Yo-kai Watch 4 announced for Switch


Posted on April 10, 2018 by Jason Nason

According to a post at Gematsu, Yo-kai Watch 4 is in development for the Nintendo Switch and will launch in Japan in 2018.

Touma Tsukinami, Natsume Amano, Keesuke Amano, and Akinori Arihoshi from the Yo-kai Watch Shadowside anime are said to appear in the game.

The Post goes on to quote Level-5 president and CEO Akihiro Hinobin saying that “the game content will be super extremely enhanced” and there will be “mechanics that surprise everyone.”

The first two Yo-Kai Watch titles were published by Nintendo for the 3DS in the west, but the third title has yet to he released in North America. It’s more than likely we’ll see Yo-Kai Watch 3 in North America for the holidays this year, and a Switch iteration next year.


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Masters of Anima is available today


Posted on April 10, 2018 by Jason Nason

The new indie game Masters of Anima from Passtech Games, the makers of Space Run, is available today on PlayStation 4, Xbox One, Nintendo Switch and PC.

Follow Otto in his quest against the forces of evil in strategic, action-packed battles, where your ability to make tactical decisions quickly is vital. Summon and control large armies of up to 100 Guardians, who obey your commands with intuitive and innovative gameplay made from the ground up for controller play, as well as keyboard and mouse!

You play as Otto, an apprentice of Anima, able to wield incredible powers that are the source of all life in the world of Spark. You covet the rank of Master so you can finally marry your fiancée Ana – who is now a captive of the terrible Zahr and his fearsome Golems!

Use the powers of Anima to summon an army of magical Guardians in your quest to defeat Zahr’s dreaded Golems. Learn to control new types of Guardians on your adventure, each with their own unique talents and abilities useful to explore the vast world of Spark and reveal its secrets, as well as to take down the formidable bosses that stand in your way. As your victories rack up, acquire new powers and abilities for both yourself and your Guardians, ultimately becoming a true Master of Anima.


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Gal*Gun 2 arrives on Switch/PS4 on April 24th


Posted on April 9, 2018 by Jason Nason

The wait for Pantsu Paradise is almost over. Gal*Gun 2, the sequel to gaming’s most feel-good first-person shooter, arrives on both PlayStation 4 and Nintendo Switch on April 24th in North America.

Gal*Gun 2 ups the action of Gal*Gun: Double Peace by hurling players into situations even more outrageous than before. When a crazy demon menace is unleashed on the Academy, you must bravely step forward to put an end to the mischief.

Gal*Gun 2 features new girls, new gadgets, new modes and an improved Doki Doki Mode.

Gal*Gun 2 on the Nintendo Switch will also feature optional motion controls in Handheld Mode. Throw yourself into the middle of the action, and beware approaches from all angles.

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First Trailer for Little Dragons Café


Posted on April 9, 2018 by Jason Nason

Aksys Games announced that Little Dragons Café, the latest game by renowned game designer Yasuhiro Wada, will be coming to the Nintendo Switch and PlayStation 4 in late summer 2018.

Wada is most well-known for creating the popular Bokujō Monogatari series (published under the names Harvest Moon and Story of Seasons outside of Japan) as well as Birthdays the Beginning.

“Wada and I have been friends for a decade, and we’ve discussed teaming up on a new IP for about half that time,” says Akibo Shieh, founder and CEO of Aksys Games, “It wasn’t until Little Dragons Café that our schedules finally lined up so we were able to work together on a project, and the game has been in development for two years now.”

The story opens with a twin brother and sister learning to cook and manage a small café under their mother’s tutelage. All was peaceful and routine until one morning when the twins discover that their mother has fallen into a deep sleep and won’t wake up. Suddenly, a strange old man appears to inform them that they must raise a dragon in order to save her. Working together with three quirky café employees, the two siblings must figure out how to a wrangle a dragon and manage the family business while finding a way to save their mother.

