November 18, 2015

Surprising No One Fallout 4 Is Still The 2nd Most Played Game On Steam


Posted on November 18, 2015 by Rae Michelle Richards

Bethesda’s Fallout 4 is the 2nd most played game on Steam a week after its release with 256,000+ players. This comes after the game broke existing records when it launched last week with 360,000 players – the game went live at midnight on November 11th. Previously RockStar Game’s Grand Theft Auto V held the record for concurrent players with 301,000+ when it was released on PC this past April.

Fallout 4’s numbers are nowhere near the reigning champion, Valve’s DOTA 2, which had 318,000 concurrent players as of press time and a peak today of nearly a million players today! Comparing Fallout 4’s numbers to DOTA 2’s isn’t exactly fair since one game is a single player immersive RPG and the other is a 5 Vs. 5 MOBA.

Rounding out the top ten include PC staples like Valve’s own Counter Strike: Global Offensive and Team Fortress 2. Surprisingly Activision’s latest entry in the Call of Duty franchise, Black Ops III is the last place on the top ten. I would have thought Black Ops III would have been a bit higher but I guess you can’t deny the power of the wastelands.

CURRENT PLAYERS PEAK TODAY   GAME
318,155 806,386   Dota 2
256,633 292,202   Fallout 4
250,258 586,014   Counter-Strike: Global Offensive
40,526 54,472   Team Fortress 2
37,893 58,566   Football Manager 2016
30,565 39,535   ARK: Survival Evolved
27,964 33,635   Sid Meier’s Civilization V
22,566 26,840   Garry’s Mod
21,037 26,366   The Elder Scrolls V: Skyrim
19,739 35,395   Call of Duty: Black Ops III

[Source]


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Kenny’s Fallout 4 Log – Day 7


Posted on November 18, 2015 by Kenny Keelan

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How I Learned to Stop Worrying and Love the Bomb

November 18th, 2015

So, here we are: I’ve had this game for a full week and even the acquisition of NHL 16 hasn’t slowed progress any… that’s saying a lot because I’m a humongous hockey fan. It’s been a long time and the path through the Commonwealth has been fraught with small victories and huge losses and while Fallout 4‘s improvements made themselves apparent right away, a lot of the franchise staples have made themselves apparent as I, finally, start to embrace the main quest line that the game has set out in front of me.

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Every FPS feels exactly the same


Posted on November 18, 2015 by Fionna Schweit

This month saw the release of two of the industry’s biggest first person shooter (FPS) titles, a Halo game, and a Call of Duty game. Playing each one, one right after the other, it would be easy to mistake these two titles as one series of games just set in a different world. That generic feeling, you run around a map, you can sprint, you can jump and boost. You can mantle over things, you have some sort of unique power that you can use that will give you an advantage (thanks for that Destiny). Your player can run on walls.  That sentence could have described any game in any number of different shooters from this year or last on consoles, and that’s a problem.

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Rainbow Six: Siege Open Beta Commences Next Weekend


Posted on November 18, 2015 by Rae Michelle Richards

Rainbow Six Siege

Ubisoft has announced than an open beta for their upcoming tactical multiplayer shooter Rainbow Six: Siege will be taking place from November 25th until the 29th. If you weren’t part of the previously extended closed beta that took place last month here is your chance to try a slice of Rainbow Six’s unique take on competitive team based multiplayer before the full game blasts its way into retail.

In terms of content the open beta will offer up 14 of the final game’s 20 operators and 3 different maps. Returning from the closed beta are the maps House and Hereford with this being the public’s first chace to try out the Kanal map. It’s not just competitive team based multiplayer that’s available in the beta either: Player Vs Environment Terrorist Hunt will also be included!

Players on all platforms (Xbox One, PlayStation 4, PC) will be able to pre-load the beta on November 23rd ahead of the servers going live. If you were part of the closed beta you’ll get 24 hours of additional access starting on November 24th!

We wrote a rather exhaustive piece about our experience with the closed beta last month if you need a brief on how the game plays.

More information on the beta including minimum specs (for PC Players) are available on Ubisoft’s website.

R6_beta

[Source]


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Making potions: A development series with Renee Gittins part 2


Posted on November 18, 2015 by Fionna Schweit

Welcome back to our weekly dev log with Renee!

Today Renee talks about  her first experiences in Unity, including animation, character movement, throwing objects, and prefabs, as she works towards making Potions a Curious tale.  She also talks slightly about the doubts she faces stepping into the unknown. Join us as we onece again delve in to the developing world of Renee’s game Potions a Curious tale, and as always be sure to visit Renee on twitter @RikuKat and check out the game as it stands today over at the site for her company Stumbling Cat  Hit the read more tag for the full video.

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