Tag Archive

YouTube finally arrives on Nintendo Switch


Posted on November 12, 2018 by Jason Nason

After nearly two years, YouTube has arrived on Nintendo Switch.

Enjoy entertainment like music videos and shows, plus gaming livestreams, how-tos and much more.

For Canadian gamers this is the first video streaming app available for Nintendo’s home console / portable system hybrid. With YouTube finally making an appearance on the Switch, can Netflix be far behind?

YouTube is available as a free download in the Nintendo eShop now.


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November 8th Nintendo Download


Posted on November 9, 2018 by Jason Nason

SNK 40th ANNIVERSARY COLLECTION – 2018 marks the 40thanniversary of the game studio SNK. To celebrate this milestone, a variety of classic arcade games from SNK’s golden age are coming back together in one anthology on the Nintendo Switch system. SNK 40th ANNIVERSARY COLLECTION is packed full of retro games and a treasure trove of features. The SNK 40th ANNIVERSARY COLLECTION game will be available Nov. 13.

Taiko no Tatsujin: Drum ‘n’ Fun! (Nintendo eShop for Nintendo Switch): Enjoy the cult classic arcade rhythm game from Japan in the comfort of your own home. Play to the beat of your own drum with a wide variety of new songs, and challenge your friends to prove who has the best taiko skills. Unlock beloved characters to help you on your journey to become a legendary taiko drummer.

Crashlands  – You play as Flux Dabes, a galactic delivery truck driver whose latest shipment gets interrupted by a megalomaniacal alien named “Hewgodooko” who tears her ship to pieces looking for useful tech. Crashlanded on Woanope, you must fight, tame, craft, quest, bossfight and adventure your way to domination of all the things so that you and JuiceBox, your trusty sidekick/supervisor/robotic cargo palette, can send a message to the Bureau of Shipping and get those packages delivered.

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Flashy 2.5D Arcade Shooter Asterbreed Now Available On Nintendo Switch


Posted on November 8, 2018 by Rae Michelle Richards

“Another 2D arcade shooter on Nintendo Switch?” you may be asking, hypothetical reader, but wait a second before closing the red X in the corner of your web browser. It’s true that there is no shortage of budget, classic and premium shoot’em ups on the portable Nintendo Hybrid but Asterbreed from Playism might still be worth a look – even if you own Ikaruga, 1945, Gunbird and all of the other classics.

One of the hooks of Asterbreed is the way that gameplay seamlessly shifts from side-scroller shooter to an almost Armored Core 4-ish 3D behind the camera mode that has your speeding through levels to a top-down shooter. Intricate looking mech designs fused with anime-inspired 2D artwork and colorful/flashy particle effects create a game that instantly grabs your attention. Visually, Asterbreed looks like a fast-paced and fun ride.

Asterbreed is priced at $19.99 USD on the E-Shop, offers support for both Japanese and English languages and packs in several modes including a full campaign narrative. Here’s a brief rundown of the game’s feature as provided by the publisher:

  • Features:
  • A thrilling 2.5D action shooter
  • Multiple shooting perspectives that seamlessly transition
  • Multiple game modes to boast hours of fun
  • An enticing story as humanity stands on the edge of destruction
  • For the first time ever, available on a portable device

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Cities Skylines: Nintendo Switch Edition | Review


Posted on October 25, 2018 by Rae Michelle Richards

The city management genre has long been a favorite of mine – able to consume a vast number of hours with ease. I’m no stranger to Paradox Interactive’s Cities: Skylines series either – having reviewed the base game back in 2015 when it debuted on PC. Needless to say, I’ve spent a lot of time planning new residential zones, placing down roads and dealing with the odd unexpected pandemic or two. Now with the game coming to Nintendo Switch alongside two of the already released DLC packs, should returning mayors like myself double dip on the only portable version of Skylines to date? 

