February 10, 2016

SEGA to offer Classics Decal Sheet with pre-orders of SEGA 3D Classics Collection


Posted on February 10, 2016 by Fionna Schweit

SEGA has announced today that they will be giving out a 3DS sticker sheet with a limited number of pre-order and launch copies of Sega Classics 3D collection. The press release does not specify how many launch games will come with the sticker, but it does say that all pre-orders will receive the sheet. Gamers in North America will be able to get their hands on the retro themed collection on April 2nd. Hit the jump to see the list of the stickers.

sega-3d-classics-collection_bonus

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Far Cry Primal gets new five minute trailer


Posted on February 10, 2016 by Fionna Schweit

Ubisoft has released a new trailer for Far Cry Primal, containing all you need to know about Far Cry Primal’s weapons, powerful Beast Master abilities, and vicious human foes. The five-minute trailer features an overview of who the player character is, weapons, and the basics of the story.

You will play Takkar the Beastmaster, armed with an array of weapons; spears, clubs, and bows create the foundation of your toolkit of death. Rare materials allow for crafting even more advanced weapons, slings, and traps.

Takkar also has the ability to tame and command wild beasts. Players will start with an Owl companion and be able to find and use other animals, like bears, wild cats, and badgers. Some animals can even be ridden.

Conquer other tribes will be a core mechanic of the game, the trailer features three factions, each with its own behaviors, weapons, fighting style, and story. Survival in the wilderness will be dependent on using the resources of the world around you to rebuild your village and conquer the neighboring tribes.

The trailer also features a look at the games night, which the voice-over announcer tells us “poses many new dangers, as there is nothing more terrifying than being hunted in the dark” Far Cry Primal hits stores February 23, 2016. Hit the jump for the full trailer

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Big Brain Academy and Polarium Added to Virtual Console Tomorrow


Posted on February 10, 2016 by Jason Nason

Two new games will join the Wii U Virtual Console tomorrow when Nintendo’s North American download hits.

The first title is Polarium Advance, the Game Boy Advance sequel to the Nintendo DS puzzle game Polarium. That game came to to the GBA in North America back in 2006. In the game you have to clear the lines in a single stroke! Create horizontal rows of the same color to clear the board. There are 365 puzzles, with many modes and special titles that will challenge your mind. You can play against the clock, or create your very own puzzles

The second game on the Wii U Virtual Console Thursday is another Nintendo puzzle game, Big Brain Academy from the Nintendo DS. The 2006 game puts your mind to the test, bringing fresh entertainment anyone young and young at heart can enjoy. It’s the perfect way to challenge and stimulate your mind. Test your mental acuity in a five-category quiz: thinking, memorization, computation, analysis, and identification.

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The Political Machine 2016: The Invasion of the Bobbleheads


Posted on February 10, 2016 by Kyle Scarboro

Greetings Citizens,

It is 2016 and the political machine is being fired up and sent into overdrive. A firestorm of ads, interviews, fundraising, and debates are being thrown together one after another. Candidates from across the nation are kissing babies and shaking hands and doing everything in their power not to confuse the two! So with these things going on, the people at the Stardock Corporation has thrown together The Political Machine 2016, where the citizens of this great nation can enjoy all this fun and wacky times in video game form. While Stardock Corporation is not known for any big titles, this is the third game in the series. This game will show and hopefully teach you about the world of politics….I hope.

Going into this game, I felt like i knew enough about hot button issues and what to expect about how politics work, but what I did not know is how this game actually worked and if I could handle it. I started off the game on easy mode with 200% profits and the shortest amount of time. I basically wanted to see what being an overlord was like and having fame across the nation.

The game gives you an even amount of people to choose from, which is surprising, considering how the date this article was written, that it is still 2 Democrats & a small country’s worth of Republicans. The game brings in “what if” people like Al Gore, Bill Clinton, Joe Biden, and Elizabeth Warren to name a few.

On my first play through, I tried to think of who would make the best overlord. He would have to be a face in the media that everyone would know, has no problem saying what thinks and thinks what he says, rich, and someone who has the knowledge and personality of a bobble head….and then, he descended, like a gold encrusted hero to the people!

President Trump

Trumpinator9000. (Seems like a name he would chose for himself if he was a beginning gamer.)Read More


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Idea Factory International Announces Release Date For Trillion: God of Destruction


Posted on February 10, 2016 by Rae Michelle Richards

Do you have what it takes to best a boss with one trillion hit points? That’s the question that Idea Factory International’s upcoming PS Vita exclusive strategy RPG Trillion: God of Destruction. IFI has announced that the game will be available both physical and digitally on March 29th in North America and April 1st in Europe.

In the world of Trillion: God of Destruction peace in the world of demons, the Underworld, lasted over a thousand years until the demon god of destruction, Trillion, appeared with intentions to consume the entire world.  Players will have six overlord candidates at their disposal to take down Trillion and possibly through forming strong bonds this goal can be achieved.

Alongside the announcement of the release date for Trillion: God of Destruction IFI also released several screenshots an official description of one of the characters in the game Levia:

Levia holds the Crest of Envy and is Zeabolos’ childhood friend. Fiercely loyal to Zeabolos (almost to the point of obsession), she chooses to fight for him to take vengeance against Trillion for harming her friend. When she’s around others, she respectfully refers to Zeabolos as “Great Overlord,” but when they’re alone she’s a lot more forward. However, she definitely lives up to the Crest of Envy when she sees Zeabolos talking with anyone else

Check out the brand new screenshots after the jump. We’ll have more about Trillion: God of Destruction closer to its release date.
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New Trailer for Witch & Hero 2; Launches in Japan next week


Posted on February 10, 2016 by Jason Nason

Flyhigh Works, the publisher of Witch & Hero 2 in Japan, released a new trailer for the upcoming game. The game hits 3DS eShops in Japan on February 17th. The game will be localized and released in North America by Circle Entertainment, with the release set for mid-March.