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SNK HEROINES Tag Team Frenzy dated for September 7th


Posted on April 9, 2018 by Jason Nason

SNK and NIS America have announced that SNK HEROINES Tag Team Frenzy will be released in North America and Europe on September 7th. The game will be available on Nintendo Switch in physical and in the Nintendo eShop and will also be available for PS4 digital only.

In addition to the dating of the game, NIS America has also revealed another character from the SNK HEROINES Tag Team Frenzy roster – Shermie.

In the game you can play online or with friends as SNK’s iconic heroines in the brand-new 2 vs 2 fighting game. Activate Special Moves with a single button, and make use of special items to change the tide of battle. There is also the option to spectate on other battles online, use your winnings to buy voice clips and accessories in an all-new costume system, and customize your favorite heroine.

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Ys VIII: Lacrimosa of DANA releases on Switch on June 26th


Posted on April 9, 2018 by Jason Nason

NIS America has announced that Ys VIII: Lacrimosa of DANA will be released for the Nintendo Switch on June 26th. The release will follow the release of the game for Steam, which is set for next week, April 16th.

This year marks the 31st anniversay of the Ys franchise and will be the first Ys game on the Nintenso Switch. In addition, the Nintendo Switch version of the game will include content fromboth the PS4 and PS Vita versions of the game.

Ys returns with a brand-new adventure for the first time in 2009. Adol awakens shipwrecked and stranded on a cursed island. There, he and the other shipwrecked passengers he rescues form a village to challenge fearsome beasts and mysterious ruins on the isolated island. Amidst this, Adol begins to dream of a mysterious blue-haired maiden living in an unknown world. Join Adol as he unravels the riddle of the cursed isle and the blue-haired maiden Dana in Ys VIII: Lacrimosa of DANA.

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New mythical Pokémon Zeraora announced for Ultra Sun and Moon


Posted on April 8, 2018 by Jason Nason

Nintendo revealed a brand new mythical Pokémon today – Zeraora.

This Pokémon creates a powerful magnetic field by emitting strong electric currents from the pads on its hands and feet. It can use this magnetic field to levitate and move through the air at high speed. Its max speed is said to be about the same as that of a lightning strike.

The bio for the Pokémon from the website states that unlike most Electric-type Pokémon, it doesn’t have an organ within its body that can produce electricity. However, it is able to gather and store electricity from outside sources, then use it as its own electric energy. When it uses massive amounts of electricity, its fur stands on end all over its body.

No details on how the Pokémon will be distributed, but hopefully it is via Nintendo Network and now via the Pokémon Newsletter. Despite having an account I never received a newsletter with download codes in March.


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Touhou Genso Wanderer Reloaded comes to Switch/PS4 on July 17th


Posted on April 8, 2018 by Jason Nason

Soon you’ll be able to join the colorful cast of Touhou characters on an incredible journey through the Tower of Desire. Touhou Genso Wanderer Reloaded is the definitive edition of a roguelike masterpiece, filled with new dungeons to explore, new items to collect, and new faces to meet.

Newcomers and veterans of the Touhou series will love journeying through the land of Gensokyo with Reimu Hakurei, the shrine maiden of the Hakurei Shrine, as well as new faces such as the spunky magician Marisa Kirisame, and wind priestess Sanae Kochiya! And now, with a ton of new content, new and veteran players can experience the world of Touhou wherever they go.

The game will be a definitive experience as gamers can relive the complete journey through the Tower of Desire and embark on all-new adventures. Become an unstoppable duo as you and your partner fight against evil and cast powerful bullet-hell spells. Craft items, upgrade weapons, take a break with other Touhou girls at the cafe… Enjoy the story and solve its mysteries at your own pace.

In addition to the game, a limited edition will be released for both the Switch and PS4 and will include a copy of the game, an acrylic parade stand, a Daring Damsels button set, hardcover art book, the official soundtrack for the game, all inside a collector’s box. The collector’s edition will retail for $99.99 CAD.

