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Second Dimension: The Warrior’s Code Interview


Posted on May 16, 2013 by Broken Joysticks

  The fighting game community (FGC) has grown from holding local events to smaller venues to occupying ballrooms at four-star establishments with talent from all across the globe attending. Major sponsors such as Capcom, Namco Bandai, and others are responsible for the development of some of the world’s most famous franchises in gaming, and are showcased at a central tournament featuring the top fighting talent from across the world. With major prize pools, fighting games are now reaching a platform that can be compared to traditional eSports. Each week, I’ll be posting interviews I’ve had the pleasure of conducting with

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World of Warcraft – Jaina Proudmoore: Tides of War


Posted on May 12, 2013 by Les Major

It should be no surprise that Christie Golden’s latest World of Warcraft book is a masterpiece. Perfect not only as fantasy fiction, but more so as a piece of literature itself. I’ll get more into that later. Jaina Proudmoore: Tides of War is a defining moment in the lore Warcraft fans have come to know and love. After the Cataclysm had drawn so many together in a noble cause to save their world, that time has no passed and the world again is changing. Instead of having the factions of Azeroth venture to Pandaria in Blizzard’s latest expansion, they are

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Second Dimension: The Warrior’s Code Interview


Posted on May 2, 2013 by Broken Joysticks

The fighting game community (FGC) has grown from holding local events to smaller venues to occupying ballrooms at four-star establishments with talent from all across the globe attending. Major sponsors such as Capcom, Namco Bandai, and others are responsible for the development of some of the world’s most famous franchises in gaming, and are showcased at a central tournament featuring the top fighting talent from across the world. With major prize pools, fighting games are now reaching a platform that can be compared to traditional eSports. Each week, I’ll be posting interviews I’ve had the pleasure of conducting with members

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Activision Confirms Call of Duty Ghosts, Due Out This November


Posted on May 1, 2013 by Rae Michelle Richards

Activision has confirmed Call of Duty: Ghosts will be ready to deploy on multiple consoles on November 5th. The publisher also confirmed that the game would be coming to both Sony and Microsoft’s next generation consoles, although these versions do not yet have a confirmed release date. Aside from confirmation of target platforms, Activision also released the game’s box art and a brief promotional trailer. This might be our chance to throw out any conceptions we’ve had about this generation’s Call of Duty games, with the announcement of a brand new game engine and new characters, setting. As Activision CEO

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The Broken Joysticks Top 10: Pieces Of Video Game Music


Posted on April 26, 2013 by Eric Bastelak

Welcome dear reader to another edition of The Broken Joysticks Top 10. As always this list is personal based on the individual writer’s opinion. I encourage readers and other members of the Broken Joysticks team to create their own lists and join the discussion. Today we will be looking at music in video games. Music is a powerful tool that can draw out emotions and create atmosphere, when used well it can stick with us for years. So today I’m doing a tribute to the music of gaming sit back and enjoy.

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Second Dimension: The Warrior’s Code Interview


Posted on April 22, 2013 by Broken Joysticks

The fighting game community (FGC) has grown from holding local events to smaller venues to occupying ballrooms at four-star establishments with talent from all across the globe attending. Major sponsors such as Capcom, Namco Bandai, and others are responsible for the development of some of the world’s most famous franchises in gaming, and are showcased at a central tournament featuring the top fighting talent from across the world. With major prize pools, fighting games are now reaching a platform that can be compared to traditional eSports. Each week, I’ll be posting interviews I’ve had the pleasure of conducting with members

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Lego City Undercover | Review


Posted on April 21, 2013 by Les Major

Lego City Undercover is two things, and does both very well. It is an all new Lego adventure in the theme and concept of your favourite titles to date, improving on that design. The game is also possibly the first youth friendly Grand Theft Auto inspired title. It really ends up feeling like you’re getting two games in one with all this content. It took me over 24 hours to get through the story, and I still have side objectives around the city to complete. Undercover focuses on Chase McCain, a police officer just returning to Lego City after years away.

