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Universal Windows Platform Apps Comes To Clickteam Fusion 2.5

Posted on July 28, 2016 by Rae Michelle Richards

Creating a video game can be daunting for seasoned pros and possibly completely overwhelming for the absolute beginner. I’ve written a few times about Clickteam Fusion 2.5 and why I believe that it is probably the #1 most user friendly way to make your first game. Now, the folks at Clickteam have given users of their scripting free system the ability to bring their creations to both Xbox One and the Windows Store via Windows Universal Apps (or UWP).

What is UWP? It is Microsoft’s framework for universal programs that can run on any device that runs a Windows 10 operating system. Whether your target platform is Windows Phone, Xbox One or Windows 10 desktop – UWP ensures that once your application or game has been compiled it will scale onto the different form factors of hardware. All of this means that testing and deployment are a lot easier than before!

Xbox One Controller

So why am I advocating the use of Clickteam Fusion 2.5 over an established engine like Unity? The powerful event editor in Fusion 2.5 allows budding developers to code their game’s logic without having to know C# or other scripting languages. Instead, Fusion 2.5 uses a combination of the grid like Event Editor and what’s called a “frame editor” to allow developers to visually map out their game or application.

I asked Clickteam USA‘s Chris Carson about what the release of the UWP exporter means for Fusion 2.5 developers. Here is what he had to say:

“The most powerful feature I think UWP will bring to the table, once Microsoft migrates support for UWP to Xbox One, is direct export capability to a console. UWP is super easy to use, export your Visual Studio project with Fusion, Open it in Visual Studio and the compile to test on device. Besides Xbox One, the exporter allows projects to be built for Windows 10 PC’s, Windows 10 tablets and phones. The UWP platform is what is supported by the Windows 10 App store.”


If you own an Xbox One retail console you can already start testing UWP apps or games on the console thanks to the Developer Mode that is available in the most recent software update. It does require a $20 Microsoft Developer account in order to get working, but that is a lot less than the many thousands of dollars that AAA developers have to pay for their debug console access.

Clickteam’s UWP exporter is available either through their official website or it can also be purchased directly from their Steam Store page. The UWP exporter does require at least the Standard version of Fusion 2.5 in order to compile UWP projects.

If you happen to make something really cool with Clickteam Fusion please let us know in the comments!




Clickteam Fusion 3 Hopes To Revolution Indie Game Development [World Premiere]

Posted on March 19, 2016 by Rae Michelle Richards

Games have been my passion since I was very young and along with this passion came the spark of creativity – hoping that someday I would be able to develop my own video games. A piece of software from then little-known French software creation firm Clickteam called The Games Factory helped me explore the core concepts of game design. 16 years later, Clickteam is still around and their most current piece of engine technology, Clickteam Fusion 2.5 powers some of the most popular indie titles such as Five Nights at Freddy’s and The Escapists.

The next generation of Clickteam developers who grew up using Yves Lamouruex & Francis Poulain’s original engine technology are now taking the helm and preparing to user in their most ambitious development tool to date – Clickteam Fusion 3. While this product is still in a very early state -and isn’t expected to release for some time – Chris Carlson & Anders Riggelsen were more than happy to give BrokenJoysticks the world premire look at their next generation engine in the making.Read More


Want To Make Your Own Game? Have $15? Clickteam Fusion 2.5 Is 85% Off On Steam!

Posted on December 25, 2015 by Rae Michelle Richards

There’s no secret that the games market, especially on PC, has been experiencing in indies boom for the last few years. Games like Titan Souls, Mini Metro, Axiom Verge and others have shown us that there is still a large player base for smaller 2D titles inspired by the 16-bit era but infused with more modern mechanics.

If you’ve dreamed of creating your own game but like me don’t have much in the way of programming knowledge then Clickteam Fusion 2.5 on Steam might interest you. Developed by longtime game creation software veterans Clickteam, this development suite gives you a nice & tidy interface to create your very first indie title with no programming. In the place of traditional programming Fusion 2.5 uses CT’s tried and true grid based Event Editor – allowing aspiring developers to plot out their game’s logic in an organized and visual fashion.

Fusion 2.5 isn’t just aimed at beginners, sensed professionals have produced indie games that have been published on multiple platforms. You might have played games like Five Nights At Freddie’s, The Angry Video Game Nerd Game, Knytt Underground or the more recent Not A Hero – all of them were developed using Fusion 2.5 or its predecessor Multimedia Fusion 2.

During the Steam Winter Sale Clickteam has discounted the Standard Version of Clickteam Fusion 2.5 to just $15 USD – down from its regular retail price of $100 USD! Out of the box you’ll be able to create limited HTML 5 games as well as full stand-alone Windows games and applications. If your dreams of game development take you into the mobile space CT Fusion 2.5 also supports a number of optional exporters that allow you to develop for Android, IOS and soon Mac OS X.

I’ve used their software for years, and although my ventures into indie development have not bore any fruit maybe you, dear reader, will more success. At $15 it is a hell of steal and I’d highly recommend Clickteam Fusion to any aspiring developer who has a dream but has been too afraid to get their feet wet.


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