November 14, 2015

Gravity Rush Remastered Is Getting a Physical Release For PS4


Posted on November 14, 2015 by Broken Joysticks

Game developer James Mielke has announced through twitter that Gravity Rush Remastered will be getting a retail release in North America. It will launch on February 9th 2016 and will include all DLC previously made for the game.

The remaster was originally only getting a digital release in North America. Physical releases were already planned for Japan and Europe. Box art sure is pretty enough to warrant having it on my shelf. I’m not much of a physical collector myself, but for those that prefer boxed I’m sure the choice is welcome.


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Clannad is coming to Steam on November 23


Posted on November 14, 2015 by Broken Joysticks

Publisher Sekai Project has announced a translation of the famous visual novel Clannad will be coming to steam on November 23. The release is the end result of a succesful kickstarter campaign which managed to scrape in well over half a million dollars. In addition to an English translation, this version will have improved visuals and achievement integration.

What might surprise many is that this is actually the first official English release of Clannad, despite having a huge following in the west. This is because all the English versions of the visual novel currently circulating are fan-translations, as is the case with many Japanese VN’s. I have personally not read it and don’t know if I will now that there’s an official version, but I do know that there being at least the option to support the actual developers without having to learn Japanese, can only be a good thing.


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“Rowdy” Ronda Rousey Announced as UFC 2 Cover Model


Posted on November 14, 2015 by Kenny Keelan

In case you haven’t heard of Ronda Rousey for some reason, I’ll give you a little bit of a catch up as to who she is: she’s currently undefeated in the UFC and carries the Bantamweight Women’s Championship. She is extremely cocky but she backs every word she says up with knowledge and confidence. She gained a lot of support in the geek community for stating her love for things such as PokémonWorld of Warcraft, and Dragonball Z – while it’s cool she’s into those things, that’s pretty entry level stuff – and her otherwise attractiveness, likability, and trash talk have gained her quite the reputation among fighters in an otherwise low key division of the hugely popular UFC genre of fighting.

If that’s a bit much for you, a great example of why she’s on the cover is because most of her fights go down like this:

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So, you know, there’s that.


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Blizzard Celebrates Over 1 Million Copies of Legacy of the Void Sold


Posted on November 14, 2015 by Rae Michelle Richards

En taro tassadar fellow Starcraft II Commanders!

Blizzard confirmed via the official Starcraft II twitter account that StarCraft II: Legacy of the Void has sold over 1 million copies since its launch this past Tuesday.  That gives the latest expansion just about the same adoption rate as the first game, Wings of Liberty, which sold over one million copies within its first 24 hours of release back in 2010.

Not only does Legacy of the Void conclude the epic story of the struggle for the Koprulu sector, which began in Wings of Liberty but it also brings a whole bunch of tweaks and changes that should excite return commanders. The brand new co-op missions allow you and a friend to each chose one of the three factions via a commander unit (there are two per side) and build a single base together. Co-op missions can be frantic, stressful but very rewarding – relying on the two of you to co-ordinate together or risk failing your objectives.

We’ll have more on Starcraft II: Legacy of the Void in the coming days including our full review. Until then keep up the fight!


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Tomb Raider vs. Fallout: Under Pressure


Posted on November 14, 2015 by Kenny Keelan

Lara Croft and her Tomb Raider games have always been under some degree of scrutiny: whether it was what got her attention in the first place, the quality of her games, or the fact that, to this day, her releases have almost always been up against some stiff competition. From the time her character was conceived, she has always faced some kind of adversity in the mainstream spotlight. With the latest release in the franchise, she has to rise up to, perhaps, her greatest challenge yet: being released in very close proximity to the hype train arrival that is the release of Fallout 4. Love it or hate it, Fallout has been a show stopper and this game has been stopping hearts ever since its formal announcement.Read More


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The Division To Allow Some Realtime Swapping


Posted on November 14, 2015 by Kenny Keelan

The Division

In a pretty awesome Q&A video with the developers of The Division, some pretty neat details about the game are revealed: first and foremost, the ability to hotswap abilities and gun customizations while in the open world and in combat situations. It’s said that you can have two active abilities at any one time, however, you can swap those abilities out for any of the abilities you’ve earned to that point and the same goes for the appearance and utility of your weapons. It is insinuated, though, that you have to do so through the menu interface so while you’re able to swap during combat situations it’s not recommended that you do so unless you can do so very quickly.

It’s also touched on that you can have four characters maximum attached to an account; this is handy for those who want to experiment with different play styles or loadouts. However, there’s some light insinuation that level difference between characters will be considered when matching them so keeping the level of your characters varied may be a good thing to keep in mind.

Also, for some crazy reason, there’s been an outcry for a couple types of hats… and that’s just… well, it was addressed. Just gonna leave that one at that.

If you want to watch the video, follow the link.


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Mechwarrior online is coming to steam.


Posted on November 14, 2015 by Fionna Schweit

We haven’t had a good Mechwarrior game in a very long while. The current form of the much beloved 90s game franchise where you take control of a giant mech and shoot at other mechs in the sci-fi universe of Battle Tech, exists only in a multiplayer online only, free-to-play format.  Mechwarrior online is that Mechwarror game that people love to hate, its full of micro transactions, caters heavily to harder core players, and has a small but dedicated community of players who keep it running. So its a surprise when this week the games developer Piranha Games have announced that the game will be released on steam in December. Here’s Piranha Games announcing the move on its site, while noting that there’s a a contest going on in Vancouver to celebrate it in, which 50 people will be able to win tickets, and air fare.

Will this help or hurt a game thats heavily centered on micro-transctions? It will at the very least likley grow the player base, which is never a bad thing. For my money I prefer my mech action to be in Hawken, but as this game is much more in depth and in one of my favorite sci-fi universes of all time, I will probably at least give it a look.


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Kenny’s Fallout 4 Log – Day 3


Posted on November 14, 2015 by Kenny Keelan

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How Seth Got His Groove Back

November 13th on PlayStation 4

Yeah, so, my character’s name is Seth: there’s a bit of a story behind that name and there’s about four I try to inject into just about every self-injection game lead I can but that’s a different story for a different time. I’ll tell you now, memory has not served me well and it did not do my skills with the game justice as I was expecting things to kind of go a certain way and they most certainly don’t.Read More


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