GDC

Oculus Shows Their Hand: Launch Title Prices

Oculus revealed the prices of their release titles at the Oculus Game Day event. The event was held in San Francisco, just outside of the popular Game Developers Convention, dozens of games intended for launch were being shown. There is a huge range of prices for the launch content, Adventure Time: Magic Man’s Head Games listed as $4.99 while there are several $49.99 and $59.00 titles. Below is a list of the launch games, their “comfort” rating,...

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Pre-GDC Bootcamp Prepares the Next Generation of Public Figures in Games

This last Sunday, the Games Diversity Alliance hosted a bootcamp called “Amplifying New Voices” at the Moscone Center in San Francisco. The event was hosted to help prepare diverse developers that are rising in the game industry for the challenges that await them. Oculus was the main sponsor of the event and also provided a number of the mentors who worked with the small teams of developers. Other sponsors included Intel, who has been working extensively to...

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Preview: Dead & Buried Multiplayer on Oculus Rift with Touch

A few blocks away from the ongoing Game Developers Conference, Oculus hosted an exclusive preview event for their launch titles and other games coming to the Oculus Rift shortly after launch. One of the games being shown was Dead & Buried, a gunslinger game that makes use of the Oculus’ Touch controllers. Dead & Buried is being developed internally by Oculus Studios and the noticeable intent of the game is to highlight the Touch controllers.¬†While Oculus has...

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Crytek Announces CryEngine V Alongside New Pricing Model

CryEngine, the engine, and tool set that power AAA franchises like Crysis, Far Cry and others had a brand new version unveiled yesterday at the Games Developer Conference in San Francisco. Titled CryEngine V this brand new iteration of the development toolkit from Crytek focuses on making game development more accessible for AAA, developers on a budget and indies alike. How exactly does Crytek hope to make their engine available to more developers? By shifting away from...

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GDC 16: Partying With Destructoid & Homefront The Revolution

Homefront The Revolution

Tonight in San Francisco longtime gaming website Destructoid celebrated their 10th anniversary with a downtown bash for both GDC attendees and the public. They also partnered with Deep Silver and Dambuster Studios to help promote the upcoming Homefront The Revolution. I got the chance to attend this pretty sweet party, here are my impressions. The line to get into the party was absolutely massive, fans & conference attendees alike lined up around the block for their chance at...

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GDC 2016 Editorial: We Are The Underdogs

It is undeniable that the annual Games Developer Conference (or GDC) is a spectacular event. Once a year sharp & inquisitive minds involved in various facets of game development, marketing, business, and journalism converge on the Moscone Center in San Francisco California for a week of hands-on demos, networking and panel discussions. Broken Joysticks is by no means a large player in the games journalism space, so just how did a small scrappy site like ours become...

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GDC Survival Guide

The Game Developer Conference (GDC) held in San Francisco is fast approaching. This will be the 30th year of the event, which is the largest game industry conference in the world. While E3 is intended for press to connect with game companies and developers and the PAX conventions are for game companies to connect with their audiences, GDC is an event for developers to connect with each other, share their knowledge and expand their skills. There are...

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