March 19, 2016

GDC Preview: Manus VR

Posted on March 19, 2016 by Renee Gittins

This week at GDC, I was able to test several virtual reality peripherals that I was excited about. One of those was Manus VR’s glove set, gloved-based controls intended for virtual reality use.


The gloves themselves are lightweight with a battery-pack on the back of the hand. It works by taking advantage of the Vive controllers tracking and using custom flex sensor within the glove. The sensors have two bend areas per finger, allowing for tracking of precise finger movements. Unlike other hand-tracking solutions, such as the Leap, there is no constraint on where your hand movement can be sensed.

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Clickteam Fusion 3 Hopes To Revolution Indie Game Development [World Premiere]

Posted on March 19, 2016 by Rae Michelle Richards

Games have been my passion since I was very young and along with this passion came the spark of creativity – hoping that someday I would be able to develop my own video games. A piece of software from then little-known French software creation firm Clickteam called The Games Factory helped me explore the core concepts of game design. 16 years later, Clickteam is still around and their most current piece of engine technology, Clickteam Fusion 2.5 powers some of the most popular indie titles such as Five Nights at Freddy’s and The Escapists.

The next generation of Clickteam developers who grew up using Yves Lamouruex & Francis Poulain’s original engine technology are now taking the helm and preparing to user in their most ambitious development tool to date – Clickteam Fusion 3. While this product is still in a very early state -and isn’t expected to release for some time – Chris Carlson & Anders Riggelsen were more than happy to give BrokenJoysticks the world premire look at their next generation engine in the making.Read More


Aksys Teases Zero Escape: Zero Time Dilemma

Posted on March 19, 2016 by Jason Nason

Aksys Games released a teaser trailer for Zero Escape: Zero Time Dilemma, the upcoming third game in the Zero Escape seires. Developed by Spike Chunsoft, Zero Escape: Zero Time Dilemma will be available for retail and digital on both the Playstation Vita and Nintendo 3DS in North America and digitally in Europe on June 28th, 2016

The first game in the series Zero Escape: Nine Hours, Nine Persons, Nine Doors was released for the Nintendo DS back in 2010, with the sequel to that game Zero Escape: Virtue’s Last Reward hitting the Nintendo 3DS and PS Vita in October 2012.

Building on the success of its predecessors, series mastermind Kotaro Uchikoshi has pulled out all the stops to deliver the most compelling and mind shredding gaming experience ever seen on a handheld platform. Choice is your only method of salvation and your only means of escape. How much of your humanity will you sacrifice to earn your freedom? As a new age of ruin looms large on the horizon, you must make impossible decisions and weather unimaginable consequences as you straddle the line between absolution and damnation. Plan your escape.

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Overfall Review, The world is alive

Posted on March 19, 2016 by Fionna Schweit

Reivew by: Brandon Hall

Overfall is a new game from Pera games. Funded by Kickstarter and currently in early access, the game released March 1st. The game features a mix of turn based strategy, roguelike elements, and adventure, packaged in to a 2.5 format with a lot of emphasis on exploration. Each time you play the world is randomly generated, so you get a lot of variety and re-playability.

You play as two adventurers who have returned from another plane on a quest for the disk of ages  for the Everking. You return home to find that in your absence three centuries have passed, and the Everking has gone missing. You are left with nowhere to go, and in your possession is the sought after disk of ages. With the beings that made the disk in hot pursuit of you and your comrade, it’s a race to save the world. Story thus dispenced with the player gets their first look in to the world of Overfall. What you see might surprise you the world of Overfall is a sea of islands, full of boats controlled by A.I.Read More


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