Cities: Skylines is a sandbox simulation game that offers little in the way of larger goals, instead relying on the player’s creativity and long-term vision for their city to craft any sort of tangible goals and ultimately determines what a positive outcome. Like other games in the genre Cities Skylines tasks players with place a network of roads, properly zoning (and sub-zoning) sections of their city for Industrial, Residential and Industrial use.  

Those looking for a sense of progression will find that advanced buildings like University Campuses, confusingly Clean Energy power-plants, large hospitals and the ability to “dense” versions of the three basic zone types are locked behind predetermined population numbers. This gives new players or those who aren’t quite familiar with Cities: Skylines systems the chance to slowly grow accustomed to providing needs like a network of water pipes for their city or making sure that education coverage is at least adequate across their ever-expanding metropolis. It’s easy to imagine a scenario where a new player might accidently build a mega-water pump, large hospital with the capacity of 10,000 patients or other piece of infrastructure when their town only has a few hundred residents.  

Economic Enigma 

At first blush Cities: Skylines appears to provide not only a lot of freedom to the player but also a robust simulation of modern neoliberal city budgeting. Players can adjust the level of funding for almost every aspect of their tiny digital urban center: the % of funding needed for road maintenance, the amount of $ going towards that newly built university, how much of the cities cash reserves will go towards fire prevention etc. However, like capitalism itself, this seeming abundance of choice and prosperity is a smoke screen obscuring the flaws, hazards and limitations that these both of these systems create. 

Cities: Skylines attempts to make budgeting for the population of thousands of simulants similar to how a household budget may work. Funds are based around the total amount of money collected from taxes (more on that in a moment) and then distributed among a set of priorities to meet the needs of the city’s inhabitants.  Except this is not how city budgets operate at all. Deficit spending is common among municipal, provincial and federal governments when large infrastructure projects and transformative social policy are implemented to better serve the needs of the populace. 

Problems begin to appear when the amount of available funds starts to approach the literal red. If you need to build some much-needed medical centers, make public transit free or simply need to connect a few roads to fix a traffic congestion problem you’ll be met with the inability to move forward at all until you wait for revenue to come in or take out a loan at a high interest rate. Not only does this bring any plans players may have for their cities to a grinding halt but also does a disservice to the very thing the game is trying to simulate. Should a major bridge collapse, a building burn down or a disaster strike a major city in the real world– the cities’ government couldn’t twiddle their thumbs and do nothing waiting for tax dollars to roll in. 

Limiting new construction due to a flawed budgeting model and the lack of deficit spending aren’t the only way that Cities: Skylines tries to push players towards fiscal conservatism and thus a worse overall society as a whole. In the budgeting panel it is very clear that not only are the Residential, Industrial and Commercial tax rates adjustable per type but tax rates can differ depending on player defined neighborhood and night / day. Once again, Cities appears to provide a lot of choice to its Mayors in how they want to run their town but this choice is merely an illusion as behind the scenes Cities has a pre-defined “optimum tax rate” before severe negative consciences start to manifest that can, at times, doom a city to go from a large home of millions to a literal ghost town in a number of months. 

Community lead research has found that the “Optimum Tax Rate” for the denizens of Cities: Skylines is anywhere between 9% to 12&. Any higher than that and simulants start to leave a city in droves regardless of other factors like the availability of education, transit, leisure activities or pollution level. Despite all of these factors being able to be simulated by Cities, they don’t factor into the decisions that the populace makes at all – making the simulants not feel like real people at all. Once the tax rate goes over that magic number they pack up and leave – despite the fact that in the real world, no one would move out of their city if everything was going great but taxes suddenly jumped up one percent. 

 Streamlined For Switch 

Skylines is not a perfect game when it comes to the simulation part of things but it still scratches that itch to – plan, execute and evaluate a growing city like the original release did. Paradox Interactive have made a number of changes to how the menus in Skylines work to accommodate for the lack of a Keyboard or Mouse on the Switch. Instead of clicking on an individual icon and then scrolling through a set of sub-menus the Switch version uses a “ribbon interface” where broad categories are selected using the Joy-Con’s d-pad. It works and once you get used to it, the changes to the interface are just as comfortable as the PC original. 