Check out the trailer for Witch & Hero 2 as well as some screens below.

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ASUS & Alienware Unveil First Oculus Ready PCs


Posted on February 10, 2016 by Rae Michelle Richards

2016 may very well be the year that virtual reality hits the mainstream with the impending release of both the HTC Vive and Oculus Rift. With the Rift set to ship to customers who pre-ordered starting later next month, March 28th, ASUS and Alienware have unveiled their lineups of “Oculus Ready” PCs.

Both manufacturers will be offering their systems either bundled with an Oculus Rift Cv1 headset or without. In terms of hardware configurations most of the bundles will utilize the Intel i5 6400 processor while ASUS & Alienware’s most expensive offerings will use the more powerful Intel Core i7-5820 processor. Depending on price point these prebuilt kits will contain a minimum of 8GB of DDR-4 RAM being reserved for the more expensive configurations. All of these builds, save for the Alienware Area 51, come standard with the Geforce 970, the Area 51 comes with the more powerful Geforce 980.

Pricing will most likely vary depending on region but as PC World points out, if you are in the United States be prepared to spend $1049 for ASUS’ lowest tier Oculus Ready build and $1699 USD for their most expensive (all prices minus cost of Oculus headset). Alienware’s entry level system the X51 R3 is comparable at $1199 but their most expensive model the Area 51 comes in at a mind-blowing $2549 USD! Certainly if you have that much cash to spend on a PC you could build it yourself for much less.

If you want to pre-order any of these systems you can do so (at least in America) at Amazon, Best Buy and oddly enough the Microsoft Store. Alienware has also opened their own Oculus Ready mini site where you can pre-order the X51 (minus Oculus headset).

It’s a bit odd that AMD hardware is nowhere to be found in any of these bundles despite the fact that AMD chipsets and Radeon Graphics Cards appear in the minimum specs released by Oculus. Perhaps this is an oversight? Regardless if you’re on a tighter budget and opt for an AMD rig over an Intel/NVidia combo you might be building it yourself.

Below are the specs for all of the rigs mentioned in this article:

Asus G11CD
Intel Core i5-6400
Nvidia GeForce GTX 970
8GB of DDR4 RAM
1TB hard drive

Asus ROG G20CB
Intel Core i5-6400
GTX 970
16GB of DDR4 RAM

Alienware Area 51
Intel Core i7-5820K
GTX 980
16GB of DDR4 RAM
128GB SSD
2TB hard drive

Alienware X51 R3
Intel Core i5-6400
GeForce GTX 970
8GB of DDR4 RAM
1TB hard drive


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Unravel Impressions: A Wooly World For Xbox & PlayStation Fans


Posted on February 10, 2016 by Rae Michelle Richards

When EA unveiled Unravel to the world last year during E3 I wasn’t exactly enthralled with the idea of yet another side scrolling platformer featuring a main character made out of cloth. To be honest, I always kind of pegged that as Sony’s thing and comparisons between Unravel and Little Big Planet are almost inevitable (creation tools aside) given the similarities between the two titles. This past weekend I sat down with the final build of Unravel and played through the first two of the game’s stages. After experiencing part of Yarny’s adventures, I can see what makes this game so unique from its peers.

Mechanically Unravel can easily be described as a physics-based side-scrolling puzzle game but that kind of distilled description does absolutely nothing to convey the sense of wonder, joy and happiness that will swell up inside of you when  the music, art direction, and main character all work in harmony.

Unravel stars the charming Yarny who is a small doll made out of red yarn probably no bigger than the size of your hand. As players traverse the environments the doll slowly leaves behind a single thread of red yarn that trails behind. Managing your amount of yarn is absolutely pivotal to succeeding in the two stages that I got the chance to play. As the material that comprises Yarny begins to literally unravel Yarny’s appearance becomes thinner and thinner until you can no longer travel any further. Thankfully players do have at least trick up their sleeve to help manage the output of yarn – by pressing the left skin our little red friend will pull taught on the yarn tail until there is no more slack, increasing the amount of space you can move.

Unravel_2

Because Yarny is so small the world’s sense of scale a more of a micro scale when compared to other platformers. Things like chairs, seesaws, cupboards and gates are quite the obstacle for our little yarn friend to overcome. This is a game all about environmental puzzles – the game will set you up with all of the tools that you’ll need but it is up to you to put all the pieces together. Yarny might just be heavy enough to tip an empty seesaw when standing on it but the little doll will have to find an apple or another object to weigh down the playset. There is no way to throw items or really attack enemies, instead, gameplay focuses on finding clever ways to your environment while avoiding enemies or tricking them with distractions.

Upon first glance Unravel is a charming game with unique yarn based mechanics like limiting player movement, adding more yarn to our hero with checkpoints and the ability for players to lasso themselves from tree branch to tree branch. Not wanting to spoil what little the initial levels teased me with in terms of story it feels like Unravel is going to spin a narrative that will tug at the heart strings. The developers at ColdWood have taken the time to craft the world that feels interesting, unique and also warm – like visiting an old friend’s house after being away for a long time. After playing the first few levels, you’ll surely be wanting to return to his beautifully colorful world to find all of the secrets that Unravel’s world has to find.

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