February 24, 2016

A Small Dev in a Big Industry: My Trip to D.I.C.E.

Posted on February 24, 2016 by Renee Gittins


Last week I crawled out of the cave that is my home office and traveled to Las Vegas to attend the D.I.C.E. Summit, an elite game industry conference where the biggest and most influential players in the game industry meet to network, receive awards, and enjoy some time away from work for a few days.

A ticket at the door will set you back $3700, which is far outside of my modest indie developer budget. Thankfully, I was one of five lucky recipients of the Intel Indie D.I.C.E. Scholarship, which Intel and the Academy of Interactive Arts & Sciences Foundation, who hosts D.I.C.E., sponsored this year. While this was their first year of sending indie developers to the Summit, they have supported a scholarship for game development students for a number of years.

D.I.C.E. was amazing. I have attended countless industry conventions and meet-ups, but the density of powerful members of the industry had me completely floored. It seemed like everyone I met was a CEO, executive producers or lead developers from one AAA studio or another. Truthfully, for someone generally so bold and outgoing at similar events, I also felt an unexpected twinge of shyness; My accomplishments are few and minor in this realm of giants.

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Broken Bootlegs- Street Fighter II

Posted on February 24, 2016 by Erika

Broken Bootlegs is a weekly series covering unlicensed games (also known as bootleg games) for mainly 8-bit and 16-bit consoles. This week’s edition covers two different versions of one very well-known game and thus, some more well-known bootlegs: Street Fighter II: The World Warrior for the Famicom and Street Fighter II Rainbow Edition for Arcade

One of the more curious games I found out there back when I was really getting into NES and Famicom games a good decade back was a game that I thought never had an 8-bit release: Street Fighter II. Having played the hell out of back in the early to mid 90s at the arcade and on the SNES, I thought I’d give this game a try. I’m greeted with a still from the opening cinematic of two people brawling, with it scrolling up until the title screen pops up in all it’s 8-bit glory. Having never heard of Yoko Soft back then, I wondered if that was possibly an unknown official port, or some Chinese knockoff. Read More


Humble Pathfinder Bundle Provides Endless Fantasy For As Little As $1

Posted on February 24, 2016 by Rae Michelle Richards

Humble Pathfinder Bundle

Are you an experienced adventurer with years of quests under your belt? Perhaps you are a newbie who just only learned how to hold a sword? Regardless of your level of skill I’m sure we’ve all got lost in a fantasy at least once in our lives and now with the Pathfinder Humble Bundle finding your next adventure could cost as little as $1!

That might seem like a bit of a sales pitch but honestly the Pathfinder series is probably one of my favorite tabletop systems. The authors took the core of Dungeons & Dragons 3.5 and thanks to the D20 Open license have made a number of improvements while expanding on the settings, creatures and rulesets that made the early 2000s D&D 3.5 roleplaying system so popular.

Here is how the tiers break down, even the $1 tier gives you more than enough material to start and adventure with your friends. All copies are digital with the exclusive of the highest tier.

$1 Tier

  • Pathfinder Core Rulebook
  • GameMastery Guide
  • Pathfinder Digital Beginners Box
  • Player Folio
  • Advanced Classes Guide
  • GM Screen
  • Pre-made adventure “Hell’s Bright Shadow”

BTA (Beat The Average) Tier

  • Inner Sea World Guide
  • Strategy Guide
  • Bestiary
  • Ultimate Equipment
  • Pathfinder Scenario: “Between The Lines”
  • Pre-made adventure “Hell’s Bright Shadow Pt.2”
  • Advanced Player’s Guide

$15 Tier

  • Ultimate Magic
  • Ultimate Campaign
  • Ultimate Combat
  • Bestiary 2
  • Pre-made adventure: “Hell’s Bright Shadow Pt. 3”
  • Inner Sea Map
  • Year of the Sky Key (23 pre-made adventures)

$25 Physical Items Tier

  • Pathfinder RPG Beginners Box
  • All of the above digital content


Here Is March 2016’s PlayStation Plus Line-Up

Posted on February 24, 2016 by Rae Michelle Richards

With just five days left in the month Sony has finally revealed the PlayStation Plus line-up for next month. PS4 owners will get two titles – the shoot’em up Galak-Z and 2D patriotic action title Broforce while PS3 owners receive 2008’s The Last Guy and 2007’s Super Stardust HD. Trailing the pack is the absolutely disappointing vita line-up of Reality Fighters (seriously this game looks like hot garbage it is has a Metacritic of 54) and the hopefully more enjoyable Flame Over.