Image Credit: YouTube.com

For fans of City Management / City Planning games, Cities Skylines for the Nintendo Switch is an easy recommendation to make. Not because it’s the only game in town at the moment but because what Skylines does get right – managing public transit, road placement, day night cycle – are so well execute that it is still a joy to watch buildings grow as they are under construction. For $49.99 CDN not only do Switch get a re-worked interface, the full base game running at a steady 30FPS but also two of the post-release expansions After Dark and Snowfall which add Day/Night and weather effects respectively. Potential mayors should be aware that Skylinesis going to make creating a progressive socialist society as difficult as possible and that the unlimited money option is unlocked right from the get-go.

Paradox Interactive Provided Broken Joysticks with a digital review copy of the game.


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The Original Valkyria Chronicles Available On Nintendo Switch


Posted on October 19, 2018 by Rae Michelle Richards

SEGA’s classic mix of Real Time Strategy, Visual Novel Storytelling and watercolor inspired aesthetics – Valkyria Chronicles – is now available digitally on the Nintendo E-Shop for Switch. It’s hard to believe that the original tale of Squad 7 was released a decade ago on the PS3, I remember buying it’s original release on day 1! Now veteran commanders and fresh recruits alike can join Alicia, Welkin and the other members of Squad 7 in the game that kicked off the Valkyria franchise. There wasn’t anything like it upon release, and to this day it remains a solid JRPG worth your time, even if it has quite a few harsh difficulty spikes.

Valkyria Chronicles is priced at $19.99 USD or $29.99 CDN and is actually smaller in file size than the PlayStation 3 original. While this release doesn’t support the 60 Frames Per Second that the Remastered version supports on PC and PS4 – it does include all of the DLC an EX missions made for the game.

Features:

  • Valkyria Chronicles – Everywhere, 23/7 – Play on your TV or via the Nintendo Switch’s built-in screen, the troops are ready to move out.
  • The complete Valkyria Chronicles experience  –  all additional downloadable content from the first game in the series is included in this Switch version.
  • A war, two fronts –  Set during the Second Europan War, in this fantasy version of the 1930s. In Valkyria Chronicles, we follow Lieutenant Gunther and his Squad 7 in their fight against the Imperial Alliance.
  • Experience the CANVAS engine BLiTZ Battle System –  Valkyria Chronicles is a watercolor come to life thanks to the CANVAS engine and gameplay mixing real-time and turn-based battle. The BLiTZ Battle System ensure an original and fascinating experience in more than one way.
  • A legendary composer for a legendary series –  The great Hitoshi Sakimoto animates the battlefield with mastery thanks to a soundtrack that remains memorable.

Source: SEGA PR


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October 18th Nintendo Download


Posted on October 18, 2018 by Jason Nason

DARK SOULS: REMASTERED – Re-experience the critically acclaimed, genre-defining game that started it all. In this beautifully remastered game, return to Lordran in stunning detail. DARK SOULS: REMASTERED includes the main game plus the Artorias of the Abyss DLC. The DARK SOULS: REMASTERED game is available Oct. 19.

Zarvot – This is a game of cubes – tiny, adorable cubes with hopes, dreams, unrequited loves … and unlimited destructive power. In Story Mode, you’ll follow the adventures of Charcoal and Mustard as they search for the ultimate birthday present to cheer up their best friend, Red – who is feeling quite blue. In Multiplayer Mode, invite your friends and challenge them to cutthroat competitive cube combat.

Just Dance 2019 – The Just Dance 2019 game features 40 hot tracks from chart-topping hits to family favorites, including “Havana” by Camila Cabello, “I Feel It Coming” by The Weeknd ft. Daft Punk and more. Your Just Dance experience is now personalized as the game learns your dancing habits and suggests content. Just Dance 2019launches Oct. 23.