The game, from NIS America, will be released on July 17th.

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April 5th Nintendo Download


Posted on April 5, 2018 by Jason Nason

  • Urban Trial Playground – This installment of the stunt bike racing series takes the action to the sunny and colorful beaches of California, mixing in crazier tricks, flips and combos than ever before. Backflip from rooftops and over palm trees to become the ultimate stunt racer.
  • The Adventure Pals – The Adventure Pals sets you and your best friends (a giraffe and a rock) out to save the world and your dad from turning into hotdogs. Explore the mystical forests of Treevale, hike the haunted craters of the moon and dive into the depths to find the lost city of Crablantis.

Read More


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April legendary Pokémon distributed via Pokémon Trainer Club newsletter…again


Posted on April 3, 2018 by Jason Nason

Just like in March, codes for April’s legendary pair of Entei or Raikou will be available exclusively via the Pokémon Trainer Club newsletter arriving in April.

I missed the deadline last month to sign up for an account, though a lot of people have complained that even though they had signed up they never got the newsletter. You can sign up for one for free here, though it appears you’ll need to sign up multiple times with multiple emails if you’re like me and have copies of Sun, Moon, Ultra Sun, AND Ultra Moon.

Be sure to register for the Pokémon Trainer Club by April 9th so you can add these powerful Pokémon to your game.

Entei will be level 100 in Pokémon Ultra Sun and have the ability Pressure. The Pokémon will also be holding a Gold Bottle Cap. It’s moveset are Sacred Fire, Stone Edge, Iron Head, and Flame Charge.

At level 60 in Pokémon Sun Entei has the ability Pressure and the moveset Stomp, Bite, Swagger, and Lava Plume.

A level 100 Raikou is redeemable in Pokémon Ultra Moon with the ability Pressure. Like in Ultra Sun it is holding a Gold Bottle Cap. It’s moveset is Thunderbolt, Volt Switch, Extrasensory, and Calm Mind. At level 60 in Moon Raikou has the ability Pressure and the moveset Reflect, Crunch, Thunder Fang, and Discharge.

Some other regions don’t have to jump through hoops to get these legendary Pokémon. In the UK and Australia for example, they are being distributed via regular Nintendo Network download.


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Hasbro and Nintendo join forces to add Mario Kart twist to Monopoly game


Posted on March 30, 2018 by Jason Nason

Today marks the launch of the Monopoly Gamer: Mario Kart Edition game. This new MONOPOLY game introduces the fun and competition of Mario Kart through iconic characters and unique gameplay.

The game looks, at least on the surface, to be a reskin of the previously released Monopoly Gamer, which played somewhat like Mario Party. Throughout the game, players will pass – and potentially purchase – iconic Mario Kart themed properties such as Rainbow Road and Bowser’s Castle, while simultaneously encountering familiar challenges like dodging Banana Peels, tossing Shells and scooping up Super Star spaces to win the game.

To introduce another layer of competition and strategy, landing on or passing “Go” triggers a Mario Kart race where players compete for the coveted Grand Prix card. In addition, each character token will have its own unique Power-Up ability activated by landing on a Super Star board space.

“In 2017, our fans were excited to see Mario and Mr. Monopoly join forces, so it’s only fitting we continue this collaboration with another franchise favorite – Mario Kart,” said Jonathan Berkowitz, Senior Vice President of Global Marketing for Hasbro Gaming. “The game will integrate iconic elements of Mario Kart into the Monopoly game, offering a one-of-a-kind experience for gamers across the globe.”

Mario Kart is a franchise cherished by fans of all ages,” said Tom Prata, Nintendo of America’s Senior Vice President of Strategic Initiatives. “Expanding our partnership with Hasbro to build upon the fun of Monopoly Gamer offers families even more surprising and engaging ways to interact with Nintendo characters.”

