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Capcom Releases Part 1 of Resident Evil 7 Development Documentary


Posted on March 22, 2017 by Rae Michelle Richards

Get an inside look at the thought processes, early concepts and internal deliberations that took place in early 204 when Capcom Osaka decided to revitalize their long stagnant undead franchise. Featuring narration from Executive Producer Tsuyoshi Kanda and Director Masachika Kawata, this behind the scenes look at Capcom Osaka’s development process exposes some of ideas that lead to the successful revival of RE earlier this year.

Masachika Kawata sought to create a game inspired by the horror comedy classic Sami Rami’s ‘Evil Dead’ for Resident Evil’s more compact Baker Estate while returning to some of the elements introduced in the first RE title. When looking back at their previous games like 2011’s Resident Evil 6, both devs admit that while the game was well received by some of the series’ fans, there were others that felt that Resident Evil had lost its’ focus on tense and fearful interaction to make away for more Hollywood-esque action sequences. Capcom Osaka wanted to still the Resident Evil 7 experience to the most basic elements – making the player feel a sense of fear as they attempt to solve puzzles and survive encounters that might just take their lives.

It was surprising to learn that Resident Evil 7 didn’t start out as the first person claustrophobic adventure it became but rather an extension of Resident Evil 6’s more action oriented focus. Once they had decided on the confined setting and first person perspective the team at Osaka sent a pitch video in a similar style to the team at Capcom USA – who sent back a reaction video of the America team watching the pitch video for the first time. When the Osaka team watched their colleagues jump in fear they knew that they were on the right track.

No word on when Capcom will release the second developer documentary but if it contains as many interesting tidbits as this first entry it will be a must watch.

 


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Resident Evil 7 Lost Tapes DLC Now Available On Steam & Xbox One


Posted on February 22, 2017 by Rae Michelle Richards

Resident Evil 7

Capcom has released the latest the two Banned Footage DLC packs for Resident Evil 7 on both Xbox One and Windows via Steam the publisher has announced. All of this DLC was previously released on PlayStation 4 first. Both packs are also included with the Resident Evil 7 Season’s Pass. Banned Footage volume 1 is priced at $9.99 USD while volume 2 is priced a bit higher at $14.99 USD according to Capcom’s press release.

Each volume includes the following add-on content:

Banned Footage Volume 1

  • Nightmare
  • Bedroom
  • Ethan must die.

Banned Footage Volume 2

  • Daughters
  • 21 & Over
  • Jack’s 55th Birthday

Resident Evil 7’s director, Koshi Nakanishi, explained how these add-on tapes allowed the team to experiment narratively and show players some of the motivation behind the actions of the Baker clan. Here is the full quote:

“We had more freedom in the DLC to let the team try different things. Each of the experiences lets us explore one concept in depth in a way, so for Nightmare it was pure combat. In Bedroom, I wanted to show Marguerite in detail and give players a chance to finally try the food she got so upset you didn’t eat in the dinner scene. You can literally eat it until it kills you.”


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Resident Evil 7 PC Demo Released


Posted on December 19, 2016 by Rae Michelle Richards

Capcom’s viral success for Resident Evil 7 is now no longer contained to the PlayStation 4 as the publisher releases the completed Resident Evil 7: Beginning Hour for PC via Steam. This demo lets you experience everything that PlayStation owners had to wait months for – as Capcom rolled out several updates to the demo throughout 2016.

When you find yourself in an abandoned farmhouse, what will you do to survive? Here is the official synopsis of the demo from Capcom:

“A thrillingly immersive horror experience for the five senses. This full model change to the frightening “Isolated View” player perspective, and photorealistic graphics of the cutting-edge RE Engine mark a new beginning for survival horror. Enter a terrifyingly new world of horror and survive.”

Now PC players can finally experience the mystery of the severed dummy finger and other riddles that plagued the Resident Evil fanbase for months. The Steam demo of beginning hour does not support VR in any capacity – as PlayStation has a year long exclusive on VR content for the game.