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5 of the 10 Free Games Coming To The SNK 40th Anniversary Collection


Posted on October 17, 2018 by Rae Michelle Richards

SNK will bring a collection of their older games in one package to the Nintendo Switch in order to celebrate the company’s 40th anniversary. Despite SNK being best known for classic fighting game franchises like FATAL FURY and The King of Fighters but they’ve also published a number of other games in a variety of genres.  We knew that the 40th Anniversary Collection would include classic SNK games like Ikari Warriors (and it’s sequel), Chrysalis and P.O.W but now SNK has also revealed 5 of the 10th free DLC add-on games that will launch later on.

SNK 40th Anniversary Collection will be released on November 13th 2018 with a special Collector’s Edition available through the NIS web store.

These additional games include:

Munch Mobile

In Munch Mobile, control a car with a human limb and cruise through various scenic routes to reach your ultimate destination: the garage. Pick up various objects along the way, such as fruit and gas canisters. What a handy vehicle, don’t you think?

Fantasy

Your sweetheart has been captured and it’s time to get her back in Fantasy! To rescue your loved one, trek through the wild jungles and soar above the sea—seems like nothing can get in between you and Sherry!

Sasuke vs. Commander

As the title suggests, in Sasuke vs. Commander, you are the legendary shuriken-wielding ninja Sasuke. You must protect your master, the Shogun, against enemy ninja. Fulfill your duty in this classic set in feudal Kyoto!

Chopper I

“Emergency! This is not a drill!” It doesn’t get much more metal than this! Shoot up tanks, ships, planes, and more to defend against enemy troops. See if you’ve got enough firepower to carry out your mission in Chopper I!

Time Soldiers

Traverse through time with the “D-Scanner” to rescue your comrades in Time Soldiers. There’s just one caveat: if you’re not in the correct place in history, you must defeat that era’s boss before making the leap to the right time period your fellow soldier is trapped in.

 

Source: NIS America PR


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Nintendo launching new Switch bundle with Diablo III: Eternal Collection starting November 2nd


Posted on October 15, 2018 by Jason Nason

Nintendo has announced another Nintendo Switch bundle for the holidays. The new Nintendo Switch bundle features Blizzard’s legendary game Diablo III: Eternal Collection, launching exclusively at EB Games stores in Canada on November 2nd. Fans who pick up the devilish bundle will receive a Nintendo Switch system and dock featuring Diablo III artwork, a download code for the Diablo III: Eternal Collection game and a themed carrying case, all at a suggested retail price of $449.99 CAD.

Diablo III: Eternal Collection contains the full classic game, as well as all of its expansion content: Rise of the Necromancer and Reaper of Souls. In addition, fans who play the Nintendo Switch version will receive in-game items that are only available on Nintendo’s console. These in-game bonuses include a variety of items from The Legend of Zelda series, including Ganondorf Transmog Armor, a companion Cucco pet and a Golden Triforce Portrait Frame.

In Diablo III: Eternal Collection, players choose between one of seven classes, including Barbarian, Crusader, Demon Hunter, Monk, Necromancer, Witch Doctor and Wizard, to set off on a dark and memorable adventure to destroy demons and discover loot. The critically acclaimed game is hailed for its style and gameplay, which is perfect for playing on the TV or on the go using Nintendo Switch.


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GRIP: Combat Racing Collector’s Edition Detailed


Posted on October 11, 2018 by Rae Michelle Richards

Developer Caged Element revealed that the upcoming console release of their futuristic racing title, GRIP: Combat Racing will be available in a limited physical Collector’s Edition exclusively though GAMESTOP in the United States. After inquiring with their public relations people we can confirm that the Collector’s Edition will be available through EB Games in Canada.

Those who purchase the physical Collector’s Edition will receive the game’s soundtrack in 3 formats – CD, Vinyl and MP3 download, a set of art prints, a USB thumb-drive, a set of decals and exclusive DLC.

