of Ys VIII: Lacrimosa of DANA. The gameplay is still a development build of the game, but should be pretty close to what we can expect from the game when it is released in June.

The graphics and textures in Ys VIII: Lacrimosa of DANA look very smooth and the game appears to run smoothly on the Nintendo Switch.

NIS America has also updated the official website to reflect the re-localized version of the game. You can find everything from character profiles to gameplay information about Ys VIII. The developers have also uploaded some alternate Nintendo Switch cover sheets for the game. These designs did not win in the recent reverse cover contest for the title, but fans can download them nonetheless on the official website.


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