Full Lineup

  • Broforce, PS4
  • Flame Over, PS Vita
  • Galak-Z, PS4
  • The Last Guy, PS3
  • Reality Fighters, PS Vita
  • Super Stardust HD, PS3

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Uncharted 4: A Thief’s End Story Trailer

Posted on February 24, 2016 by Rae Michelle Richards

Naughty Dog and Sony have dropped a brand new two minute story trailer for the upcoming fourth entry in the Uncharted series – Uncharted 4: A Thief’s End.

Here’s the official synopsis for the trailer provided by Sony:

“Several years after his last adventure, retired fortune hunter Nathan Drake is forced back into the world of thieves. With the stakes much more personal, Drake embarks on a globe-trotting journey in pursuit of a historical conspiracy behind a fabled pirate treasure. His greatest adventure will test his physical limits, his resolve, and ultimately what he’s willing to sacrifice to save the ones he loves.”

The full game will be out on PlayStation 4 April 26th 2016.

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Nintendo Schedules Pokémon Direct on Friday

Posted on February 24, 2016 by Jason Nason

Nintendo has scheduled a Nintendo Direct for this Friday. The direct is called “Pokémon Direct” and is set for one day before Pokémon Day, which sees the Virtual Console releases of Pokémon Red, Blue, and Yellow.

Expect to see information about those VC titles, Pokémon GO, and Pokkén Tournament. The Pokémon Direct presentation is scheduled to start at 10:00am ET.

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StarCraft II: Legacy of the Void Patch 3.1.3 Released

Posted on February 24, 2016 by Rae Michelle Richards

A small patch focusing on the Co-Op missions for StarCraft II: Legacy of the Void went live yesterday.  All maps featured in Co-Op missions have received balance tweaks, new builds for opponent A.I have been implemented and three commanders have received balance changes.

Check out the partial patch notes below or head on over to the official site for more.

Co-op Missions

  • A balance pass on Co-op Missions has been implemented, click here for developer insights.
  • Improvements have been made to map loading times for Co-op Missions.
  • Map Balance
    • All maps have been rebalanced to allow for more consistent difficulty levels.
  • Opponent AI Revamp
    • The enemy AI will now be more diverse and can have specialized builds like producing more expensive units, fast units or air units.
  • New decals have been added
    • Terran Decal Reward
      • Reach level 5 with Raynor or Swann in Co-op Missions.
    • Zerg Decal Reward
      • Reach level 5 with Kerrigan or Zagara in Co-op Missions.
    • Protoss Decal Reward
      • Reach level 5 with Artanis, Vorazun or Karax in Co-op Missions.
  • Commander and Unit Balance Changes
    • Raven
      • Seeker Missile + 35 Shield Damage.



Trailer: Rogue Class for Sadame

Posted on February 24, 2016 by Jason Nason

Rising Star Games has released another trailer for their upcoming RPG Sadame. The upcoming action/RPG title launches on February 25th to the Nintendo eShop for Nintendo 3DS.

In Sadame you’ll have a choice of four wildly unique playable characters to upgrade and defeat the forces of evil. Perhaps the most interesting choice is the Rogue.

Combining several combat elements, including a mid-range polearm, a long-range bow, and magical abilities, there is no shortage of options when it comes to the Rogue. Her spells include options that can affect both the player and allies as well as enemies. Need to heal or buff your crew? Or would you rather charm enemy forces to fight for you? How about both mixed in with some combat? The choice is up to you.

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