Tag Archive

War Pike Added To Online Monster Slaying Title Dauntless

Posted on November 22, 2017 by Rae Michelle Richards

Dauntless is an early access online monster slaying, title not unlike Capcom’s own Monster Hunter, series that offers players the chance to take down larger than life enemies using a variety of different weapons.  

The War Pike is a brand-new weapon type coming to the game with this December’s Sharpen Your Skills update. As a polearm the War Pike brings a bit of a difference in terms of gameplay mechanics for seasoned hunters out there who might be sued to the other four weapon classes. Instead of memorizing specific sets of inputs to maximize damage the War Pike allows players to chain basic and heavy attacks together for seamless interwoven combat. As slayers successfully land successive hits their special meter will fill, allowing them to pull off devastating finishing moves. Once a finishing move has been earned it can be stored as a “charge” for use later on, this is especially useful when playing as a party and coordinating strategy together. 

Over on the official Dauntless blog you can read all about how the War Pike works, its role in group content and how it differs from the other four weapon types on offer. 

Dauntless is currently in a paid closed beta available through random key give away or through a $39.99 USD “Founder’s Pack”. It is expected to enter open beta, and eventually fully supported free to play launch, sometime in 2018. 


Lawbreakers Closed Beta Coming Next Weekend

Posted on March 6, 2017 by Rae Michelle Richards

Lawbreakers, the brand new first person shooter from Cliff Bleszinski – the mind behind Gears of War – will have its first closed beta from March 16th thru the 19th.  Alongside the announcement of the closed beta and confirmation that Lawbreakers will be playable once again at PAX East.

If you are in Boston this coming weekend for PAX East Lawbreakers will be playable on the Expo floor thanks to the efforts of publisher Nexon at booth #13055.

In the latest Lawbreakers developer update – which you can view below – both CliffyB and Rohan Revas give viewers a tease about what is coming with the closed beta. They are very clear that this is not the same game that we enjoyed during the closed alpha last summer. In the many months since that time the developers have added new maps, new modes and possibly a new support class.

A new logo and tagline for Lawbreakers has also been released. Nexon is now using the tagline “Gravity – Defying – Combat” to promote the title.


Lawbreakers Returns With New Trailer & Upcoming Beta

Posted on December 3, 2016 by Rae Michelle Richards

Cliff Bleszinski’s upcoming role-based team objective shooter Lawbreakers has returned onto the scene with a brand new trailer and news about the games upcoming beta.

This brand new trailer quickly inter-cuts footage from several existing roles that we already have tried during the game’s various private alpha tests, including the blade wielding assassin and the chain gun equipped vanguard. Joining them will be a yet as unnamed class that is able to duel wield pistols and teleport a short distance if the brief glimpse in this new trailer is any indication.

Players can now sign-up for the next beta test  on the game’s official website, which will take place sometime in 2017. Lawbreakers is a title that we have previewed a few times – both in written and video format. Apparently the fan feedback from the previous alpha wasn’t exactly positive, with some feeling that the game was just too frantic and fast. Lawbreakers will be a premium priced game, that was originally intended to be free-to-play, and will be published by Nexon America.


CD Projekt Red’s GWENT Closed Beta Delayed Until October

Posted on August 10, 2016 by Rae Michelle Richards

It looks like GWENT, the digital collectable card game based upon The Witcher universe will need a bit of extra time in development before beginning its closed beta phase of testing. Originally CD Projekt RED had promised perspective players a September release for the closed beta but it looks like plans have been pushed back until October 25th.

The GWENT development team sent out a press release earlier this morning. Here is what they had to say:

“We know we can make a first impression only once, and want to be sure everything is ready before we blast off. Delivering a good game is more important to us than keeping a deadline. Still, that doesn’t mean we don’t realize that delays can be disappointing, and we apologize for making you wait. The Closed Beta will now begin on October 25th.”

GWENT is a fast paced strategy card game where players go ahead to head assuming control of two different armies. After the first turn is decided by coin toss players draw ten cards and discard two in order to begin their battle against one another.  Combat in GWENT is varried, with Unit cards coming in a number of different varieties – Close Quarters, Ranged & Siege as well as Spies. Other types of cards also have an effect on the battlefield – the forces of nature come into play as Weather Cards and commanders can strengthen up their forces with Muster and Morale boosters.