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Second Dimension: The Warrior’s Code Interview


Posted on April 19, 2013 by Broken Joysticks

The fighting game community (FGC) has grown from holding local events to smaller venues to occupying ballrooms at four-star establishments with talent from all across the globe attending. Major sponsors such as Capcom, Namco Bandai, and others are responsible for the development of some of the world’s most famous franchises in gaming, and are showcased at a central tournament featuring the top fighting talent from across the world. With major prize pools, fighting games are now reaching a platform that can be compared to traditional eSports. Each week, I’ll be posting interviews I’ve had the pleasure of conducting with members

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Second Dimension: The Warrior’s Code Interview


Posted on April 12, 2013 by Broken Joysticks

The fighting game community (FGC) has grown from holding local events to smaller venues to occupying ballrooms at four-star establishments with talent from all across the globe attending. Major sponsors such as Capcom, Namco Bandai, and others are responsible for the development of some of the world’s most famous franchises in gaming, and are showcased at a central tournament featuring the top fighting talent from across the world. With major prize pools, fighting games are now reaching a platform that can be compared to traditional eSports. Each week, I’ll be posting interviews I’ve had the pleasure of conducting with members

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Minecraft’s Title Update #9 Is Now Available On Xbox 360


Posted on April 4, 2013 by Joshua Rust

Releasing a day ahead of schedule is Minecraft’s next update, cleverly titled “Title Update 9”, for the Xbox 360. This is probably one of the most anticipated updates for the game as players can now journey to “The End” and fight the boss of Minecraft – the Enderdragon. In addition to The End and the Enderdragon there has been a number of additions and improvements added to the game which you can read after the break

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Second Dimension: The Warrior’s Code Interview


Posted on April 2, 2013 by Broken Joysticks

The fighting game community (FGC) has grown from holding local events at smaller venues to occupying ballrooms at four-star establishments with talent from all across the globe attending. Major sponsors such as Capcom, Namco Bandai, and others are responsible for the development of some of the world’s most famous franchises in gaming, and are showcased at a central tournament featuring the top fighting talent from across the world. With major prize pools, fighting games are now reaching a platform that can be compared to traditional eSports. Every week, I’ll be posting interviews I’ve had the pleasure of conducting with members

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God of War: Ascension | Review


Posted on April 2, 2013 by Jason Fayta

Kratos, the ever affable hero hell-bent on murdering every creature and god from Greek mythology, returns to ascend to new levels of brutality in God of War: Ascension, the second God of War installment on the PlayStation 3, after the 2010 release of God of War III. Serving as a prequel for the entire series, the story in God of War: Ascension predates the events found in the PSP title, God of War: Chains of Olympus. A brief prologue introduces the Primordials, beings who antecede both the Titans and Mount Olympus; they created the Earth by throwing down, Supreme Being

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Second Dimension: The Warrior’s Code Interview


Posted on March 26, 2013 by Broken Joysticks

The fighting game community (FGC) has grown from holding local events at smaller venues to occupying ballrooms at four-star establishments with talent from all across the globe attending. Major sponsors such as Capcom, Namco Bandai, and others are responsible for the development of some of the world’s most famous franchises in gaming, and are showcased at a central tournament featuring the top fighting talent from across the world. With major prize pools, fighting games are now reaching a platform that can be compared to traditional eSports. Every week, I’ll be posting interviews I’ve had the pleasure of conducting with members

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Second Dimension: The Warrior’s Code Interview


Posted on March 21, 2013 by Broken Joysticks

The fighting game community (FGC) has grown from holding local events at smaller venues to occupying ballrooms at four-star establishments with talent from all across the globe attending. Major sponsors such as Capcom, Namco Bandai, and others are responsible for the development of some of the world’s most famous franchises in gaming, and are showcased at a central tournament featuring the top fighting talent from across the world. With major prize pools, fighting games are now reaching a platform that can be compared to traditional eSports. Every week, I’ll be posting interviews I’ve had the pleasure of conducting with members

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