GRIP: Combat Racing Collector’s Edition:

  • GRIP: Combat Racing video game
  • Double Vinyl + CD Soundtrack + MP3 Download key
  • 3 x 12” double-sided art prints
  • Classic Game Manual & Lorebook
  • GRIP USB Drive
  • Exclusive DLC (Nyvoss Hex Paint Kit, Vortex Rims and Vehicle Decals)
  • GRIP Sick Bag
  • Vehicle Decals
  • Numbered card of authenticity

GRIP: Combat Racing is very clearly inspired by the fast paced anti-gravity racers from the mid to late 90s that graced the home consoles of the time. The developers cite the 1999 game Rollcage by Attention to Detail – which I can certainly see in the car designs. Fast cars gripping to the curved surfaces of futuristic racing courses also reminds me of the “Xtreme-G” series from the long defunct ACLAIM studios. Vehicle design and anti-gravity mechanics aren’t the only 1990s inspired features: the final release will also include 22 courses and more importantly – four player split screen!

GRIP’s complete soundtrack will include 24 tracks but the following 11 tracks have been licensed for use in the game:

  • Battery x Makoto “Submerge
  • Krakota x Urbandawn “Coyote”
  • Inja x Pete Cannon “War Games“ (Instrumental)
  • Krakota “Citadels
  • Royalston “Diorama
  • Rawtekk “Restless
  • Whiney “Sunday Grunge
  • Whiney “Talisman
  • Lynx “Clap Track

GRIP: Combat Racing will be released on Xbox One, PlayStation 4, Nintendo Switch and Windows PC on November 6th.

Source: GRIP Public Relations


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October 11th Nintendo Download


Posted on October 11, 2018 by Jason Nason

The World Ends with You: Final Remix – Complete the mission…or face erasure. That’s all Neku knows after regaining consciousness in the middle of a busy intersection without his memories. Now he and his partner must fight to survive a life-or-death game in this twisted tale with more turns than the urban labyrinth of Tokyo they’re trapped in. This definitive version of Square Enix’s RPG classic brings the dark story to life on the Nintendo Switch system along with an extra chapter, exclusive two-player combat, and some killer, new remixed music. The World Ends with You: Final Remix game will be available on Oct. 12.

Starlink: Battle for Atlas Digital Edition – In the Starlink: Battle for Atlas game, you’re part of a group of heroic interstellar pilots, dedicated to free the Atlas star system from Grax and the Forgotten Legion, an evil robot force. Assemble your fleet and mix and match your pilots, Starships and weapons to create your own play style and defeat the enemy. The Nintendo Switch console version even features characters and vehicles from the Star Fox series! Starlink: Battle for Atlas Digital Edition will be available on Oct. 16.

LEGO DC Super-Villains – It’s good to be bad. Embark on a new DC/LEGO adventure by becoming the best villain the universe has seen. Players will create and play as a new super-villain throughout the game, unleashing mischievous antics and wreaking havoc in an action-packed story. Joined by renowned DC Super-Villains the Joker, Harley Quinn and countless others from the Injustice League, players will set out on an epic adventure. The LEGO DC Super-Villains game will be available on Oct. 16.

The Jackbox Party Pack 5 – It’s the return of the classic pop culture trivia mash-up game, YOU DON’T KNOW JACK: Full Stream; the game of hilarious hypotheticals, Split the Room; the lyric-writing, robot rap battle, Mad Verse City; the inventive drawing game, Patently Stupid; and the outer space fling-fest, Zeeple Dome. Use your phones or tablets as controllers and play with up to eight players, plus an audience of up to 10,000. The Jackbox Party Pack 5 game will be available on Oct. 17.

