Author: Kenny Keelan
Tomb Raider vs. Fallout: Under Pressure
Lara Croft and her Tomb Raider games have always been under some degree of scrutiny: whether it was what got her attention in the first place, the quality of her games, or the fact that, to this day, her releases have almost always been up against some stiff competition. From the time her character was conceived, she […]
The Division To Allow Some Realtime Swapping
In a pretty awesome Q&A video with the developers of The Division, some pretty neat details about the game are revealed: first and foremost, the ability to hotswap abilities and gun customizations while in the open world and in combat situations. It’s said that you can have two active abilities at any one time, however, you can […]
Kenny’s Fallout 4 Log – Day 3
How Seth Got His Groove Back November 13th on PlayStation 4 Yeah, so, my character’s name is Seth: there’s a bit of a story behind that name and there’s about four I try to inject into just about every self-injection game lead I can but that’s a different story for a different time. I’ll tell […]
Kenny’s Fallout 4 Log – Day 1
Deathclaws and Power Armor, Already? November 11th, 2015 on PlayStation 4: A lot’s happened in a short amount of time. In the first couple of hours I’ve put into the game, introduction included, I’ve already got my first companion, racked up my first set of power armor and used it to take on my first […]
PlayStation Plus Review: November 2015
This month provides a little bit of the good, the bad, and the downright ugly on the PlayStation Plus Instant Game Collection front, this month, and I’m here to provide you a little insight on what you’re getting, this month, in case you didn’t rush out and get the games already or missed out on […]
Divinity: Original Sin Enhanced Edition Review
This review was written using a digital copy of the game for PlayStation 4. There was a long time where I was an avid Dungeons and Dragons player – up until around the time Edition 3.5 came about – and there was a string of video games and novels that I followed as a result: the […]
New Shenmue III Screenshots Revealed
[youtube id=”gY6GzhjPXaE”] From a bygone era that nearly broke Sega, Shenmue III rose from the ashes to breathe life into a franchise that had one of the more dedicated followings among gaming communities online: once developer Ys Net and creator Yu Suzuki presented the unveiling of the Kickstarter project at E3, it sent ripples felt all […]
PlayStation Plus Review: PS4 October 2015
In a slight change of pace, Sony decided to give us PlayStation Plus users a chance to delve into some great indie titles for the PlayStation 4: Broken Age and Super Meat Boy, both games I have never given myself the chance to play. I find that, usually, the PlayStation Plus titles were merely alright – while […]
Allison Road Leaves Kickstarter and Picked Up by Team17
In kind of a quirky turn of events, studio Team17 has decided to back the indie game Allison Road, which looks to pick up where PTs seems to have left off. This may be a good run for the studio who has been known, for quite some time, now, as the studio well known for the Worms franchise […]
EA’s Star Wars Battlefront Beta Surpassed 9 Million Users
Whether they jumped on for a short time and hated it or loved it and stuck it through the entire beta phase, the game’s senior producer, Sigurlina Ingvarsdottir, revealed the the beta is officially the largest open beta in Electronic Arts history by accruing over nine million active users through the course of its tenure. […]
Dragon Age: Inquisition Game of the Year Edition | Review
Dragon Age is another in a strong list of BioWare franchises that has a strong, loyal, and sometimes fierce following; when games in their franchises try to hit a massive audience outside of their core user base things often get kind of messy and, unfortunately, as a result, good standalone games and franchise entries get […]
Tom Clancy’s Rainbow Six – Siege: A Closed Beta Report
Writers Note: This beta was reviewed using the PlayStation 4 copy of the game. There was a time when I was actually pretty decent at FPS games: back when graphics on PC games weren’t as demanding so the variety of computers they worked on was greater, back when twitch shooting wasn’t the entire focus of gameplay, […]