Monopoly Gamer: Mario Kart Edition game is available at select GameStop stores in the United States now, however it is not yet available at EB Games in Canada.

The game will be available at other U.S. retailers in June.

The release from Nintendo says that the MSRP will be set at $24.99, though the Gamestop website has the game listed for $29.99. In addition, much like the original Monopoly Gamer, there will be “Power Packs” available for $2.99 each. These power packs include additional Mario Kart character tokens such as Bowser, Rosalina, Shy Guy, Metal Mario, Donkey Kong and Yoshi. Both offerings will be available globally in August.

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March 29th Nintendo Download


Posted on March 29, 2018 by Jason Nason

Penny-Punching Princess – The Penny-Punching Princess game is an isometric brawler that takes place in a world ruled by capitalism, where cash is king. Fight or bribe your way to reclaiming your kingdom from the greedy Dragoloans. Penny-Punching Princess will be available on April 3.

Toki Tori – Toki Tori isn’t very athletic. He can’t even jump! Take control of Toki Tori, a surprisingly heroic chicken, as he puzzles his way through 80+ levels. Use creative thinking and problem solving to collect all the eggs. The Toki Tori game will be available on March 30.
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Nintendo hosting Super Smash Bros. Invitational, Splatoon 2 World Championship at E3


Posted on March 28, 2018 by Jason Nason

While we don’t know when we’re going to learn more details about the upcoming Switch iteration of Super Smash Bros., we know for sure that we’ll see the game in action at E3.

On June 11-12 in Los Angeles, an invited group of players will gather to play Super Smash Bros. as Nintendo hosts an event featuring gameplay for the upcoming Nintendo Switch title. This will be the first-ever exhibition tournament featuring the recently announced Super Smash Bros. game coming to Nintendo Switch in 2018.

Qualified teams will also compete in the first world championship for Splatoon 2 since the game’s launch.

Both competitions will be livestreamed.

The event will be just one of Nintendo’s activities at the E3 video game trade show, which runs June 12th – 14th. Additional details about Nintendo’s E3 plans aren’t yet known.

Prior to the Splatoon 2 World Championship, Nintendo will host U.S./Canada online qualifiers. The U.S./Canada qualifier will be the Splatoon 2 U.S./Canada Inkling Open 2018 hosted by Battlefy. Open qualifiers for teams of four ages 13 and up will take place on April 21 starting at 2pm ET, and finals will take place on April 28 at 11am ET. Teams will compete in Turf War during the open qualifiers and in Ranked Battle modes during the finals.

Players can learn more about the qualifiers at https://e3.nintendo.com/splatoon-2-inkling-open/.

“Nintendo always takes an original approach to video game competitions, and the portability of Nintendo Switch enables unique gameplay possibilities,” said Doug Bowser, Nintendo of America’s Senior Vice President of Sales and Marketing. “We’re looking forward to watching some of the best players in the world test their skills against each other in these two uniquely competitive games.”


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The Alliance Alive | REVIEW


Posted on March 28, 2018 by Jason Nason

I had a lot of trouble getting into The Alliance Alive, which by all means has all of the elements of a great RPG.  The trouble with the game doesn’t come from any issues with the game itself, but comes with the presentation. While all of the elements are there, and the game is a solid title to be sure, when you stack it up and compare it with similar titles, The Alliance Alive feels very underwhelming.

Underwhelming – that’s how I felt while playing through the game, which I’ll admit I still have a ways to go. I must have been spoiled with Atlus’ previous RPG entry and its nearly fully voiced dialogue because The Alliance Alive doesn’t have any. Like an old fashioned RPG before there was the capability or budget to have voice actors speaking for the characters in a game, there aren’t any voices in the game.