NBA 2K Playgrounds 2 – NBA arcade action is back with the NBA 2K Playgrounds 2 game. The sequel to the original smash hit takes street balling to the next level with a massive roster of current and retired NBA players, improved online matchmaking with dedicated servers, four-player online matches, three-point contests, new playgrounds and custom matches. NBA 2K Playgrounds 2 will be available on Oct. 16.

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Gear.Club Unlimited 2 Unveils Full Car Roster


Posted on October 9, 2018 by Rae Michelle Richards

Developer Eden Games has now confirmed that 22 real world manufacturers will be bringing 51 playable cars to this arcade racing sequel on Nintendo Switch.  Improvements over last years game include 3000+ kilometers of derivable terrain spread across over 250 races.

The official description from the Teaser Trailer’s YouTube page gives us a bit of insight into how gameplay has changed in the past year:

“With the pedal to the metal, race along more than 1800 miles of roads! On the mountainside, through a nature park, in the middle of the desert or along the coast, defend your position over the course of more than 250 races, including championships, missions and challenges.”

Here is the full list of available cars set to appear in Gear.Club Unlimited 2 when it launches on Nintendo Switch on December 4th in North America and Europe:

MAKER MODEL
Acura NSX 2016
AC 378 GT Z
Alfa Romeo 4C
8C Compitizione
Giulia II QV
Giulietta III QV Squadra Corse
Bentley Continental GT V8 S
BMW M2 Coupé
M4 Coupé
M6 Coupé
Z4 Roadster
Bugatti Veyron GrandSport
Chevrolet Camaro 1LS
Camaro 50th
Corvette Stingray
Dodge Challenger RT/Scattpack
Viper SRT
Fiat 500 Abarth 695 Biposto
Ford Focus RS 2016
Mustang GT 2015
GTAMotor SpaniaGTA
Jaguar Ftype R AWD
Koenigsegg Agera RS
Lotus 3-Eleven Race
Elise 220 Cup
Evora 400
Exige S
Mazzanti Evantra
McLaren 12C
570S
570S GT4
675LT
720S
P1
Mercedes-AMG C63 S
GT S
SLS BlackSeries
Mini Cooper S JCW (F56)
Nissan 370z
370z Nismo
GTR
GTR Nismo
Pagani Huayra Roadster
Zonda Cinque
Porsche 718 Boxster GTS
911 GT2 RS
918 Spyder
Ruf CTR 3
RT12 R
W-Motors Fenyr  Supersport
Lykan Hypersport

 

I had a chance to review the first Gear.Club Unlimited last year. Here’s a small excerpt from that review:

“Gear.Club Unlimited presents drivers with a series of themed challenges based not just on the main class/sub class of a vehicle but also the various locales. One particular set of challenges may have you racing along seaside ports in a warm California-like climate while another will another circuit might present mostly night courses. These courses can often look their best during the daylight driving sections when lens-flare strikes just over the roof of the car as you make a hairpin turn. Each course has its own unique layout and varied background objects like buildings, houses and set pieces to help complete the illusion that you are racing down populated metropolis streets. Play close enough attention and you might notice that some courses might reuse sections of tracks, background objects or may be simply reversed or night-time versions of previously played courses entirely. This is certainly understandable when considering the amount, of course, variation Gear.Club Unlimited is providing players, expecting 400 completely unique course variations for a budget price would not only be unheard of but also an unrealistic expectation. “


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Hollow Knight (Nintendo Switch) | Review


Posted on October 8, 2018 by Meghan Kass

Version Played: Nintendo Switch

Ever since Hollow Knight had come out on the PC last year by developer Team Cherry, I had heard rave reviews about it. I heard about it fondly from friends and fellow reviewers alike and since I am not as much a PC gamer, it made me immensely happy to see there were plans to bring it to my favorite console, the Switch. Now with the game out on Nintendo Switch it is time to take a look at Hollow Kniogt as I am a huge fan of dark, Gothic aesthetic and I also enjoy very much enjoy Metroidvania style games.

