Tag Archive

Real Time Strategy and FPS Collide In Eximus: Seize The Frontlines


Posted on February 22, 2021 by Rae Michelle Richards

The overlap between FPS fans and Real Time Strategy addicts must be larger than I expected given that Eximus: Seize The Frontlines is the second game I’ve seen in recent months try to blend the close quarters action of FPS games with the macro-view of strategy titles. Is this actually a new fusion genre none had told me about before?

Eximus: Seize The Frontlines is an online focused FPS/RTS hybrid that has one player fulfil the role of “commander” – building structures, managing resources and supporting troops while a platoon of up to 5 other players handle the battle on the ground using high tech mech suits. Unlike other games that adapt a 4 vs. 1 multiplayer scenario (see Dead by Daylight) Eximus is more like 1 + a squad of 5 working together to accomplish objectives. It all certainly sounds like an enticing premise.

The game was previously in Steam Early Access but was pulled from the store last fall while the developers worked on completing the game. All that work must be coming together because it was announced today that Eximus will ship version 1.0 as a fully released game on March 16th 2021.

I haven’t had the chance to play this game yet, as I honestly just found out it existed today and the game is currently not available for purchase. However, if the action presented in these official GIFs and trailer match the moment to moment experience – this could be a sleeper hit for sure, especially since the RTS scene doesn’t see much new action nowadays.

 


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Command and Conquer Returns As a Mobile Mini-RTS


Posted on June 9, 2018 by Rae Michelle Richards

During the EA Play Pre-E3 press conference a former RTS mainstay made its return in the form of Command & Conquer: Rivals – A presumably Free to Play title similar to Clash of Clans and other action hybrid titles. 

Longtime staples of the genre like resource collection and unit production are still present in this scaled down, e-sports focus take on Real time Strategy. Two players square off against each other on a small map to claim a central point and launch a pair of nukes at their opponents to claim victory. Several iconic units from C&C history did make an appearance in Rivals brief appearance on EA’s stage – groups of marines, the mammoth tank, tiberium harvesters and flamethrower units were all accounted for. 

No word on how Command & Conquer: Rivals will be monetized and the game is still in pre-alpha. North American Google Android users can head on over to the Play Store and pre-register for access to the pre-alpha release. An iOS release is set to follow sometime later this summer. 

EA’s last attempt at reviving the long dormant Command & Conquer franchise happened half a decade ago, all the way back in 2013. Originally announced as “C&C: Generals 2”, 2013’s cancelled entry was focused entirely on multiplayer and was cancelled soon after a closed alpha test concluded.  


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Relic Entertainment Drops Support for Dawn of War III


Posted on February 8, 2018 by Rae Michelle Richards

Developer of the Warhammer 40k RTS series Dawn of War and publisher SEGA have stated that they are ending support for the latest installment, Dawn of War III, just 10 months after the game launched.

Dawn of War III was a weird beast – not entirely traditional Real Time Strategy title and not entirely a Multiplayer Online Battle Arena. DOW3 fused both related genres together in an experience that had commanders still ordering around medium sized armies but with the MOBA like objective of destroying the competitors core before their own core is taken out.

So now, as is so ever common in the AAA gaming space – a once promising title anticipated by the existing fanbase, will be abandoned because the game couldn’t attract all of the players in the world. By abandoning what made the Dawn of War franchise a long-time genre staple and adding in mechanics no one asked for- we’re left with a title that has a smaller player base than a Dawn of War 1 expansion chosen at random.

Below is the statement that Relic/SEGA released to Eurogamer.

“While Dawn of War 3 has a dedicated player base, it didn’t hit the targets we were expecting at launch, and it hasn’t performed the way we had hoped since. It’s been tough for us as professionals who want to make great games for our players, and for us as people who care a lot about what we do.

When a game underperforms, plans need to change. With Dawn of War 3, we simply don’t have the foundation we need to produce major content. We’re working in close partnership with Sega and Games Workshop to determine the best course of action, while shifting focus to other projects within our portfolio.”

[Source]


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Gratuitous Tank Battles | Review


Posted on June 16, 2012 by Jason Bassett

Ever wanted to just go down a street and just destroy everything in its path? I know you have, so did I. I would be lying if I didn’t. That’s where Gratuitous Tank Battle comes into play. If you ever wanted to tear down your city streets with mechs, tanks, and other cool military weaponry; then this game is exactly what you will want. Gratuitous Tank Battles is an action game that takes to a mix of different genre of gameplay. The hybrid set in place here is mixed with: Tower Defense to a Real-Time Strategy games that works very well. You have set places to place your units as they either march their way passed the defenders or explode in a fire bullets and sinew. Want to know more about it? Of course you do.Read More


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Sins of a Solar Empire: Rebellion Beta Updated


Posted on May 17, 2012 by Daniel Shannon

The preorder beta for Sins of a Solar Empire: Rebellion, the upcoming stand alone expansion to the Sins of a Solar Empire series, has just been updated to its third version. The main addition is the inclusion of the Vasari, the sole non-human faction in the original Sins of a Solar Empire.

Of course, it isn’t exactly a surprise that the Vasari are in Rebellion, but their presence is welcome. Without them, Sins would be about humans killing humans over whether religion or the free market should rule space. This is a false dichotomy. The Vasari should rule space.

Rebellion launches on June 12. In the meantime, you can watch the latest trailer after the jump.Read More


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Nuclear Dawn: A War Worth Fighting


Posted on April 1, 2012 by Eric Bastelak

When you work 40 hours a week to pay the bills you have very little money to invest in entertainment. With the rising cost of video games every penny saved from a poor purchase can go towards a memorable or unique experience that you will truly enjoy. Nuclear Dawn is both, it uniquely blends real time strategy game play with tactical class based first person shooting.

Many readers may not know this but Broken Joysticks is a labor of love. The other writers and I want to highlight the games we think are worth your money. We work to pay our bills and Broken Joysticks is what we do, because it’s something we believe in, writing about a medium we love that is like no other. When a friend of mine gave me a 3 day pass to Nuclear Dawn I figured what the heck I’ll give it a shot. After making use of the pass Nuclear Dawn quickly became worth my money. Every gamer knows sometimes you have to pick and choose your titles we all have to live within our means. I’m writing this to tell you that if you’re on the fence about Nuclear Dawn, hell if you’ve never ever heard of it. This game is worth your money.Read More


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