Another element which left me feeling underwhelmed was the music in the game. Overall much of the music was very soft and relaxing. It wasn’t uncommon for the music, which felt muted and passive, to remain unchanged into and out of a battle. The expected energetic music you would associate with a role-playing battle wasn’t there much of the time, mostly for battles on the world map. Battles should be events but they didn’t feel very eventful much of the time.

I know, it sounds like I’m harping on the game already. It’s amazing how much you take the audio aspect of a game for granted until it misses the mark.

Despite the lackluster sound design in the game, The Alliance Alive is a pretty deep game once you get yourself into it.

The way your characters progress in The Alliance Alive is different than I’m used to in most traditional RPGs. The characters don’t have levels in the traditional sense to level up so as you battle through the game you don’t really earn XP. Rather as you play, your stats will grow organically and will gradually increase after battles. Your HP or SP may rise a little bit after some battles.

Since you don’t earn experience in battle and level up stats, your strength and defense are reliant on the equipment you have equipped.

What you do earn after battles is talent points, which you can spend to upgrade your talents. The game has an interesting Arts & Spells and Talents system. As you attack with weapons equipped to your characters you will randomly “awaken” new abilities (or arts) for those weapons. The more advanced abilities you learn will cost you SP to use, but you can use some of the talent points to advance your skillset with a specific weapon. Doing so will lower the SP cost to use those abilities.

Another interesting deviation from tradition is the usage of items. Unlike traditional RPGs where you have a deep pocket of items to use in battle, in order to use items in The Alliance Alive you’ll need to equip them first outside of battle. That means you’ll have one or two items per character to use in battle. Of course this means you’ll have to unequip a potentially useful item. It’s an interesting balance and adds a level of strategy to battles.

Battles themselves are also pretty interesting.

Prior to battles you can set the formation of your team, with characters up front or at the back. As you might expect you’ll do more damage from the front lines but you’ll also take more of a pounding. Conversely, your attacks won’t pack as much of an impact from the back row, but you’ll also take less damage. So it pays to station characters which use ranged attacks or magic a little further back.

Now it feels like a bit of a handicap that are limited to the number of items which you can use in a battle, but something that is pretty interesting is that you will actually recharge your SP points during battle. Added to that, if one of your characters is KO’d during battle, you won’t need a special “revive” item to pick them back up. Any normal healing spell or item will do. Of course if all of your characters are KO’d that will end the battle. BUT, you should still try not to have a character knocked out. If one is knocked out they will be penalized with a reduced maximum HP until you rest at an Inn.

Battles in the game aren’t random and are instigated with monsters which roam around the dungeons and overworld. When the spot you they will change colour and will chase you. If you manage to garner the attention of more than one monster you’ll initiate a battle chain in which you’ll fight the monsters in succession. Doing so may net you a bit of bonus TP.

The Alliance Alive also has a variety if vehicles for you to use on the world map, which is a fun element to the game.

The look of the game is somewhat reminiscent of what I remember of the look of Final Fantasy IX. Not quite chibi characters but very close to it. The style of the characters and the environments as a whole have the same simple look. Dungeons are camera locked but in the overworld you van rotate the camera around. It’s too bad there’s no 3D on the world map.

There is very little 3D in the game. The 3D is limited to the menus when you have your character model displayed on the top screen and during the zoomed out view in towns, which you’ll only see if you wait for the game to pull the camera back.

I’ve always said that you should review a game based on its merits alone and not as a comparison to other games. With that in mind The Alliance Alive is a good RPG. While the audio is a bit lacking, the game is fun to play.


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ARMS Global Testpunch this weekend


Posted on March 27, 2018 by Jason Nason

If you haven’t tried Nintendo’s innovative figher ARMS yet you’ll get another chance.

Nintendo is planning another ARMS Global Testpunch this weekend. Switch owners can download the free software from Nintendo Switch eShop and get ready to join the fight.

The Global testpunch begins on Saturday, March 31st at 12:00am ET and runs until Monday, April 2nd at 11:59pm ET.

Related – REVIEW: ARMS


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