For the uninitiated, Metroidvania style games are a sub genre of action adventure games that combine mechanics of both Metroid and Castlevania games. Some key features are large maps to explore that have some parts blocked by obstacles that need to be overcome usually through the process of obtaining special items or skills. They are typically sidescrolling platformers with very careful attention to character and level design.  Story, level design and character progression need to be tightly woven together to successfully pull off a Metroidvania game – for a classic example of this done right think Castlevania: Symphony of the Night.  An engaging metroidvania needs to encourage exploration and experimentation to get the player immersed in the world and characters. With all of this in mind, Hollow Knight had a lot to pack in such a small package of sidescrolling platforming, map exploration, upgrades and engaging lore. I was certainly hoping the game could live up to the hype surrounding it.

The first immediate thing I noticed with Hollow Knight is the atmosphere and aesthetic.  Now, This may be the horror fan in me desensitized to a lot of horrific imagery, but I found the atmosphere to be almost whimsical along with Gothic. Yes, there are skulls, spikes, insects and a dark, bleak color palate, but there is also a charming fairy tale like feeling to the game – bold hand drawn animation combined with post-processing effects and smart lighting lighting choices gives the world of Hallow Nest an otherworldly feel . The Knight as a character, as well as others, are certainly designed in a very cute illustrative way and this helps with the fairy tale feeling.

The plot also inspires thoughts of old fairy tales as well. The story of a Knight fighting against the evil deity like creature ruling as Queen of the bug-kind and meeting all sorts of monster and friend alike along the way. Much like Bandai Namco’s Dark Souls series – the large calamity has already occurred. Rather than being “the chosen one” or an anointed savior, The Knight is learning about the environment and picking up the pieces alongside the player. Even with that said there are great battles, deception and a hero’s inner conflict as well for good measure to be found within. All of this combined makes everything very dream like, surreal, and it all just won me over and showed me why so many others have fell in love with Hallow Knight.

As with many Metroidvania games, this game has many difficulty spikes to be found within the exploitable caverns, lush forests and other environments. I am not usually turned off by games that are designed to be challenging – but there were times with my time with Hallow Knight that I had wished there was a few changes to make the game easier. I understand many people were satisfied with the games difficulty level, but other difficulty modes might have been welcome and something for Team Cherry to maybe consider when creating future games. Hallow Knight doesn’t provide a lot of modern quality of life mechanics that have become common place – things like completely visible maps and even way-markers that lead the way are present when the Knight begins their journey. Potential players will need to pay attention to areas of the map that are impassable as they likely will become paths to new areas with just a single upgrade.

Overall, Hollow Knight is a very pleasant game that provides an old school challenge and some very challenging optional content for those looking for a real trial. Its a great addition to the Switch and great to curl up in bed with on a dark and stormy night. If you desire another challenging side-scrolling Metroidvania game with a beautiful Gothic aesthetic and enchanting story / setting, this is definitely a title to pick up, especially for the Switch. Get yourself immersed in this beautiful world that was so carefully designed with intricate detail and nuance. The developers clearly are passionate about their project and made something very special in a genre that has nearly saturated the market with both good and bad games. This game is anything but hollow and deserves the attention it gets.

 


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October 4th Nintendo Download #NintendoSwitch #SuperMarioParty #Disgaea1Complete


Posted on October 4, 2018 by Jason Nason

Super Mario Party – The original four-player Mario Party series board game mode that fans love is back, and your friends and family are invited to the party. Freely walk the board, choose where to move, select which Dice Block to roll and compete to win the most Stars in skill-based minigames. And wait till you see the 2-vs.-2 mode* with grid-based maps, the creative new uses of the Nintendo Switch system and the series’ first online minigame mode. The Super Mario Partygame launches on Oct. 5.

https://youtu.be/9g-876nvJ1Q

Mark of the Ninja: Remastered – In Mark of the Ninja: Remastered, you’ll know what it is to truly be a ninja. You must be silent, agile and clever to outwit your opponents in a world of gorgeous scenery and flowing animation. Marked with cursed tattoos giving you heightened senses, every situation presents you with options. For the first time, enjoy the critically acclaimed game, as well as the additional Special Edition content, on the go. Mark of the Ninja: Remastered launches on Oct. 9.