Here are the minimum specs:

MINIMUM:

OS: WINDOWS® 7,8,8.1,10 (64-BIT Required)
Processor: Intel® Core™ i5-4460, 2.70GHz or AMD FX™-6300 or better
Memory: 8 GB RAM
Graphics: NVIDIA® GeForce® GTX 760 or AMD Radeon™ R7 260x with 2GB Video RAM
DirectX: Version 11
Sound Card: DirectSound compatible (must support DirectX® 9.0c or higher)

RECOMMENDED:

OS: WINDOWS® 7,8,8.1,10 (64-BIT Required)
Processor: Intel® Core™ i7 3770 3.4GHz or AMD equivalent or better
Memory: 8 GB RAM
Graphics: TBA (4GB VRAM)
DirectX: Version 11
Sound Card: DirectSound compatible (must support DirectX® 9.0c or higher)

Resident Evil 7 will be released on PC, PS4, PSVR and Xbox One on January 24th 2017.

 


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Resident Evil 7 VR Mode Supposedly PlayStation Exclusive For An Entire Year


Posted on October 2, 2016 by Rae Michelle Richards

According to a popular post on the Resident Evil sub reddit the next entry in the franchise might be locked to PlayStation VR for a period of one year. Poster Xx-MCXCVI-xX says that they encountered an advert for Capcom’s upcoming first person horror experience on Facebook and that the small text at the bottom of that advertisement states that RE7 is “PlayStation VR exclusive for 12 months,

Capcom plans to bring Resident Evil 7 to Xbox One, PlayStation 4 and Windows PC next January, so this exclusivity window must pertain to just the VR exclusive features. It is not known currently if Resident Evil 7 will support VR functionality will work on existing PC VR headsets right away – meaning that the VR features are only console exclusive – or if intrepid fans will have to mod the feature into the game before the exclusivity period ends.

Here is the original image as posted on Reddit:

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Resident Evil 7’s Demo Update Poses More Questions Than It Answers


Posted on September 18, 2016 by Rae Michelle Richards

Capcom’s Resident Evil 7 got an updated demo that is available for everyone – not just PlayStation Plus subscribers like the surprise reveal E3 2016 demo. Despite being hotly anticipated Resident Evil 7: Beginning Hour Twilight Version leaves players with more questions than answers. Potentially infuriating players it actually fails to answer questions posed by the first demo entirely.

Here are some of the questions that the community wants answered that the two playable demos have yet to reveal:

finger

#1 – What is the finger for?

Over the course of the demo players can find both a detached finger and hand. What the hell do they do? Absolutely nothing, despite being the stuff of speculation for months since fans played Beginning Hour.  Some fans have spent upwards of 20+ hours combing through both demos and came up with nothing – is it part of the dummy found in part of the house? Can you re-attach the finger to the hands? We simply don’t know yet.

download

#2 – Where Are The Weapons and Enemies?

Resident Evil 7: Beginning Hour is heavy on exploration and setting the scene for the full versions release. Players can explore the creepy home and soak in the atmosphere but there aren’t any weapons in the demo. Ammo exists in Twilight Version but without a gun to combine it with we’re left with nothing – in fact Capcom has only shown a few seconds of footage showing the player reloading a pistol (pictured above.) How will RE7’s gunplay feel compared to the third-person entries? It is anyone’s guess right now.

resident-evil-7

#3 – Could We See Another Update?

This game has been a mystery during its entire short public existence. Prior to the E3 reveal during Sony’s press conference Capcom was happy to show off the game for Sony’s upcoming PlayStation VR as “The Kitchen” without so much as acknowledging the game’s connection to Resident Evil. When it was revealed at E3 the fanbase was driven rabid, combing the demo for every possible clue and scrap of information. PlayStation VR is set to be released on October 13th and comes packed with a demo for Resident Evil 7– could Twilight Version get an update on that day? Perhaps on Halloween just in time to scare us?

What do you think of Resident Evil 7? Tell us in the comments section


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Capcom Not Ready To Reveal Where Resident Evil 7 Fits In Series Canon


Posted on July 23, 2016 by Rae Michelle Richards

In a rather exhaustive interview MCVUK discussed Capcom’s surprising showing both at the Sony / Microsoft press conferences and on the show floor during E3. Members of Capcom Europe disclosed that while capcom is aware of the poor reputation that 2012’s Resident Evil 6 received among fans, the company tries to appeal to a number of different types of fans with their RE titles.