The strategy action of GWENT first appeared in The Witcher III: Wild Hunt but will be expanded upon for the Free-To-Play GWENT title coming to PC, Xbox One and PlayStation sometime in the future.


Atlas Reactor Beta Begins With New Features

Posted on April 17, 2016 by Rae Michelle Richards

Atlus Reactor the latest game from Trion Worlds has entered the closed beta phase according to a press release the developer released prior to the weekend. This closed beta includes brand new features like a new spectator mode, an inventory system, a storefront selling enhanced emoticons among other enhancements.

Ganeplay in Atlas Reactor consists of two opposing teams squaring off against each other in simultaneous turns that mix elements of action games and turn based strategy games. Strategy is key to succeeding in Atlas Reactor, only through cooperation can a team come out on top and counter their opponent’s actions for the sweet end game loot.

The addition of seasons allow players to complete “seasonal quests” which reward them with various types of loot. If players happen to get a duplicate reward they are able to break them down using the new crafting system and then construct alternative rewards. Each season will last approximately three months and the developers will inject new chapters into each chapter every few weeks which will include new pieces of lore, brand new quests, challenges and of course rewards.

With the opening of the closed beta players will be able to try out several new characters, referred to as “freelancers” in-universe. The first new freelancer to be unveiled is a woman named “Ellie”, many more freelancers will be added to the game as the closed beta continues. This latest version of the game also brings with it a new battleground for players to try out called the Evo-5 Lab.

If Atlas Reactor sounds interesting you can apply for the closed beta on their official website or through Trion World’s download manager Glyph. I applied and pretty much got instant approval, so I suppose they are looking for new players right now! Instant access can also be guarennteed through one of Atlas Reactor’s various founder’s packs.

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Hands On: This Weekend’s DOOM Beta Was Hellishly Bad

Posted on April 3, 2016 by Rae Michelle Richards

Fans of id Software’s DOOM franchise have literally been waiting years for the closed beta for Bethesda’s upcoming reboot since it was announced via a pack-in advertisement bundled with Wolfenstein: The New Order. After spending 3 hours with a limited version of the game’s multiplayer this weekend I’m left with far more concerns and questions then fun moments to tide me over until the games’ May release date.

Two of DOOM’s six multiplayer modes were available in the closed beta – the FPS staple Team Deathmatch and a King of the Hill variant called Warpath. The inclusion of TDM just feels odd, literally every other online shooter and In all honesty the beta would have benefited from one of the more unique modes like Soul Harvest and instead what we are left with is a paltry selection of modes that does little to showcase how DOOM’s multiplayer will set itself apart from the competition. Read More


Have Some Faith In The Closed Beta For Mirror’s Edge Catalyst

Posted on February 4, 2016 by Rae Michelle Richards

 Electronic Arts confirmed today that a closed beta for the upcoming open world parkour title Mirror’s Edge: Catalyst will be coming to the PlayStation 4, Xbox One and Windows PC. Potential testers can already fill out a registration form on the games official website for the chance to test drive the game before its release. You’ll also need an EA account in order to be considered for the Mirror’s Edge closed beta. 

No date has been announced for to closed beta, the length it will run or what content it will contain. If previous closed betas run by other publishers are any indication it will probably give testers a small slice of the open world from early in the narrative for at least a few days.

EA has also released a new trailer explaining some of Faith’s back story in this reboot of the 2008 original.

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Overwatch Beta Returns To Active Duty On Feb 9th

Posted on February 3, 2016 by Rae Michelle Richards

Blizzard’s upcoming objective based team shooter Overwatch will return to closed beta on February 9th according to a post on the developer’s official blog. The Overwatch beta began late last October and continued until right before Christmas, the devs took the game offline for an extended period to put the finishing touches on new maps, make a number of balance changes and the highly anticipated new persistent progression system.

Here are some of the new features/fixes according to Blizzard:

  • An all-new progression system
  • Two new maps, including a new game mode
  • Several hero balance updates
  • And a variety of Private Game updates, including full A.I. matches

Players who already had access to the closed beta will gain access to this second phase of testing. It is not known if previous Stress Test Weekend members will get a shot at beta phase 2 but Blizzard did stress that they will be looking into adding more players as testing continues.

We don’t have any details on what this new game mode or two new maps will be, I guess we will all find out together in just six days time.


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