Disgaea 1 Complete – To celebrate the 15th anniversary of the Disgaea series, the game that started it all returns in HD. Relive the expanded adventures of Laharl, Etna and Flonne in Disgaea 1 Complete, launching on Oct. 9.

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September 27th Nintendo Download


Posted on September 27, 2018 by Jason Nason

Fortnite Battle Pass Season 6 – Fortnite Battle Pass Season 6 is here! Jump in now on your Nintendo Switch system and start playing. With every new season comes new locations, new gameplay items, a new Battle Pass and more!

FIFA 19 – FIFA 19 delivers a champion-caliber experience on and off the pitch. Led by the prestigious UEFA Champions League, FIFA 19 offers enhanced gameplay features that allow you to control the pitch in every moment. There are new and unrivaled ways to play, including a new mode in the ever-popular FIFA Ultimate Team and a new Kick-Off mode experience. Champions rise in FIFA 19FIFA 19 is available on Sept. 28.

Mega Man 11 – To save the day, the Blue Bomber must battle Robot Masters and take their powerful weapons, which now changes the hero’s appearance with added levels of detail. The innovative Double Gear system lets you boost Mega Man’s speed and power for an exciting twist on the satisfying gameplay the series is known for. Mega Man 11is available on Oct. 2.

Arena of Valor – Build the ultimate team with your friends to crush your opponents in the first MOBA game on the Nintendo Switch system. Explore and command a roster of more than 39 fearless heroes, with roles including Tank, Assassin, Mage, Support, Warrior and Marksman. Discover and dominate all the gameplay modes, including 5-v-5, 3-v-3, 1-v-1 and a unique “Hook Wars” mode that will challenge your skills and prove your hero as a true champion.

DRAGON BALL FighterZ – DRAGON BALL FighterZ is born from what makes the DRAGON BALL series so loved and famous: endless spectacular fights with all-powerful fighters. Partnering with Arc System Works, DRAGON BALL FighterZ maximizes high-end anime graphics and brings easy-to-learn but difficult-to-master fighting gameplay. DRAGON BALL FighterZ is available on Sept. 28.

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So much Final Fantasy coming to Nintendo Switch starting with FFXV Pocket Edition


Posted on September 15, 2018 by Jason Nason

Square Enix is bringing Final Fantasy XV Pocket Edition HD to the Nintendo Switch (it’s actually already available in the Nintendo eShop). That much we already knew. Well it looks like Square Enix is going all in with the Nintendo Switch.

On the latest Nintendo Direct it was announced that Final Fantasy XV Pocket Edition HD isn’t the only Final Fantasy game coming to the Switch. High-definition versions of some of the most beloved Final Fantasy games of all time are coming to Nintendo Switch.

This includes Final Fantasy VII, Final Fantasy IX and Final Fantasy X / X-2 HD Remaster, as well as the recently released Final Fantasy XII: The Zodiac Age. This is the first time any of these Final Fantasy games has been released on a Nintendo system.

In addition, three other games in the Final Fantasy universe will launch on Nintendo Switch in the near future.

The leveled-up edition of World of Final Fantasy Maxima launches November 6th, Chocobo’s Mystery Dungeon EVERY BUDDY! launches this winter and Nintendo GameCube co-op game Final Fantasy Crystal Chronicles Remastered Edition with online multiplayer and no need for a link cable comes to Nintendo Switch in 2019.

I haven’t played the bulk of these games on the PlayStation and PlayStation 2, and played a little bit of Crystal Chronicles, but after Final Fantasy XI I haven’t played much at all. I’m excited to see these released on the Switch.

Are you excited by these releases? Will you be playing through them?


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