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Fortnite Version 6.1 Brings New Two Person Vehicle, BR Tournaments and Beta STW Improvements

Posted on October 16, 2018 by Rae Michelle Richards

The latest version update for Fortnite is here and with it comes a whole pile of new content for both Save The World and Battle Royale players alike. With this patch a brand new major features rolls out for Battle Royale fans – official tournament support. It looks like Epic Games will be holding officially sanctioned tournaments for players within set dates / time-frames. Over on the Player Versus Emvironment the long awaited return of a spooky assault rifle, an event store update and a brand new “beta storm” feature that allow Heroes to test their strength against experimental concepts and mission variations.

Tournament Support

Official tournaments can now be found in all versions of Fortnite: Battle Royale in the shiny new “events” tab. Here official tournaments will be listed with a set time. Tournaments are open for anyone to enter and every time you start a new tournament you’re given a clean slate. Completing objectives like killing opponets, making it into the top 20 etc earn points which can be redeemed for “pins”. What pins do, aside from being a badge of success is unknown at this time. Maybe next season they’ll unlock cosmetics with the next Battle Pass?

As taken from the Patch Notes:

Tournaments can be found inside of the new ‘Events’ tab available in game.  This tab will host a variety of online competitions which are open to everyone.  Jump in and explore!

  • Each tournament has a series of scheduled dates and times that the competition will be run. A carousel of all upcoming competitions and times will be available for browsing, so you can plan and practice.
  • Every scheduled session is a completely clean slate with all players starting on an equal footing at the beginning of play.
  • Compete over the course of several hours to earn points by eliminating multiple opponents or surviving against the competition.
  • Players are matched against opponents with similar scores during the session.
  • Score enough points during any scheduled event session and you’ll earn a golden pin for that tournament!

Save The World: Fixing The Taxi Problem

“Taxiing” – the practice of low power level players being brought into higher level content that they wouldn’t otherwise have access too has been the bane of the Fortnite: Save The World community for a while now. It isn’t that lower power level players are bad at the game, rather that because of their level disparity with the rest of the party, they are unable to contribute the proper amount of damage and in some cases can be one-shotted by regular husks.

To fix this issue Epic Games has instituted major changes to the minimum power ratings required for missions. In a public setting (matchmaking) the power level of lowest level player is taken as the minimum for what missions the party is eligible to enter. For private games the party leaders power level is the deciding factor.

Here is the breakdown:


  • Power Level Restrictions
    • The minimum power ratings on missions are now enforced depending on the privacy setting of your party.
      • If your match is set to “Public” then the lowest power rating in your party (ignoring any party boost) will determine which missions are available and which are locked.
      • If your match is set to “Private” or “Friends Only” then the group leader’s personal power rating is used instead.
    • This prevents low-level players from being brought up into public high-level missions where they cannot contribute fully to the group, while maintaining the ability for friends to privately play together in high-level areas if they choose.
    • All Plankerton missions now have a minimum personal power rating requirement.
    • All Storm Shield Defense missions in Plankerton and above now have minimum personal power rating requirements.

Save The World: Beta Storms

“Beta Storms” allow for Epic Game’s developers to try out variations of existing content as well as experimental new content and share it with players. Currently the only Beta Storm available is a variation on the “collect the data” mission type. In this modified data retrieval mission the circle from the storm will close in on the landing site over time. Players will have to make the choice between fighting the husks right on the objective or wandering out into the storm and taking damage to eliminate the undead threat.

Here’s how the patch notes lay it all out:

  • Beta Storms are an avenue for testing all kinds of new content. This gives us a chance to see what you think of new content and experimental ideas.
  • Beta Storms are a limited-time Mission Alert. They’ll only stick around for a week or two, and then they’re gone.
  • This week, we’ve introduced a Retrieve the Data Beta Storm, along with a quest line with escalating rewards for trying out the Beta Storm.
    • In this new version of Retrieve the Data you are under pressure as the Storm closes in on the balloon’s landing spot.  The Storm will cause damage to you and force the combat into a smaller area when defending the Data. The mission is 20 minutes long and the only way to get the maximum reward is to shoot down the balloon as soon as allowed.
    • This Beta Storm ends when the v6.20 update arrives, so try it out while it’s available.

Wrapping Up

If you’re a Save The World player make sure to save up all the gold you can to grab the limited time Grave Digger assault rifle which hasn’t been available for almost a year now – it debuted during last year’s “Fortnitemares” event, which has yet to return.



Fortnite: BR’s New ‘The Getaway’ LTM – Less Like a Heist, More Like Pure Chaos

Posted on September 6, 2018 by Rae Michelle Richards

For a battle royale game that regularly has modes that cranks up the ‘ridiculous meter’ to 11 with situations where players can soar through the sky with ease or use nothing but explosives and jetpacks   – what’s the easiest way to ensure that as much destruction as possible is going to occur? Apparently the answer to that question is give squads of players a single objective. 

Doing The Crime, In The Shortest Amount of Time

Fortnite: Battle Royale’s brand new Limited Time Mode is called ‘The Getaway’ (not to be confused with the Sony first party title on the PlayStation 2 from 2002) and like the title implies – players are tasked with grabbing a sought after score from a set location and getting the heck out as fast as possible. To accomplish this seemingly straight forward objective players are divided into squads and asked to go to one of four drop locations where a safe is about to spawn. Once the safe spawns a single player is able to claim the crystal llama inside and they’re supposed to make it back to the escape vans before time expires. 

