September 6, 2018

SubaraCity | Review

Posted on September 6, 2018 by Jason Nason

SubaraCity is a city-making puzzle game, giving a fresh spin on the block-matching genre. It’s simple to play and addictive, but needs a little more variety of play.

SubaraCity on Nintendo Switch offers a new twist for puzzle game fans, combining careful planning with relaxing gameplay. You’re not just matching blocks, but you’re city building at the same time.

The game has the same concept as many match-three puzzle games, however in the game you can also match just two adjacent tiles. The goal of the game isn’t to pass a level, but build the largest city you can.

Each of the coloured tiles (three different ones in casual and four colours in normal mode) represent the population of a city. At first the population is low, but as you connect like-coloured tiles they will build up to a denser building. This will grow your “population” and build your score. When you consolidate onto a single plot, other coloured tiles will drop from the top of the screen. You repeat this step to keep building up your city.

Once you connect enough tiles tiles to reach a level 10 space, they will turn into a special building which will be a white. These white tiles can only be joined with another white tile, however once you join white tiles together into gold plots they can’t be joined again.

The game is pretty relaxing and has feels very zen, especially when playing with the relaxing music in the background. As someone who has a lot of fun with city building I easily got lost playing the game.

The game can be played with either the buttons or the touchscreen. It can also be played either on the TV with a controller, tabletop mode or in portable mode.

While you can customize what some of the tile buildings look like, it would have been nice to have a little more customization. Perhaps entire themes based off of different regions with accompanying music. There is also a lack of multiplayer, online, or something in the vein of a time-attack mode.

While the game is pretty light on the extras, SubaraCity only $5 USD in the Nintendo eShop so it’s a good game to pick up if you want to pass the time with a relaxing match game.


September 6th Nintendo Download

Posted on September 6, 2018 by Jason Nason

SNK HEROINES ~Tag Team Frenzy~ – The SNK HEROINES ~Tag Team Frenzy~ game brings the party home! Play online or with friends as SNK’s iconic heroines in this new 2-v-2 fighting game. Choose one of the many heroines from SNK’s history, like Athena, Kula and Shermie, and customize her look before letting her battle it out. Who will be the Belle of the Brawl? SNK HEROINES ~Tag Team Frenzy~ is available on Sept. 7.

NBA 2K19 – The NBA 2K franchise celebrates 20 years of redefining what sports gaming can be, from graphics and gameplay to unique game modes and an immersive open-world “Neighborhood”. The NBA 2K19 game continues to push limits as it brings gaming one step closer to real-life basketball excitement and culture. NBA 2K19 is available Sept. 11 and the NBA 2K19 20th Anniversary Edition is available Sept. 7.

Hyper Light Drifter – Special Edition – Explore a beautiful, vast and ruined world riddled with dangers and lost technologies. Echoes of a dark and violent past resonate throughout a savage land, steeped in treasure and blood. Hyper Light Drifter is an action-adventure-RPG in the vein of the best 16­-bit classics, with modernized mechanics and designs on a much grander scale.

Gone Home – You arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something’s not right. Where is everyone? And what’s happened here? Unravel the mystery for yourself in the Gone Home game, a story exploration game from The Fullbright Company.

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Fortnite: BR’s New ‘The Getaway’ LTM – Less Like a Heist, More Like Pure Chaos

Posted on September 6, 2018 by Rae Michelle Richards

For a battle royale game that regularly has modes that cranks up the ‘ridiculous meter’ to 11 with situations where players can soar through the sky with ease or use nothing but explosives and jetpacks   – what’s the easiest way to ensure that as much destruction as possible is going to occur? Apparently the answer to that question is give squads of players a single objective. 

Doing The Crime, In The Shortest Amount of Time

Fortnite: Battle Royale’s brand new Limited Time Mode is called ‘The Getaway’ (not to be confused with the Sony first party title on the PlayStation 2 from 2002) and like the title implies – players are tasked with grabbing a sought after score from a set location and getting the heck out as fast as possible. To accomplish this seemingly straight forward objective players are divided into squads and asked to go to one of four drop locations where a safe is about to spawn. Once the safe spawns a single player is able to claim the crystal llama inside and they’re supposed to make it back to the escape vans before time expires. 

On paper the above sounds like it rewards communication and teamwork but given that this is Fortnite: BR, where a pink mascot bear can kill you seemingly out of nowhere with a pickaxe, things rarely go as planned. In just a couple of hours of play I encountered the following hilarious hijinks: 

  • Entire squads picking different objective points on the map and splitting up to pursue our own goals – hint: we all died pretty quickly. 
  • A safe objective uncontested for several minutes until one other player finally showed up. Sadly, both of us had no weapons and only our harvesting tools – this lead to probably the most accurate recreation of Goldeneye 64’s ‘Slappers Only’ mode possible. Both of use helplessly strafing around the objective until one of us died. 
  • I was killed sliding down a cliffside, losing the precious crystal llama, only to have my death avenged by a teammate a few seconds later… and then my teammate died. Time to kill is really short when everyone is concentrated in a few small spots of the map. 



Unlike most of the highly publicized Limited Time Modes, Getaway comes with its own unique set of challenges that unlock special in-game rewards. These challenges aren’t tied to the $10 Season 5 Battle Pass, meaning that they are open to everyone. Sadly the center piece of the event, those white suit wearing heist skins, are only available through real money purchase. 

Here are the Fortnite: Getaway challenges: 

  • Play 10 Getaway Matches – 5,000 Seasonal XP 
  • Collect The Gem In 5 Different Matches – “Cash Flow” contrail. 
  • Deal 500 DMG to opponets who are carrying the Jewl – Special event emote 
  • Complete all 3 challenges – Special Crowbar pickaxe skin 

 Are you enjoying The Getaway LTM? Let me know in the comments section. I’ve yet to complete the ‘deal 500DMG’ challenge but with a week left, there’s still plenty of time.

[‘High Stakes Reward Image’ via Youtube]


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