December 5, 2016

Diner Duo | REVIEW


Posted on December 5, 2016 by Meghan Kass

So far, in it’s short existence, the Vive has had an interesting selection of games. These games range from literally nauseating to impressive, but most have the feeling as a tech demo at this point. Many Vive games have a lot of style and gimmicks, but lack in actual gameplay or even fun for a stretch of times. While the horror genre and arcade style games have shown us some virtual reality gems, what are other some other types of games that are worth the time and money that the Vive or, any VR system require? One of the more fun games I have played for the Vive recently is one called Diner Duo.

Diner Duo is an asymmetrical multiplayer game by publisher, Whirlybird Games. The game’s concept is simple; you and your partner are running a diner and have to keep the customers happy and served the correct food and drink in a timely manner. You achieve this by having one person, using the VR headset, be the cook and the other person using a traditional keyboard and PC controls running around the diner, taking orders and serving food and drink. The game closely resembles a two player Diner Dash in both its concept and mechanics if you are playing as the server and loosely resembled the chef level of Job Simulator if you are the cook. You can unlock hats and other cosmetic customization. If you don’t have or want to play with a partner, there is also a single player mode where you can see if you have what it takes to be the top chef.

I played single player and played the multiplayer with a partner and see if we had what it took to run a restaurant. As the chef, the controls were slightly clumsy and I tended to drop my fair share of food and it would occasionally take two or more attempt to grab the item I wanted.I also found it wasn’t obvious how to initiate some options, such as scaling the kitchen for the chef, but that didn’t inhibit the gameplay and could eventually be learned. I also noticed the table would knock ingredients out of your hands or the knife would get stuck while trying to cut cucumbers. While annoying, these quirks were not enough to stop playing and didn’t stop the fun.

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As the server, I found the gameplay to be smooth for the most part and fun. As someone who has played Diner Dash type games in the past, this was more of the same. It took a minute or two to get the hang of the controls, but once I did, the levels flew by and a rhythm was established and I found myself loudly, but efficiently communicating with my chef and making sure to keep customers happy with plenty of pie during more chaotic times. The only hiccup I experienced as server was that during more rushed and advanced levels, if I wasn’t paying attention, it would be very easy to pour the wrong drink or give the food to the wrong customer unintentionally, leaving a customer who had been waiting longer getting progressively angrier.

Overall, this game is best experienced in multiplayer mode and is a much needed addition to the VR collection. The world of VR can be a lonely one, so more asymmetrical games are not only welcomed, but necessary in a library full of arcade or horror games. This game may not be the most complex and it has no narrative, much like so many VR games, but the multiplayer aspect it brings and the fun that comes with it makes it worth the money.

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Lara Croft GO now available for Steam/PlayStation


Posted on December 5, 2016 by Jason Nason

Lara Croft GO has been released today for PlayStation 4, PS Vita, and Steam.

Originally released as a mobile title last summer, Lara Croft GO is a turn based puzzle-adventure set in a long-forgotten world. You’ll explore the ruins of an ancient civilization, discover well-kept secrets and face deadly challenges as you uncover the myth of the Queen of Venom.

Following the award-winning Hitman GO, the game was devloped by Square Enix Montréal in collaboration with Montréal indie studio, KO_OP.

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Kutar confirmed for Europe December 15th; Circle teases new 3DS game


Posted on December 5, 2016 by Jason Nason

Circle Entertainment confirmed the Eurpoean release date for the Kutar series of mini-games. The games will release in Europe, New Zealand, and Australia on December 15th.

Circle Entertainment also teased that they have a new title in the works, which is on the way to the western 3DS eShop. No other details were released about the game, though the indie studio did promise more information soon.

The game teased was called simply “Frontier Days Founding Pioneers.”

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Are Skylanders cards on the way out?


Posted on December 5, 2016 by Jason Nason

Less than a year after their release, could Activision be dropping Skylanders Battlecast?

Based on the Skylanders videogame series, Skylanders Battlecast launched in May of this year. The game is a free-to-play mobile card game where players build their ultimate deck of cards, master strategic card combinations and use them in never before seen battles. In addition to the digital cards in the game, physical card packs are also available for purchase in retail stores.

But since the first release of the cards, and a few minor updates to the app, there have been no further releases of cards or any major updates to the game itself.

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WipeOut Omega Collection Is A Love Letter To The Series’ Past


Posted on December 5, 2016 by Rae Michelle Richards

Sony’s futuristic racing series WipeOut is making the jump to the PlayStation 4 despite the demise of founding studio Psygnosis over five years ago. WipeOut The Omega Collection isn’t a brand new entry in the series but sort of a “best of” from the decade or so.

Content from the PlayStation Vita launch title WipeOut 2048, ships & tracks from the PS3 collection WipeOut HD and finally stuff from WipeOut Fury will be included in the Omega Collection. In total this means that players will have access to 26 unique tracks (with some supporting mirrored versions), 46 unique ships and 9 discrete modes.

Here are the 9 modes according to the PlayStation Blog:

  • Zone, Tournament, Speed Lap, Time Trial, and Single Race from HD
  • Zone Battle, Eliminator, and Detonator from Fury
  • Career Mode from 2048

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Returning players will be able to relive their memories of split-screen local multiplayer as this 90s racing stable retains its local multiplayer modes from previous iterations. Graphics in The Omega Collection are being re-tooled for 4K display and the title will have support for 4K displays as well. I loved 2048’s soundtrack and here’s hoping some of my favourite tunes are included with The Omega Collection’s brand new soundtrack. Sony is promising that we will hear some returning classics as well as new tracks from “today’s up & coming artists”.

WipeOut The Omega Collection will be released at some-point in 2017. More information is available on the PlayStation Blog, here’s hoping that this collection might signal Sony’s intention to continue to support the WipeOut franchise with a new entry in the future.


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