On paper the above sounds like it rewards communication and teamwork but given that this is Fortnite: BR, where a pink mascot bear can kill you seemingly out of nowhere with a pickaxe, things rarely go as planned. In just a couple of hours of play I encountered the following hilarious hijinks: 

  • Entire squads picking different objective points on the map and splitting up to pursue our own goals – hint: we all died pretty quickly. 
  • A safe objective uncontested for several minutes until one other player finally showed up. Sadly, both of us had no weapons and only our harvesting tools – this lead to probably the most accurate recreation of Goldeneye 64’s ‘Slappers Only’ mode possible. Both of use helplessly strafing around the objective until one of us died. 
  • I was killed sliding down a cliffside, losing the precious crystal llama, only to have my death avenged by a teammate a few seconds later… and then my teammate died. Time to kill is really short when everyone is concentrated in a few small spots of the map. 



Unlike most of the highly publicized Limited Time Modes, Getaway comes with its own unique set of challenges that unlock special in-game rewards. These challenges aren’t tied to the $10 Season 5 Battle Pass, meaning that they are open to everyone. Sadly the center piece of the event, those white suit wearing heist skins, are only available through real money purchase. 

Here are the Fortnite: Getaway challenges: 

  • Play 10 Getaway Matches – 5,000 Seasonal XP 
  • Collect The Gem In 5 Different Matches – “Cash Flow” contrail. 
  • Deal 500 DMG to opponets who are carrying the Jewl – Special event emote 
  • Complete all 3 challenges – Special Crowbar pickaxe skin 

 Are you enjoying The Getaway LTM? Let me know in the comments section. I’ve yet to complete the ‘deal 500DMG’ challenge but with a week left, there’s still plenty of time.

[‘High Stakes Reward Image’ via Youtube]


Battlegrounds completes alpha testing

Posted on August 10, 2016 by Fionna Schweit

Battle grounds is developer Bluehole’s newest game. The veteran developer of the popular MMORPG, TERA is working in collaborate with PLAYERUNKNOWN to bring you an all new experience in the world of  Battle Royale. Battlegrounds will be a battle royal style game. Over 600 players participated in the test sessions, with overwhelmingly positive feedback on the game’s progress after just four months of development—particularly with regard to the project’s core gameplay, responsiveness and stability. Additional tests will take place every six to eight weeks as the game advances.

PUB Screenshot 1

In development for PC using Unreal Engine 4, the standalone game will expand the core Battle Royale experience enjoyed by millions of players into a highly competitive player vs. player (PvP) game in a dynamic open world. Playerunknowns Battlegrounds will put up to 64 players on a remote island for a winner-takes-all showdown where strategic gameplay is as important as shooting skills. Players will enter a last-man-standing battle where they try to locate weapons, vehicles and supplies in a graphically and tactically rich battleground that eventually forces players into a shrinking safe area as they engage in a tense and spectacular fight to the death.

“The enthusiastic response of the players after experiencing the bare bones of the game tells me we are on the right track for strong gameplay set in a realistic open world,” said Brendan Greene, aka PLAYERUNKNOWN. “Our Bluehole team has made amazing progress and everyone is fired up for the next play test when we’ll have more of the game to show.”

PUB Screenshot 3

Bluehole and PLAYERUNKNOWN are committed to an Open Development philosophy for the game, sharing regular updates with the passionate community base, providing early assets and information, answering questions and taking in feedback. This spirit of collaboration is integral to the game’s success, as the online game will grow and thrive with the participation of its player community.

I for one cant wait to get in on the beta of this game, I love these types of games, and King of the Kill is a major player in my game rotation. Hopefully I will get to see and play it at PAX WEST.


New PS All-Stars Characters, Cross-Play With Vita Announced

Posted on June 4, 2012 by Kirk Williford

At Sony’s E3 Press Briefing this evening, Sony confirmed that a Vita version of Playstation All-Stars: Battle Royale is in development and will ship alongside the PS3 version. In addition to that, cross-platform play and cross-platform saving between the two versions was announced.

Characters shown off at the show include Kratos, Sweet Tooth, Fat Princess, Sly Cooper, Helghast and Parappa The Rapper. New footage was demoed live, featuring a point-gathering gametype with a dynamic changing level that featured elements from God of War.

Two new characters announced for E3 are Nathan Drake from the Uncharted series and Big Daddy from Bioshock.

Stay tuned to Broken Joysticks as we’ll bring you more from Sony’s E3 press conference as announcements come.Read More


PlayStation All-Stars Battle Royale Revealed

Posted on April 27, 2012 by Matthew Regier

Sony has stepped up to bat with their new Sony property fighting game PlayStation All-Stars Battle Royale. What this game is, is essentially taking characters from different Sony licenses and putting them together and having them fight each other, much like the popular Nintendo franchise that came before it.

So far there have been six characters announced in this early version of the game. The six confirmed characters are: Kratos, Sly Cooper, Fat Princess, Sweet Tooth, Parappa the Rapper, and Mael Radec (Killzone).What makes this title different is in how you win. Where you need to strike the opposing players with specials that go up through levels of one to three, each doing different attacks and being able to take out more enemies.

Read More


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