Tag Archive

Fortified Does Tower Defense Right


Posted on February 17, 2016 by Fionna Schweit

Fortified is a new third person shooter tower defense hybrid from developer Clapfoot. It’s a tale as old as sci-fi – Martians are invading! They want something from us, and only a small group of American 1950s stereotypes can help save us! The US government has recruited a rocket scientist, a secret agent, a space-man, and a captain to fight against hordes of aliens in an attempt to defend the Earth! Or at least, the rocket ship that will save the earth.  This will be a familiar formula to anyone who has played Orcs Must Die: you start on a level with limited paths for creeps (or in this case, aliens) to traverse, you place turrets and obstacles to prevent them from getting there, and supplement those turrets with your shooter skills.  At no point does this game do anything that we haven’t seen before in tower defense shooters. You get money for killing enemies with lets you build more defenses, which gets you more money, which after several waves of enemies leads to the end of the level. After each level, you are rewarded with upgrade points, which you can spend on better turrets, guns, and NPCs. One unique modifier that I have not seen before in tower defense is that as you increase the difficulty, the number of defenses you can use is lowered as well the time you have to place them.

The game features a wonderful 1950s take on technology – think Tommy guns and Tesla coils. I love the way it works in ’50s Americana with classic tower defense. Placing Tesla coils or star branded machine guns feels awesome.  Fortified has also added another layer of depth from other tower defense with NPC characters you can place and command.  There are several types of these characters, ranging from basic grunts to snipers, each of which has their own advantages and disadvantages.  You can also command these troops to do simple tasks like rush to your rocket to defend it, and return to their positions.

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Aegis of Earth: Protonovus Assault coming to Play Station


Posted on February 5, 2016 by Fionna Schweit

Aegis of Earth is a dynamic tower defense game with a story delivered in a visual novel-style. Defend the last bastion of humanity against an onslaught of monster attacks. From a central citadel – the player assumes the role of military leader charged with creating, developing, and updating a city with weapons and defences, balancing and aligning the city’s resources to better survive against prolonged monster attacks.

To help in battle against the enemy onslaught, you can recruit and level up supporting characters – tactical operations staff who each bring unique skills to your control room! The game features, city building and defense, with a unique mechanic that allows you to rotate your defenses around your central tower to concentrate your fire. Several team members each with specific unique abilities.  A campaign in story-driven episodes that move the player around the world to experience different urban environments. and resource collection

Aegis of Earth 22


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Gratuitous Tank Battles | Review


Posted on June 16, 2012 by Jason Bassett

Ever wanted to just go down a street and just destroy everything in its path? I know you have, so did I. I would be lying if I didn’t. That’s where Gratuitous Tank Battle comes into play. If you ever wanted to tear down your city streets with mechs, tanks, and other cool military weaponry; then this game is exactly what you will want. Gratuitous Tank Battles is an action game that takes to a mix of different genre of gameplay. The hybrid set in place here is mixed with: Tower Defense to a Real-Time Strategy games that works very well. You have set places to place your units as they either march their way passed the defenders or explode in a fire bullets and sinew. Want to know more about it? Of course you do.Read More


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