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Developers of the XCOM ‘Long War’ mod form a new studio


Posted on December 29, 2015 by Broken Joysticks

Today the developers of the popular XCOM mod Long War have announced their forming of a new game development studio, Long War Studios.
Their first title to be released under this new endeavor goes by the name Terra Invicta.

As detailed on the popular gaming forum NeoGaf, the project is stated as being “a grand strategy game in which the player leads the defense of Earth during an alien invasion”. “In pre-Kickstarter development”.
As for the story it certainly lifts some thematic tones from the XCOM series such as aliens and general earth defense. At the same time the description hints at a more in depth, larger scale and more expansive game altogether than XCOM’s squad based classic.

The description is as follows:

“An alien force has arrived in the far reaches of Solar System and begun probing Earth’s defenses and building an invasion fleet. The player must assemble a council of scientists, politicians, military leaders and operatives who can unite Earth’s squabbling nations with the ultimate goal of taking the fight to the aliens in the high ground of outer space.”

You can check out the new studio’s site here and the NeoGaf thread here.


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The Bureau: XCOM Declassified Details & Trailer


Posted on May 13, 2013 by Joshua Rust

In development at 2K Marin is the newest installment in the XCOM legacy of games titled The Bureau: XCOM Declassified. With the success that the first game on this generation of consoles it was only a matter of time before another one would be on the way. This game is not a direct sequel, in fact it’s not even played from the same perspective. At it’s core, The Bureau is still an XCOM game, but a few changes have been added to make use of the first person perspective that the game is played in.Read More


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XCOM: Enemy Unknown Patch Coming Soon


Posted on November 2, 2012 by Joshua Rust

ApparentlyXCOM: Enemy Unknownis pretty amazing and pretty hard. 2K games has announced the upcoming details of a patch for the well received “reboot” of XCOM. Currently the patch had a TBA release date, but here is what to expect in the patch.

Major Fixes

– Abductor roof visibility problems resolved

-Interception game hang issues resolved:

*If two interceptors are sent after UFO

*If Skyranger is returning from combat after an Interceptor was already deployed

– SHIV inaccessible issues resolved

– AI Alien Activity Hang resolution

– Multiplayer connectivity optimization

Other Fixes

-TempleShip optimization: All Soldiers properly spawn when restarting the mission after clearing the second room of TempleShip

– Snapshot penalty should no longer apply when Overwatching without first moving.

-Easy Difficulty is now easier.

Currently sitting at an overall 89/100 on Metacritic, this game definately deserves your attention. See what we think aboutXCOM: Enemy Unknownas well!


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XCOM: Enemy Unknown Demo Invades Steam


Posted on September 24, 2012 by Jeff Wade

A demo with two missions for Firaxis’ upcoming XCOM: Enemy Unknown hits Steam today, offering a taste of the battle against alien invasion ahead of its October 9 release date.

Firaxis’s XCOM reboot, not to be confused with 2K Marin’s delayed FPS game, returns to the series’ strategy roots, with plenty of research, experimentation and turn based battles to go around. The reboot plans to address the original game’s steep learning curve while maintaing the depth that made it so loved.

Read More


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