Tag Archive

June 2016 Games With Gold: Super Meat Boy, The Crew & More

Posted on May 24, 2016 by Rae Michelle Richards

Major Nelson has revealed the latest titles that will be given to subscribers free of charge next month on Xbox Live. With E3 coming in just a few weeks fan’s expectations are of course pretty high and MS has secured two AAA titles for next month’s freebies.

Xbox One owners will get be able to collapse clumsily into all of the things with Goat Simulator, the indie hit from June 1st thru the 30th. Ubisoft’s cross country racer The Crew will join the library of millions of Xbox One owners from June 16 thru July 15th.

Xbox 360 players (and Xbox One players via backwards compatibility) can feel their frustration rising with the classic platformer Super Meat Boy from June 1st thru the 15th. Finally Firaxis’ well received reboot X-ComEnemy Unknown will be available from June 16th thru the 30th.




Civilization VI Coming To PC This October

Posted on May 12, 2016 by Rae Michelle Richards

It has been quite a few years since we got a properly numbered Civilization title – sure side adventures like Civilization: Beyond Earth and its’ expansion were fun but they really did feel like an incremental step forward from Civilization V, rather than a completely new experience.  Firaxis Games and publisher 2K have announced that the next mainline entry in the 25 year old franchise, Civilization VI will be released on Windows PC in late October.

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Civilization VI looks to build on the successful franchise formula by introducing changes to some of the key components that comprise Civ’s signature gameplay. Cities will now be able to expand across the map, meaning that cities will now be able to take up multiple tiles as they grow. Diplomacy and placating other factions within the game world has always been one of the keys to a successful campaign and now your relationship with A.I rulers will change over the course of the game – your first interaction with another faction could shape how your relationship forms right until the end of the game. Multiplayer enhancements in Civ VI will include a new set of tutorials designed to allow multiple players to take on pre-designed mini-campaigns that can be completed in a single session.


Speaking about the visual presentation and overall experience of Civilization VI Lead Designer, ED Beach said:

“The visual presentation of the game is inspired by the maps and tools of the Age of Exploration, and we’ve made several key gameplay changes such as expansive cities and active research that makes Sid Meier’s Civilization VI an entirely unique experience while remaining true to what makes the Civilization series so special.”

Civilization V is one of my favorite local games to play with friends, as surprising as that may be to hear. That game’s “hot seat mode” – which allows each player to take a complete turn and then “pass off” to the other player – captured the strategic thrill of a complex board game, like RISK, for me – without all of the messy pieces and the need to remember the position of units when it came time to shutdown the game for the night. I spent many long nights two summers ago playing a single game of CIV V with a former roommate, if you ever wanted a game that could potentially destroy a friendship over hundreds of turns, Civilization  is one of those games!

2K Games and Firaxis will have more on Civilization VI at this year’s E3!


XCOM: Enemy Unknown Patch Coming Soon

Posted on November 2, 2012 by Joshua Rust

ApparentlyXCOM: Enemy Unknownis pretty amazing and pretty hard. 2K games has announced the upcoming details of a patch for the well received “reboot” of XCOM. Currently the patch had a TBA release date, but here is what to expect in the patch.

Major Fixes

– Abductor roof visibility problems resolved

-Interception game hang issues resolved:

*If two interceptors are sent after UFO

*If Skyranger is returning from combat after an Interceptor was already deployed

– SHIV inaccessible issues resolved

– AI Alien Activity Hang resolution

– Multiplayer connectivity optimization

Other Fixes

-TempleShip optimization: All Soldiers properly spawn when restarting the mission after clearing the second room of TempleShip

– Snapshot penalty should no longer apply when Overwatching without first moving.

-Easy Difficulty is now easier.

Currently sitting at an overall 89/100 on Metacritic, this game definately deserves your attention. See what we think aboutXCOM: Enemy Unknownas well!


XCOM: Enemy Unknown | Review

Posted on October 26, 2012 by Eric Bastelak

XCOM: Enemy Unkown is the resurrection of a once great series. The original XCOM titles were amazing tactical and unforgiving you could lose hours trying to save the world. I’d love to say that Enemy Unknown is the perfect return to form however that would just not be true. This series has been updated sometimes for the better and other times for the worse.Read More


XCOM: Enemy Unknown Trailer Gives Us ‘Our Last Hope’

Posted on October 6, 2012 by Joshua Rust

We are just a few short days away from the launch of XCOM: Enemy Unknown. What I’ll be interested to see about this game is how it stacks up in comparison to come of the older games in the franchise…and I do mean older games. If you have Steam, you can download the demo incase you are skeptical about this game.

While we wait for the games release, check out the launch trailer!

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XCOM: Enemy Unknown launches October 9th in the U.S. for Xbox 360, PS3, and PC!


XCOM: Enemy Unknown Shows Off A New Trailer

Posted on August 25, 2012 by Joshua Rust

Firaxis Games along with 2K Games have released a new trailer for it’s turned based strategy game – XCOM: Enemy Unknown. Can you feel the nostalgia?

XCOM: Enemy Unknown is set to release October 9th in North America and October 12th for other regions for Xbox 360, Playstation 3, and PC. Anyone planning on picking this up when it launches?


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