In regards to Resident Evil 7 the development team felt that it was important for the game to get back to the sense of tension found in the earlier titles.  It was the desire for this sense of tension that led Capcom to chose the first person perspective. They’ve also said they aren’t ready yet to reveal exactly where Resident Evil 7 fits in within the franchise’s complicated timeline, so if you’ve got a fan theory about where it fits – your guess is as good as mine.

ResidentEvil_1204_01

Here is a quote regarding Resident Evil 7:

“We’ve been listening more to the community over the last few years. The first Resident Evil was about fear in the face of danger, it was more on an emotional level than on a gameplay or story level. The team in Japan said: ‘How do we recreate that emotional response today?’ So the first person perspective was a natural direction. We will talk about the game in the coming weeks, and link the game with the wider series. But ultimately Resident Evil is survival horror, and VII is a survival horror game.”

ResidentEvil6TGSTrailer1

Here is a quote regarding the ‘many different type’ of Resident Evil games:

“There are lots of different types of Resident Evil titles, and there will continue to be the case. But the main series will be survival horror.”
Ichii concludes: “Resident Evil means many things for different people. For some, it’s survival, for others it’s the story. To me, Resident Evil is not wanting to open the door… but having to open the door.”

Resident Evil 7 will be released in January 2017 for Windows PC and PlayStation 4. The game was a surprise reveal at E3 2016 during Sony’s press conference and a new (literal) perspective on the franchise, with an all-new first person camera. It will be playable with the PSVR headset or using a standard Dual Shock 4 and television set-up. For more tidbits about the direction Capcom is taking Resident Evil 7 – check out MCV-UK’s interview.


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Resident Evil 7 Demo Smashes Previous PSN Record For Most Downloads


Posted on July 5, 2016 by Rae Michelle Richards

Capcom’s surprise reveal of Resident Evil 7 has paid off as the developer / publisher has announced the playable trial for the upcoming first person survival horror, titled Resident Evil 7: Beginning Hour was downloaded by over 2 million PlayStation Plus Subscribers within the first week of the demo’s release. Currently Resident Evil 7’s trial is only available on PS4, it may come to Xbox One eventually but Capcom has yet to confirm the demo’s availability on other platforms.

Resident Evil 7: Biohazard takes the series back to its horror roots with a twist – the entire game takes place from a first person perspective. Unlike the last few entries in the franchise (the Revelations Sub-series aside) have focused primarily on action set pieces and an increasingly complicated plot line that has spanned six main titles throughout the last twenty years. When this new take on Resident Evil is released next January the entire game can be played on Sony’s upcoming VR headset, PlayStation VR.

Prior to Resi 7’s unveiling some fans were hoping that this game would reboot the tangled interlocking narrative mess that have dragged down games like Resident Evil 6. In their press-release announcing the download numbers for the Beginning Hour trial clearly picks up where RE6 left off. Here is a quote from their release:

“Set in modern day rural America and taking place after the dramatic events of Resident Evil® 6, players experience the terror directly from the first person perspective.Resident Evil 7 embodies the series’ signature gameplay elements of exploration and tense atmosphere that first coined “survival horror” some twenty years ago; meanwhile, a complete refresh of gameplay systems simultaneously propels the survival horror experience to the next level.”

Resident Evil 7 will be released on Windows PC, Xbox One and PS4 on January 24th 2017.


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Capcom announces Resident Evil 7


Posted on June 14, 2016 by Jason Nason

It’s going to get seriously creep in July. Capcom showed off a teaser trailer for Resident Evil 7 biohazard at the Sony Interactive Entertainment E3 press conference last night. And it looks slick.

Resident Evil 7 looks to be going back to its roots as it puts the story right back to where it all began – in the middle of nowhere. And to make things even more terrifying the game is going to be set in first person view in a photorealistic style. There hasn’t been a first person Resident Evil game since the side-game Reside Evil Survivor.

Resident Evil 7 is scheduled for release on PlayStation 4, Xbox One and Windows PC in North America and Europe on January 24th, 2017. The full gameplay experience will also be available via the included PlayStation VR Mode.

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